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Feedback comments for LD29
rylgh's games and stats for all events →
| Timestamp | Since previous | Game | rylgh's comment |
|---|---|---|---|
| Apr 28 04:43:00 | We Grow | fun game! liked the level transitions a lot, and the ending was funny. 486 deaths | |
| Apr 28 04:48:00 | 5m 00s | Beneath The Surface | nice game man... can't beat the last level... very tense and stressful! |
| Apr 28 04:53:00 | 5m 00s | our god lives underground | goddamn that was great |
| Apr 28 04:58:00 | 5m 00s | Bubble Bubble Bubble Pop | nice! the idea's very simple and clever |
| Apr 28 05:10:00 | 12m 00s | Water Temple | sick presentation, love the visual style and the sfx. i'd be curious to know what a 'good strategy' is... the mechanics are very elegant and simple but I feel like each turn has a clear optimal move, and maybe I'm missing something |
| Apr 28 05:27:00 | 17m 00s | Atomicle - LostAutumn.net | fun gameplay, impressive amount of polish, amazing job. <br/> <br/>would suggest that the triangles be coloured differently than the squares, and also that the final score is displayed more prominently (didn't know I'd started a second round until I realized that my score was lower than it'd been) |
| Apr 28 05:39:00 | 12m 00s | Kill or Kill | great take on the theme |
| Apr 28 07:12:00 | 1h 33m | Upstream | really nicely themed, nice mechanic, and the art is just so pleasant |
| Apr 28 07:25:00 | 13m 00s | Ben Eath The Surf Ace | love that description |
| Apr 28 07:41:00 | 16m 00s | The Sadness of Rocky Barbato | very cool, not what I expected. (also the font for Rectum Ranger Heroes is great, which is it? or did you make it yourself?) |
| Apr 28 08:14:00 | 33m 00s | Gravedigger | nice job, combat feels quick and satisfying |
| Apr 28 08:39:00 | 25m 00s | pod | lovelyyy style, and the little physics-amoebas are cool |
| Apr 28 18:36:00 | 9h 57m | The Sandbox | such a good idea! |
| Apr 28 18:40:00 | 4m 00s | Skin | tough! interesting mechanic and nice little ragdolls |
| Apr 28 18:47:00 | 7m 00s | SUBTWEET: The Card Game | haven't played it, but it's an interesting mechanic, and a cool take on the theme |
| Apr 28 22:24:00 | 3h 37m | Helevenium | great combat system |
| Apr 28 23:46:00 | 1h 22m | Ball Club | gonna have to try this against an opponent sometime, seems like it'd be really fun |
| Apr 29 03:19:00 | 3h 33m | Meddle | awesome job. interesting mechanic, cool inspect effect |
| Apr 29 03:21:00 | 2m 00s | Wriggle Worm | nice idea and execution, would have preferred 1-hit deaths instead of having so much noisy HP, though |
| Apr 29 03:49:00 | 28m 00s | Balancitos | so cool |
| Apr 29 04:04:00 | 15m 00s | Hot Diggity | amazing job. very addictive, and great that there didn't seem to be a clear best build order or ship layout. only complaint is that for the controls felt reversed for me personally (I thought of the drill side as the 'front' of the ship, so pushing down to go forward was awkward) |
| Apr 29 04:27:00 | 23m 00s | Delve | incredibly nice and polished... so polished! only suggestion would be that the camera zooms into the portals instead of them expanding, to better give the impression that the viewer is moving deeper. |
| Apr 29 04:38:00 | 11m 00s | Thurgood P. Marshall and the Quest for Ontological Theory Advancement | wonderfullll art |
| Apr 29 04:43:00 | 5m 00s | Six Clouds Above | same exact issue as DustyStylus |
| Apr 29 04:48:00 | 5m 00s | In the Lair of a Basilisk | nice job! the face scared the shit out of me the first time. looking around a corner was scarier than it would have been with easier controls, which was fun |
| Apr 29 05:05:00 | 17m 00s | The Dead rest Beneath Us | funny as hell |
| Apr 29 05:27:00 | 22m 00s | SUNK | elegantly simple and effective, A+++ |
| Apr 29 05:56:00 | 29m 00s | Watch Your Step | man i just played that for a long time... very addicting |
| Apr 29 07:04:00 | 1h 08m | Sub Diver | nice job... simple and fun, feels good. solid music. |
| Apr 29 07:16:00 | 12m 00s | The Pond | lovely |
| Apr 29 07:42:00 | 26m 00s | DRAANG | wonderful |
| Apr 29 09:31:00 | 1h 49m | Lonely Boy | gorgeous unique style, lovely music |
| Apr 29 09:34:00 | 3m 00s | Die Backpfeife aus dem Nichts | love the visual style |
| Apr 29 09:44:00 | 10m 00s | Theres's a Twist | very cool mechanic! |
| Apr 29 21:24:00 | 11h 40m | Descent| | great job, had fun beating it all. enjoyable level of challenge, very nice sprites |
| Apr 29 21:53:00 | 29m 00s | Beneath the surface of Life | good job! nice feeling attacks and platforming, cool minimal HUD system |
| Apr 29 22:17:00 | 24m 00s | The Sea Has No Claim | wonderful interface and style |
| Apr 29 22:47:00 | 30m 00s | Cubulis | nice, simple mechanic :) |
| Apr 29 23:15:00 | 28m 00s | Dungeon Jelly | very very cool jelly effects |
| Apr 29 23:35:00 | 20m 00s | Little Viking | liked the art & animation but just couldn't handle the 5 second wait on each death |
| Apr 30 01:01:00 | 1h 26m | Persona | crazy polished for 48 hours! |
| Apr 30 01:09:00 | 8m 00s | Reggid | that death sound is the best |
| Apr 30 01:14:00 | 5m 00s | Splash Europa | nice mechanics, simple and challenging, makes you want to try again after dying. (personally i could have done with neither the story nor the practice run) |
| Apr 30 01:29:00 | 15m 00s | Treasure Dive Buddy | fun mechanic! 112m |
| Apr 30 01:51:00 | 22m 00s | Yumbugs | man, so well done. the zombified bugs creep me out, love it |
| Apr 30 01:58:00 | 7m 00s | A day in the life of Jeremy | really liked the art |
| Apr 30 02:30:00 | 32m 00s | A Glorious Escape for A Lich King | so well done... love the little polished bits (the cool open-grave sprite, the arrow arc, the way the imps mining seems to be synced to a beat) |
| Apr 30 04:23:00 | 1h 53m | DIVE | just lovely... i like how the bottom layer was like the deep sea, and how minimal everything in general was (even the source) |
| Apr 30 04:32:00 | 9m 00s | Drill Machine Go! | nice job man, really like it. mechanic seems quite unique. |
| Apr 30 04:58:00 | 26m 00s | HEMTS 2014 | cool AI, and very funny :) |
| Apr 30 05:03:00 | 5m 00s | Infector Detector | pretty damn brilliant idea, and very nice minimal presentation |
| Apr 30 05:34:00 | 31m 00s | SnakeFormer - Half Snake, Half Platformer | man, very nice job. looks great, cool mechanic. couldn't figure out level 3 but i appreciate that it got challenging so quickly. will probably take another crack at it later |
| Apr 30 05:58:00 | 24m 00s | Ore Archer | very nice! crunchy satisfying effects. impressed with how smoothly it ran, too |
| Apr 30 06:20:00 | 22m 00s | Pixel Draw | very nicely made! |
| Apr 30 06:34:00 | 14m 00s | Pond Tycoon | god i love this game, with the cool ripple effect and chunky pixels. just looking at it makes me happy (maybe the music is partly responsible too) |
| Apr 30 06:37:00 | 3m 00s | Reflection | very neat mechanic, and cool rippling effect |
| Apr 30 06:52:00 | 15m 00s | the vole beneath | wowwww this is great. one of the strongest takes on the theme i've seen WHILE having an interesting mechanic WHILE having wonderful art |
| Apr 30 07:41:00 | 49m 00s | Scratch | great job! creeped me out, and portraying it as physical photos felt very unique |
| Apr 30 07:51:00 | 10m 00s | Sub Bomber | super clever idea. good twist on flappy that uses the theme well to differentiate. feels amazing when you jump out of the water and clear a high gap. <br/> <br/>it's too hard to get into a flow though, since you've got to constantly make one pass and loop around again once you see the opening. if you just added an indicator on the right side of the screen it would make this soo good (imo) |
| Apr 30 07:57:00 | 6m 00s | Sub Human | nice game, fun puzzles. enjoyed finishing it. and enjoyed the music a lot more than i'd expect, for such a short loop |
| Apr 30 08:01:00 | 4m 00s | SWIM HARD | flawless polish... especially liked how you made the page background the same colour so there was no clear border |
| Apr 30 08:09:00 | 8m 00s | Test Beneath the Surface | very interesting game! i actually thought there was AI for a bit, very cool how you had them respond differently to give that effect |
| Apr 30 08:23:00 | 14m 00s | The Golden Bean | cool mechanic, tough as hell. loved how you also moved the record, very nice touch |
| Apr 30 08:31:00 | 8m 00s | The Roots Of Evil | nice game... cool idea, and love the visuals. would be even better if the plants flashed or something when you snipped them, it doesn't feel like you're actually damaging them |
| Apr 30 08:55:00 | 24m 00s | Under The Pavements , The Hell (UPTH) | tough to see and not sure why i died, but still really really liked it. gave me some chills |
| Apr 30 08:57:00 | 2m 00s | Under the Sea | nice idea, would be really fun on ipad. like Flight Control, but different enough. |
| Apr 30 09:02:00 | 5m 00s | Volcano Dave | christ that's tough. better too tough than too easy, though |
| Apr 30 09:08:00 | 6m 00s | Avenge Them! | ^ |
| Apr 30 09:22:00 | 14m 00s | NOT THE ELEPHANT | thoroughly enjoyed it. good choice on the sound effect. |
| Apr 30 09:38:00 | 16m 00s | The Dive - I`ll spend the next 5 minutes Drowning | liked the voice over, great colours, and reallly great little animations |
| Apr 30 09:52:00 | 14m 00s | Maniac PengMaku!! | realllyyyy liked this. good energy system, diagonal spray shots took skill, liked the little beating heart hitbox. <br/>didn't understand why bullet-time was in there though (seemed unlimited?) so i just didn't use it. <br/>also think it'd be good if your dash could hurt enemies (either that or you die touching them, felt weird just dashing into them and nothing happening) |
| Apr 30 19:46:00 | 9h 54m | A boy and his Hellworm | really fun! good level of difficulty, kept going until it seemed like the bosses were repeating? not sure if there's an end |
| Apr 30 20:04:00 | 18m 00s | Darkvision | very cool style |
| May 1 21:50:00 | 25h 46m | Down | ahh, that was very melancholy and nice. nice art and very effective music, great job |
| May 2 01:57:00 | 4h 07m | emilion | lovely... runs pretty badly in my browser though, how bout a mac build? |
| May 3 19:14:00 | 41h 17m | sunken | source? |
| May 4 06:56:00 | 11h 42m | Dig Hard | crazy fun!! end boss died in a split second though |
| May 4 07:49:00 | 53m 00s | The Monastery | sooo old-school, in a very good way. great job |