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| Timestamp | Since previous | Game | rogueNoodle's comment |
|---|---|---|---|
| Aug 26 10:55:00 | The Last Elemental | Tough as nails, but very well done! An "easy" mode where you start from the beginning of a section instead of the start would be cool. Love the art - those portraits are awesome! | |
| Aug 26 11:05:00 | 10m 00s | Tribe of the Giant | Really interesting concept and a lot of fun too! It seemed to work best for me if I tapped off-beat - once I figured that out I was really getting into it. Would be great to see this updated with some music to turn it into an almost rhythm tower-defense game. Loved the art as well - those colours in particular! |
| Aug 26 11:16:00 | 11m 00s | Elyseus | Awesome entry. Once I realized that you had to escape through portal of the underworld, it really opened up. Great ending, too - didn't see it coming. |
| Aug 26 11:24:00 | 8m 00s | Ultra Realistic Social Network Simulator | A very entertaining toy! And sadly, very realistic - a reminder of why it really is necessary to just go outside for awhile ;) |
| Aug 26 11:37:00 | 13m 00s | APOLLO | Wow - incredible entry. Almost makes me wish Bioware would steal this for future Mass Effect titles - or y'know, pay you for it ;) |
| Aug 26 11:47:00 | 10m 00s | co.NEKTD Worlds | Really unique idea. Didn't feel like I was in full control, but I guess that's sort of the idea. Managed to beat it, though just barely - outgoing was higher than incoming by the end :P Music/visuals were top-notch! |
| Aug 26 12:03:00 | 16m 00s | NECLiD | Awesome entry! Hard as hell, really interesting concept, great art & sound, heaps of polish - congrats :) |
| Aug 26 12:27:00 | 24m 00s | Cloud Connected | This ended way sooner than I wanted - it seems like there's way more to the story than presented here, and playing it makes me want to find out what it is. Great visuals/ animation - sets the mood perfectly. Awesome work! |
| Aug 26 12:39:00 | 12m 00s | What Could Possibly Go Wrong? | Juicy visuals, awesome sound and hectic-fun gameplay. Excellent entry! |
| Aug 26 13:45:00 | 1h 06m | Hop Hop Planet | Cute entry! Very clever making the hazards related to the planet they were on (ie shark fin on water planet) |
| Aug 26 14:51:00 | 1h 06m | Linked | Super cute entry - nice work! That bee though, man... that bee :/ |
| Aug 26 15:39:00 | 48m 00s | DINO BOLT | Really cute entry, and the gameplay is *super* smooth. Makes up for how deceivingly difficult it is ;) |
| Aug 26 15:59:00 | 20m 00s | Connected Platformers | Great level design and excellent entry overall! |
| Aug 26 16:10:00 | 11m 00s | Tinyverse | Awesome entry! Such an interesting concept - strange & unique, but fairly intuitive as well, thanks in part to the excellent level progression. |
| Aug 26 16:33:00 | 23m 00s | Our World | Addictive! I wish there were stats both at the user and world level (so distance explored in one run, for example and amount of world explored in total by all users). Then again, I'd probably never stop if there was... |
| Aug 26 16:37:00 | 4m 00s | Whiteout | Top marks for mood and visuals, for sure. Loved the use of flags to avoid getting lost as well. Despite how well the character was done, I'd love to try this first person with an oculus rift ;) |
| Aug 26 17:43:00 | 1h 06m | Alter Axis | Nice! Has a bit of a Two Brothers vibe, but with a much more hardcore difficulty. Awesome entry :) |
| Aug 26 17:56:00 | 13m 00s | Lorries In SPAAAAACE! | Making my millions selling socks at Jraunwhoverequ. Impressive entry - little confusing at the start, but really interesting once you get the hang of it. Wasn't able to change the name of my company though (chrome, mac) - not a gamebreaking bug, obviously ;) |
| Aug 26 18:09:00 | 13m 00s | Yond | Love the visuals! Seriously, I would buy a poster of that title screen. Had a papers, please-lite feel to it, but it seemed like no matter what I did, I did the wrong thing. |
| Aug 26 18:40:00 | 31m 00s | This Little Piggy... | Honestly wasn't sure what to expect, but it definitely wasn't that! Great art, sound and an awesome twist. Nice work! |
| Aug 26 19:33:00 | 53m 00s | Trappy Tomb | Tough as hell, but great entry! The notes are a really clever idea. |
| Aug 26 20:09:00 | 36m 00s | Planetary Marriage Counseling | Genius. |
| Aug 26 20:15:00 | 6m 00s | > Continue | What a great idea! I really need to remind myself to play it again at the end of the voting to see what's changed. |
| Aug 27 17:49:00 | 21h 34m | Stanley Squeaks and the Emerald Burrito | Super cute entry! The death scream made dying that much more fun (which is good, because I died a lot). |
| Aug 27 17:52:00 | 3m 00s | Awe | Really nice concept - I had a hard time registering certain colours which made the longer patterns very tricky, but the presentation here was incredible. Awesome job. |
| Aug 27 18:28:00 | 36m 00s | Midgord Vikings | Impressive entry! Space bar isn't listed on the game page instructions so it took me a bit to figure it out (saw it later in the instructions above), but started moving along pretty good once I did. The viking character designs are awesome :) |
| Aug 27 19:38:00 | 1h 10m | The IT Support | Entertaining read, and I hit the correct ending on the first go :) Really enjoyed the writing style - had a Douglas Adams vibe to it. |
| Aug 28 08:48:00 | 13h 10m | ConnectTheWorlds | Had a lot of fun with this one! Great humour and surprisingly fun (& tricky!) landing mechanic. |
| Aug 28 08:58:00 | 10m 00s | Upside Down | I like where this going! Movement felt smooth and made it possible for some very close calls. Felt a little helpless without health pickups or shields, but managed to score 124 (after quite a few tries, mind you ;) |
| Aug 28 09:03:00 | 5m 00s | HopSlide | Amazing interpretation of the theme, and your pixelart style is always so nice to look at! |
| Aug 28 09:11:00 | 8m 00s | confLINKted | Addictive! Intuitive mechanic and really clever use of the the theme. Would love to see this polished up and put on mobile! |
| Aug 28 09:19:00 | 8m 00s | Disconnecting Worlds | I loved that the obstacles between the two areas built up over time - original take on the theme and platformers in general. Controls were a little slippery, but great entry overall :) |
| Aug 28 09:26:00 | 7m 00s | Warplink Attack | Aafter reading you comment on my entry, I was interested in seeing the alternative control method. The mouse definitely works for this style of game, with fast paced action, though I'm not sure if it would have fit as well with mine. That screenshot does not do the visuals justice - this is an awesome looking game in action, and a really unique mechanic for an arcade shooter. Excellent work! |
| Aug 28 10:33:00 | 1h 07m | Fire and Ice | Great little two-player game - sort of a different take on Bomberman :) Smoother movement would definitely help and maybe something to make it a little easier to keep track of the other player? A timed powerup of some kind? Portals where you can cross to the other side might be interesting as well - seems like there's a lot you could do with this idea :) |
| Aug 28 10:44:00 | 11m 00s | Little Beetle Saves The World | Love this entry - haven't seen a maze/puzzle game quite like it. Unforgiving enemy placement gives it a bit of a dark souls feel (in a good way), and the timed aspect means patience won't always work. Great work on this! |
| Aug 28 10:57:00 | 13m 00s | Disconnecting People | Really fun! Satisfying to move through a huge mass of connections :) Like KevinZuhn, I was a little unclear what was affecting my score. Leaving it for the player to learn is great, but a little help wouldn't hurt ;) <br/> <br/>I had some problems losing input at the end of a round using the webplayer, which is probably more a plugin issue than anything, but meant that I couldn't change the name in the scores and that I'd have to refresh the page in order to play again. <br/> <br/>Great entry overall :) |
| Aug 28 11:09:00 | 12m 00s | RED Thread | Love the look of this entry - cute character designs and the perspective shift as you move across the level and switch characters is a subtle and perfect effect. The controls were a little touchy, leading to a few frustrating deaths, but the level designs were effective. It seemed like the levels should restart after death, so that platform placement is the same each time you make an attempt. It was most noticeable on the level with the six vertically rising platforms - after some deaths, I'd have to wait a bit for the first platform to be usable. <br/> <br/>Awesome entry overall - looking forward to seeing a post-compo version if it comes about :) |
| Aug 28 11:12:00 | 3m 00s | ERB | An oddly relaxing game to play, despite how often I died ;) Would love to see where this leads, as the concept is very interesting and the controls feel very smooth (though a slightly tighter turn would be nice). |
| Aug 28 11:19:00 | 7m 00s | Space Traffic Controller | Great entry - some really unique twists on the line-drawing genre, especially having to factor in the moon orbits as well. And if those are trail-renderers for the drawn lines, that is GENIUS ;) |
| Aug 28 11:25:00 | 6m 00s | Crystal planet | Very interesting puzzle mechanic once I figured out what was going on. Would fit perfectly into a Myst-style adventure game :) |
| Aug 28 11:42:00 | 17m 00s | Delightful Harmony | Clean visual design and great audio as well. Very unique mechanics too, though a little finicky, particularly the rotating bits. Excellent entry overall - the voiceover was a really nice touch! |
| Aug 28 11:47:00 | 5m 00s | Impact | Love the visuals! Definitely want to see where goes in the future - it's a really unique take on a scrolling shooter |
| Aug 28 16:16:00 | 4h 29m | The Great Space Ambassador | Those robot designs are great and "seal the deal" alone was enough for me to give top marks for humour ;) |
| Aug 28 19:24:00 | 3h 08m | Afterlife Dance Party | Super fun entry! Love the opening and animations. Fun music too :) |
| Aug 30 10:54:00 | 39h 30m | EBDA | Great entry - a little more feedback on the moving planets would be great, but it's a really unique mechanic and I could definitely see it taken further. And that bullet animation is perfect! |
| Aug 30 11:04:00 | 10m 00s | Becky's Adventure in Mirrorland | Great level designs - tricky, but satisfying to complete. A lot of variation in the visuals of the different worlds too - nice to see that in a jam game. Awesome work! |
| Aug 30 11:13:00 | 9m 00s | OfficeMaze | Interesting idea, but keyboard controls would have helped so much (I realize you were implementing a touch interface though). The movement from side-to-side and around corners was a little jarring - I think if that was smoothed out a bit, it would add a lot. |
| Aug 30 11:18:00 | 5m 00s | AlienScape | Wow - coming up with an original mechanic in a platformer, let alone one that works well, is not an easy task. Great work! Could definitely use some polish in visuals and gameplay, but it's such a solid idea it's worth exploring further. |
| Aug 30 11:25:00 | 7m 00s | 1548 La Rue | I got so many good Maniac Mansion memories playing this. Awesome job! |
| Aug 30 11:32:00 | 7m 00s | The Other Sky | Had a lot of fun with this - really disappointed when it was over. First-person platformers aren't easy but I didn't feel like I was really fighting the controls at any point, so great job :) |
| Aug 30 11:39:00 | 7m 00s | Mirror Worlds | Interesting mechanic - the fact that they bounce off each other added a lot more challenge than I thought. Nice work! |
| Aug 30 11:59:00 | 20m 00s | The Salt Pleeease | Love the art and the concept was both original and really well executed. Great entry! |
| Aug 30 12:05:00 | 6m 00s | Good News Delivery Co. | Had a Crazy Taxi vibe that I really enjoyed, and the music was awesome - nice job! |
| Aug 30 12:08:00 | 3m 00s | The Trader | This felt like art. Really beautiful entry. |
| Aug 30 12:14:00 | 6m 00s | WithU | Great take on the theme and overall an incredible entry. Music fit perfectly and the switching mechanic was very original. Hope you take this further |
| Aug 30 12:18:00 | 4m 00s | REUNION | I'm terrible at puzzle games, but this one is really well done. Nice touch having the various control options and recognizing my gamepad right away :) |
| Aug 30 12:21:00 | 3m 00s | Door2Door | That little green guy is super cute and the doors are a pretty unique idea (hard for a platformer ;) Really hope you make more levels :) |
| Aug 30 12:35:00 | 14m 00s | Closure | May be an odd thing to focus on, but that run and jump animation was awesome - totally made the game for me :) |
| Aug 30 12:38:00 | 3m 00s | One Ship Two Ship Redshift Blueshift | Wow - there's still room for new ideas in Pong, apparently ;) Amazing entry - super juicy, polish is crazy. Nice job! |
| Aug 30 12:44:00 | 6m 00s | John and the Arbitrary Gem Hunt | Everything about this game is incredible. The narration, the use of theme, visuals, sound... wow. The first time you climb a beanstalk to another planet just feels perfect. |
| Aug 30 12:59:00 | 15m 00s | Around the Worlds in 80 seconds. | I can't believe how addictive this is. I would really love to see this polished up and on my phone! <br/> <br/>Also, top marks for humour based on the teleporting sound along - laughed out loud the first time I heard it ;) |
| Aug 30 13:04:00 | 5m 00s | Dare To Drive | Nice use of the theme in a racing game. Controls were a bit tricky to get a handle on at first, but felt pretty smooth after that. |
| Aug 30 13:08:00 | 4m 00s | Enduring Atlas | Very unique concept and perfectly executed! Some versus AI would be nice, but I realize that's a little unrealistic for a jam ;) |
| Aug 30 13:13:00 | 5m 00s | Planet Wanderer | Great entry - rolling and shooting felt really smooth, and the visuals were simplistic but very fitting. The hitbox on the worm was little punishing though :P |
| Aug 30 13:23:00 | 10m 00s | On the edge of Earth: 5000 | So good - this really needs to be built into something even bigger. Had the classic LucasArts feel, but fresh. |
| Aug 30 13:25:00 | 2m 00s | Sleepy Time | The first switch to nightmare word scared the hell out of me :P Awesome visual style and great job all around! |
| Aug 30 13:31:00 | 6m 00s | Going Postal | Great art and writing! Really unique concept too - excellent entry overall :) |
| Aug 30 13:36:00 | 5m 00s | A Game about Making a Game | Unique take on the theme and a really original mechanic. Awesome job on this! |
| Aug 30 13:45:00 | 9m 00s | FACED | Great puzzle concept - an evolution on the sliding picture puzzles. Seems like it could be really well suited for mobile play - hope you expand on it |
| Aug 30 13:54:00 | 9m 00s | CheckPoint | Pretty addictive once I figured out what I needed to do (and not do). 72 was my best score - not sure if that's good or not though ;) |
| Sep 11 11:15:00 | 285h 21m | Everybody knows where the Godfather is | Pretty fun! Didn't quite get it at first, but once I did, I enjoyed playing against the dumb AI :) Could see this being really fun with two people |
| Sep 11 11:35:00 | 20m 00s | Orbit | Really interesting concept! The tractor beam felt a little finicky, and some sort of energy meter would be great (or at least, it seemed as if there was finite energy for the beam?) but a good variety of puzzles. Soothing sound as well, which works well with type of game. |
| Sep 11 11:43:00 | 8m 00s | These Cosmic Chains | Not sure I missed this until now - really fun (and funny). The Two Chainz quote actually made me laugh. Audibly. This would be really fun on a gamepad with dual sticks, actually. Nice one! |
| Sep 11 11:49:00 | 6m 00s | The Beginning | Great mood (the heart beat is very effective), and a very interesting/challenging) concept. Nice work! |
| Sep 15 21:46:00 | 105h 57m | GET Connected | Great entry - excellent core mechanic. Disappointingly short, which oddly enough is a good thing ;) |
| Sep 15 21:55:00 | 9m 00s | Inner Self | Really interesting - a little stressful to play, but that's the point, right? Very unique ideas, and the feeling of helplessness worked well. |
| Sep 15 22:03:00 | 8m 00s | Space Delver | Wow - really impressive amount of content for a jam game. Ship control felt good, and the warp was a nice touch. Little unforgiving fuel-wise, but that was mostly due to me just flying around aimlessly (for fun ;) Great job! |