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Brassawiking

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TimestampSince previousGameBrassawiking's comment
Aug 26 06:05:00 BYG Congratulations on your first entry =)
Aug 26 06:12:00 7m 00s Routine decisions (in 10 seconds) Great visuals, flow and mechanics. A bit hard though to read the instructions as stuff is happening at the same time.
Aug 26 06:32:00 20m 00s Lil' Kingdom Strives To Survive This is a good start. An RTS where the real resource actually is time. However, the music got on my nerves, and not being able to control spawned people was frustrating. So if you work hard on the control and concept, this one can be really good!
Aug 26 06:40:00 8m 00s Eat to Live I struggled to manage to get a hit on anyone. Also pure luck that I discovered you could smash the doors. Other than that it is quite well rounded, I can see this becoming a nice little arcade game.
Aug 26 06:51:00 11m 00s 10 Second Roguelike Love the music! It made the pace really nice and arcade-y. Extremly well executed. I saw a bug though, where your vision suddenly disappeared. Anyhow, well done and good work!
Aug 26 07:04:00 13m 00s Flicker Great first entry! Some mechanics seem to be broke from sometimes, like not spawning correctly and such. Also some levels you barely reached the goal before restarting. <br/> <br/>The music had cool bass sound which I liked. Nice touch with the music going more irratic when you are about to flicker back. Great art btw! Good job! =)
Aug 26 07:09:00 5m 00s Kittens Go! For the love of God, change the yellow background or change the font to black, my eyes burn haha =) Good idea, would have liked to place multiple pellets instead of one at a time. Some basic sound effects would have helped a lot also. Really nice pixelart!
Aug 26 07:13:00 4m 00s PILLOWMAN Defeats the Robots Haha, love that bullet physics you got going on!
Aug 26 07:22:00 9m 00s Choice Matters Holy crap, this was hilarious =D I have to nitpick a bit about the sound, since a lot of them are premade samples (Wilhelm scream for example). But this is an awesome game. Extremelly well done! Had a really good laugh. Only thing is that I did'nt realized click = seconds, so I just hammered away at first.
Aug 26 07:46:00 24m 00s Bombed Life A nice little "Choose your own adventure" game =) The writing is quite good, so no worries about that.
Aug 26 07:49:00 3m 00s 10Seconds Racer Like that the time powerup just freeze time instead of adding, gives more of an urgency that way. Great art, sound and polish, especially for only 5 hours.
Aug 26 07:57:00 8m 00s 10013 milliseconds Nice artwork and mood. Will have to get back to this one more properly
Aug 26 08:07:00 10m 00s Tower Infinity Good and innovative. Needs some tweaking as of now it seems like a real long drag to finish a match. This has HUUUGE multiplayer potential =)
Aug 26 08:15:00 8m 00s DeepField It's a good start if you intend to continue work on it. Nice particles!
Aug 26 08:20:00 5m 00s MUD Would have liked to be able to move around in the combat stage. Lava was a bit hard to separate from gold and I often killed myself on it. Nice idea though!
Aug 26 08:27:00 7m 00s <-Saccade-> Trying to wrap my head around the concept and it goes strangely meta in order to fit the theme. Not sure if that works out alright. Nice work with really making you look left and right all the time
Aug 26 08:33:00 6m 00s Ten Down Needs more movement like rolling, strafing, dodging. Otherwise there is no really tactic for killing enemies. Sound is excellent, loved the spinning laser. So if you make each room more varied (different enemies, traps...), more powerups and movement, and then you have a really awesome game on your hands! =)
Aug 26 08:41:00 8m 00s Shuttle Quest Nice smooth graphics. Needs some checkpoints or restart, it was really annoying to start over just because there is a fake dead end in the track, no way to avoid that unless you fail and remember it next time.
Aug 26 08:59:00 18m 00s 10.00s...10.00s...10.00s... Holy crap, that was intense. Excellent game design. Only the wall jumping needs some more tweaking, especially when you jump on the same wall. Good job!
Aug 26 09:15:00 16m 00s Clocked In Beautiful presentation. Clean and lush and really huge amount of levels. Top marks!
Aug 26 14:52:00 5h 37m Defuse in 10 seconds Short and simple, I kinda liked it =) Good job! Music was really adding to the mood.
Aug 26 15:08:00 16m 00s ROBOT PLANET Superb game! Loved all the pulsating animations you managed to squeeze into everything. Saw a presentation about that and they called it "Juice", to make it juicy. Really intense and my pulse went up the last levels.
Aug 26 15:22:00 14m 00s Flajora's Flask Looks really nice, and seems to be a alot to it. I just can't make any progress, is there a way to keep the stuff you get? If so, it has to be made clearer.
Aug 26 15:46:00 24m 00s Haraka Good, clean and simplistic! The hitbox was annoying especially at the 5th(?) checkpoint. I looks like I'm just hitting the side of the wall but no, the spike will kill me anyway. Might come back and finish this later on =)
Aug 26 16:00:00 14m 00s RPG - Random Battle: Evolution The battles are way too confusing and I can only manage the first enemy. I need like a video or something to understand how it should play. That or a controller maybe.
Aug 26 17:24:00 1h 24m The only one Will have to finish this later on, but the constant same walk after you teleport was annoying. Great music and visuals, and seems to be a good story.
Aug 26 17:31:00 7m 00s Turnip Archer Needs some difficulty tweaking. Now it is way to easy just to spam arrows for ever. Good visuals! Some sound would have been nice also.
Aug 26 20:05:00 2h 34m 10 Second Planet Destroyer Web version is a bit off for me on some details, like the price and upgrade points that I see in the screenshot. Game as otherwise clean, simple and soothing, Kinda like the "plan then execute" formula.
Aug 26 20:18:00 13m 00s Tick Tick Mother F***er The humor felt kinda forced, laughed at the "short" name though =) Lost exactly at the last part, but don't feel like going over from the start again. Would rather just restarted that level.
Aug 26 20:25:00 7m 00s Crazy Genetist Cool puzzle and like the music. A bit hard at times, but really rewarding when you manage to solve a tricky one. Could definitely work well for a touch as you already have done =) Theme is a bit weak though, just felt like an average timer going on.
Aug 26 20:44:00 19m 00s Ready Or Not A bit short and the natures version of zebra rushing the river works fine here also so there isn't any strategy really. Just go in a horde, rush and leave the slow behind. But I do like this one, and would like to the see the mechanic expanded a bit. Than it would be an interesting and dynamic action puzzle =) Great style btw! Also captured dots gets recaptured over and over again, which was a bit tedious.
Aug 26 20:52:00 8m 00s 10 Second Safe Nice clean graphics! Would rather have seen some different mechanic instead of random 5 digits. Something like wheels to spin until they click or such. This didnt quite get the safe cracking feeling. Sound would have helped a lot with the atmosphere.
Aug 26 21:01:00 9m 00s Lanterna Cyclum Dat dark synth!! Made my stomach drop from uneasiness. Loved the tempo this one had, as well as it was slowly progressing. The music made a superb job of telling what is going on and setting the mood. Kudos! I really like this one =)
Aug 26 21:10:00 9m 00s Ten Seconds or die Short game. Second stage I just took a chance that I was supposed to stop the balls, which seems to be right since I won?
Aug 26 21:26:00 16m 00s Going In For Seconds That escalated... strangely haha =) Could become a really wacky stealth game. Sounds would be the next big thing to add at least.
Aug 26 21:33:00 7m 00s Tense Conds Too bad I keep losing my grip so I cant listen to chariots of fire in peace =)
Aug 26 21:55:00 22m 00s The Devil That Comes Excellent and unique. Could perhaps make it clearer that the "please, end, no more etc" is the game over screen. It was truly stressful and you really had to read the words in your head. Never experienced a story where you actually have to act it out yourself. Amazing work!!
Aug 26 22:01:00 6m 00s The Floor Is Lava Cute, stylish and well rounded. Good music too!
Aug 26 22:18:00 17m 00s Polarity Smooth visuals, and I like how it is more score based than trying to survive for a change. Nice touch with the music and how it ends with the game.
Aug 26 22:30:00 12m 00s Lost in the Darkness No idea how I am supposed to know where a fairy is. Cool effects both visual and audio wise. You could push the mood even further I think. Nice work!
Aug 30 15:50:00 89h 20m Maximilian Lambda Caster Well rounded in all aspects. Only thing is it seems like you have a lot of ideas with this, but it is not as accessible for us players. I just couldn't get a real grasp of what was going on and what I was supposed to do. Good job otherwise!
Aug 30 15:54:00 4m 00s Defuse This could be a really good mobile game if you polish it more =)Sound is definitely needed.
Aug 30 16:12:00 18m 00s 10 Seconds of Joy A twist on classic chain reaction games. Really solid game. Music feels right and good presentation. Only issue I have is there is no sense of progress on repetition for all the following levels. I stopped around level 22 since I didn't know how much was left. So if you add variation and a sense of progress to an end, it will be a very good game. Good job!
Aug 30 16:18:00 6m 00s Switching Trap It actually got a bit nerve wrecking at the end, when I only had one heart left and was looking for more. Good concept. Just needs to add more pressure on the player so it becomes more hectic.
Aug 30 16:29:00 11m 00s 10 Seconds of Love and Anger Scrolling and animation was super smooth, I like that. Also like the graphical style. Nice idea with the counting!
Aug 30 16:34:00 5m 00s BURN_TIME Nice work with the retro look!
Aug 30 16:43:00 9m 00s little mishmash Good clean idea, needs some polish. Nice use of the theme. Could be cool to play on a mobile =)
Aug 30 16:48:00 5m 00s Buzzbuster Nice concept. The music however felt misplaced, metal-ish doesn't go well with the presentation you have there.
Aug 30 16:59:00 11m 00s Grid Ten If you can fix so that spamming the borders with a great wall is not a winning move, add some music, throw in some extra variation, then you have a nice fun little game on your hands =)
Aug 30 17:12:00 13m 00s Antibodies Nice intro and game over screen =) Nice difficulty ramp, a bit slow in the beginning but after that it picks up.
Aug 30 17:24:00 12m 00s Nex Very interesting visuals you have there, it is really unique. Gameplay wise i could just stand in the left center and spam bullets and clear the level. The boss seemed almost unbeatable, no way near at winning against it. Still, solid game all round =)
Aug 30 17:39:00 15m 00s Deathwish Dan Awesome pixel art and animation! Impressive that you manage to make all that art within 48 hours.
Aug 30 17:45:00 6m 00s Decay Could not pass level 6. To small margin, think I only managed to get the red one time. Nice visuals and music, just needs some tweaking with the gameplay. Good job!
Aug 30 17:56:00 11m 00s Time Gate A nice mix of different ships. Solid entry, well done!
Aug 30 18:23:00 27m 00s 10 Second Tactics A great entry. Only thing is that 10 seconds scale very poorly when the number of soldiers grow. But I like how you made different units with unique properties, really good design on that part.
Aug 30 18:40:00 17m 00s 10 Seconds Before Flush Really crisp and clean graphics. Gameplay had an oldschool platformer feel to it.
Aug 30 18:45:00 5m 00s 10 Seconds to Save the World I actually kinda liked the super small window =) Nice work the music and the game is really smooth. Good job!
Aug 30 19:01:00 16m 00s Black & White & Time Confusing and chaotic, but I like it =) Gameplay is more of a watch and see in honest, but that is something that can be tweaked around to fix it. Maybe not having such a long mission, or a better understanding of what is going to happen.
Aug 30 19:09:00 8m 00s Bob Won't Be Late Really nice graphical style. But the walls are really annoying at blocking my view.
Aug 30 20:05:00 56m 00s BombUniverse You got the feeling down with all the ambient going on at the scene. Didn't manage to diffuse the bomb, realize that it is random, but have no idea what type of clues I should be looking for. Only the model name gives me a hint, but no idea on how to use it. Really good game none the less, well done!
Aug 31 15:22:00 19h 17m Parachute Rush Sorry, for being off topic, but what ending did you get in my competition? You wrote rank G which doesn't exist :P