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Feedback comments for LD28
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| Timestamp | Since previous | Game | rogueNoodle's comment |
|---|---|---|---|
| Dec 17 19:27:00 | My First Day at the Snowman Kit Factory! | Impressive what can be made in an hour! | |
| Dec 18 00:43:00 | 5h 16m | Dead Planet | Great use of sound to set the mood, and just an excellent entry overall. Scored an 83 - not sure if that's good or not, but it was getting pretty tricky at that point :) |
| Dec 18 00:54:00 | 11m 00s | Epic Last Bottle Of Milk | Really liked the art, and the feeling of exploration. I wish there was a little more visibility to give time to react to the zombies. Nice sense of humour as well :) |
| Dec 18 00:59:00 | 5m 00s | YOGOB (You only got one Button) | 348m :) <br/> <br/>Enjoyed this a lot :) Really loved the snappiness of the jumps - made it feel more intense than some other endless runners I've played. Also liked the subtle vertical movement of the camera - nice touch! |
| Dec 18 01:04:00 | 5m 00s | 28' q7204k | Really interesting concept and take on the theme. Great mood as well. Would prefer if you could use the pack of matches throughout the level though - a little frustrating otherwise. |
| Dec 18 01:12:00 | 8m 00s | When Arthur found love | Great entry - wish it was longer, but it's always a good idea to leave people wanting more ;) |
| Dec 18 01:18:00 | 6m 00s | Channel | Good stress relief - need it after doing Ludum Dare ;) Wish you could interact with the items you get. |
| Dec 18 01:22:00 | 4m 00s | Cat Gentlemans Play: Insult Spinner 10 Cents | Silly in all the right ways. And my girlfriend appreciated the that it went in her favor playing as Franklin ;) |
| Dec 18 10:05:00 | 8h 43m | Desert Robot Commandos | Really interesting concept, although a bit tricky to understand. Obviously hard to create a tutorial in 72 hours, but it would be nice to see it expanded with one in the future. |
| Dec 18 10:15:00 | 10m 00s | What The Sock | Until today, I didn't realize I was missing a sock-based stealth game from my life. Thanks Spierek! |
| Dec 18 10:23:00 | 8m 00s | Oscar's World [You Only Get One Childhood] | Loved the theme and style of this one - difficulty was a bit much though, particularly in the nightmare portion. Great job overall :) |
| Dec 18 14:21:00 | 3h 58m | Lost Gems | Great job! A little difficult though - I think a slight delay in the enemies when you enter a room would help a lot. LOVE the art style - black background is not an obvious choice, but it's very effective :) |
| Dec 18 14:32:00 | 11m 00s | The Ronin | Nice job on this - wish there were some keys mapped to the buttons (and arrow keys for swipes) as it's a bit tricky with a mouse, but excellent overall. Would be nice to see this included as a mechanic in an rpg :) |
| Dec 18 14:40:00 | 8m 00s | Backwater Rider | Great use of audio to support the spacey mood. Had a bit of an FTL feel to it (which is a good thing). Felt like I would run out of fuel too soon, and there seemed to be some planets I couldn't jump to? |
| Dec 18 17:26:00 | 2h 46m | Extinguished | I had to play this by myself, but actually enjoyed the challenge of coordinating both hands to control the extinguishers. I thought the interpretation of the theme was quite unique - nice entry :) |
| Dec 18 23:01:00 | 5h 35m | Porcunipine | Man, so good - one of my favourites so far! |
| Dec 18 23:20:00 | 19m 00s | Shine | Really original entry! Hard to find the time to play LD games through to the end, but I had to with this one (although that last level drove me nuts!) Amazing work,seriously. |
| Dec 18 23:27:00 | 7m 00s | The Last Planet | Man, that art style is awesome - like, pixelart, but more fluid or something. Hard to explain, but I loved the look. Gameplay was really fun too :) |
| Dec 18 23:38:00 | 11m 00s | Assembly Man | The gun assembly was a really interesting mechanic, as was finding the target. I think I shot the target, but nothing really happened - it definitely was a headshot, so maybe that's the key. Very interesting entry. |
| Dec 19 01:07:00 | 1h 29m | Lestac | Super impressive entry - really interested to see where you take this post-jam :) That soundtrack is incredible! |
| Dec 19 01:12:00 | 5m 00s | Only one light | This was great! Really disappointed when it ended so quickly (which is a good sign). Liked the Drift Bloom cameo as well ;) |
| Dec 19 01:22:00 | 10m 00s | Protogun | Loved the aesthetics and a really unique mechanic. I probably could've done without the droids, maybe, but maybe just because they kept killing me :P |
| Dec 19 01:38:00 | 16m 00s | One Shot Showdown | Stupid game - my girlfriend beat me every time! ;) Kidding of course - had a LOT of fun with this. More polish in the visuals would be nice, and as mentioned above, something to block main line of sight would be good. Could be as simple as having the same obstacle in the middle every time. Hope you're planning on expanding this post-jam :) |
| Dec 19 09:33:00 | 7h 55m | Agent One | Holy... what an impressive entry! Had a cool River City Ransom feel to it. Would love to see what you can with is if you continue on post jam. I wish the weapon select was bound to the scroll wheel of the mouse - it was a little awkward switching weapons. The aim of the gun also felt "off" somehow - or I just sucked at ;) |
| Dec 19 09:51:00 | 18m 00s | UNDERDEEP | Loved this! The atmosphere was awesome, and being able to run from a large group of enemies by smashing through the wall saved my ass many times :) Any chance you might take it further after the jam? |
| Dec 19 10:01:00 | 10m 00s | Pillage Rush | Beautiful artwork, and great sound. I was a little unclear on the objectives at first, but a really interesting idea once I figured it out :) |
| Dec 19 10:13:00 | 12m 00s | Midnight Minigun | Great entry! The slow movement and windup of the gun really added to the intensity. Made me realize that a minigun may in fact NOT be the weapon of choice at a zombie infestation. Who knew? ;) |
| Dec 19 10:25:00 | 12m 00s | No Way Out | Wow, that was intense! After three attempts, I couldn't get the "good" ending, although I think I know what it is. Perfectly captured the feeling of hopelessness in the situation. Great job! |
| Dec 19 19:22:00 | 8h 57m | CROSSBORE | Great entry, man - really enjoyed it. I like tough games, so I didn't bother with the off-compo version ;) Some of the deaths felt a little cheap (hit box size, maybe) but overall, really excellent! |
| Dec 19 19:24:00 | 2m 00s | 1 | Love the style of the main character in this! You need to put him into something where he can do some stuff ;) |
| Dec 20 14:47:00 | 19h 23m | YOGO Mom! | Great first entry! Really cute pixel art, nice interpretation of the theme, fun sound and you completed the No Kill side mission - I'd say it was a big success! The only part of the game that confused me was the black box with the white outline and three coloured pixels. I couldn't really tell what that was, and the sound that played when picking it up made me feel like picking it up was a bad thing. Is it? |
| Dec 20 14:59:00 | 12m 00s | Party of One | Really enjoyed this - round 32. Could see this being expanded into a pretty interesting puzzle game. Would have liked seeing and animation for the enemies advancing - it took me a while to realize that they moved up a block each turn, and that some enemies can take two hits of damage. Love the concept, though - excellent work! |
| Dec 20 15:10:00 | 11m 00s | Charon | Beautiful art - very stylish. the gameplay itself didn't grab me, although the idea of a 2D labyrinth is a very cool concept and I'd love to see it expanded with a bit more to do. Overall, gave me a Simon's Quest vibe, which is a really good thing. |
| Dec 20 15:24:00 | 14m 00s | Get a Job! | Wooooohooooooo! Hired ;) But man, that was stressful! Had a really hard time keeping everyone's orders straight. Felt like the day went a little long. Would prefer shorter rounds with maybe some kind of scoring mechanic to add some replayability, but super solid entry! |
| Dec 20 15:39:00 | 15m 00s | CL1CK | That was pretty fun - the second blue one really tripped me up for some reason, though once I found it, it made sense. Felt good to complete it :) Not a fan of that sound effect - was holding a coffee when I first clicked and almost threw it into the air ;) |
| Dec 20 15:46:00 | 7m 00s | The hunter | That was intense - and a very original concept. I'd love to see more of this. |
| Dec 20 15:52:00 | 6m 00s | Deep Life | Man, wish there was "Story" category there that I could slap five stars into - had a real Blade Runner feel to it. And the art is incredible - any chance you're turning this into something bigger? |
| Dec 20 15:58:00 | 6m 00s | The dragon journey | Pretty fun - I liked the areas where you had to choose between underground/above ground. Jumping felt a little odd, but it was easy to control. Love the art! |
| Dec 20 16:08:00 | 10m 00s | You Only Get One Bullet | Argh - that boss fight! Took me like 8 tries to beat him - clever mechanics on that part in particular. Had a lot of fun/rage with this ;) |
| Dec 20 16:12:00 | 4m 00s | RETRIEVAL - a First Person Boomerang Puzzler | Loved the Mirrors Edge-esque simplicity of the visuals, and the puzzles were really interesting - would be interested to see where you could take this with more time. You might want to consider replacing the collider on the stairs with a ramp though - made me a little nauseous :P |
| Dec 20 16:17:00 | 5m 00s | Natural Sheep Care | Loved the art, the shooting mechanic, the sheep as a resource generator, the labyrinth effect caused by the teleporters... everything! Great job :) |
| Dec 20 19:00:00 | 2h 43m | Christmas Cookie Craze | Perfect game for the season, and you captured the retro arcade game feel perfectly. And yeah, nice fireplace! |
| Dec 20 19:57:00 | 57m 00s | TripWire | Really interesting concept - would love to see this polished with a few more levels. |
| Dec 20 20:04:00 | 7m 00s | (You Only Get One) Friend | I really like the idea behind this - one of the more unique uses of theme I've seen and it really does make you think about how some choices are made, sometimes with less thought than they should be. Nice job! |
| Jan 4 12:11:00 | 352h 07m | Conformance | Neat idea! Had a Where's Waldo feel to it :) Like others mentioned, would be nice if there was a lose condition. And maybe if the target wasn't so obvious? |
| Jan 4 12:19:00 | 8m 00s | Uno, one | Audio was great, and the controls felt good. Probably due to the art style, but it was a little difficult to tell if something was background decoration or an obstacle but I love the 1-bit+ look :) |
| Jan 4 12:36:00 | 17m 00s | One Coffin | That fighting mechanic is so fun - this would be an awesome mobile game, but it works surprisingly well with the mouse. Difficulty was a little punishing (should start off a little easier and ramp to that level) but overall one of my favourite entries! |
| Jan 4 12:41:00 | 5m 00s | Doki Doggie | Interesting mechanic and pretty fun overall :) I had a hard time actually hitting the bad guys though, and they didn't seem to hurt me either? Really liked the music |
| Jan 4 12:54:00 | 13m 00s | Incomplete | Quite a bit of content for a jam! And funny too :) Some of the combinations were a little abstract, and the music didn't fit for me, but great entry overall. |
| Jan 4 13:02:00 | 8m 00s | Alchemist | Really polished piece - nice having the high-score table in there as well. If you continue on with this, it'd be nice to see some special blocks, or having things like matching 4 or 5 pieces counts as more ingredients. |
| Jan 4 13:10:00 | 8m 00s | One Gunman | Really neat idea! Aiming was very difficult - maybe if he wasn't able to move freely, but only to different positions? Not sure if that would be fun at all, though. The voice over was a nice touch - once I got used to what they referred to as far as targets go, it was cool not having to look to the corner to see what to shoot. |
| Jan 4 13:15:00 | 5m 00s | a Pantless Man with a Clueless Plan | The art is so good in this - made me wish there was a little more to the gameplay. Also, That's the perfect walk cycle. |
| Jan 4 13:23:00 | 8m 00s | ABOUT MONSTERS | Fourth character was my favorite - really unexpected ;) Love the art style - really good sense of design. |
| Jan 4 13:29:00 | 6m 00s | adventure crab mountain method | This is a beautiful piece of work. Seriously love the art and music. Had a Proteus feel to it, but with crabs (which makes it better ;) |
| Jan 4 13:45:00 | 16m 00s | Hospital Trash | Thanks for the carpal tunnel ;) Great entry all around - one of my favourites. |
| Jan 4 13:51:00 | 6m 00s | System Control | Love the polish behind this one - it just felt cool. Unique, tricky gameplay mechanic too, though I agree there should be something in place to prevent button spamming. Great entry! |
| Jan 4 13:56:00 | 5m 00s | Super Headbutt | Enjoyed this quite a bit but a few more mechanics would be nice (as well as levels). |
| Jan 4 14:06:00 | 10m 00s | GAMEHAX | That is probably one of the greatest ideas for a metroidvania platformer I've seen. As someone who grew up on the old GamePro/Nintendo Power magazines, it connected on all the right levels ;) Sound was missed and while the image effect was put to good use, it would've been nice to see some original art. Great job overall though! |
| Jan 4 14:12:00 | 6m 00s | Go Home | Love the look - it would be interesting to see where you could take this post-jam. I'd probably speed up the player a bit - would make the areas where you need to backtrack feel less like a chore. |
| Jan 5 11:32:00 | 21h 20m | Going Down | One of the best uses of the theme I've seen - really entertaining. Made it out twice - once without the 'chute (must have lost it right before the door opened?), and the second time got safely to the ground :) |
| Jan 5 11:46:00 | 14m 00s | Hasty Pirate | Really great entry, but that boss... I was ready to flip my desk over :P |
| Jan 5 12:00:00 | 14m 00s | Treasurequest | Really excellent entry - I'd love to see this idea turned into something more. Maybe even without the "one use per item" restriction. I'd love to play a fantasy themed House of the Dead/Time Crisis type game |
| Jan 5 12:21:00 | 21m 00s | Hammerfall | Excellent entry - would love to see this working with a gamepad (and some different locations with environmental hazards maybe?) |
| Jan 5 12:31:00 | 10m 00s | Moon's quest | Awesome art and amazing amount of content for 48hrs - excellent entry! |
| Jan 5 12:35:00 | 4m 00s | Hose Before Bros | Loved the music in this - really tied it all together. |
| Jan 6 16:40:00 | 28h 05m | P.O.W. Rescue | Now I don't need to wonder what Contra would be like if it was a puzzle game ;) Really cool idea - more levels would be great! |
| Jan 6 20:03:00 | 3h 23m | Hope for an Audible Future | Love the movement of the ships - very unique! High score was 6 after 5 attempts :P |