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Feedback comments for LD31
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| Timestamp | Since previous | Game | arzi's comment |
|---|---|---|---|
| Dec 8 21:13:00 | A Programmer's Life | It was a bit difficult to get into the game and after losing, new game just flashes the play mode and gets a game over immediately. Love the idea, though :) | |
| Dec 8 21:15:00 | 2m 00s | Driving School Of Errors | Probably the most difficult driving game I've played in a long time :) |
| Dec 8 21:20:00 | 5m 00s | Marelda | While RPGs (even lite ones) are always impressive during game jams, I really don't see what makes this a single screen game. |
| Dec 8 21:23:00 | 3m 00s | Kill The Snowmen | +1 for snowmen ;) Nice little shooter game. |
| Dec 8 21:27:00 | 4m 00s | Bomber | Am I missing something, or are the bombs missing explosion effects? Also you can walk through the blocks, which is a bit confusing (played the compo version). |
| Dec 8 21:32:00 | 5m 00s | The Storage room | Nice art style! Technically a single room game rather than single screen, but I'll let it slide ;) It seems the bullets hit floor too early. |
| Dec 8 21:40:00 | 8m 00s | Polyfill | Really nice. Probably the best LD31 game I've played so far. I love the concept and the simplified art and sounds fit it very well. |
| Dec 8 21:44:00 | 4m 00s | Papercuts | Intriguing art style! I love the idea (though it's not technically single screen), but would have liked subtitles (I'm playing in a noisy environment). |
| Dec 8 21:50:00 | 6m 00s | Zombies Vs Army | Quite impressive! I don't think I've played a zombie RTS before (which is honestly quite surprising given the flood of zombie-themed games). It's not really single screen, though. |
| Dec 8 21:56:00 | 6m 00s | Ludum Dare Pinball | I think pinball is quite ingenious interpretation of the theme :) And a Ludum Dare themed pinball! I also like the idea how losing balls causes time to run down by sleeping. Excellent :) |
| Dec 8 22:00:00 | 4m 00s | Bubblemellow | I think it's a good interpretation of the theme. The level changes but keeps within the same frame. Overall a nice little platformer (not too easy for me, though). |
| Dec 8 22:05:00 | 5m 00s | Picofrio: Shadow Play night | I think the theme for this one should be Entire Screen On One Game ;) The enemies sure looked familiar... |
| Dec 8 22:07:00 | 2m 00s | Space Navels | The game gets a little confusing due to the unintuitive controls, but the sprites are nice and it's certainly keeping in with the theme. |
| Dec 8 22:13:00 | 6m 00s | Wandstep | The pixel are is good, and I like that the idea is original, but it was a bit too much for me to wrap my head around. |
| Dec 8 22:22:00 | 9m 00s | Light in the Dark | I guess Twine games are technically on one screen :) Nice one. |
| Dec 8 22:35:00 | 13m 00s | Space Diggers | Base building is my favourite thing in RTS games so I really liked this one. I'm not sure if I understood it totally, even though I was able to escape the planet :P |
| Dec 8 22:42:00 | 7m 00s | Glitch Adventure | Pretty bare bones gameplay, but likeable. When the style is wuite simple then even the tiniest details and flaws receive much huger attention. This somehow reminded me a bit of oldschool Zelda, which is good :) |
| Dec 8 22:43:00 | 1m 00s | DOS Defender | Haha, I've been tinkering around with DOS code (in Turbo-C) lately and also considered doing a DOS game for the LD. The theme is a good fit for that. Nice little game, and always a feat when you don't have a modern easy-to-use engine to work with :) |
| Dec 8 22:45:00 | 2m 00s | Thief Before Dark | I like the idea and the art style, but the game felt overly difficult. |
| Dec 8 22:48:00 | 3m 00s | Galactic Goat | Goats, the staple of game jams since... 2013? The game makes me wish I had a controller here :( Looks great and it probably makes an awesome party game. |
| Dec 8 22:52:00 | 4m 00s | Node Alpha | Loving the effects a lot, nice puzzle gameplay also. A bit too gloomy music for my taste, but fun stuff overall. I guess portal is heavily referenced? ;-) |
| Dec 8 23:06:00 | 14m 00s | Final Swap | Definitely one of the best looking games I've seen in the LD ever. The gameplay is also a good take on the theme. Very impressive! |
| Dec 8 23:09:00 | 3m 00s | EtiChopper | I was entertained by how I always managed to somehow fly out of screen :P |
| Dec 8 23:14:00 | 5m 00s | Square Dance | Very smooth gameplay feel and controls. Very, very fun. But aesthetically a bit too simplistic for me, maybe lacks some visual personality. |
| Dec 8 23:29:00 | 15m 00s | Landscaped Confinement | Had to download it because I'm all in for Visual Novels in ludum dare :) Well, it was a indeed a novel but hardly visual. But it was pretty well written at least :) |
| Dec 9 10:55:00 | 11h 26m | Sales Pitch | Lovely art style, pretty fun dialog as well. Made me feel happy and relaxed, even though pitching events are a bit tense moments in real life. A bit short though. |
| Dec 11 13:41:00 | 50h 46m | LiliLight | I love the pixel art! Thematically it's not unlike our game :) The game play is also very smooth and the controls work intuitively. Great job! |
| Dec 15 21:58:00 | 104h 17m | Count Explodem in : "From Behind" | Hah, loved the quips at the beginning of the level! Also a nice twist on the common top down shooter formula, though it was a bit confusing at first. The music and sound were also spot on, even if you opted out for them :) |
| Dec 15 22:01:00 | 3m 00s | Alfred Bonzo | Simple, but fun :) |
| Dec 15 22:08:00 | 7m 00s | Blackout | Incredible mood! The art and sound work very well together. <br/> <br/>I think the AI bugged out on me when I used the special ability (a teleport, maybe) and the monsters got stuck to the walls. I searched the whole level, but couldn't find a way out. |
| Dec 15 22:15:00 | 7m 00s | SnowSwarm | RTS for the compo, very impressive! Also, snowmen! :D <br/> <br/>The controls seemed a big buggy (Mac, Firefox Webplayer), as the right clicking kept deselecting the units. |
| Dec 15 22:23:00 | 8m 00s | Antivirus | Tower defense + antivirus is a pretty neat combination :) A bit too short, though. <br/> <br/>I think it would have worked better if it'd been a Windows screen for the whole time and the cannons had been the antivirus programs. |
| Dec 15 22:30:00 | 7m 00s | Gray Goo | You quite ingeniously subverted the theme with the magnifying / nanoscale thing :) <br/> <br/>Overall a very well made game, definitely one of the top games in this LD so far. |
| Dec 15 22:42:00 | 12m 00s | Curious Archibald | Very good puzzle game, although too difficult to be completed while rating games. I really like the concept, it would be a good idea to expand on this! |
| Dec 15 22:49:00 | 7m 00s | Get Out | The concept actually works quite well, too bad you didn't have time to make a proper story (although the lady sleeping in the bed gave some clue to what may have happened ;)). Also, it's not really on one screen as the level is scrolling. |
| Dec 15 22:57:00 | 8m 00s | League of Miniheroes | Multiplayer for LD is pretty damn impressive! (if it really works, couldn't really test it myself :D) Also, awesome art. Didn't really understand what to do, though. And for some reason there's no rating choices? |
| Dec 15 23:03:00 | 6m 00s | SnowBomber | For some reason, I've always had a weak spot for bomberman-like games! This one also has a really nice art style (reminded me of comics like Mutts etc). |
| Dec 15 23:13:00 | 10m 00s | Snowman Critter Control | Very nice concept! At first I didn't realize it was a turn-based game though! Good work :) |
| Dec 15 23:16:00 | 3m 00s | Shellac's dream on an entire screen | Quite.. absurd? |
| Dec 15 23:21:00 | 5m 00s | 7 Days of War | Great mood! |
| Dec 15 23:24:00 | 3m 00s | RIZUMUDEKATTO | Nice theme, the audio worked well :) |
| Dec 15 23:31:00 | 7m 00s | DisChord | Very nice puzzle game! I think the difficulty is just right (didn't have time to play more than 7 levels though) |
| Dec 15 23:34:00 | 3m 00s | Meowcalypse | Cats and post-apocalypse never fail! :D Nice little shooter! |
| Dec 15 23:40:00 | 6m 00s | Alarming Perception | Nice mood, but the RenderTexture (?) you're probably using to draw the tablet was broken. |