Foon → Ludum Dare Explorer → LD29 → Feedback comment stats → Make A Game
Feedback comments for LD29
Make A Game's games and stats for all events →
| Timestamp | Since previous | Game | Make A Game's comment |
|---|---|---|---|
| Apr 29 14:20:00 | The Devil's Magnificent Return | Nice to see someone using the Devil/Hell for the theme interpretation. The art is great, I wish it would last longer, though :) Good job! | |
| Apr 30 15:48:00 | 25h 28m | Geology Rocks | Nice mechanics, levitation included hehe <br/>My biggest problem with the game was the lack of guidance to the level finish |
| Apr 30 23:21:00 | 7h 33m | SkyManta | Really liked the mood you set but i felt frustrated by not being able to reduce/increase my speed at will to navigate easier and aim better. Fun nonetheless |
| May 3 00:37:00 | 49h 16m | Hare's Harvest | What a pleasant game, loved the simplicity of it. <br/>I was really enjoying it until the game locked when I pressed space instead of pressing R to restart on a game over screen. But I'll definitely play the rest later. |
| May 3 01:01:00 | 24m 00s | Driller Rush | A bit hard due to some unfair random generation, kind of like in the third image you submitted, though I enjoyed the funny context. <br/> <br/>By the way, I also kept getting the directions mixed. The drill is moving down so when I wanted to steer right I kept pressing left. |
| May 3 01:17:00 | 16m 00s | Colony 31 | A bit buggy and the mech drill was underused, but the concept for this puzzle game is promising. Shame that the narrator mumbles a bit. |
| May 3 10:28:00 | 9h 11m | Beneath The Surface | Nice concept, we did kind of the oposite for our game hehe. Liked the overall presentation and the gameplay was fun and simple. Maybe the camera/planet rotation could have a bit of movement friction when you let go of the directional buttons before it returns to it's natural self rotation, just to give a cool feeling when changing directions :) |
| May 3 12:17:00 | 1h 49m | Beneath Wireframe | At first I didn't even see the tiny dot. I also got huge lag between mouse movement and dot movement. Shame that these technical problems hinder what could be a really fun game. |
| May 3 12:25:00 | 8m 00s | Dolphin Dash | That swordfish is an asshole! The octopus attack was a cool idea. |
| May 3 12:41:00 | 16m 00s | DUNGEON DUNGEON DUNGEON | Looks great but is there more to do once you get the wizard staff? <br/> <br/>It's a bit cumbersome to open the inventory to select the sword to break vases and then open it again to select the gems to open the doors, specially when there are so many free keys and I still had to move one hand away from the controls to press I. <br/> <br/>Overall, I'd be interested in seeing more of this. |
| May 3 13:28:00 | 47m 00s | Kalahari Babysitter | 10350! I'm the best babysitter ever! Amazing game! |
| May 3 13:39:00 | 11m 00s | The Leeway Brothers' Bohemian Debut Of A Lifetime | That corgi can't handle all that jazz that I was jammin'. <br/>Pretty cool, and I'd easily listen to that song for hours on loop. |
| May 3 13:59:00 | 20m 00s | Lost Sheep | Escape DOES NOT open a menu. All that progress lost, like sheep in a cave. <br/>Then I got back to what I assume was the final room, from the white light coming from the exit, and got stuck in the geometry. <br/>It's also really hard to tell where some jumps will take you with some of the camera angles. <br/> <br/>Regardless, this is a pretty fun entry and the ambiance is spot on. |
| May 3 14:08:00 | 9m 00s | Beware The Balrog | Fun multiplayer game but some of the collisions were randomly propelling us back and we couldn't tell if the blocks were different or not. |
| May 3 14:15:00 | 7m 00s | SUNK | 128.6s <br/>Took me some time to understand the the "waves" happen when the water goes up and down, since it's all a straight line. <br/>Pretty fun for a game about drowning! |
| May 3 14:20:00 | 5m 00s | Friend of the Fisherman | That moment when I realized that swordfish could cut my air hose, oh boy! Great game! |
| May 3 14:31:00 | 11m 00s | DIVE | Really cool arcade game and loved the graphics. Unfortunately it only accepted input from the Right Ctrl and none of the Shift keys worked to bring the sub to the upper layer. I almost missed the Q and E controls in this page, those should have been the defaults. |
| May 3 15:27:00 | 56m 00s | Octopus ! | I really liked the game but the controls worked against it, constantly tapping Up to jump over the water got tiresome quickly. Though everyone is praising them, so I don't know if I got a bug or something. |
| May 3 15:50:00 | 23m 00s | Fragment | Interesting submission. Shame that it's very hard to find the rest of the story and make sense of it. |
| May 3 15:56:00 | 6m 00s | Balancitos | Pretty fun and funny. A bit hard to understand the amount of "damage" you can take until the island goes down, but really liked it. |
| May 3 16:02:00 | 6m 00s | Mine Explorer | I was really looking forward for more diverging paths, oh well. Everything looks great. |
| May 3 16:11:00 | 9m 00s | Manliest Man : Manly Fishing | Really funny and plays well. Could have used more fish coming from the left side to make it easier to boost between them and jump out of the water for some more manly tricks. |
| May 3 16:16:00 | 5m 00s | Under the Sea | I ended up with so many jellyfish that they were making love and fighting at the same time and then I was too late to take a screenshot because the game over screen clears all of them. Wish there was a better feedback on the swipe with a the mouse, but overall it was fun and functional. |
| May 3 16:26:00 | 10m 00s | Delve | So short! I finished it in a minute and was left wanting more. Pretty cool. <br/> <br/>But one thing that I don't understand. I followed your development and saw that you made an empty compo submission, but then you finished the game after the first 48 hours? Shouldn't this be a Jam submission? |
| May 3 16:34:00 | 8m 00s | The Underkeep | Needed some better instructions and feedback of what can do what, and you get overwhelmed pretty quickly. Good job though! |
| May 3 16:41:00 | 7m 00s | Seven Souls | Could you please be a bit more clear in the description of what the player can or can't do? Because I pressed every key and clicked a bunch and could only move the ghost that's under the surface. Can't even float up. |
| May 3 17:01:00 | 20m 00s | Dwarven Kingdoms | Nice simple strategy game, easy to play when you actually see the mechanics working. Congrats! |
| May 3 17:07:00 | 6m 00s | The Evil Tentacles! | When I read the Eaten score at the bottom I thought I had to catch tiny drowning people with the kraken's mouth. Fun game. |
| May 3 17:16:00 | 9m 00s | Hive | Not sure what's crashing the game, at first it was after I spammed the Tab key, then I was spamming the quills attack when the 3rd wave was announced. Shame because I was having a lot of fun. I'd like to see more of this. <br/>Remember, the rules allow you to fix game breaking bugs. |
| May 3 17:33:00 | 17m 00s | Digging up Daisy | Great art style. Rolled my eyes at the "your princess is in another castle" stab, and I don't mean that as a negative thing. Nice work! |
| May 3 17:43:00 | 10m 00s | It Came From The Sewer | Great game, I just wish the way the aliens turn when reaching a wall wasn't so random. |
| May 3 18:02:00 | 19m 00s | Obolos | I also didn't find anyone in my playthrough. Would I be able to communicate with them by using the phrases I picked from the lanterns? That would be pretty interesting. Great atmosphere. |
| May 3 18:40:00 | 38m 00s | The Westport Independent | Great entry, reminds me of Lucas Pope's Republia Times. All it was missing was the sound of someone smoking cigarettes like a chimney and the atmosphere would be complete. |
| May 3 18:47:00 | 7m 00s | Underground | I'm amazed that you were able to make this game in 48 hours, but in my book it's not cool to clone unreleased games. http://www.indiedb.com/games/shovel-kings <br/> <br/>Anyway, the gameplay is functional but lacks a lot of feedback and visual flavor. |
| May 3 18:57:00 | 10m 00s | DRAANG | Goddammit, only you two can release a nonsensical game and make me like it so much. |
| May 3 19:07:00 | 10m 00s | UNDERQUEST | I was going through the rooms so quickly that only at the third I realized there was a time limit. Great mix of puzzle and action, congrats! |
| May 3 19:19:00 | 12m 00s | Dr. LOVE | The rules were a bit confusing and there wasn't much time to understand them before getting damaged. Plays well and is very interesting visually. |
| May 3 20:07:00 | 48m 00s | ScubaBear | Fun as hell! Found all the treasure but still wanted to explore a corner of the last area, oh well. This reminds me of that unreleased game, Treasure Bear. |
| May 3 20:11:00 | 4m 00s | Topsail | Really like the look of it. Top water! |
| May 3 20:14:00 | 3m 00s | Cave-In Jumpin' | Cool base idea, I'd love to see you explore the mechanics a bit more. Great debut! |
| May 3 20:27:00 | 13m 00s | Billy Bigdigger | It's a shame that the game doesn't randomly generate more levels, you'd have nearly complete product right here! Also, was that dynamite that you could plant with the left option? |
| May 3 20:58:00 | 31m 00s | Moon Harvest | Pretty cool. Got caught by surprise by the planet that keeps you from orbiting around it on my first go. |
| May 3 21:02:00 | 4m 00s | Beneath The Sea | Nice twist on the Deep Scan. |
| May 3 21:16:00 | 14m 00s | Deep Diver | Amazing game! Plenty of personality and polish. One small note, the game was a bit too tall for my monitor, I took some time to notice the last row with the two treasure chests. |
| May 3 21:49:00 | 33m 00s | BENEATH the SURFACE | Not sure if the slow speed is intended, but it seemed like the game lagged a lot. Very challenging but fun. |
| May 3 22:26:00 | 37m 00s | Wormhunter | Yeah! I control the spice now! |
| May 4 17:34:00 | 19h 08m | Olm | Liked the graphics. Didn't quite understand if I was doing something wrong or the process of aiming for a stalactite is somewhat random. |
| May 5 18:20:00 | 24h 46m | Oh My Oilrig! | Seems like a good base for something fun! Nice work for 48h |
| May 5 18:30:00 | 10m 00s | Delve Into the Deep | Great! Liked the progression, would be great if you could improve on even more to do at bigger depths, more upgrades and more things to discover/avoid. <br/>Very good all around :) |
| May 15 20:01:00 | 241h 31m | FoxyTank | Very impressive for something made in few more than 24 hours. More enemies should have made it a bit more challenging. I like the small details like the separate tire tracks and light shafts. |
| May 15 20:07:00 | 6m 00s | Kill or Kill | Whoops, I guess I should have waited for more objectives before going around and killing everyone. :D |
| May 15 20:10:00 | 3m 00s | FedIt! | So tiny and hard. |
| May 15 20:57:00 | 47m 00s | Series Of Choices | The camera takes some time to catch up with the player but good job with the rewind mechanic. |
| May 15 21:47:00 | 50m 00s | AHH LAVA! | Safe and 25 bubbles! Pretty cool! |
| May 15 22:22:00 | 35m 00s | COVERUP | Pretty clever idea, congrats! The music was pretty cool too. |
| May 15 22:30:00 | 8m 00s | Wriggle Worm | Nice, I think you could ramp up the challenge by adding some collectibles. |
| May 15 22:40:00 | 10m 00s | Basement | This really needed some instructions. A way to kick out people in line would be great too, since I spent 5 minutes with a full storage and not being able to build or sell anything. <br/> <br/>The game is pretty cool anyway and I'd love to play a post-LD version. |
| May 15 23:02:00 | 22m 00s | Space Driller | Great Genesis-sounding music! It wasn't a problem for me, but the passageways should have the same destroyed rock sprite on both sides so that the player doesn't mistake an exit for a wall. Loved it! |
| May 15 23:08:00 | 6m 00s | Please Come Back | A mouse with auto scroll would really come in handy here. :D |
| May 15 23:17:00 | 9m 00s | Beneath The Lab | I'd remove the bar on top, it just slows down the game, particularly when you already have the solution in your head. I lost my patience when I keep trying to use the right mouse ability and it was just enough to drain the bar and not warp me. <br/>Good concept thou, you should elaborate it further. |
| May 15 23:20:00 | 3m 00s | Hair Spirit Adventure | Woah those hairy things look trippy! |
| May 15 23:25:00 | 5m 00s | No Eyes Willy | Pretty fun, I just don't like the rule that Willy always turns left after he climbs a ladder. Would make more sense if he kept heading the way he was going before the ladder. |
| May 15 23:26:00 | 1m 00s | To Surface | Haha pretty clever entry. |
| May 15 23:29:00 | 3m 00s | Dig Hard | Holy crap that was awesome. Pretty fast paced and that LASER RIFLE! |
| May 15 23:47:00 | 18m 00s | Mine Story | A bit tiresome to click every time, but it's a solid entry. |
| May 19 14:11:00 | 86h 24m | our god lives underground | Visually striking, liked it very much. Great work. |
| May 19 22:59:00 | 8h 48m | The Sun And Moon | Bloody amazing! It's nearly perfect, the controls are extremely responsive but the music felt a bit repetitive halfway through it. <br/>I just didn't enjoy the screen shake upon death during repeated mistakes. <br/>Beat every level, some really needed a lot of dexterity. When I reached level 20 I was wondering how more was there. <br/>Solid concept, congratulations! |