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Feedback comments for LD28
acp_ld's games and stats for all events →
| Timestamp | Since previous | Game | acp_ld's comment |
|---|---|---|---|
| Dec 16 18:41:00 | SOSEB (Slightly Overweight Super Elemental Bankrobber) | got stuck in walls and floor, unable to play | |
| Dec 16 18:42:00 | 1m 00s | A Boy and his Rock | crash on opening jar |
| Dec 16 18:43:00 | 1m 00s | You Only Get One Direction | downloadl links go straight to mediafire, no file |
| Dec 16 18:50:00 | 7m 00s | Rex Helianthus | solid game |
| Dec 16 18:59:00 | 9m 00s | One Refuge To Keep | well made, camera was a bit wonky and could use minimap or at least compass to know how to get back to refuge |
| Dec 16 19:07:00 | 8m 00s | E pluribus unum | really well made |
| Dec 16 19:09:00 | 2m 00s | Scrap Wheel Robot | the game ran but I was unable to start playing, do you have to press or click anything to start the game? |
| Dec 16 19:24:00 | 15m 00s | Dusty Remains | great looking game but started cooking my macbook when the storm was going through |
| Dec 16 19:44:00 | 20m 00s | One Life, One Baby | hmm I can't get the game to shoot, but im playing it in a windows VM on macos so maybe the alt key doesn't work for me |
| Dec 16 19:46:00 | 2m 00s | BlockDodger | Got an error: This program can't start because MSVCP110.dll is missing from your computer |
| Dec 16 19:50:00 | 4m 00s | Do Not Let Go | good use of the theme |
| Dec 16 19:52:00 | 2m 00s | YO GORGL: You Only Get One Randomly-Generated Level. | the screen flashing is painful |
| Dec 16 19:59:00 | 7m 00s | Save Your Mother! | looks like it was decently made but I can't figure out what is going on. Also you get suck on the terrain with the click movement. And since this isn't 1984 anymore there should be some kind of indicator about which things you can interact with and where the exits are. |
| Dec 16 20:05:00 | 6m 00s | Heist | overall good, i dont think the game is beatable though without some other indication of what is going on in the level |
| Dec 16 20:11:00 | 6m 00s | Exclamation Life | this story is better than bioshock... |
| Dec 16 20:15:00 | 4m 00s | Ultra Chase | short and sweet, like skittles, unless you get the sour ones |
| Dec 16 20:54:00 | 39m 00s | Parkour Void | great dark mood |
| Dec 16 21:32:00 | 38m 00s | Carnage | I thought the graphics were really appropriate for the feel of the game. I couldn't see what was shooting me or see what I was shooting. The easiest way to restart the game in Unity would be to just reset the scene. |
| Dec 16 22:15:00 | 43m 00s | Who ate all the pies ??? | well made entry, the icons should be laid out so all of them are visible instead of scrolling, also it might work better with picking words instead of icons |
| Dec 16 22:20:00 | 5m 00s | Cyclops | well made, I to made a cyclops themed game, good use of lighting and I liked how the enemies could shoot each other |
| Dec 16 22:26:00 | 6m 00s | TankoKitty | excellent game, the one bullet theme seems to be really common but overall the game is really well done |
| Dec 16 22:30:00 | 4m 00s | Static Room | nice job, the music was very appropriate |
| Dec 17 14:24:00 | 15h 54m | ONE JUMP | Very well done, the music is particularly catchy. Having a tutorial is certainly appreciated. Graphics are well made, and the death animation of the enemies is perfect. I think the game would benefit from pure keyboard controls with the gun auto-aiming toward the nearest in LOS enemy. Also a UI indicator of your current jump and dash charges as well as the time slow would really help gameplay. <br/> <br/>Overall a great effort. |
| Dec 17 20:25:00 | 6h 01m | Starbeard: The Curse of the Space Whales | really well done game |
| Dec 17 20:34:00 | 9m 00s | Mad One | graphics and animation were well done |
| Dec 17 20:51:00 | 17m 00s | The Turmeric Jam Jar's Only Game. | great entry, im not sure how it fits the theme though, Art style is pretty brilliant |
| Dec 18 04:24:00 | 7h 33m | A Stone's Throw | interesting mechanics, good effort <br/> <br/>I feel like the areas where you walked or threw the stone should be "remembered" and maybe even remembered across lives <br/> <br/>also I didnt get any sound and this kind of game would be the perfect experiment with stereo sounds and simulated echos <br/> <br/>finally for unforgiving platforming the controls should be tighter, for example having 1 jump per click rather than continuous jumping |
| Dec 18 04:30:00 | 6m 00s | Science Ship Cleomedes | I liked the music, some sort of "hull damage" health bar would help the game immensely |
| Dec 18 04:36:00 | 6m 00s | Midnight Minigun | well made, great atmosphere, not sure if it really fits the theme though |
| Dec 18 04:40:00 | 4m 00s | Hammer Control | good entry, i didn't like the controls but thats not against the quality of the game, just think this kind of game would work better with keyboard controls and mouse to aim and shoot or twin stick |
| Dec 18 15:39:00 | 10h 59m | The Depths of Kargron | good concept and use of the theme |
| Dec 18 15:42:00 | 3m 00s | $1 Hero | great job recreating the handheld interface and having the buttons animate when pressed was a really nice touch |
| Dec 18 15:47:00 | 5m 00s | The blue present | solid effort production, lacking in gameplay but what is there is well polished |
| Dec 19 03:16:00 | 11h 29m | You Only Get 1 | really great use of the theme, and very original implementation something with no graphics <br/> <br/>please consider showing this to math teachers so they can torment their students with it |
| Dec 19 21:12:00 | 17h 56m | UNO | I think the game works just fine and it is a good effort. |
| Dec 19 21:17:00 | 5m 00s | Top Heavy | Great sound and music, functional graphics and really original idea. |
| Dec 19 21:28:00 | 11m 00s | Startrader | excellent game, great idea, professional execution <br/> <br/>only thing I see that is missing is the ability to zoom and either a minimap so you can see all of "known space" or make your level wrap so you can't go outside of the borders |
| Dec 19 21:35:00 | 7m 00s | No double jump :( | well crafted game, 1 jump puzzler is a good use of the theme, too hard for me but I can see the appeal, levels are really well designed |
| Dec 19 21:37:00 | 2m 00s | you only get one fridge | bugged out for me in vmware fusion running win8 on osx, couldn't control and did all sorts of wierdness resizing my window |
| Dec 19 21:52:00 | 15m 00s | Seedling | I liked the idea but the execution needed some work. The player has almost no feedback as to what is going on. I assume the different "vibrations" are the different dances but since nothing happens when I press the buttons I have no idea if the controls are working. <br/> <br/>I think despite just being outline blocks the graphics work perfectly for this game. |
| Dec 20 05:52:00 | 8h 00m | RoboKnight Must Choose | entry is good looking, not rating because I couldn't play in my VM, the screen was tiny and didnt scroll so I couldn't see the rest of the level |
| Dec 20 05:56:00 | 4m 00s | Gnome Hedge | well made, the professional looking menu and the game modes really give the game a polished feel <br/> <br/>the ladder powerup to get on top of the maze is really original |
| Dec 20 19:52:00 | 13h 56m | One Wing | spectacular offering |
| Dec 20 20:02:00 | 10m 00s | Fill-In Fantasy | great entry, everything is really well put together |