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Feedback comments for LD31
barryrowe's games and stats for all events →
| Timestamp | Since previous | Game | barryrowe's comment |
|---|---|---|---|
| Dec 9 01:16:00 | Desserts Killed Your Daddy | I never knew my life needed cake turtles until I played this game. Awesome job. Beating up desserts has never felt so satisfying. | |
| Dec 9 02:53:00 | 1h 37m | Do you want to kill a showman? | Models look awesome. Waves are balanced with the reload speeds and ammo counts. Blasting the little ones with a shotgun is super satisfying. Great game. Fantastic job. |
| Dec 9 02:57:00 | 4m 00s | Carillon | The fact that this includes timing is great. Most pattern/simon style games ignore that to make it easier. This game doesn't try to coddle you that's for sure! The tones are also very pleasing, so playing for a long time isn't grating. Well Done! |
| Dec 9 03:16:00 | 19m 00s | Pixie's Minimap Adventure | Good concept, and the mini-map as a game look comes across well. |
| Dec 9 03:21:00 | 5m 00s | Ludum Star | I couldn't test the multiplayer, but I like the concept. The controls seem very nice and satisfying. The camera also seems solid. I can imagine how it would help intensify large battles. |
| Dec 9 03:27:00 | 6m 00s | Coming Soon | Great idea. I wish it was a bit longer. I did play twice to see both sides. Glad you added the ability to move through faster than the audio/visual cues (which were well done by the way). |
| Dec 9 03:34:00 | 7m 00s | Death Heap | This game is really enjoyable. I didn't even realize I was trying to pile them up the first time I just was having fun slicing up enemies. If you're quick enough you can do some nice mid-air platform jumps with dying enemies. Well done. |
| Dec 9 03:41:00 | 7m 00s | DontSurrender | Very very difficult. I'm not sure I figured out how to survive properly, but I did learn to protect myself from metal spiders. I like the concept. |
| Dec 9 03:46:00 | 5m 00s | Toy House Attack | Good concept, and the visuals are well done. Those droopy, melting snowmen are animated nicely. I could never get a box positioned before getting overwhelmed. The player might move a little bit fast. Fun simple game. |
| Dec 9 04:01:00 | 15m 00s | One Does Not Simply Walk Into More Doors | Awesome job. The animations and audio are spot-on! The game feels hectic but not anxiety inducing. The controls are really satisfying, and I feel bad for the little ghost because I suck at not getting chomped. |
| Dec 9 04:08:00 | 7m 00s | TURN it UP | This is great. It's very similar to an idea our team had, but decided against. To be more specific, this is a BETTER version of a game we thought about building. Great job. Even when you are getting a bad score it still feels fun and compelling to play. The rules are a little confusing with all the stats being shown. |
| Dec 9 04:19:00 | 11m 00s | Kazee ! | This is a really fun simple game. The art isn't my style, but I recognize it's well made for the target aesthetic. The mechanics are just tough enough to keep it challenging without making it too difficult. Well done. |
| Dec 9 04:26:00 | 7m 00s | Sky Organ | This mechanic is great. I wish it was slightly more constrained to maybe just the character keys. I guess it is part of the challenge, but I ended up feeling as if I was just mashing keys rather than having to be a skilled "keyboard organist". The game is still fun, and has a unique mechanic. Well done. |
| Dec 9 04:43:00 | 17m 00s | Door 37 | This is a great implementation of the theme. I like the depth of the different levels in the background, and how the puzzles are clear, but appear confusing. The game appears overwhelming at first glance, but when you start digging in you can see how it is supposed to interact. I wish I knew if there were any secrets I missed, or if something new happens if I open fewer/more doors. |
| Dec 9 04:50:00 | 7m 00s | SmashTower | This is fun. The concept and mechanics are great. I wish the dash would dash in the current moving direction. The bottom right column is always a tough one to get away from. |
| Dec 9 04:55:00 | 5m 00s | Dogs Peeing Everywhere | Funny idea. Surprisingly challenging. Those dogs cover a lot of ground when they pee!! |
| Dec 9 05:02:00 | 7m 00s | Peter Padder Pauleypop | This game looks sooo good. It's also a challenge to make doing the same thing multiple times interesting, but I never thought about quitting. I had to see what was next. Awesome entry. |
| Dec 9 05:08:00 | 6m 00s | Beats Me | I like this concept. I'm not sure if I'm just missing something or what, but it appeared after the second room, there's no way to get through a solid wall blocking the path? The visuals were great. The stretching of the blocks, and movement based ont he beat is awesome. |
| Dec 9 05:13:00 | 5m 00s | Oi! Menu!? | Interesting concept. I could not complete the puzzle however, and if there is a reload option other than refreshing I did not discover it which makes restarting quite rough. |
| Dec 9 05:20:00 | 7m 00s | super touch | I love this mechanic. It's so simple on a touch device. You also weren't kidding about it being tough on a phone! Glad to see a mobile game entry as well. Nice work. |
| Dec 10 01:24:00 | 20h 04m | The Shift | Very well done. I was expecting a lot of rotating platform style games, so I had low expectations. You blew those out of the water. This game is a lot of fun, looks great, sounds great, fits the theme, and the controls are super solid. There are a couple of spawn points that feel a little bit unfair in certain orientations. That makes it feel like the game caused me to lose rather than my skill level. Great entry. |
| Dec 10 01:57:00 | 33m 00s | Swarm | Fun game, and good mechanics. The animations feel good (fades) and the faces are funny. I wish there were more puzzles and levels, but it's a fun game. |
| Dec 10 02:00:00 | 3m 00s | Astro Conflict | The control scheme at first was annoying, then I realized that's really the game. You have to make decisions wisely knowing you have to move in reverse next. Interesting mechanic. |
| Dec 10 02:09:00 | 9m 00s | They Call Me Trap Savage | Good humor. The purchase sound effect oddly never gets annoying. The slider for the restock seems to overlap with the price a little. I accidentally restocked too many a few times costing me all my money. |
| Dec 10 02:25:00 | 16m 00s | The Lonely Realm of Tom Thaum, the Space Wizard | This is fun, challenging, looks good, and the controls are pretty smooth. Well done. I'm bad at this game, and could never protect the tower, but it's a lot of fun. Great job. |
| Dec 10 02:54:00 | 29m 00s | To Continue | This is a great game. This is my favorite entry so far. Also, if there was a category for rating "Rage Inducing" I would vote 5 stars there :). I finally gave up on the barrier level. I just couldn't make it through. So hard, but very very fun. Great entry. |
| Dec 10 03:01:00 | 7m 00s | Frosty Ninja | Smooth controls. The audio was cute at first, but kind of grated on me after a while. Simple fun high score game. Not bad. |
| Dec 10 03:05:00 | 4m 00s | Neon Jellyfish Heart Attack | This is a fun game that ramps up in difficulty quickly. I wish it had some audio to enhance the pressure of the jellyfish onslaught. I love the aesthetic. Simple, pink arcade style. |
| Dec 10 03:10:00 | 5m 00s | Owl'd Hurricrash | Overall good concept. Really really difficult immediately. I like difficult games, but I fear this one might fall on the side of punishing instead of just difficult. The drowning bar and death animations are a good touch. |
| Dec 10 03:19:00 | 9m 00s | Galactyc Budget Flights | This is hectic, and frustrating, and awesome. It's a lot of fun, and you feel at least a percentage like what any normal person would probably feel like shoved into a spaceship with no training. The audio is clean, the interface is smooth, and the turn around time on failure keeps you coming back to try again. Great job. |
| Dec 11 04:00:00 | 24h 41m | Orion | This game is so good, and even more impressive as a compo entry. I had to check this out after @LarryChupacabra's highlight video. Very well done. This is my favorite entry so far. |
| Dec 11 04:05:00 | 5m 00s | The Fast and the Flatulent | Pretty funny! I like controlling a character that's controlling a game. I pooped my pants too many times. Who knew it was so easy to do. |
| Dec 11 23:43:00 | 19h 38m | Donut Factory | Decent concept. Donuts are always good. Wish the menus and text were more visible. Some of the options were covered by other buttons. The music is good. |
| Dec 12 00:52:00 | 1h 09m | Oshters Fishers | It took me a while to figure out what was going on, but I didn't care because it looked so good and felt so soothing. This game looks and sounds great. Good job. |
| Dec 12 03:42:00 | 2h 50m | Marelda | Awesome job. So much packed into a Jam entry. |
| Dec 12 03:51:00 | 9m 00s | LudumNam | This is great. You don't even care you're losing because of how spectacularly you get overwhelmed. The trees-of-war really add to the humor when the enemy swarms in. |
| Dec 12 03:59:00 | 8m 00s | Spike Jumper | This is a pretty fun game. The stage element transitions between stages was a pretty nice effect. I do think this falls in the punishing category of difficulty. The collision boxes on the spikes seemed a bit aggressive, and once levels get a little longer, not having way points really punishes the player. |
| Dec 12 04:09:00 | 10m 00s | Battle for Ethonia | This is fun. i don't know why, because it seems like an exercise in futility, but the death sounds, money ka-chings/clinks, and other sfx are very satisfying. I also had to play until I saw a wizard battle. |
| Dec 12 04:13:00 | 4m 00s | Contact Cowboy | This is great. I played by myself, but I can see how awesome this could be with two players. The controls are simple, the goal is simple, the mechanics are well implemented, and there is a real challenge. Nicely done. |
| Dec 12 04:19:00 | 6m 00s | Fido, Fiona & Fidel | Neat idea. The concept took a second to grasp but works well. The audio is a little bit grating after a while. Good job. |
| Dec 12 04:26:00 | 7m 00s | Doodle vs Homework | This is a great idea. I wish you could dodge the eraser in a way that it would erase the math problems. This would add a neat upside to dodging the eraser smoothly in the right positions. Good job. fun to play. |
| Dec 12 04:38:00 | 12m 00s | 7 Days of War | Very well done. Enjoyable, challenging, smooth controls, solid audio. Good game. |
| Dec 12 04:48:00 | 10m 00s | The Battle of Yelms Keep | This is a lot of fun. I love the aesthetic of the cardboard puppet-show style theatre. Slightly challenging, but not overly so. Well done! |
| Dec 12 04:51:00 | 3m 00s | On The Field | This is a great concept, and a fun mechanic. I just wish I had a limited-use, or cooldown dash move so that I could do more than just maximize my distance from the refs. Once they are close, you can't get away. Could only get up to 9 seconds :/ |
| Dec 12 22:56:00 | 18h 05m | When Snowmen Attack | This is simple, snowball throwing fun. It would be nice if there were more levels but can't fault you for that in 48 hours. Maybe some of the snowmen could have been faster but taken less shots? Just a couple notes. Well done. |
| Dec 12 23:02:00 | 6m 00s | Myopia | This is a fun game. It's very difficult with the "don't touch the edge of the screen" mechanic. Also the shooting doesn't seem to register the mouse cursor exactly (maybe just full screen mode). The movement is satisfying, and challenging. The visuals are simple and stylish. The audio is pretty solid. It might break the theme just a tad, but I think I see how it's tied in with how often I died. |
| Dec 12 23:05:00 | 3m 00s | Heer Dunter | Simple clean controls. Funny characters. Fun game. |
| Dec 12 23:16:00 | 11m 00s | Beardo | I love this concept, and the artwork. The controls are little bit rough, and on the web right-clicking brings up a context menu so that gets in the way. Good job though. It's fun, funny, and looks good. |
| Dec 13 02:33:00 | 3h 17m | You Have the Con | Great work. Everything is clear, controls well, and challenging. There is enough going on to keep you interested and anxious, but not so much that you get overwhelmed. The music was a little repetitive, but that's really about my only feedback. Nice work. |
| Dec 13 02:36:00 | 3m 00s | Beat Bop Delicious | This is fun. It's tough, but not too punishing. Nice take on a simon-esque game. Not as repetitive as simon. I like it. |
| Dec 13 02:48:00 | 12m 00s | Clutch The Crown | A lot of fun. This is way more balanced and challenging than the first couple of spawns led me to believe. Mechanics are nice. I wish there was an indicator of how the knights determine a winner. Well done. |
| Dec 13 02:53:00 | 5m 00s | Rainbow Maze | This is one of the best games I've played. The magnifying glass is a great use of the theme, and a real challenge. That level is HUGE! And that rainbow trail just sets off the visuals so well. Nice nice work. |
| Dec 13 03:06:00 | 13m 00s | Tiny Bear Adventure | Neat concept, but I didn't feel like I had real control of the outcome. I kept getting dealt all pool tiles when the board is all pools and there were no moves to make. The graphics were fun, and the sounds were satisfying. |
| Dec 13 03:19:00 | 13m 00s | birdsong | One of the best games I've played. This looks so good. That mechanic is something I think a lot of people discussed, but decided not to implement due to either difficulty, or time to execute. You pulled it off perfectly. Well done. |
| Dec 13 22:06:00 | 18h 47m | ROCKROCKET | This game is pretty outstanding. Being your first game also just blows me away. As others have said, the jumping is a little bit tough, but maybe that's a good thing. I really want to see a full playthrough. I could not find the entrance to the last (I believe) dot on the left side of the center formation. X also appears to do nothing anywhere in the map. |
| Dec 14 02:56:00 | 4h 50m | Tiny BasketBall Game | This is really fun. A nice simple physics game. I like that the mechanic is so simple, but can produce such variation. The sound effects are a tad grating. I wish they were a nice set of soft satisfying squishes or "dink!" type sounds. I played this for a while just bouncing the duck box around. |
| Dec 14 02:59:00 | 3m 00s | Terra Kata | Nice mechanic. I like not having a control to go backwards. It adds to the difficulty nicely. Many times I died because I tried to go backwards. I wish the terrain generation was a little more forgiving. There seem to be some spaces that spawn while you're in the air and you just have no where to go. Maybe I'm just bad at the game. |
| Dec 14 03:12:00 | 13m 00s | Shadow of the Shotgun | Great concept. It seems like the only way to win is to mad dash to the chopper and hope you hit the right section of that last wall. The mechanic is a great idea though, and I'd love to see a more detailed, tuned version of the game (with more ammo!). |
| Dec 14 19:22:00 | 16h 10m | Chance Encounter | This is an intriguing game. I am not sure the controls work 100%. Often I would select "take them off" when washing my boots and it would have me look for water. Also, I wanted to check out the different character types, but you have to restart the game to change race. The concept is good, and the art is great. Tough to understand what the real goal is. I think I had to explore a village, raid a castle and become a princess? |
| Dec 15 03:47:00 | 8h 25m | The Paper Dance | Nailed it. This game looks, plays, and feels wonderful. The mood is perfect. The chosen music and the timing of the enemies is dead on. It's a nice take on a high score game. And the visuals are outstanding. Very good work. |
| Dec 15 04:35:00 | 48m 00s | Moonlit Crawlers | The graphics and controls are great. I wish the attack collision was extended over your body so if they walk under you it still hurts the enemy. I'm rating on the version without sound. I feel like this game with sound would be very enjoyable. It's great as is, but missing that satisfying sound feedback. Good work. |
| Dec 16 02:06:00 | 21h 31m | LiliLight | This is a great entry. Props to LarryChupacabra for reviewing it. I might not have found it otherwise. Mechanic is fun, the mood and audio are great, the visuals fit nicely. The controls are a little sticky at times, but not too bad. Well done. |
| Dec 16 02:12:00 | 6m 00s | Bugged Out | Great entry. This really throws you for a curveball. I like that. I was worried a lot of people were going to use the sitting at a computer screen gimmick, and I'm glad you all did what you did. Fun, looks good, sounds good, challenging. Well done. |
| Dec 16 02:13:00 | 1m 00s | RGB | I really like this entry. It's really tough, but it looks and sounds great while you're losing so drastically. Controls are simple and smooth. It is hard to tell sometimes what is "shrapnel" and what's an almost dead circle enemy. Probably by design. Great work. |
| Dec 17 00:09:00 | 21h 56m | Meowcalypse | This is a great looking and sounding game. The controls are smooth as well. The difficulty doesn't really ramp up as I expected, so I eventually just let them destroy me so I could see my death animation. Solid entry. |
| Dec 17 00:20:00 | 11m 00s | The Aardvark and the Manatee | This is a nice relaxing game. Until you get to the later waves! The mood and visuals are great. It's a pretty adorable game. Very nicely done. |
| Dec 17 00:27:00 | 7m 00s | GTAlien | This looks, and sounds great. The controls are little awkward, and some of the attacks are odd. I only played the original version to keep the rating fair. The concept art is amazing. Good entry. |
| Dec 17 00:38:00 | 11m 00s | The Broadenlands | One of the best games I've played. Definitely the best use of the theme I've seen. I know the visuals and story line aren't everyone's style, but I thought they were great. |
| Dec 17 00:46:00 | 8m 00s | Ricochet Heroes | I love this game. I was pretty frustrated at first, but I should have read the directions more clearly. I didn't get the tilt until unable to make it to village 3 for 3 minutes. Great visuals, great mechanic, great music, great controls. The theme is a bit of a stretch. I see where you're coming from though. |
| Dec 17 01:20:00 | 34m 00s | Kuch Bhi ! | I really like this mechanic. It's very difficult, but I bet it could be polished to really skew towards skilled players. Needs some good graphics juice added, and bump up the audio. Good work, and keep at it post-jam! |
| Dec 17 04:01:00 | 2h 41m | The Adventures of King Pistachio | Fun game, fun characters. I'm not sure how the theme is applied. The collision is a little wonky where you can get stuck in platforms coming from below them. The fireballs are a nice challenge. |
| Dec 18 21:46:00 | 41h 45m | 20 Days at Sea | Great entry! I found myself impatient at first and took the time for granted with the fast forward button only to find myself playing this game a couple more times, just to see the hilarious ending. Very fun! |
| Dec 19 12:45:00 | 14h 59m | Final Swap | Good job, guys! This has a combination of good programming, art, and music! Thank god for the "F" key. |
| Dec 19 12:51:00 | 6m 00s | Paws of Fury | This is a fun entry. I couldn't get pass the 4th cat, but on the second try, I accidentally came across a bug and easily became Simba. Mufasa would have been proud! |
| Dec 19 13:01:00 | 10m 00s | Game of the Probability Goose | Silly Bots! You can't beat me at silly board games! <br/>I love the simple vector art style! The incorporation of AI is great since we don't all readily have 3 other friends to join us for a quick play. |
| Dec 19 13:14:00 | 13m 00s | Ragtown | Great vector art style! The game is a tad hard with the. One sheriff vs the whole Wild West it seems. Rambo would have had a hard time - LeMix |
| Dec 19 13:49:00 | 35m 00s | Back Home | Lost in space and time! The visual is spectacular! I love how you guys managed to curve/distort the black hole's sphere, creates for an atmospheric sensation. Also, great job on the narrative, you guys sounded like you had a good time with voice acting! My only gripe is the game's interaction with the player, there is literally almost none. - LeMix |
| Dec 19 14:01:00 | 12m 00s | Sentinel | As the artist for our projects, the art and the animation are stellar and is greatly appreciated! Especially the sword animations, not sure how you guys achieved the rotational swing animation but it looks awesome! The progression of this game is great, the light gets dimmer as you progress, adding a layers of difficulties because you couldn't the see swarm of enemies like you could in the beginning. Great job, guys! - LeMix |
| Dec 21 23:51:00 | 57h 50m | Snowman's Land: SNOVERCHILL | This is pretty impressive. The game is fun, and challenging. Everything looks pretty good, and sounds pretty good. The controls are smooth. I wish there was a little bit of a wider range for landing cleanly. Great job. |
| Dec 21 23:55:00 | 4m 00s | Greeny GRUB | The controls are a little bit frustrating, but the idea is solid. The music is really good for the game. Good work. |
| Dec 21 23:59:00 | 4m 00s | endless rules | This is a great concept. The building of the rules on top of one another keeps the game interesting. The audio really fits. I wish it had a little more visual juice. Nicely done. |
| Dec 22 00:02:00 | 3m 00s | The Ball | This game is fun. I like the concept, and the mechanic. It reminds me of a game I used to play all the time on newgrounds/ffiends/ebaumsworld/one of the other old hubs of flash games where you had to keep a soccerball alive. The audio was a little bit grating. I would have liked to have a more satisfying sound when you click the ball. |
| Dec 22 00:06:00 | 4m 00s | aspire | Audio is great, controls are smooth. Use of the theme is good with the elevator-esque transition. The attacks are a little odd though, so sometimes you just don't feel like you're ever hitting anything. Fun game. |
| Dec 22 00:13:00 | 7m 00s | Snowmän! Factory | I like this game. It's a nice puzzler. The audio is great. I thought at first I would be annoyed with the robot voice, but it never got on my nerves. It keeps the mood in check. I couldn't finish the game, but that's just me being bad at it. |
| Dec 22 03:00:00 | 2h 47m | Talking Heads | I love the way this looks, and the use of the theme. I feel like I cheated to get a complete circuit, but that's ok. Great job on the visuals, and concept. |
| Dec 22 03:05:00 | 5m 00s | Animal Roar | This game looks and sounds great. I'm not sure how the theme is applied. It's also difficult to attack enemies without dying. It's also hard to tell when an attack hits versus you getting hit. (I thought I was doing well then died :/) |
| Dec 23 01:11:00 | 22h 06m | Cat-ana | This is really well done. I had to check this out after watching LarryChupacabra cover it. The transition animations are so well done. All of the art looks great. The sound is great, the gameplay is smooth and fun. There's a lot of depth to the game. Very well done. |