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Feedback comments for LD27
Joror's games and stats for all events →
| Timestamp | Since previous | Game | Joror's comment |
|---|---|---|---|
| Aug 26 12:23:00 | Unreliable Robots | Had fun driving around and interacting with myself! Nice mechanic for puzzling. :) I am sure I make a teapot lover somewhere happy. | |
| Aug 26 13:13:00 | 50m 00s | 10 Seconds to Loot ALL the Things | Nice arcade feel! :) Pity you restart at level 1, and not the level you died in. |
| Aug 26 13:18:00 | 5m 00s | Breathe | Good effective graphics, nice sound, and smooth controls! (web version also works in Chrome btw) |
| Aug 26 13:47:00 | 29m 00s | The Duel | Very finely timed reactions required! So focused during the 10 seconds that the rest of the graphics are ignored though. :P (but I can still admire them before and after ;)) |
| Aug 26 18:01:00 | 4h 14m | Demon Infiltration | At first I did not know the stealth button and was just timing and jumping, with the stealth it was almost too easy. ;) <br/>Nice color scheme! |
| Aug 27 20:10:00 | 26h 09m | SILX | Fun and active! The infinite jump was and interesting way of maintaining height. Would have liked there to be more reason to 'land' on the evil black things. |
| Aug 28 18:17:00 | 22h 07m | RedRunner: 10 seconds | Nice and snappy, forgot 'space' the first few times, and then I was zooming around! Would have been nice to have a few extra mechanics/powerups, but as a racer still fun. :) |
| Aug 28 18:22:00 | 5m 00s | Tensek Mode | I felt very wurmy while playing this. :D A bit hard to 'see' which way you are heading without a more accurate representation of your current heading though. |
| Aug 28 18:27:00 | 5m 00s | Dungeon of the Ten Seconds | Exact controls took a little figuring out, and I seems to only strafe with my arrow keys for a while. But after that it was a simple / effective little dungeon crawl. :) |
| Aug 28 18:31:00 | 4m 00s | Astro Nomics | Nice visuals, detailed but not too garish. Felt nicely hard-scifi. Game mechanic also pretty interesting, even if a bit hard to predict. (maybe having the 'weapon' have a charge?) A life-bar/hits would have been nice. |
| Aug 28 18:36:00 | 5m 00s | 10 Seconds = 10 Moves | Nice little puzzler, easy ramp up on difficulty. Platforms a bit slow, have to wait alot. Happy colors, maybe a little too happy. ;) Same for music. |
| Aug 28 18:49:00 | 13m 00s | Multiple Personality Quest | Nice concept! The four-in-one aspect gave some interesting timing opportunities. Moving around the map is verrry slow though, that saps some of the speed of the game. Remember: our fickle attention span demands speed. :) |
| Aug 28 20:00:00 | 1h 11m | Space Blitz | Good example of simple rules, but interesting tactical effects. You kind of have to cover a wide range, and stick together. |
| Aug 28 20:07:00 | 7m 00s | Fight The Urge | Good fun timing game with lots of humor! Not quite sure what 'holding it' precisely does, but that is ok. Was missing a 'total' score a bit, would have liked to see if I can stay positive over a longer run. :) A few graphical glitches, like pee-puddles on top of me instead of under. ;) |
| Aug 28 20:15:00 | 8m 00s | Duke Dashington | Excellent graphics, and nice gameplay! Quite enjoyable in all. Hard to find a negative, but maybe the controls can be a bit snappier / more forgiving. |
| Aug 28 20:19:00 | 4m 00s | Time Squirrel | My that is only slippery and fast squirrel. Pretty hard to control, but he sure is timely! (but mostly dead) |
| Aug 28 20:30:00 | 11m 00s | Amaze 10+ | A nice simple maze-finder. Was surprised/amused by the voice audio. ;) |
| Aug 28 20:40:00 | 10m 00s | Sleep Well | Weird, but very nicely executed game look & sound. I had to look up apnea to refresh my knowledge a bit. :) Gameplaywise interesting, but wasn't quite sure what I was supposed to be doing. |
| Aug 28 20:44:00 | 4m 00s | 10 Second Gooback | Nice mechanic, but need a little more context / setting. |
| Aug 28 20:48:00 | 4m 00s | Alien Attack | Those poor trucks... Was funny how I vaguely realized that I had shading now, and then suddenly other things. Does not a conclusion/score/goal though. :) |
| Aug 29 17:28:00 | 20h 40m | Count2Ten | Simple little eyeopener. Only tested with one, but imagine it is more fun with more. :) |
| Aug 29 17:32:00 | 4m 00s | Make way ! | Good little puzzle fun, would have liked some diversity in guys/effects maybe. :) |
| Aug 29 17:35:00 | 3m 00s | Cannonslinger | Blue has an advantage, faster bullets! If they would hit the other though... :) good start but needs to be finished. |
| Aug 29 17:38:00 | 3m 00s | Time Perception | Seen this concept around in other LD entries, but this one does it prettier. You need more distractions though. Try to put people off. ;) |
| Aug 29 17:42:00 | 4m 00s | Explosive Space Shuffleboard, A Cautionary Tale of Militant Bueracracy | Graphics pretty nice, but without gameplay, it is just for show. :) (make mechanics first, then graphics! ;)) |
| Aug 29 17:45:00 | 3m 00s | Cube Wave | Pew pew pew. Good way to vent my anger at cubes. |
| Aug 29 21:52:00 | 4h 07m | PROBE TEAM | Great visuals, great sound, good gameplay. This will score. :D |
| Aug 30 08:30:00 | 10h 38m | Hide and Seek | Fun mechanic! Would have likes a few more tactics/powerups. |
| Aug 30 08:37:00 | 7m 00s | 10 2nds | Loved the 'voice-music' & comments. :D Gameplaywise it was very hard to determine if I became second, because the race stops when someone finishes first? |
| Aug 30 08:41:00 | 4m 00s | CyberMaiden | Interesting 'rhythm' gameplay - would be a bit better if you had timed the music to some of the moves. :) |
| Aug 30 08:45:00 | 4m 00s | 10seconds2Earth | Nice look! Opening screen graphics are sweet! :) Gameplay wise a bit simple, and did not see how I would win/lose the game? |
| Aug 30 08:53:00 | 8m 00s | The Vengeful Baby-Men | My music sense isn't too great at distinguishing all the parts very distinctively, but still made it through! Unique idea, liked it. :) |
| Aug 30 08:57:00 | 4m 00s | Kill Them All The Aliens!!! | Interesting puzzlish action gameplay, a bit hard to operate, and having to restart the game for replays is a bit clunky. |
| Sep 1 00:34:00 | 39h 37m | Oxy | Good puzzles. You ramped the difficulty up nicely. The pressure of saving someone else is a pretty personal touch for this kind of game. Nicely done! :) |
| Sep 1 01:00:00 | 26m 00s | 10 Second Defence | Nice mood, descriptions are well done to place the setting. Unfortunately your operations required to get to the premise are a bit too difficult. Some hint towards the right way from other object is a nice way to direct these things. Having a way to get a list of verbs in these kinds of game is also good. :) |
| Sep 1 12:39:00 | 11h 39m | Feather & Son | Sweet dual control mechanics, and excellent graphics. Only missing piece was sound. :) |
| Sep 1 16:58:00 | 4h 19m | xhon | Cool mechanics, nice difficulty curve, music that made me look forward to the next level, and a cute lil guy. Well done! :) |
| Sep 10 22:45:00 | 221h 47m | Richard Was Afraid Of The Dark | Nice platforming / exploratory gam! A bit short on challenge maybe. Good mood, and use of lighting effects to get a special 'look'. Jumping was a bit fidgety at times. Narration was nicely done and placed, but could use some more content, by talking about the things which cannot be seen, or somesuch. |
| Sep 13 13:38:00 | 62h 53m | Exploratite Mitae | Excellent mood and sound - gameplay is simple but very effective. The menu screen is a bit blurry to read, but not much else to find fault with. :) |