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Feedback comments for LD27
HeyChinaski's games and stats for all events →
| Timestamp | Since previous | Game | HeyChinaski's comment |
|---|---|---|---|
| Aug 26 02:42:00 | Sundial | Great music, very dramatic. The game achieved a real sense of atmosphere. I particularly liked the writing on the floor. It was a nice way to guide you through the game. I think a little more work on the combat system is required. It's currently a little tricky to hit the enemies. I couldn't get past the ghosts after you find the light for your sword. | |
| Aug 26 02:51:00 | 9m 00s | Explore10 | Nice visual style and very smooth gameplay. I like how the extra abilities were revealed. |
| Aug 26 02:59:00 | 8m 00s | Five By Five | Nice graphics, I like the knight. It was very hard. I think my record was 4 floors. |
| Aug 26 03:12:00 | 13m 00s | SliP | Loved this, well done. Beautiful graphics and great sound. The gameplay was unforgiving but it was worth persevering. |
| Aug 26 03:24:00 | 12m 00s | Vacuous | Nice solid enjoyable shooter. Very replayable. I need to beet boss 2! I like the graphical style as well. |
| Aug 26 03:42:00 | 18m 00s | Space Demolition by Suese | Great fun. I enjoyed balancing my use of each tool (once I learned not to drop one too far from home). How far do you have to get away from the reactor? I thought I got pretty far, but not far enough apparently. Nice graphics. |
| Aug 26 03:46:00 | 4m 00s | 10 Sec Glut | My high score was about half my recommended daily allowance. Not bad for 10 seconds! Nice artwork. |
| Aug 26 03:53:00 | 7m 00s | Save the forest! | There has to be a better way to put out forest fires! Very nice graphics. |
| Aug 26 04:17:00 | 24m 00s | Chrono Blood Ninja | Pulling off a a double jump and then slicing though a bunch of enemies was very satisfying. Great work. I'm not as good at it as you are in your video. |
| Aug 26 14:57:00 | 10h 40m | Seamless | Nice sprite. I like what happens when the timer expires! I had to wait still for it to expire though so it's maybe a bit easy to make the time limit. |
| Aug 26 15:07:00 | 10m 00s | Moonlight Running | Great fun, a really clever mechanic and very nice graphics. The boss was very clever. |
| Aug 26 15:14:00 | 7m 00s | Rocket Rampage | error while loading shared libraries: libsfml-system.so.2: cannot open shared object file: No such file or directory |
| Aug 26 15:36:00 | 22m 00s | Frictionless Fury | Nice idea and a solid implementation. Making us start from the beginning each time was brutal but I finished eventually! |
| Aug 26 15:43:00 | 7m 00s | The Ten Ten Seconders | Pretty fun. Hiding in the corner sometimes helped. |
| Aug 26 15:51:00 | 8m 00s | Time Bomb | I got on the scoreboard! ... just! |
| Aug 26 16:35:00 | 44m 00s | Valdo | Great game and very clever. If there is some reference to the theme perhaps you could make it more explicit? |
| Aug 26 16:44:00 | 9m 00s | 10 Seconds to Loot ALL the Things | A lot of fun and pretty tricky. I scored 95, perhaps I should have been more daring. Nice work on the sprites and sound. |
| Aug 26 16:53:00 | 9m 00s | A Simple But Fuckin'Die & Retry Game ! | I liked it but I think I would have enjoyed it more if the player didn't get stuck on the wall. |
| Aug 26 17:00:00 | 7m 00s | 10 Second Defense | Funny end screen :) |
| Aug 26 17:14:00 | 14m 00s | Boxer's Seconds | Clever twist on the theme! Crashed once while I was making my notes. I just tried guessing after that. Anyone got any tips on how to quickly parse that much info? I enjoyed squashing the bugs. |
| Aug 26 17:27:00 | 13m 00s | Flajora's Flask | A good interpretation of the theme and nice sound. |
| Aug 26 17:50:00 | 23m 00s | Saloon Shoot Out | Very clever. Like a less hectic, more considered Frozen Synapse. I liked the super chunky pixel art too. Ducking out from behind a wall, shooting someone and ducking back was super fun and felt really cool even though it was happening really slowly. The run mechanic was genius. Getting stuck on the walls sucked a bit. |
| Aug 26 23:21:00 | 5h 31m | Meowfinity and Beyond | Really awesome graphics and I'm enjoying the story and gameplay so far. I want to keep playing but I can't get past the bit where there's a thin strip of blue and that takes you into a thicker bit. I can't work out how to avoid getting sucked up by it. Anyone got any tips? |
| Aug 27 21:27:00 | 22h 06m | Antidote | Great work. Looks and sounds fantastic and the gameplay is super smooth. |
| Aug 27 21:38:00 | 11m 00s | Time Hack | Surprisingly compulsive. Nice work given your were on a plane. My high score was 9300. |
| Aug 27 21:52:00 | 14m 00s | A Square Of Space And Time | I won. Nice concept, well implemented. It's a shame you didn't have time to put the final polish in. |
| Aug 27 22:00:00 | 8m 00s | Ten-Second Postman | Nice low res art. A fun game. Got to level 18. I found I was more limited by how fast and accurately I could click rather than what route I chose. Not that that's a bad thing but it would also have been fun to plan out the route beforehand on the later levels and see if the guy could make it round in time. |
| Aug 27 22:25:00 | 25m 00s | Freeze Box | Loved this one! Very frustrating but really addictive and fun. Such a clever concept. Absorbing the other boxes for more time really made the game much deeper than it could have been. |
| Sep 4 21:38:00 | 191h 13m | Ten Second Dungeon | Very stylish. Decent fast paced gameplay. Good job. |
| Sep 4 22:00:00 | 22m 00s | The Lost Robos | Really clever mechanic and great puzzles. Looks fantastic too, love the gears in the background and the intro. |