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rincewind_cz

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TimestampSince previousGamerincewind_cz's comment
Aug 26 11:41:00 Test Chamber The problem with file 'data/sound/Hit_hurt10.ogg' should be on linux and OS/X. All Unix-likes has case-sensitive file systems (so file 'A.txt' and 'a.txt' are two different files). After renaming it's ok.. But I have only black screen with player?! After few steps I've got this exception: <br/>java.lang.ArrayIndexOutOfBoundsException: -1 <br/> at player.Player.update(Player.java:138) <br/> at state.InGame.update(InGame.java:299)
Aug 26 12:09:00 28m 00s Time Factory Escape The idea is good, main character's sprite as well :) I was little bit annoyed by bounding-boxes of enemies, they seem to be too big. Also key for quick suicide would be good If you'll be continuing on this game in future. But well done ;)
Aug 26 12:29:00 20m 00s Total Spaghettification Game mechanics are good and movement/control is feeling right. Maybe little bit bigger resolution, we aren't in CGA era anymore :-). Well done.
Aug 26 12:50:00 21m 00s Perfect Ten Great concept, damned touchpad didn't let me finish last level in time :)
Aug 26 14:30:00 1h 40m Cyborg Rush Same as anserran, i've got about 1 fps on my linux machine...
Aug 26 14:42:00 12m 00s Ten second(s) hand-swords Too much chaos for me, i've got lost in game play.. but I liked the music ;)
Aug 26 14:56:00 14m 00s DungeonRaider I've to pack res/ folder into the jar on linux to avoid crash on startup. Movement is little bit annoying and the dungeon seems too stereotypical. But I really like the idea of fast-run through the dungeon :)
Aug 26 15:21:00 25m 00s 10 Second Paths I like the concept, it would be fun on tablet ;) Maybe the self spawning pieces on playground are little bit annoying.. there should be some visual warning before they appear on the spot imho. But overall it's really good! :)
Aug 26 16:13:00 52m 00s Hallucivian Great! I have only one tiny complaint.. it's too tall to my laptop screen resolution. It didn't stopped me from playing anyway! Best game I've played so far :)
Aug 26 16:38:00 25m 00s Sundial Great music. Maybe just few more save-points should be on your way... it's boring to go the same path after death many times. Really good work!
Aug 26 18:10:00 1h 32m SliP Wow! Just wow!
Aug 26 18:26:00 16m 00s Under Water Good looking and good concept. Pity there isn't other goal then the swimming :)
Aug 26 18:42:00 16m 00s Space-Time Adventure Nice! Look at my ShuffleLand, we had very similar idea :-) I like your implementation/interpretation.
Aug 26 19:04:00 22m 00s Rabbits farm Chaos! :D
Aug 26 20:04:00 1h 00m Stellar Countdown Little bit stereotypic, but graphics and sounds fits ok.
Aug 26 21:39:00 1h 35m Solitude I really like the overall atmosphere, I think that Solitude is pretty well chosen name. Graphic style is incredible. Well done
Aug 26 21:51:00 12m 00s CLIMB UP!! Awesome!
Aug 26 22:08:00 17m 00s Gas and Air! 2396 ft. in the first play.. then I've dozens where I didn't made even one thousand :D
Aug 27 11:24:00 13h 16m sine Great idea, good job :-)
Aug 27 13:50:00 2h 26m Freeze Box 46! Fantastic idea, I hope that android port will be soon, it's perfect... :-)
Aug 27 16:07:00 2h 17m Hurry UP! Nice graphics!
Aug 27 16:30:00 23m 00s Every Ten Seconds A Kitten Drowns There was no explosions too on linux and also after I blew i was unable to start again (the message "0 kittens saved, 0 drowned" showed immediately), so restart was needed. But it was fun anyway ;)
Aug 27 16:38:00 8m 00s Tower Escape It's working on Linux/firefox at least for me now. I almost had a heartattack when the "sssh-sssh-sssh" sound came out without any warning... :-)
Aug 27 16:48:00 10m 00s O Nice graphics but the control/movement is little bit chaotic for me :)
Aug 27 17:20:00 32m 00s Dungeon Crawling Simulator 2013 The way it's (hard)coded reminds me my own sources when I was 14 :-) Also, for future, keep in mind this: global variables are always sure way to hell.. ;-)
Aug 27 17:41:00 21m 00s Hankerin Rocket Jocks I would expect that when I click the item will fall centered, not from left corner ;). For other things I agree with Dooleus (although I wasn't using that 'food rain' glitch to make progress :-)
Aug 27 17:50:00 9m 00s Frantic The clock image ruins the overall pixel-look :-)
Aug 27 18:07:00 17m 00s Hurry Up Fool Nice! I like the graphics and I hope there will be more levels to play after compo.. :)
Aug 27 18:20:00 13m 00s The Deep Dark Stuck forever on loading too... Tried on Linux in Opera 12, Firefox 23 and WebKit-based browser. :-/
Aug 27 18:28:00 8m 00s ToTheRescue Nice use of theme ;)
Aug 27 22:53:00 4h 25m Castle of Doom I'm glad that I'm not alone who somehow managed to have ridiculously hard game! :D I really like the graphics. If you want to continue on this, some statistics would be really great (like how many times I've died in this level and so on...). Good job!
Aug 27 22:59:00 6m 00s Chromashoot It's bit stereotypical, also the screen is taller than my laptop screen :-/
Aug 27 23:27:00 28m 00s Blackout Great puzzle just before the end :-)
Aug 27 23:57:00 30m 00s Con 10 Sedi Nice! Similar interpretation of 'second' as in my game :-) And +1 for the Animal Farm.
Aug 28 00:24:00 27m 00s BeQuick 1:29s. It gets stereotypical quickly.. But well done for a web game :-)
Aug 28 00:49:00 25m 00s Hijack It seems little bit bugged in Firefox 23, I didn't saw the menu(?) and death screen correctly (if there are some). The game runs fine though.
Aug 28 09:15:00 8h 26m 10s Castaway Nicely done! Obtained the treasure and got home in 8 days in my second play :-)
Aug 28 09:33:00 18m 00s Apotheosis Really nice, found it little bit easy though (maybe the cube shouldn't get HP back, it's outside of time traveling window anyway). Good job!
Aug 28 09:58:00 25m 00s Legend of Troll Nice pixelart :-)
Aug 28 14:51:00 4h 53m SoulReaver Controls are good and responsive, but the door spaces are bit tight imho :-/
Aug 28 15:13:00 22m 00s Ten Second Sketch Racer Awesome, very polished. Graphics, gameplay and sounds fit together very well. I think there is nothing I can complain about.
Aug 28 15:34:00 21m 00s Time Rupture Bounding-box of the travel machine isn't where it should be (it's not intuitive).. I've to repeat the game few times to actually jump to next level instead of game-over. But the idea is nice, graphics too. Good job :-)
Aug 28 20:50:00 5h 16m The Lonely Sentry Reminds me good old lunar lander game :-)
Aug 29 06:33:00 9h 43m SUPER NUKE ROMAN EMPIRE Nice graphics and story-telling, but audio is bit repetitive.
Aug 29 14:05:00 7h 32m Dissociation Good idea but the game itself really feels bit unfinished. Also the level-loading is somehow slow.
Aug 29 14:46:00 41m 00s 10 second map Wolf3D dungeon, nice! :-)
Aug 29 15:20:00 34m 00s Save the Stars! The music is too short, so it's repetitive after a while. Also some explosion/fade away/... animation would be great for destroyed objects. Good job otherwise ;)
Aug 29 15:46:00 26m 00s Factory Wars Zuper! ..err.. I mean super Z clone! Graphics, audio, gameplay, everything is really well made and polished. Just add option to play with better (harder) AI and it will be perfect. Good job!
Aug 29 16:33:00 47m 00s Time is On Your Side (TOYS) Nice! Got killed on level 3, but I'll surely play this again ;-)
Aug 29 22:44:00 6h 11m ONEMOC: 1 MINUTE OF COLORS Nice game idea :-)
Aug 29 22:51:00 7m 00s Moondrop It was really confusing for me too. Even after I realized how to move quickly and so on, I wasn't sure what's the point :-/
Aug 30 08:47:00 9h 56m When The Sun Sets Music is really nice, but you should definitely distribute it in some lossy format (to reduce download size). The game itself was little bit confusing (at least for me) sometimes :-)
Aug 30 08:56:00 9m 00s Prism Nice idea. Gameplay is maybe too fast (but what did I expected from speed of light in vacuum?... :-). Game also crash after restart without any stack trace or exception.
Aug 30 09:21:00 25m 00s In Vivo Great idea and theme interpretation
Aug 30 09:28:00 7m 00s I only need ten more seconds Nice idea, but bit hard for me with touchpad. Good job
Aug 30 11:32:00 2h 04m CountDown Well, the story is little bit predictive... :-D
Aug 30 11:36:00 4m 00s 10 Second Sushi That voice! :-D
Aug 30 12:03:00 27m 00s King Craftsman Played with touchpad, so I was little bit slow. It's very disappointing when previously wrong crafted recipe don't hide itself when I'm crafting new item.. Otherwise good job! :)
Aug 30 12:29:00 26m 00s Gravity Spy Really nice work! Good choice of colors, really good implementation of base idea and that subtle audio fits the overall atmosphere well. My only complaint are the controls.. I can't really tell why but I can't get used to them.
Aug 30 12:40:00 11m 00s RopeSwing Controls make this a bit hard. Android version would be great though :-)
Aug 30 13:33:00 53m 00s Particle Fighter Particle effects are pretty, but the game itself is too chaotic.. it's really hard to see where your ship is on the screen.
Aug 30 14:25:00 52m 00s Lemon vs Lime Bounding-box of lemon is too big I think -- it leads to quick death of player. The 'score' screen seems to have really low FPS here, the game is running fine though. I really liked different weapons and their effects :-)
Aug 30 15:00:00 35m 00s 10 Seconds Per Meter Well, next time try to distribute your game with music in lossy format. That will not just reduce size of your game dramatically but maybe solve your audio lagging problem (just my guess) and so on.. :-)
Aug 30 15:33:00 33m 00s Fragment These moving platforms are really frustrating :-/ Also the moving/control isn't "fluent". Otherwise the interpretation of the theme is good.
Aug 30 15:50:00 17m 00s 10 seconds to Dehydration Reminds me TeeWorlds with Race or DDRace mode just without a rope :-) Controls are nice, movement would be great if the walls didn't 'lag' actually. It's pity that you probably didn't had enough time for more enjoyable graphics/audio. Good job!
Aug 30 16:14:00 24m 00s Potato Lagoon Potato, potato, potato! *****. You deserve 6 stars for the audio though...
Aug 30 23:05:00 6h 51m Nonzero Nice, I like the concept.. Also the introduction into game-rules is very well done.
Sep 1 10:45:00 35h 40m Dinosaur Jr. vs the 1960's After reading instructions I realized that.. Purple haze was in my brain :-D
Sep 1 14:31:00 3h 46m ROBOT PLANET Nice graphics. The game-play and controls are really well polished.
Sep 1 16:24:00 1h 53m inTENse Interesting idea, but I think it's too easy :-)
Sep 1 19:21:00 2h 57m Get well soon Well done, I really like the idea of 10 second per turn in this type of game.
Sep 1 19:26:00 5m 00s Bob Won't Be Late Linux version is not working for me :-/ <br/>It seems like data folder is missing inside the archive...
Sep 1 19:35:00 9m 00s Just 10 Seconds Nice, it's little confusing even after reading the instructions first, but after I took the lock I got it.
Sep 1 19:45:00 10m 00s Streaker 2013 Hilarious! :-D
Sep 1 20:07:00 22m 00s Ten Down Sounds are hilarious :-D Movement is lacking some tactical part though...
Sep 1 20:14:00 7m 00s Darn Clock Really great! Reminds me GTA II in some way.
Sep 2 09:15:00 13h 01m The Dollhouse Curse Nice idea, intro and overall atmosphere, but I didn't finished it due to lags :-(
Sep 2 09:20:00 5m 00s 10 Second Run Well, it's clearly unfinished... I wish you better luck next time :-)
Sep 2 18:21:00 9h 01m 10s Paparazzi Reminds me minigame from old "Duck Tales" game for DOS :-)
Sep 2 18:34:00 13m 00s Half the Time Personally, I find it too much repetitive, although the gameplay looks like fun first. I've got to (I think) day 5, then it wasn't fun anymore... :-)
Sep 2 18:45:00 11m 00s Memorization Nice gameplay and presentation! There should be some way to skip waiting, and to correct missed click (I know that's my fault to click on something else, but accidents happen...). Graphics is too much "ms paint", even it's done in inkscape.. I don't say it's wrong, or that I don't like it... but I'm not sure about it at least :-)
Sep 3 17:45:00 23h 00m Scraith Great atmosphere, I've managed to get one orb, but then I've got caught.. And I wasn't motivated enough to play again - I think that's the biggest problem of this entry. But good job on this, impressive work for 48 hours :-)
Sep 3 18:01:00 16m 00s Mayfly Really nice! I've got to the level 4, but I wasn't sure what's the objective there... You have nice graphics and sounds/music. Great job! :-)
Sep 3 19:17:00 1h 16m Ten Seconds of Night There isn't much to do as I figured out after I've died due to poison and murdered everyone in village. But overall feeling is good, graphics is nice, so missing additional story/content is the only weakness. And I didn't hear any sounds, that's maybe another :-)
Sep 3 19:41:00 24m 00s Save Them As others says, I find it too random either. Other than that it's actually fun :-)
Sep 3 20:59:00 1h 18m RUNTRIS Nice, it's hard (but I played it with touchpad, so maybe that's the problem :-).. Anyway, the idea is hilarious, good job!
Sep 5 06:53:00 33h 54m Origin Within Nice graphics, some music would be great.. Overall good job :-)
Sep 16 20:58:00 278h 05m Keep Flying Nice! Seems little bit inspired by FTL and that's positive :-) I think the GUI is just too chaotic (for 10s based game-play) but I used to it after a while. Main song is cool so as game mechanics.
Sep 16 21:22:00 24m 00s The Village of Lost Time This is really great and amusing. It's little bit bugged (at least for me) - old instances sometimes don't do what they did for the first time.. But 48h is really good excuse for this. Good job :-)
Sep 16 21:55:00 33m 00s Spacecrap If it has GUI like in Star Trek, it would be super-awsome I think :-)
Sep 16 22:07:00 12m 00s Potentiam Limitatam Really nice and really hard (maybe because I played it using touchpad).. :-) And the guitar song is just great. Good job.
Sep 16 22:21:00 14m 00s Meowfinity and Beyond Nice graphics.. Like others say the jumping isn't exactly what I expect from jumping in platformer game :-) Good job
Sep 17 00:57:00 2h 36m The Duellists Nice! I really like the graphics and gameplay seems well polished too :-)