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Feedback comments for LD31
Raptor85's games and stats for all events →
| Timestamp | Since previous | Game | Raptor85's comment |
|---|---|---|---|
| Dec 8 06:27:00 | Communications Control | very clever take on the theme | |
| Dec 8 06:30:00 | 3m 00s | Beat Bop Delicious | i like it, the toggle switch hitbox threw me off often tho. |
| Dec 8 06:46:00 | 16m 00s | Down The Rabbit Hole | the scrollbars kinda break it, i didnt see them at first and a few levels got frustrated as i couldnt find my guy. |
| Dec 8 06:55:00 | 9m 00s | Winter invasion | it's fun but a little frustrating around the edges, if you end up above an enemy who's slightly to the side of you you end up bouncing on him until you die and there's nothing you can do. |
| Dec 8 07:03:00 | 8m 00s | Abelian | i liked it but found the difficulty of the levels a bit random and the sound effects to be super harsh (maybe tone down the volume to about 50% of what they are now?) |
| Dec 8 07:09:00 | 6m 00s | Duck, Jump, Die | i like it, reminds me a bit of bit.trip.runner, sfx and music remind me of classic game boy. Wish it was a set pattern though, when i failed a jump it felt like i had to wait forever to get to try it again. |
| Dec 8 07:17:00 | 8m 00s | Game System | looks weird on widescreen resolutions, you can see the full bitmap of each game behind the screen on the left and right. I liked it overall, clever take, but the jumping and slow walking kinda frustrated me at times. |
| Dec 8 07:21:00 | 4m 00s | The Triblal Tree | java -jar The\ Triblal\ Tree\(click\ here\ to\ run\).jar <br/>Exception in thread "main" java.lang.NullPointerException <br/> at javax.swing.ImageIcon.<init>(ImageIcon.java:204) <br/> at Slave.<init>(Slave.java:9) <br/> at Disp.<init>(Disp.java:72) <br/> at Main.<init>(Main.java:17) <br/> at Main.main(Main.java:54) |
| Dec 8 07:34:00 | 13m 00s | Snowman Invasion | works ok but pretty easy to win, toxic turrets are pretty OP and honestly more "machine gun" than toxic, just stack them right at the start and snowmen never leave the first corner. could have used a little more enemy variety |
| Dec 8 07:44:00 | 10m 00s | Space Inquisitor | reminds me a lot of carmen sandiego, managed to apprehend the suspect. |
| Dec 8 07:48:00 | 4m 00s | Floppy Screen | took me a moment to realize that EVERYTHING kills you, thought it was just the binary at first. |
| Dec 8 07:54:00 | 6m 00s | ...---... SoS Save Our Snowmen | i combed every inch of the snowmen but couldnt find him :/ |
| Dec 8 08:01:00 | 7m 00s | Noman's Dungeon | interesting semi-roguelike, easy to win unless you flat out ignore the enemies though. strange that attacking could happen diagonal but other actions couldnt. |
| Dec 8 08:09:00 | 8m 00s | Worms | how does so much blood come out of such a small worm! |
| Dec 8 08:13:00 | 4m 00s | Oshters Fishers | no idea what i was doing but it's serene and the graphics and sound are fantastic. |
| Dec 8 08:19:00 | 6m 00s | Arena of Cube | i like the concept of instead of being a normal shooter you have to push them into the walls, it's pretty fun!. Hitboxes seemed pretty awkward sometimes though, nad being an iso game it was pretty disorienting for the controls to not be aligned with the thing i was "piloting" or the table. |
| Dec 8 08:44:00 | 25m 00s | Veggie Wars | sfx broke up quite a bit and were very loud |
| Dec 8 08:49:00 | 5m 00s | Simple Geometry | didnt notice i could shoot at first, was confused why ramming the smaller objects didnt absorb them into me. Sometimes things spawn under you when you clear a level and instakill you too, somewhat annoying when that happens. music was kinda grating, probably would have been better without or with just ambience. |
| Dec 9 03:04:00 | 18h 15m | Only a Test | gameplay 10/10 |
| Dec 9 03:08:00 | 4m 00s | Punch Squad | as usual with sos's games, i have no idea what just happened but loved every minute of it. |
| Dec 9 04:19:00 | 1h 11m | Gorilla Rampage | controls seem to randomly freeze or get piped to the search bar, other than that simple but runs ok. |
| Dec 9 04:26:00 | 7m 00s | Pong Invaders | this is great, the controls are fluid, the sound and graphics great, and the game is pretty fun. a few little bugs such as the paddle being far larger than the ship looks visually and common things like the ball snapping upward even when it hits the bottom of the ship but nothing gamebreaking. |
| Dec 9 04:37:00 | 11m 00s | Egyptian Labyrinth | controls are a little funky, using esdf my hands ended up moving many times while moving and i ended up going left when meaning to move down. collision is a bit off too, kept falling in pits i was clearly not in. |
| Dec 9 05:31:00 | 54m 00s | Snowball | missing the sfml shared libraries in the download so can't test |
| Dec 9 05:53:00 | 22m 00s | Creative Defense | works well, gave up after saving about 200k gold though, even though tanks were a solid gray line coming out of the enemy base my defense strategy of "nothing but anti-tank guns all over map" was basicly unbeatable. |
| Dec 13 01:05:00 | 91h 12m | One Room Dungeon | fantastic, i love how well the music goes with the game |
| Dec 13 05:22:00 | 4h 17m | Law Breaker | i can't seem to find the 6/5 buttons..... <br/> <br/>this is a wonderful gta demake, i love how it even has the tank and the little line of people |
| Dec 13 05:30:00 | 8m 00s | Megamage | i like the gameplay concept, it was a little hard to tell where to put the focus without redoing the level a few times though. |
| Dec 13 05:33:00 | 3m 00s | Tacit | interesting, a little easy to beat though even without cheating, a larger screen and more things moving about would have made it a bit more interesting. |
| Dec 13 06:11:00 | 38m 00s | Cauldron Twins | i love this, a little bit of touhou with the mixing "minigame" making it unique, never played a shoot em up like this. my only real complaint is the hitbox doesnt really stand out enough so it's a little hard to dodge compared to other shooters. |
| Dec 13 06:17:00 | 6m 00s | Attack Of The Beaver | the hitbox is way off making the timing different than how it visually looks like it should be but once you figure it out it's not too hard, the ghost tree falling on me caught me off guard the first time too though. music loop was a little repetitive (too short), but overall good. |
| Dec 13 06:24:00 | 7m 00s | Admin vs BFU | managed to win, it's impossible to save too many though, they decay far too fast. decently fun typing game though, could have used a bit more funny commands. |
| Dec 13 06:27:00 | 3m 00s | CMY Invaders | Ikaruga meets space invaders, i like it. |
| Dec 13 06:29:00 | 2m 00s | Turtles vs Chainsaws | the advertisement before the game loads is REALLY annoying, and apparently gamejolt didnt like that i use adblock so it wouldnt let me play. |
| Dec 13 06:33:00 | 4m 00s | Drill Escape | 58.22 secs, the drill controls were a bit iffy and the movement sometimes moved different speeds but otherwise decent puzzles. |