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rogueNoodle

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TimestampSince previousGamerogueNoodle's comment
Apr 22 16:31:00 Do as I say Such a great idea! Really clever puzzle design too. While I would have liked the hit box on the characters to include their body, everything else is so well done. Great job!
Apr 22 22:28:00 5h 57m Skull Bomb Great mood - the audio (and not just the voiceover) was really immersive and the visual style was nice and clean. Had a Portal/HL feel to it.I never did make it to the centre (I'm bad at stealth games) but really enjoyed this entry overall
Apr 22 22:33:00 5m 00s MonuMENTAL Ha - well, that was weird (in a good way). I didn't feel like I was in complete control of what was going on, but I appreciated humour for sure
Apr 22 22:48:00 15m 00s Get Off My Land Made it as far as day 6 - had a lot of fun with this one! Camera made me a bit nauseous (I see now others had the same issue) - particularly when changing directions - but other than, awesome entry!
Apr 22 22:53:00 5m 00s The Ties That Bind Very original take on the theme, and a really interesting art style too.
Apr 23 08:52:00 9h 59m DUPE Great entry - controls were smooth, and the art style is minimal but still manages to set the mood perfectly. The subtle reflections on the floor really sell it. And of course, the writing was the… icing on the cake. Sorry ;)
Apr 23 09:00:00 8m 00s e=i formulae Once I found the ships at the top of the map, I had quite a bit of fun with this one. With some more polish and balance, I think this could be a pretty addictive mobile game.
Apr 23 09:06:00 6m 00s lens saga Interesting mechanic, though I think the first level throws you into the fire a little too quickly. Really enjoyed the music - very Zelda!
Apr 23 09:15:00 9m 00s I'm sorry, I'm jealous Ha - she totally deserved that ;) Your pixel art is always so fun, and the ideas are really cute, touching on themes you don't see too often in games. I'd love to see this one finished up with randomized answers and some fun chip tune dance music ;)
Apr 23 09:27:00 12m 00s Way of Life Really interesting take on the theme - no one said it had to be a physical object but that's always the more obvious choice. Great art and funny writing too, even if I wasn't the biggest fan of the main character 's personality ;)
Apr 23 12:33:00 3h 06m Quiet Riot Nice take on the theme, and the king's quotes add a lot of humour. Do the guards get more aggressive as the villagers become happy? If not, might be interesting to try as a difficulty ramp.
Apr 23 20:56:00 8h 23m Safer in the Dark Loved the mechanic - very original!
Apr 24 09:20:00 12h 24m Mecha Cop 2875 Very cool - really impressive to have three different mechs in there, and the progression required to use them! I sort of wish they could handle a few more hits then they did, though. Felt a little disappointing to roll up in a badass mech suit and get destroyed in 3 or 4 hits.
Apr 24 09:26:00 6m 00s Garden State "You can't plant anymore if you haven't botany" <br/> <br/>Not sure whether to rate you up or down for that one ;) (up, of course!) Very cute &amp; very relaxing. I think there's a great puzzle game in here too if you explored it more (sort of a Threes/Triple Town/Road not Taken kind of thing
Apr 24 09:32:00 6m 00s Sticky Bomber Fun! I could see this being expanded into a pretty addictive mobile game
Apr 25 10:17:00 24h 45m Alien Crab in the Ghostmaze Great entry - one of my favourites! The buildup to the "weapon" reveal was so well done - I was actually feeling excited for the little guy :P Acceleration on the movement felt a bit high - I didn't mind the speed, but a slightly smoother climb to full speed might be nice.
Apr 25 10:24:00 7m 00s Inkling Really interesting concept - I think this could be a great mobile game with some more defined goals and a coat of polish :)
Apr 25 10:35:00 11m 00s An Unusual Death The art is incredible, and a really interesting idea too. Wasn't able to figure out the mystery though :P
Apr 25 10:59:00 24m 00s Where's Manno Wow - creepy as hell. In a good way. The pulsing of certain items with the heart beat is a great touch. <br/>The warping could be toned down a bit - maybe have it increase more with exhaustion/edginess, but subside with use of rubber chicken. (what a weird sentence ;) <br/>At first I thought I wasn't able to find Manno but it turns out I had and it didn't register. It did on the third attempt though.
Apr 25 11:05:00 6m 00s (mental)fairy A great way to spend a few minutes shooting lots of stuff with lots of other stuff ;) There're a couple of really interesting ideas in here as well that you should explore a little further - I particularly like the demons that were hidden until highlighted by your beam.
Apr 25 11:16:00 11m 00s Heist Time Time gun is such a good idea, and works perfectly within a stealth game. Awesome work on this - hope you take it further post jam!
Apr 25 11:29:00 13m 00s Allergy Assassin Clever use of theme, and nice that random scenarios were included. Might be interesting to add some sort of list to keep track of which ones were solved (or make it level based with different background stories for each case)
Apr 25 11:34:00 5m 00s Sleep Tight LOVED the enemy design, and the visuals overall were really well done. A lot of content too, for a jam entry. Definitely consider working on this post jam :)
Apr 25 11:40:00 6m 00s soundquake One of the most creative uses of theme I've seen - interested to see where you could take this with more time.
Apr 25 11:46:00 6m 00s Miroir du Mort Great use of theme and incredible art - that bat transition is perfect! Mouse controls for aiming might be something to test - k/l felt a little slow/inaccurate in certain situations (particularly on higher levels)
Apr 25 11:54:00 8m 00s Mummy Hates Heroes Loved the "build up momentum" mechanic - don't think I've ever seen that before. It was particularly fun in the initial column you had to climb! I hit a few bugs (mostly with input not responding) that forced me to restart. Great mummy character as well :)
Apr 25 14:15:00 2h 21m Mystic Stickup Awesome use of theme. I now believe hypnotism is valid form of self defense. Found three endings - are there more?
Apr 25 14:19:00 4m 00s The Landscape Processor Very unique idea! Not sure it completely applies to theme, but it could be interesting to develop further outside of the jam.
Apr 25 16:05:00 1h 46m Frazzle Dazzle Fabulous!
Apr 25 16:18:00 13m 00s BED✰HOGG Nidhogg with pillows - awesome!
Apr 26 13:24:00 21h 06m New Grafflebog Colony A bit tricky to get started, but pretty amazing once I did. Crazy that this sort of thing can be made with spreadsheets :0 Unique (if subtle) use of theme and I love the Hitchhikers Guide style of humour. Really nice work!
Apr 26 13:40:00 16m 00s Ultra Hat Dimension Really nice entry - visuals, sound, gameplay all worked perfectly together. So impressed!
Apr 26 13:54:00 14m 00s Shopping Riot One of the best openings I've seen for an entry yet. Pretty hard to keep track of which items you needed while managing to stay alive, but a clever entry overall
Apr 26 13:59:00 5m 00s Dusk The connection to the theme is a little thin, but a very interesting mechanic that has a lot of potentional outside of the jam. Great music!
Apr 26 14:10:00 11m 00s Mable: The Journey Amazing entry - art, sound and mechanics are all incredible. Difficulty feels a little punishing for a game that doesn't seem to be about highscores, but definitely interested in seeing where this goes post-jam
Apr 26 14:19:00 9m 00s TETRATOR Love the visual style for this! I think the use of a puzzle game controlling the outcome of the battle was pretty unique as well - I just wish it wasn't tetris. Or at least, I wish there was something more unique added to the tetris formula. As far as tetris clones go, though, this was fun!
Apr 26 14:30:00 11m 00s Can You Reach the Sun? Awesome entry - the character was simple yet the animation fit perfectly. Great music, unique mechanics. Only two things I'd look at - getting rid of the blind jumps (unless leading to a super secret area or something), and making the collision a little more forgiving, particularly when attacking bats.
Apr 26 14:38:00 8m 00s An Evening of Modern Dance I think I missed the connection to the theme, but had a lot of fun with this at least. Thanks for the laughs :)
Apr 26 14:50:00 12m 00s Throw Junk at Aliens Very fun entry! I think I might've preferred a little more speed when holding objects, as it gets very difficult to dodge lasers - maybe increase the speed of the player overall? Aliens seemed to be able to shoot lasers through the larger buildings on the right of the map as well (the ones that can't be picked up)
May 4 20:06:00 197h 16m Nuclear Autumn Great job - quite a lot of content for a jam game. Haven't tried the post-jam version yet, but will soon - looking forward to seeing what changes you've made
May 4 20:13:00 7m 00s Food Fighter 2000 Fun! Had a few bugs, but in the end, I won the game with -209 health, so I walked away happy ;)
May 11 20:05:00 167h 52m Polysseum - LD Edition Interesting concept! Has a few stability issues, but what jam entry doesn't ;)
May 11 20:11:00 6m 00s walkin' talkin' Loved the style, both visual and audio. The gameplay was a little confusing though - some enemies were easier to crack than others, but I couldn't really figure out why.
May 11 20:15:00 4m 00s Flail Rider Easily one of my favorites! I love this style of rage-inducing quick-play game and it's just begging for some kind of mobile version.
May 11 20:27:00 12m 00s Grow My Thing Silly, but honestly, pretty fun. Feel weird even suggesting ways to take this further, but maybe some powerups? Also, a more vertically oriented screen might allow for higher/longer scores :P
May 11 20:33:00 6m 00s ChromaGun Great puzzle concept! Also, bonus points for including a level editor :)
May 11 20:40:00 7m 00s Kick it Hard! Really fun! I could see this working really well with a visual style similar to old LCD games (like these: http://pica-pic.com/#/octopus/)