Foon →
Ludum Dare Explorer →
LD28 →
Save Your Mother!
Save Your Mother!
By viinnyk
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 485 | 2.89 | | |
| Audio | 540 | 2.41 | | |
| Mood | 756 | 2.38 | | |
| Graphics | 822 | 2.21 | | |
| Innovation | 889 | 2.18 | | |
| Overall | 935 | 2.35 | | |
| Fun | 963 | 1.94 | | |
| Coolness | 1259 | 41 | | |
Comments
acp_ld
2013-12-16 19:59
looks like it was decently made but I can't figure out what is going on. Also you get suck on the terrain with the click movement. And since this isn't 1984 anymore there should be some kind of indicator about which things you can interact with and where the exits are.
viinnyk
2013-12-17 22:49
Yeah you're right. I may make a post-compo version that's longer and more clear.
Okay my guy was suddenly upside down and i couldn't figure out what was going on. I like the soundtrack
jezzamon
2013-12-17 23:10
Hmmm maybe switch to dropbox for the file download? I don't like downloading things from ad-filled pages.
Also there wasn't really a clear way to leave places once I entered them which kinda made the game unbeatable. I tried twice.
Movement and stuff was fairly glitchy.
Also I think if you're going with a drawn kinda style, you may as well use higher resolution graphics, as the pixelly scribbly graphics didn't really look that great. :/
Still, it looked interesting.
lythom
2013-12-19 07:20
Hi,
here are a few tips to improve the game :
- be sure there's no important glitch (I got stuck several times, couldn't play as I would have liked)
- put some background under your text to make enough constrast and have them readable
- It's ok for art to be "stylished", but try to keep the interface clear (buttons, critical informations) until your drawing skills level up
I liked how you considered the theme, the idea behind is great.
Couldn't give a good rate because I couldn't enjoy the game because of glitches (after 6~7 tries), that's the critical part to improve right now.
Anyway, thanks for the game !
Cool game. I got stuck though.
parapup
2013-12-19 23:44
Wasn't too bad it was missing stuff like people have mentioned.
nichii
2013-12-22 07:22
I don't really know what to do... if only there is some indicator, I would play it a little bit longer... Remember, if you want people to keep on playing your game, remember to make it intuitive from the start itself.