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Feedback comments for LD27
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| Timestamp | Since previous | Game | fgielow's comment |
|---|---|---|---|
| Aug 27 18:25:00 | Campfire | Nice execution. Really like the concept of survive, but when i get frozen i cant warm me up again. Some time get a little frustrating. But overall have a nice graphic and its very well made. Congrats =) | |
| Aug 27 18:41:00 | 16m 00s | Thorvald | Great graphics. <br/>Nice level design by the 10 secs tolls. Great execution. <br/>Sad that is too short and you couldn't come with an end =/ <br/>But great work guys. <br/> <br/>Oh, and in one of my gameplays i get stuck behind the great tree over the torch toll. |
| Aug 27 19:14:00 | 33m 00s | Infinite Loop | I think you need work more the concept. The idea looks like a time runner, so the speed looks very essential to the mood of the game. Any way, nice work with the boosters. |
| Aug 27 19:29:00 | 15m 00s | 10 Seconds Before the World Ends | Nice mechanics. Well Executed. <br/>Really like the mood in the end. |
| Aug 27 19:41:00 | 12m 00s | Granny Death - The 10 second buff game | Nice game. Just think that the first atack its too slow, but nice art work. Like the lots of boost you can get =) |
| Aug 27 19:50:00 | 9m 00s | Every Ten Seconds A Kitten Drowns | Funny game. Like the way you use the 10 secs theme. Think you can try to improve the acceleration feeling a bit, but very well made for a 48 entry. |
| Aug 27 20:08:00 | 18m 00s | Trouble In Platformville | Hey i liked the overall idea. And the cause of the end of the world its very hilarious. Just think you could make the stop time power last a little longer. <br/>But, nice work =) |
| Aug 27 20:17:00 | 9m 00s | Fight The Urge | Great idea, grat use of the theme, very hilarious =) <br/>Well made for 48 hours. |
| Aug 27 20:43:00 | 26m 00s | Ludum Dare | Great concept. Nice use of the theme man. <br/>Very well executed for 48 hours. <br/>Good work =) |
| Aug 27 20:50:00 | 7m 00s | Summer Death Olympics | The idea it self needed more work. The concept is good, but i think you should work more in the game experience. but congratulations for ending the game. |
| Aug 27 20:56:00 | 6m 00s | The Saddest Landscape | Nice concept, mood, graphics and well executed. <br/>Just think you could work more the game play and interactions or choices for the player fell more intimate whit the game. <br/>great work for 48 hours |
| Aug 27 21:05:00 | 9m 00s | Adventures of Schrodinger's cat | Great execution. The graphics and sound are very well made. The game has many levels for 72 hours. The theme could be well used. |
| Aug 27 21:16:00 | 11m 00s | QuickHunt | Great art style. Could work better in the theme and the feeling of the game. |
| Aug 27 21:25:00 | 9m 00s | Time Slime Arena | Nice game play, controls and graphics. Well executed idea. |
| Aug 27 21:36:00 | 11m 00s | Robot Rodeo | The movement its a little slow, and you cpuld work more in the game design for the player could actually play de rodeo. But very well made for 48 hours. |
| Aug 27 21:44:00 | 8m 00s | GitGirl - Conflict Resolver | Great made for 48 hours. <br/>Very well executed. Nice graphics and sound. |
| Aug 28 00:00:00 | 2h 16m | Haraka | Well implemented. Nice execution. <br/>Just think that you can work better in the theme concept. <br/>but nice work |
| Aug 28 00:20:00 | 20m 00s | Cheese It! | I really enjoyed the animations and the music; the animations are really smooth. Even though simple, the dialog balloons also have a really good touch. I just do not like very much all the go-further-and-back cheese trips because things get repetitive that way, which are essential in the game, I'm afraid. Maybe if you had more dropzones in order to repeat less? |
| Aug 28 00:27:00 | 7m 00s | A Game of Thrones | hahahha this was pretty funny. the graphics are also really sharp and easy to understand/play. Great sounds, and loved the casual music for such situation lol |
| Aug 28 00:36:00 | 9m 00s | Intensive Care | I found it easy to play and really intuitive. The graphics were really nice, but a problem I see is that after you lose the first bed, there is nothing much you can do, it's really is already the end of the game. But the entry is really good. |
| Aug 28 00:42:00 | 6m 00s | Invasion of the GooseNappers | My personal objective was flying over as many goose as I could! hahahhaha really liked the enemies, but a few power ups or different elements on the scenario would be nice! |
| Aug 28 00:48:00 | 6m 00s | Robot squad | I found it pretty unintuitive to discover what to do.. I got the robot to disable the bomb, but sometimes it used more actions than I meant it to due to right clicking the same spot more than once. Liked the idea though! |
| Aug 28 00:58:00 | 10m 00s | Spider Tower Defense | I really like tower defense games! The projectiles and the sound of them flying is cool hahahah one think I did not like though is that as the time passes I barely made money! In the end it was very hard to get money for the simplest towers. A more elaborated path would be cool too, so that decisions were harder. As as I did not know precisely the difference between towers, I did not have to make much decisions. It would be nice if it was clearer! |
| Aug 28 01:04:00 | 6m 00s | Tiny Arena | I liked the rhythm when there are several monsters in the screen! only thing that bothered me was that you always 'lock' to attack, in the sense that you stop moving and for a reasonable amount of time. But that is personal taste I guess, I expected it to be a little faster! Nice touch though |
| Aug 28 02:01:00 | 57m 00s | Count2Ten | Clean design. Simple concept whit a good execution. <br/>Nice Idea, it dont fit for one player, but for a competition its very nice. Its well worked. Guess could be more fuzzy when the time counts. |
| Aug 28 02:05:00 | 4m 00s | DogRocket | Very caotic, but for 12 hours, nice implemented =) |
| Aug 28 02:08:00 | 3m 00s | Disk of Doom | Nice idea, really minimalistc execution. But a good entry for 48 hours. |
| Aug 28 02:15:00 | 7m 00s | Cosmic Commander | Movement its a bit difficult, bet very well made for the time. <br/>Nice idea, very different. |
| Aug 28 02:24:00 | 9m 00s | Planet Monster | very well executed, for soo short time. great graphics and sounds. <br/>Like the dichotomy of make money and use it for your own defense. Nice challenge |
| Aug 28 02:34:00 | 10m 00s | SliP | Very well executed for a dare o.o <br/>You have worked very well alone man. <br/>Well the only little thing i think you should calibrate batter its de gelly animals, they never come close to you, and in some stage i get stuck cause i cant posses then. <br/>But really, great work. |
| Aug 28 03:28:00 | 54m 00s | 10 Seconds to Lava | straight to the point when regarding the theme! levels could be a little more complex though.. but in 10 seconds that is pretty hard, though :/ |
| Aug 28 03:31:00 | 3m 00s | Grand Steam: DUEL | I really liked the way you used the seconds here, almost like action points! I thought about something similar but in the end went totally different haha |
| Aug 28 03:35:00 | 4m 00s | Atomic Warning | straight to the point theming xD really remembered the simpsons! lol |
| Aug 28 03:39:00 | 4m 00s | Ghost Pirate's Ship of Treasures | I liked the background music lol <br/> <br/>in our game we also played with the concept of `what should u do with your time?`, I liked the evident duality in yours, but i'd make it harder ot get the money AND save yourself! =) |
| Aug 28 03:42:00 | 3m 00s | Second's Showdown | the looks are very clear and direct. very different gameplay too! |
| Aug 28 03:45:00 | 3m 00s | RELAY | I liked very much the graphics and music, very good polishing. got just a little frustrated when I had to jump and there was something blocking me right on top of me so I could not ascend.. apart from that I really liked it though |
| Aug 28 03:51:00 | 6m 00s | A Maze Thing | I really liked the programatic approach to generate the level xD |
| Aug 28 03:52:00 | 1m 00s | Chantilly is in love | hahaha enjoyed very much the pixel art style! :P |
| Aug 28 03:56:00 | 4m 00s | Little Peeps | I enjoyed the pause and trace paths here, but sometimes the red spheres are kept below the white balls and I cannot ever select them again, it seems o.x |
| Aug 28 03:59:00 | 3m 00s | Macro | Woah, really solid mechanics and great polishment here xD |
| Aug 28 04:03:00 | 4m 00s | Infected Hexes | good concept and really intuitive, but i think that there should be some kinds of lose conditions, such as areas you should protect from infections or something the like xD but I really enjoyed this, keep it up, I am also on my first entry |
| Aug 28 04:06:00 | 3m 00s | Tower Escape | Straight to the point, I liked the small mazes but it could be a little harder, took me really some seconds to finish it xD |
| Aug 28 04:16:00 | 10m 00s | Deadfall | Hey, man! Enjoyed the final twist in the story, I was really not expecting it, thinking 'ooh cliché', but you got met ;p did not understand how it relates to the 10 seconds theming, though. |
| Aug 28 04:22:00 | 6m 00s | De Bomb Da Bomb | I like those character switching games! They always remember me of trine (even though completely different genre lol) |
| Aug 28 12:59:00 | 8h 37m | 10 Sec Away From the Earth | Like the concept and the game play of each character. <br/>Well made for 72 hours =) |
| Aug 28 15:27:00 | 2h 28m | The Duellists | The best entry for 48 hours i have see so far. <br/>Very well made. |
| Aug 28 15:30:00 | 3m 00s | Duel | Nice idea and concept. You could work more in the game play. <br/>But well made. |
| Aug 28 15:37:00 | 7m 00s | The Aliens Came (10 seconds to choose) | Well made and very nicely write. <br/>Great submission for 48 hours |
| Aug 28 15:43:00 | 6m 00s | Hurry UP! | Good execution. Like how the game play stand. <br/>I think it become a little too easy. Need more speed, and work the experience of never stop. I think you can accelerate the pass o the game. <br/>But nicely done. |
| Aug 28 16:41:00 | 58m 00s | Kendog | Grapichs and sound well made. Think the mechanics and gameplay need more work, but well made =) |
| Aug 28 21:07:00 | 4h 26m | Bombotron | Great Art, think the game play was confusing to learn by my self. But well done for a jam =) |
| Aug 28 21:16:00 | 9m 00s | 10 Sec And Slash | Nice graphics and sound. <br/>Good game play. |
| Aug 28 21:28:00 | 12m 00s | Castle Escape | Great game. Nice graphics, great sounds, nice gameplay, very hard indeed. The time trial theme could be better engaged in game design, but its a well done time trial. <br/>But really, its impossible try carry the gold (ok whit that) and the fucking room whit spears come out of the walls its unfair, i die every time just for crossing the door and BAM spear in my ass. I think you need put a cooldown for the player could understand where the hell he was before a spear get him. ahahhaah <br/>but really fun game =) |
| Aug 28 22:16:00 | 48m 00s | Baldaquin | Good first entry Man! <br/>I think the sounds are very funny XD <br/>Nice work for one man in 44 hours. |
| Aug 28 23:49:00 | 1h 33m | Extraterrestrial Encounters | the shotgun feels really nice to shot. Its a shame you lost your backup, the game would be pretty fun if there were more threats in it! currently it seems I could keep killing those barman robots (they really look like barmans ahhahha (?)) forever xD |
| Aug 28 23:52:00 | 3m 00s | Ten 10-Second Seconds | pretty straight, but it would be nice if there were some level before the boss fight. even though i did not manage to kill the current boss xD liked the minimalism |
| Aug 28 23:57:00 | 5m 00s | There is no time | I liked the idea of completing tasks in such a small time, but given some opportunities to reset time. we went for something similar but with larger times, to see what you could accomplish xD |
| Aug 29 00:00:00 | 3m 00s | [gamma] | the notion of speed here was really well made xD i once trid implementing a game like this (outside jams). pretty hard to go much far in the game, though, or I lack the skills needed.. lol |
| Aug 29 00:05:00 | 5m 00s | BeautyIsTheBeast | man! this was really creative, I must say. loved the duality and the way you managed to use the 10 seconds theme in a straight manner and still achieve an average duration game. really simple and solid mechanics, i liked it very much, congrats xD awesome music too, i must say |
| Aug 29 00:10:00 | 5m 00s | Time Flies Straight | woahh I initially thought i would not like this much, but it really surprised me! loved the fractals travelling idea, really original, and good humor ir your fractal time traveller guy lol really novel! |
| Aug 29 00:12:00 | 2m 00s | Your last 10" | I really liked the idea of planning the scene in order to avoid something, but I think it lacks interations! it has a really good potential if given a little more polishment~! |
| Aug 29 00:17:00 | 5m 00s | Antarctic Glitch | Wow, I really liked the transitions between the scenes and the characters! really neat intro, I was really well executed. and the game is really polished, I must say, congrats for the outcome |
| Aug 29 00:19:00 | 2m 00s | Switching Trap | I liked the black scenario mood! really minimalistic and felt good :) |
| Aug 29 05:15:00 | 4h 56m | Bored to Death | haha prettu fun to ride a missile right into some helicopters, would give a good casual game with some power ups and more complex stages! |
| Aug 29 05:17:00 | 2m 00s | Multiple Personality Quest | I love dungeon crawlers, but woah, found this pretty difficult, maybe im too noob lol |
| Aug 29 05:21:00 | 4m 00s | A Living Shell | as it as been mentioned, good work with the camera and mood! I really liked the way the camera followed the player in a kind of smart way, sometimes camera behaviours piss me off lol urs was really solid |
| Aug 29 16:01:00 | 10h 40m | 10 seconds to run | good idea, it has potential for developing interesting levels! however, jumping was a little odd, sometimes it also felt like the floor i was standing on was not solid because I tried to jump from solid ground but I felt on the abyss right there on the solid ground.. nice entry, nonetheless! =) |
| Aug 29 16:06:00 | 5m 00s | BLAM BLAM PLANET | many enemies here! I was like 'woa, did not see a damn thing till now' -- then they started appearing and pwning me, as I has shootet all my ammo on .. nothing lol <br/> <br/>liked the fast pace, nice entry! |
| Aug 29 16:18:00 | 12m 00s | Knight Time | Well made for 48 hours. Like the graphic and the movement its very smooth. <br/>Just think that the concept of the theme could be better resolve. But well done =) |
| Aug 29 17:52:00 | 1h 34m | Cloud Control | pretty happy theming! hahaha <br/> <br/>it ran real smoothly and good controls, I`d just add some obstacles to make it a little harder! good entry |
| Aug 29 17:56:00 | 4m 00s | Encounter | Only CONS is that it is really short.. apart from that, I liked the character's feeling and all that crazy background! it is really minimalistic and yet very enjoyable, congratz |
| Aug 29 17:58:00 | 2m 00s | Keep Up | it has really simple and yet good looks! |
| Aug 29 18:03:00 | 5m 00s | Going In For Seconds | hbahaahaha really funny idea, the graphics were really a nice fit to it! liked the concept, good humor :P |
| Aug 29 18:06:00 | 3m 00s | Omnidirectional Chaos | damn, that kind of impossible game can me pretty adicting sometimes! nice title, really hard though |
| Aug 29 18:08:00 | 2m 00s | Chez Angelo Almost Home | I could not give much attention to this because right click would pop a configurations menu instead of inspect =/ good looks though, reminds me of minecraft xD |
| Aug 29 18:12:00 | 4m 00s | KARMA | woah, really original idea, good concept! |
| Aug 29 18:15:00 | 3m 00s | Inversion | you have a great game and level design here. graphics and mechanics are minimalistic, but they are exactly what was needed for such genre, I liked the outcome, very original! |
| Aug 30 00:13:00 | 5h 58m | Castle Clocksworth | Oh, wow! This is one of the best pieces I've seen here! It is really well polished, the inspiration and concept is just amazing! Time repeating at every 10 seconds was really novel, congrats for the great work xD |
| Aug 30 00:16:00 | 3m 00s | Beth & Maggie | this game has a nice mood, the environment was really well built, and it is pretty fast paced, nice! |
| Aug 30 00:20:00 | 4m 00s | Mayfly | Wow! The graphics are just neat, really simple, and yet very well polished. The controls for the fly are really responsive, and nice sounds too! good entry |
| Aug 30 00:30:00 | 10m 00s | Notiempo | the idea seems really promising but I could not manage to start playing, and as other said, a public server would be neat ! |
| Aug 30 00:44:00 | 14m 00s | VIP | Nice use of the theme. I like the concept and who you manage to work it. <br/>Well done |
| Aug 30 00:49:00 | 5m 00s | Hourglass | I like the way you transform the time trial challenge. Think you could implemented new strategies in the mechanic. <br/>I like the graphics too! Well made =) |
| Aug 30 01:17:00 | 28m 00s | The Choice | Nice concept. Good Story line, but i think you could give some more options. But nicely done for the 48 hours =) |
| Aug 30 06:01:00 | 4h 44m | 10 second test | woah, really novel game here! loved the puzzle using logical ports, it has a great touch, great idea! pretty addicting too lol |
| Aug 30 06:05:00 | 4m 00s | Box Man | really straight to the point usage of the theme! liked the minimalistic feeling, but it could be really frustrating to miss so many times these really small plataforms in large jumps lol |
| Aug 30 06:09:00 | 4m 00s | Doctor Drown (Ph D) | the game has really good graphics and is very polished, but I think it could have a little clearer feedback on the player's actions.. oh well, it could be just me, coz i am sleepy now.. but.. hahahaha good entry! congrats for all that polishment |
| Aug 30 06:11:00 | 2m 00s | This One is Called Anger | I liked the motion feeling, but I did not find any particles to calm down xD |
| Aug 30 06:15:00 | 4m 00s | Space Janitor: Custodial Marine | hahaha really funny concept, and well executed development! it has a great level design, it seems really big, must have taken some time xD good music |
| Aug 30 19:32:00 | 13h 17m | Bloodlust: Damsel Destruction | Nice Graphics and sound. Like the inovation whit the theme, but i really think the control, at least for me, was very sensitive and i couldnt play so well. But well made =) |
| Sep 2 21:32:00 | 74h 00m | MegaPunch | Very impressive for 3 persons in 72 hours. <br/>Great game =) |
| Sep 2 21:36:00 | 4m 00s | Charge | Miss some points improtants, as the time i have before get without energy. <br/>I like the graphics! <br/>Oh, and nice use o the theme in the concept. |
| Sep 2 22:11:00 | 35m 00s | Grab the Fat Guy | Nice idea and concept, but the controls really need a rework. |
| Sep 2 22:17:00 | 6m 00s | Phosphorus | Like the art, but really think that you could look the game design. Go a long way and just get impossible to proceed cause you are out of flares its a little frustrating. <br/>But good concept and well made =) |
| Sep 2 22:23:00 | 6m 00s | 10sShmup | Nice concept. really think need some balance, but well made for 48 hours =) |
| Sep 2 22:28:00 | 5m 00s | 10 Seconds to Clear | Nice concept. A kind difficult for my skills, trading mouse for keyboard, but well made for a ludum dare. <br/>Like the sounds to. |
| Sep 2 22:37:00 | 9m 00s | The First Odyssey | Nice graphics and well made for a 48 hours entry. But you really should look the level design. |
| Sep 2 22:52:00 | 15m 00s | ARGENTUM FORM | Really well made. graphics and sound are really good, create a great mood. The perspective its a little frustrating some time, but i get the point on it. Expected a better end =/ <br/>But great entry =) |
| Sep 2 23:00:00 | 8m 00s | The Clock's Curse | Nice graphics. I like the concept, but think you could link the theme a little better. |
| Sep 2 23:06:00 | 6m 00s | Deep | Really like the visual, and the Inception concept. But the level design and the colliders for the platform movements are very frustrating. <br/>But really good entry. |
| Sep 2 23:13:00 | 7m 00s | Regressive | Great presentation. graphics and sound are really nice. Think you guys could use the theme a little better than time trial. <br/>The game become a little repetitive after a while. think with it was accelerate whit time could be more fun. <br/>But really well made for 72 hours. |
| Sep 2 23:15:00 | 2m 00s | Ten 2nds | Like the concept, but think you could work better in the game play. <br/>Well done =) |
| Sep 2 23:17:00 | 2m 00s | 10 Seconds Wave | Nice game. Like the idea, but think it could be easy to aim and hit the targets. |
| Sep 2 23:19:00 | 2m 00s | Ninja Words | Like the idea, think you could make more challenging if you guys have more time. But really nice work for 5 hours =) |
| Sep 11 21:39:00 | 214h 20m | Destroy the Rebel Scum. | Hey! I liked the idea, but damn, those kind of games are really, really, hard to get the controls! hahahaha lots of body articulations.. Original though |