FoonLudum Dare ExplorerLD27 → Knight Time

Knight Time

By mechagk

View on Wayback Machine

CategoryRankScoreCount
Overall3723.24
Fun3733.14
Graphics6562.73
Theme7003.00
Humor8191.80
Mood8852.28
Innovation10042.27
Coolness152833

Comments

doonay21 2013-08-29 12:54

Awesome graphics! I wish there were any sounds, anyways this game is awesome :) Good job!

berkano 2013-08-29 12:57

Pretty fun and nice level design! Would be great to have some sound, and moving enemies. Good job though!

backwardspy 2013-08-29 13:02

I enjoyed it! It's pretty good fun, not much in the way of difficulty and the physics seemed a little wonky but that could just be my personal preference. I had fun, and I think with more levels, a bit more of a difficulty curve and some sounds you could have a pretty awesome game!

darien 2013-08-29 13:05

The hit detection on attacking enemies seems a bit off; sometimes I swear I'm hitting them, but I end up getting bounced way back anyhow.

mechagk 2013-08-29 13:22

Thank you for playing, glad you all like it! =D

About the hit detection: It's one of those thing, I would have cought, if some one else had played it. =P

Spotline 2013-08-29 13:30

Well done sir !

tchem 2013-08-29 13:33

great game man,,, cool graphics

mechagk 2013-08-29 13:50

For those who want to play with better hit detection: https://dl.dropboxusercontent.com/u/8478905/Games/LD27/Knight%20Time%20-%20Better%20Hit%20Detection/Knight%20Time%20-%20Better%20Hit%20Detection.html

fgielow 2013-08-29 16:18

Well made for 48 hours. Like the graphic and the movement its very smooth.
Just think that the concept of the theme could be better resolve. But well done =)

lonelytimelord 2013-08-29 16:54

Great game, kept me coming back and trying again. I was so pleased when I came across a checkpoint! :D

local-minimum 2013-09-07 09:48

I liked how the instructions came into the game so that the difficulty wasn't about what to do, but simply managing to do it.