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Feedback comments for LD30
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| Timestamp | Since previous | Game | whalebot's comment |
|---|---|---|---|
| Aug 25 03:12:00 | A Game about Making a Game | Well done brofes! I won't spoil it for the rest of you, but this was pretty awesome. | |
| Sep 2 17:32:00 | 206h 20m | W4 | My poor brain and fingers hate each other now thanks to you. Nice game though ;) |
| Sep 2 17:53:00 | 21m 00s | Four Sided Sanctuary | Once again, a game is made that makes my brain and fingers mortal enemies. Groovy feel you've put together. Nice work! |
| Sep 2 18:12:00 | 19m 00s | Elemental Connection | You should definitely polish this up a bit for mobile. This game was very entertaining to play through. |
| Sep 2 18:19:00 | 7m 00s | Videogame Hero | While some people struggle to make one simple game for this jam, you managed to pull off making 5 (6 counting the Game HUB). Nice work! I just wish there was a little more predictability with which power-ups you were getting so you could have more control over keeping yourself alive. |
| Sep 2 18:38:00 | 19m 00s | ConnectTheWorlds | Pretty funny :) Took me about ten tries to figure out how the heck to make my burners work, but once I figured it out, it was a decent game mechanic. |
| Sep 2 18:57:00 | 19m 00s | Your world! | Well put together. Although I'd say the tie-in to the theme was a bit slapped on. Good tower defense game though! |
| Sep 2 19:03:00 | 6m 00s | Connected Retro Worlds | This is a fantastic interpretation of the theme! I didn't even realize that the three worlds were actually the same world (just at different levels of asteroid mediation) and when I realized that... well, mind=blown... Excellent graphics and all around a fantastic job with this! |
| Sep 2 19:15:00 | 12m 00s | The Beginning | Nice work with this. Great interpretation of the theme. |
| Sep 2 19:38:00 | 23m 00s | Come Creatures, Come pls | Well I was doing great until I managed to get a segfault.. :( Oh well, I thought the mechanic was actually really good, even if it was taking me forever to get those stupid animals to follow the trail I left for them... <br/> <br/>Nice work! |
| Sep 2 20:27:00 | 49m 00s | The MillionWood | I think I may have been on the last level before I rage quit... This game is really well done, the music and everything works so well together. And something about the way the spiders moved I really liked. That being said, holy crap some of those levels are hard. |
| Sep 2 20:46:00 | 19m 00s | sflda | Glad you participated! Hope you can pull something even better together next time! |
| Sep 2 20:55:00 | 9m 00s | Linker | Definitely tried connecting with one wormhole. My retinas regret it :D. Pretty cool concept. Would work well on a touch interface. |
| Sep 2 21:03:00 | 8m 00s | Supreme Tower Racing | Sometimes I wish I was better at platformers... nice work with this. |
| Sep 2 21:20:00 | 17m 00s | In My Garden | This was quite well done. |
| Sep 2 21:55:00 | 35m 00s | AR Suit | Mad props! This is probably the best Java entry I've seen in a Ludum Dare! Challenging but not impossible gameplay, and very well designed levels. Graphics and music were great! Nice work! |
| Sep 2 22:16:00 | 21m 00s | Salvation | This is excellent. Classic example of really good level design. I managed to save everyone after a bunch of retries! I would seriously consider porting this to the mobile platform. It would do really well I think. |
| Sep 2 22:29:00 | 13m 00s | Power the Planets | Nailed it with the literal interpretation of this theme! Nice work! |
| Sep 2 22:58:00 | 29m 00s | Cesarino's Friendly Interplanetary Delivery Service | I think I may have developed a serious case of road rage thanks to this game... I just wanted to get the bonus so badly!! |
| Sep 2 23:23:00 | 25m 00s | They Were Just Pixels | Excellent job conveying the mood you wanted. Had to read your description for the tie in of the theme. I suppose that works :) Good job! |
| Sep 2 23:25:00 | 2m 00s | Space Survival | This was pretty fun :) |
| Sep 2 23:26:00 | 1m 00s | 4 | I swear this jam is wreaking more havoc on my brain that it can handle... Nice work! |
| Sep 2 23:32:00 | 6m 00s | Marble Run | I loved playing the real life version of this game, but that only had one ball... X( Nice work with this! It feels and looks really good! |
| Sep 2 23:46:00 | 14m 00s | Into the Woods | You're very good at this story telling business... |
| Sep 3 22:29:00 | 22h 43m | Fear - Friendly Extraterrestrial Assembly Robot | I can't even imagine hardcore mode on this... Nice game! |
| Sep 3 22:46:00 | 17m 00s | Chipset-0 | Amazing! Alternate endings even! |
| Sep 4 16:48:00 | 18h 02m | Teleporter Escape! | Those ranged guys owned my face so hard... Nice work :) |
| Sep 4 16:54:00 | 6m 00s | Dependant | Jumping got a little frustrating for me. I liked the style though, and I'm always a fan of in-game instructions. |
| Sep 4 17:01:00 | 7m 00s | Space Age | Couldn't really navigate the menus effectively. |
| Sep 4 17:35:00 | 34m 00s | Galactic Pest Control | Man this is intense! Nice work! |
| Sep 4 18:06:00 | 31m 00s | Phantom Hunter | Pretty neat. I ended up spamming the 1,2,3,4 buttons to try and get what I wanted :D |
| Sep 4 18:24:00 | 18m 00s | Spanner | Good job with this. Would work well on mobile. |
| Sep 4 21:41:00 | 3h 17m | Interdependence: THE GAME | I'm winner! Shoot they should nominate me for world leader me thinks... ;) |
| Sep 4 21:59:00 | 18m 00s | Interstellar, Inc. | Took me a bit, but I finally figured out the strategy. Nice work! |
| Sep 5 23:29:00 | 25h 30m | Robot Attack! | So I realized that just hitting space kills the robot (I don't have to be next to the robot). Just about broke my space bar I spammed it so hard :D |
| Sep 5 23:34:00 | 5m 00s | Frogging - XNA | Neat concept. Impressed you were able to create all those different styles so quickly! |
| Sep 6 00:07:00 | 33m 00s | World Champions | I'm a bit ashamed to admit how much time I spent playing this... |
| Sep 8 17:23:00 | 65h 16m | Dreamland | That organ music... haha :) a bit weird |
| Sep 8 17:27:00 | 4m 00s | Planet Bouncer | This was pretty sweet. I loved flying through the planets. |
| Sep 8 17:37:00 | 10m 00s | Connectiverse | This was really cool. I wasn't very good, but just drawing paths and rotating around was neat. |
| Sep 9 17:16:00 | 23h 39m | Rocket Science! | First Android Ludum Dare entry I've tried. Nice work! |
| Sep 9 19:12:00 | 1h 56m | Lang | Wasn't quite sure what to do with combining the symbols, but it would be neat if you put together something a little more complete. |
| Sep 9 19:37:00 | 25m 00s | Eiradirian Phasejumpers | This was pretty sweet. |
| Sep 9 19:41:00 | 4m 00s | BLACK HOLE | Sweet music. |
| Sep 9 19:52:00 | 11m 00s | BlastAR! | First augmented reality game I've seen for a ludum dare entry. Nice work! |
| Sep 9 20:05:00 | 13m 00s | Level 1 Dentistry for Tooth Faeries | I like the random mumblings of the sleeping people :D |
| Sep 9 20:13:00 | 8m 00s | Blue Rays | Even though it was super short, this felt really nice. Flying through space between the planets was awesome. |
| Sep 9 21:29:00 | 1h 16m | Disconnected Worlds | The art style of the worlds is pretty cool. I couldn't figure out how to get the grandpa to connect though... |
| Sep 9 21:34:00 | 5m 00s | Song of Elements | I love this style of writing. Great work! |
| Sep 9 21:43:00 | 9m 00s | Worlds Apart | Good concept, could use some more polish though. |
| Sep 9 21:49:00 | 6m 00s | Alone Together | I'm not sure I fully grasped what the switches were actually doing when I switched them, but I still made it through! |
| Sep 9 21:55:00 | 6m 00s | Extreme Inter-Dimensional Crate Pushing | A bit frustrating when you get the blocks stuck in a way you can't move them. Other than that, I feel this was done pretty well. Great music! |
| Sep 9 22:01:00 | 6m 00s | Heaven or Hell | Very polished. Nicely done. |
| Sep 9 22:05:00 | 4m 00s | Imaginary World | Hunt Dragons ALL NIGHT LONG!! |
| Sep 9 22:20:00 | 15m 00s | Oddwall | That second level took me a while ;) Nice work! |
| Sep 9 22:32:00 | 12m 00s | Oathkeeper | I really liked the feel of this. I only wish it had some background music. |
| Sep 9 22:40:00 | 8m 00s | TRAVEL | Took me a bit to figure out what the heck I was doing. Then I clicked on a planet and BOOM! flying through the stars... Awesome work! |
| Sep 9 22:47:00 | 7m 00s | Dimension Gunner | I'm just not good enough to save everyone!!! :'( |
| Sep 9 22:49:00 | 2m 00s | HappyGreetings | Haha I had no idea what I was doing, but that guy seemed pretty happy about me fist bumping him! |
| Sep 9 22:52:00 | 3m 00s | Hide! | I tried to make a game similar to this a while back. You managed to do it for a ludum dare entry... sigh... -_- Nice work! Although, I really didn't see any connection with the theme other than the short blurb in the description... |
| Sep 9 23:03:00 | 11m 00s | Connected | ROFLCOPTR THE SOURCE!!! Best language evaaaa! |
| Sep 9 23:10:00 | 7m 00s | Connected Souls | The combined puzzles... very tricky. Nice work! |
| Sep 9 23:21:00 | 11m 00s | Foo | Nice work with this! |
| Sep 9 23:25:00 | 4m 00s | Trust Music | I couldn't move with the mouse but I was still able to get to the point where you play chords... That was awesome. |
| Sep 9 23:41:00 | 16m 00s | Attack of the Holodorks | Not bad. Although I wasn't sure if there was some ultimate objective or not. |
| Sep 9 23:42:00 | 1m 00s | dima2552 | boo. I was expecting koalas... |
| Sep 9 23:47:00 | 5m 00s | IRIDESCENCE | 52160 BAM! Nice work :) |
| Sep 9 23:50:00 | 3m 00s | Welcome to WorldCo Airlines | This would be great to expand on. Generate dynamic "quests" to get somewhere, and have the player solve them each time. Regardless, great work! |
| Sep 10 00:08:00 | 18m 00s | ultra VR | This was great. I agree with whoever else said that there was potential for an alternate ending if you got rid of the potato salad. Regardless, nice work. |
| Sep 10 00:15:00 | 7m 00s | Don't Eat Cute | Stupid bunnies... go where I want you to go! Nice job :) |
| Sep 10 00:30:00 | 15m 00s | Noli | Very polished. |
| Sep 10 01:49:00 | 1h 19m | Capsule | Excellent writing. I thoroughly enjoyed that. |
| Sep 10 02:15:00 | 26m 00s | Lucid | Other than my stupid brain hating when 'up' isn't the jump button, this game was fantastic. I may try again with a gamepad... |
| Sep 10 02:25:00 | 10m 00s | F29 | I don't think I'll ever learn to appreciate pixel perfect jumps... That being said, nice work with this. |
| Sep 10 22:45:00 | 20h 20m | 2D3DMAZE | I always knew cats were actually green slimes... Nice work with this! |
| Sep 10 22:55:00 | 10m 00s | Balance the Worlds | It seemed like I only had to transfer fire to win the game. It would have been more interesting if I had to work harder to keep more of a balance. Nice work though! |
| Sep 10 23:01:00 | 6m 00s | Connected Worlds | Great level design. I'd recommend removing the press any key to continue part and just put the player in the next room though. No reason to have the player do that. |
| Sep 10 23:09:00 | 8m 00s | Hello Worlds | This is really good. This is really hard. This is super groovy. My poor hand... :( |
| Sep 10 23:25:00 | 16m 00s | Linking | Haha the ending reminds me of how most of my games are. Nice work with this. |
| Sep 10 23:28:00 | 3m 00s | Lucy's Journey | Once again I am made to regret how poor I am at platformers... |
| Sep 10 23:31:00 | 3m 00s | The Lion's Song | Amazing pixel art. Overall great story telling. Really well done with this. |