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Feedback comments for LD30
barryrowe's games and stats for all events →
| Timestamp | Since previous | Game | barryrowe's comment |
|---|---|---|---|
| Aug 26 01:39:00 | Relative to Scale | This game is such a good entry. Very well done! | |
| Aug 26 02:28:00 | 49m 00s | Stanley Squeaks and the Emerald Burrito | The flapping hat is my favorite animation. Super good mechanic, great job! |
| Aug 26 16:38:00 | 14h 10m | Afterlife Dance Party | This mechanic is really fun, and a really nice interpretation of the theme! Awesome job! |
| Aug 26 23:27:00 | 6h 49m | World Connector | Fun arcade style game. The sfx were a little harsh for someone who's bad at it and dies a lot, but great job! The controls are smooth, and the goal is clear. |
| Aug 26 23:39:00 | 12m 00s | Nemesis | Nice mechanic! Throwing planets into one another is oddly satisfying. |
| Aug 27 00:11:00 | 32m 00s | Space Vikings | Haven't figured out the pattern yet, but this is a nice concept and fun to play. |
| Aug 27 01:15:00 | 1h 04m | Our Dream World | Nice to see a good puzzle game. Mood is great too!! |
| Aug 27 01:38:00 | 23m 00s | Warp Paint | This is really really fun. Very very well done. I got stuck at the Red/Blue/Purple stage. Definitely be proud of this game! |
| Aug 27 01:58:00 | 20m 00s | Color Spectrum Runner | This is a very fun concept. Sometimes it is impossible to switch lanes fast enough though. Fun entry! |
| Aug 27 02:00:00 | 2m 00s | Viking Runner | I like this. I think it starts lagging a bit after a while in the browser, but the game is fun and the mechanics are good! |
| Aug 27 20:40:00 | 18h 40m | Souls | I like how friendly your artwork is. Very nice concept as well! |
| Aug 27 23:00:00 | 2h 20m | This Little Piggy... | This game is so well done for a weekend. Great world, great twist, loads of fun all around! |
| Aug 27 23:07:00 | 7m 00s | Dreaming of Revenge | I was really intrigued, but couldn't play much since the dream scene would fade to black and never come back after 2 seconds. :/ The island mode seems like a solid start, and I like the concept. |
| Aug 27 23:12:00 | 5m 00s | Get Physical | This game was really fun. Nice platform puzzler! I played all the way to the end, but took me a while! |
| Aug 27 23:25:00 | 13m 00s | Crossover: Fanfiction | What a neat concept. I'm bummed my Chrono Trigger/Wonder Years crossover titled "The Wonder what Years" didn't make me much money though. Good job. |
| Aug 27 23:30:00 | 5m 00s | Connected Retro Worlds | I'm intrigued by the asteroid controls. At first I was frustrated that the rockets didn't destroy anywhere in the line. Once I got used to it though, I liked it, and I also haven't seen a mechanism like that. also very tough if you miss many asteroids! |
| Aug 28 00:07:00 | 37m 00s | The Farthest Possible Place | Fun arcade style game. Good start, keep going! |
| Aug 28 00:19:00 | 12m 00s | Going Postal | Nicely done. A nice pace change from all the action games I've come across. Solid humor in the interactions most of the time too. |
| Aug 28 00:25:00 | 6m 00s | Dimension Gunner | Good concept, really tough (though on a touchpad any mouse based controls are tough!). Loved the monster and character art. |
| Aug 28 00:52:00 | 27m 00s | Star Tycoons | This is well made. I like the concept, the controls are solid, the animations are solid, and the audio is solid. Had fun just collecting resources. |
| Aug 28 01:00:00 | 8m 00s | Growing To The Moon | This is an addictive game. Just frustrating enough to keep me playing! Smooth controls, and nice graphics! |
| Aug 28 01:39:00 | 39m 00s | Cosmic Conqueror | Great entry! everything feels smooth and polished. I love the bouncing of the body parts and the little ammo casings too. nice touches! |
| Aug 28 02:02:00 | 23m 00s | Close Your Eyes | This game is really really good. Super fun, looks crisp, and the audio is perfect. Home run. I only hope I can make an entry as good some day. |
| Aug 28 23:31:00 | 21h 29m | Dreamonaut | I love the "high-res pixel" aesthetic. I also like the story, and attention to detail in the cut scenes. The game play in the school was a little tough. Sometimes enemies would spawn already shooting and the projectile was unavoidable. Strong entry! |
| Aug 28 23:44:00 | 13m 00s | Spejsbryggan | Like others have said, this took a little time to understand what was going on. I think it hurt me more, since I'm on a laptop and the rightclick to view the world is pretty clunky with a touchpad (I didn't hold that against you score-wise though, I could easily have used a mouse). I like the audio and animations. I think with some tweaking on the starting credits and positions of planets this could be a very nice puzzler. |
| Aug 29 00:01:00 | 17m 00s | Symbiosis | This was really fun. The theme comes through very well, and that mechanic is very well implemented. I wanted more levels! Great job. |
| Aug 29 00:21:00 | 20m 00s | The Bunny Theory | I like this concept. I especially like the trade-off you're forced to make between a high XP run, and swapping dimensions to prevent the bunnies from progressing. I do wish the space control wasn't flip dimensions haha. I flipped dimensions on accident too many times trying to jump. |
| Aug 29 00:35:00 | 14m 00s | Taxi Space | This was very enjoyable. I plan to come back and try to see what that boss did! |
| Aug 29 22:18:00 | 21h 43m | The MillionWood | Well done! This is a lot of fun, and I could see this being expanded pretty easily as more levels are designed. Great job. |
| Aug 29 22:37:00 | 19m 00s | The Life of a Pixel World | This is a really good concept. I think it could use some balancing at the beginning, so that you don't immediately end up in a world that your organism can't thrive in. Like, maybe the first few moves are always to a world where the organism won't die, but the rate of growth fluctuates. That way the player can play longer and feel like their decisions to move affect the game more than randomly getting unlucky. Great concept though, and the simplicity of the graphics are perfect. |
| Aug 29 22:46:00 | 9m 00s | Beyond the Rift | Interesting mechanic. Took me a bit to figure it out, but I do like it. An indicator of what is coming up next would be very helpful. If I throw down all water tiles, and water enemies appear, then I have to reset everything before I can deal with them. Good concept. |
| Aug 29 22:54:00 | 8m 00s | Stellarlink Corp | I love this concept. I think the timing of the planets is a little bit off for the start of the game. I think a two planet starting point would be good to get used to the controls and timings. Definitely a good concept though. |
| Aug 29 22:58:00 | 4m 00s | Cosmic Conga | Good concept, but AI is too tough. Great atmosphere (graphics and audio). |
| Aug 29 23:10:00 | 12m 00s | Mushroom connects | Fun game, but man are you right about the graphics warning. I'm usually fine, but I feel a little nauseous after that lol. Good theme and fun game though. I definitely got lost during the mushroom worlds. |
| Aug 30 20:15:00 | 21h 05m | The Great Space Salad | I like this concept a lot. The sub-levels are very tough, but a good challenge. The controls switching directions when the camera changes views is a little bit odd, and led to a lot of lost connections. |
| Aug 30 20:42:00 | 27m 00s | Transcendence of the Human Spirit | This mechanic is great, and well implemented. I also love the self-recorded sfx. I actually kind of like that I had to figure out how the environment interacted. The ending was odd, and I believe ended abruptly on the mac version. Maybe it's a reference to something I just missed? Dunno, but good mechanic. |
| Aug 30 21:42:00 | 1h 00m | LUDOPHAGIC TIMEWAVE SOUND HYPERWHISTLE | I'm not sure what I was supposed to do. Just hitting e to reset the players doesn't seem like a game. :( Audio was good, but the mechanics aren't clear and I'm not sure how it relates to the theme. |
| Aug 30 21:50:00 | 8m 00s | nanoTransit | This game is really nice. Very well done. The turning path keeps the game challenging, the graphics are well put together, the animations are smooth, the audio enhances instead of distracting, and you even hit the sense of urgency with the rumbling shadow. Nice entry! Well well done. |
| Aug 31 00:44:00 | 2h 54m | Sun God Star Bridge | This whole game is a blast to play. Bonus points for the 2nd screenshot thumbnail looking like a sun crying and puking rainbows. Awesome job all around. |
| Aug 31 02:21:00 | 1h 37m | Grim Gateway | Great visual style. The Art and Audio on this game are spot on. I like the mechanic as well. |
| Aug 31 02:28:00 | 7m 00s | The Wild West And Its' Living Fossils | I think the time between waves, is a little slow, but the gameplay is nice. The customization is also a nice touch. |
| Aug 31 02:34:00 | 6m 00s | The Field | The camera was making it tough to complete some objectives, but the feel and look of the game are nice. |
| Aug 31 02:36:00 | 2m 00s | Blue Screen | Great concept and look! |
| Aug 31 13:41:00 | 11h 05m | River bank maze | I like the concept and the ambiance. However, I think having predefined level puzzles would be a better approach than randomly generating them. As others have said, sometimes it's really easy, and other times is excessively hard. If a player gets a hard level first, that's going to deter them from playing further. |
| Aug 31 17:48:00 | 4h 07m | Moonstone | So tough! Nice fitting the theme with this mechanic. |
| Sep 5 02:13:00 | 104h 25m | House of Demise (Horror/Puzzle) | Great horror feel, and nice graphics/audio. Difficulty is right on as well. Very well done! |
| Sep 7 21:24:00 | 67h 11m | Sky Crystal Adventure | This was fun. It's very straight forward so the puzzles weren't a huge challenge, but the environment was interesting enough I didn't mind just wandering around looking for easter eggs. Great world. |
| Sep 12 01:15:00 | 99h 51m | Pulley Planet | This is really well done. Everything looks smooth, and polished. The visuals are definitely the best part. Those animations are perfect. Great job. |
| Sep 12 01:23:00 | 8m 00s | LyftOff! | Nice work. This looks really smooth. Audio is nice. It is also easy to tell what you should do. Good work. |
| Sep 12 01:27:00 | 4m 00s | Schrodinghost | This game looks so good. The concept is always great (I'm glad to see a game without planets!) I loved everything about this entry. |
| Sep 12 01:32:00 | 5m 00s | the HEROES quest | Awesome job, keep it up! |
| Sep 12 01:47:00 | 15m 00s | Heart Star | I can't say enough good things about this entry. It's just really solid all the way through. Graphics are perfect for the feel. The puzzles are fun to play through instead of frustrating. The theme is definitely there. Everything is good. Very solid entry. |
| Sep 12 01:52:00 | 5m 00s | Sinister | I really hope you continue this game after the jam. This is so well made. The art and the "juice" animations are just phenomenal. One of the best entries I've played. Hope to see more someday. |
| Sep 12 02:16:00 | 24m 00s | Bipolar World | This is very good. The puzzles increase in difficulty nicely. The story keeps you wanting to play, as do the fun mechanics. The animations, graphics and audio are great. Very good entry, and keep doing more of this! |
| Sep 13 00:40:00 | 22h 24m | The Subconscious | I like the audio and graphics. Everything seemed to work well. I just couldn't grasp the mechanic very well. Seems like I'm in the minority though. Good job. |
| Sep 13 00:44:00 | 4m 00s | GuBer Taxi | The music is great. I also like that there are two games in one here. Controls are well implemented. Good concept, well executed. |
| Sep 14 01:00:00 | 24h 16m | Connected Words | This is an interesting concept. it would have been nice to see more animation and some audio. |
| Sep 14 01:27:00 | 27m 00s | Song of Elements | I'm not big on these types of games usually, but this story was nice. |