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Feedback comments for LD27
rogueNoodle's games and stats for all events →
| Timestamp | Since previous | Game | rogueNoodle's comment |
|---|---|---|---|
| Aug 27 09:11:00 | Fugit | Nice one! Clever use of the theme, and it's super stylish. | |
| Aug 27 09:20:00 | 9m 00s | Defuse in 10 seconds | Man, that gets pretty intense. Great use of music and sound. The only thing I noticed, and only because I was looking at the keyboard by the end of it, was that I missed what level I was on - something to keep track of the highest score would be cool. I *think* I made it to level 16. Obviously I need to look at the screen while I type instead ;) |
| Aug 27 10:55:00 | 1h 35m | Subject 18120 | Wow - really impressive! The animations and weapon variety are pretty incredible. |
| Aug 27 11:20:00 | 25m 00s | Cedarville | Very cool - seeing the stories interweave was pretty interesting. Would have liked to see a shot of the characters in the conclusion though to enforce the connection more. Really unique entry! |
| Aug 27 11:22:00 | 2m 00s | Antidote | Amazing entry - would love to see this game worked on post-jam :) |
| Aug 27 11:38:00 | 16m 00s | Bob Won't Be Late | Love the visuals. I had a hard time with the controls as well, but managed to do a few things before getting yelled at. Is it actually possible to get out on time? I'd love to see a video showing a playthrough :) |
| Aug 27 12:02:00 | 24m 00s | Amulet in Ten | I really enjoyed this, although like a few others, I'm stuck on "Don't get surrounded" puzzle. Is there a way to switch characters in this level that I'm missing? |
| Aug 27 13:50:00 | 1h 48m | BLAM BLAM PLANET | Really nice entry. Such a slick visual style! |
| Aug 27 16:04:00 | 2h 14m | Lodestar | Man, that art... |
| Aug 27 16:09:00 | 5m 00s | 1000ms | Pretty cool once I figured it out (feeling slow today). Always a fan of a good Loren color palette :) |
| Aug 27 16:13:00 | 4m 00s | Ten Seconds of Night | Very cool idea - I ended up dying for the greater good, I guess ;) |
| Aug 27 16:47:00 | 34m 00s | 10 seconds of Hell | Really great audio - sold the mood perfectly. Pretty trippy visuals to - nice job! |
| Aug 27 16:51:00 | 4m 00s | Time Rupture | I love this style of pixel art - reminds me old adventure games. I know it was the theme, but I wish it was limited to 10 seconds, because I'd love to be able to explore the worlds you've built :) |
| Aug 27 17:38:00 | 47m 00s | Crappydoodle | Fun game, but those graphics are AWFUL ;) |
| Aug 27 18:05:00 | 27m 00s | When He Left | Yeah, those were some tricky crystals to find. Neat concept once you do, though. Love the visuals and sound! |
| Aug 27 18:12:00 | 7m 00s | Ain't Got Time For Lootin' | Ha! Top marks for humour, for sure. Clever take on the theme as well :) |
| Aug 27 18:20:00 | 8m 00s | GIMP the Tapedeck-Operated Robot | Very cool idea - I agree with coreym1988 about mapping controls to buttons, though. Would feel more like a tape deck because it would allow for multiple finger use. Great entry! |
| Aug 27 19:01:00 | 41m 00s | 10 Second Topple | Nice entry - at first I was thrown off by the bounciness of the pieces, but it actually adds a bit of chaos and a lot of fun to it :) |
| Aug 27 19:09:00 | 8m 00s | Chicken Snatch | Great job with this - had the feeling of a classic atari game :) |
| Aug 27 19:12:00 | 3m 00s | Infernal Bin | Really cool looking entry! I couldn't wrap my head around the gameplay, but damn, it looks crazy ;) |
| Aug 27 19:16:00 | 4m 00s | 10 seconds Are An Eternity | Super solid entry! Unique use of the theme too :) |
| Aug 28 08:24:00 | 13h 08m | Loopy Lumberjack | Really fun game! Like others, I was just mashing ZXC, so that probably could have been reduced to one attack key. And maybe make the roots slow you down a little less? I'll stop complaining now, 'cause I really enjoyed it! Nice music too :) |
| Aug 28 08:34:00 | 10m 00s | VoxSculpt Challenge | Nice job - it felt very responsive, and having the sample rotate with the sculpt was a great idea. Would like to see this taken further. |
| Aug 28 08:39:00 | 5m 00s | 10 Sec Away From the Earth | Cool - it has a Thomas is Alone kind of vibe, but less "rectangular" ;) Great job! |
| Aug 28 08:52:00 | 13m 00s | ARGENTUM FORM | Crazy impressive... I may have gotten completely lost, but I really enjoyed doing it ;) |
| Aug 28 08:58:00 | 6m 00s | Tokyo Station | Man, for a last minute entry, that was pretty fun. Loved the art and music! |
| Aug 28 09:02:00 | 4m 00s | Lightning Freq .1 Hz | Really interesting idea - can honestly say I've never played a high-fantasy themed bullet-hell. It would be interesting to see it taken further. I think I would've preferred keyboard controls as opposed to lazy-mouse follow style, but maybe they just need to be tweaked a bit :) |
| Aug 28 09:08:00 | 6m 00s | QuickHunt | Love the art - that style is one of my favourites (check out Erwin Kho) and one that I've never been able to get a handle on, so I've very jealous ;) The collisions felt a little sticky, but such a solid entry overall! |
| Aug 28 09:13:00 | 5m 00s | Pathfinders Delight | Pretty cool - might have to dig around the source to check out the pathfinding stuff - very smooth ;) |
| Aug 28 10:32:00 | 1h 19m | Treasure Run | Tough game is fun. But also tough. And fun. Really addictive. Cool music too :) |
| Aug 28 10:46:00 | 14m 00s | 10 Seconds Before the World Ends | Unique idea, and great implementation of it. I only wish there was more of it, but seriously, what can you do with 10 seconds? ;) |
| Aug 28 10:54:00 | 8m 00s | 10 Seconds to Lava | Pretty fun - little short though :( Would definitely be cool to see this idea taken further. |
| Aug 28 11:20:00 | 26m 00s | Hurry UP! | That character design is so good. Simple, but full of, y'know, character ;) |
| Aug 28 11:24:00 | 4m 00s | Haraka | Love the smoothness of the controls and open-world feel of it. Great entry :) |
| Aug 28 15:17:00 | 3h 53m | Feather & Son | Excellent art and character design - tricky but clever level design too. Great job! |
| Aug 28 15:24:00 | 7m 00s | Boulder Runner | Probably the best run on any character I've ever seen, ever ;) Fun game, but I wish the camera was placed a little higher and then angled down a bit. As it is now, it can be very difficult to see the path past the characters exceptionally large head :) |
| Aug 28 15:29:00 | 5m 00s | Rewind and Run | Interesting take on the theme. I had a bit of hard time "getting it" at first, but it clicked eventually ;) |
| Aug 28 15:39:00 | 10m 00s | The Duel | Very cool game, but damn, Eli kicked my butt. Every. Single. Time. :P |
| Aug 28 15:49:00 | 10m 00s | Proletarian Ninja X | It's crazy how good this looks. Just... wow. |
| Aug 28 16:00:00 | 11m 00s | 10 Second Tofu | Really neat concept and great art. The controls were a little hard - the clicking wasn't as responsive as it could be for example - but excellent entry overall :) |
| Aug 28 16:06:00 | 6m 00s | Move It In 10 Seconds | Nice visuals and the 10 second timer adds some cool urgency to the match-3 gameplay. Good job :) |
| Aug 28 16:11:00 | 5m 00s | Sausage Gobbler | Good classic vibe :) Hard as hell, though! |
| Aug 28 16:23:00 | 12m 00s | rumble on the graveyard | Excellent visuals and mood. I'm not hardcore enough to beat the boss, but I still enjoyed the game a lot :) |
| Aug 28 16:26:00 | 3m 00s | Barricade | Love the chunky pixels, and it was so satisfying blowing up the bad guys! |
| Aug 28 16:32:00 | 6m 00s | Temple | Nice job - screen shake is a bit nauseating, but it does add some tension :) |
| Aug 28 17:00:00 | 28m 00s | 10 Sec And Slash | Great pixel art and pretty cool mechanic too - nice job! |
| Aug 28 23:47:00 | 6h 47m | Narcoleptic Chicken Kid | Really great entry - a little darker than I was expecting (though not sure what I was expecting looking back on the screenshots). The level of polish in such a short amount of time is pretty amazing :) |
| Aug 28 23:56:00 | 9m 00s | Duke Dashington | Nice stuff - a little frustrating at first until I realized the dash only worked in the air when falling, then it all started to make sense. I LOVE the fact that there is an ending "cinematic" - really made it feel like a complete game even if it was short-ish. |
| Aug 29 00:03:00 | 7m 00s | John Q. Adamant | Had a lot of fun with this - wasn't sure what to expect during the opening, but it sure wasn't a bullet-hell ;) Music was a great choice as well! |
| Aug 29 00:12:00 | 9m 00s | I'll Give You A Head Start | That was actually very creepy - knowing that whatever that was was probably right behind me the whole time kept me moving. I got lost quite a bit, but the addition of the maps was a nice touch.I'm not sure if there was supposed to be sound (there wasn't for me, so I didn't rate anything for that) but the addition of some creepy ambient music/sound in the background would have sold the mood even more so. Great job! |
| Aug 29 00:30:00 | 18m 00s | Steven Seagal: Hard to SWAT | Was enjoying this so much, forgot I was playing an LD48 game. Almost forgot to rate it! |
| Aug 29 10:51:00 | 10h 21m | Parallel Panic | Really enjoyed this - the art is great, and there's nice variety to the levels. Interested in seeing what you put together post-jam :) |
| Aug 29 10:55:00 | 4m 00s | MumiaSnowdenManning | Pretty interesting stuff - I always enjoy retro hack style games :) |
| Aug 29 11:32:00 | 37m 00s | Mayfly | Enjoyed this quite a bit - it's a bit tricky in the later levels, for sure, but the visuals/sound are excellent . |
| Aug 29 13:40:00 | 2h 08m | Keg Quest | Very cool puzzles - reminded me a bit of the Clank missions in a Crack in Time (in a good way). |
| Aug 30 16:45:00 | 27h 05m | Planet Monster | Super polished game, great job - but man, do I suck at TD games :P |
| Sep 4 17:00:00 | 120h 15m | Flingel | Pretty addictive game - like Zammy said, you can't always see your previous shot when trying to get to higher platforms, so a different camera view, or maybe a dynamic camera view, could be helpful. Might also be neat to have coins or something similar that follow an arc from one platform center to the next, giving you something to aim for. Fun stuff! |
| Sep 17 00:05:00 | 295h 05m | ROBOT PLANET | The breathing sound made this game for me - it added a ridiculous amount of tension, and actually gave it a survival-horror feel, which I love. Very cool entry! |
| Sep 17 00:36:00 | 31m 00s | QuickDraw - Java | Very original idea - great job! Like others said, a bit difficult - it'd be cool to see this balanced a bit more, along with the additions you mentioned. |