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Aug 26 10:26:00 1000ms hahaha, well that was interesting. Can't get more than 30000 in the 10 second modes, but I feel like getting a high score takes a back seat to the pretty colors... which are indeed bright and pretty, and is what you do so well! <br/> <br/>Quick review: Not much of a game, but bright pretty colors were excellent :D
Aug 26 22:38:00 12h 12m Hand Drawn Hero Not bad, I liked the hand drawn aesthetic, especially the taped together backgrounds, that was very cool! The controls were a bit floaty though, and on the spaceship level it was kind of tough to see the enemy bullets on that background. Also not the most original use of the "10 seconds" theme ;) <br/> <br/>Man that boss is hard!! Tried like 20 times, couldn't get him enough within the time limit! Hahaha
Aug 26 22:44:00 6m 00s Boyfriend Simulator: Feed My Boyfriend Pretty original idea, I enjoyed it! I found it extremely difficult though... maybe I'm just horrible at this game, haha.
Aug 26 22:48:00 4m 00s 10x10 seconds Kind of glitchy, nice idea with the 10 second upgrades, good attempt!
Aug 26 23:00:00 12m 00s Every Second Counts I really liked the concept here, as you can't win, someone has to be sacrificed. Good spin on the theme too, making each second a "turn." Wish you had more time for graphics and audio, but overall well done!
Aug 26 23:09:00 9m 00s Hack It All! I kind of wish there was more to the puzzles than just "click this as soon as it's available" and "click all these things in succession quickly," but then again anything more complicated would be tough to figure out within the 10 second limit... I did enjoy the concept though!
Aug 26 23:18:00 9m 00s Ten Seconds Of The Life Of One God It was very simple, your story was original though! Good attempt :)
Aug 26 23:20:00 2m 00s Treasure Get! Very brave to make a multiplayer game for a LD entry, and it turned out pretty neat! I never had anyone else connect with me, but it looks like it would have been cool with multiple people :) Nice "yarrrr" recording, haha. <br/> <br/>I like your logo!
Aug 26 23:27:00 7m 00s Every Ten Seconds A Kitten Drowns The game itself was not the most original, but it was the little touches that made it good! The random name generator, the cat names, I really liked the design of the text on top of the cats, the layout of the text was very nice. You are very conscious of the little touches in your design, and it shows. <br/> <br/>There were a few bugs, and one cat spawned exactly on top of a mine so I couldn't save him, but otherwise I enjoyed this entry!
Aug 26 23:58:00 31m 00s 10 Second Defender Very simple, but quite fun! The upgrade system kept me coming back for more: "just one more wave, I need that upgrade!"
Aug 27 00:14:00 16m 00s Korrod Alright this is definitely the most stylish game I've played so far, I love the effects! The game is pretty fun, though I got stuck in blocked-in rooms more times than I would have liked. If you continue developing this, maybe add a pathfinding algorithm or something to make sure that all the assets in the randomly generated rooms are accessible :)
Aug 27 00:26:00 12m 00s The Duellists I've played a lot of shooters, but this felt very gruesome, very real, for some reason. I didn't want to kill my comrades... even if they are on the other side of the team. <br/> <br/>Anyway I loved every bit of it, it's very well polished for such a short development period, I hope you can expand this into something even better! Have you considered a mobile version?
Aug 27 00:48:00 22m 00s Forward Motion Nice platformer! I liked the scanlines a lot, but the jitteryness on the edges gave me a headache after a while. Also I wish I could press R to restart at any time. Other than that, you had some nicely designed levels, and all the features of a good platforming game :)
Aug 27 00:53:00 5m 00s Lodestar The art is amazing, and the game could have been a lot better with a full week, instead of just 2.5+ days. I definitely see the potential here!!
Aug 27 00:59:00 6m 00s Jack is gonna Die! I found it tough to remember to press the space bar every 9ish seconds, just as some people who take medications find it difficult to remember to take their pills. Very good mechanic with a very real real-life meaning behind it. Whether you meant it or not, this is a problem a lot of people deal with, and I understand how terrifying it can be if they forget to take their medication on time. <br/> <br/>If you wanted to add something to it, I think overdosing could be an interesting mechanic (like if you take it within 6 seconds of your last pill, you collapse for three seconds, or something). <br/> <br/>The platforming control was a bit iffy, and I wish there was a bit more variety in the gameplay, but I enjoyed the concept and got my own meaning out of it :)
Aug 27 01:03:00 4m 00s Platformer Roulette Oh man that was an excellent idea! Your number of lives are completely random, I love it! I kind of wish the controls handled a bit better, but wow nicely done with the concept! Laughed out loud the first time I was shot XD
Aug 27 01:13:00 10m 00s 10 Seconds Wave It's okay, I found it very difficult to see the bullets though, especially my own. Couldn't tell if I was hitting the enemies or not much of the time...
Aug 27 01:18:00 5m 00s Paper Maze The music in the first tutorial level made me laugh out loud, well done. Well done. <br/> <br/>The controls were iffy, and I couldn't get past He Man for some reason, but it was enjoyable :)
Aug 27 01:35:00 17m 00s 00000010 I love the character design and the "inside the code" theme! Other than a few tweaks I would make on the controls, it seriously feels like a complete game. Well done!!
Aug 27 01:51:00 16m 00s Minute/6 Not bad! Very hard, and I like them minimalism of it.
Aug 27 01:59:00 8m 00s 10 Seconds Before the World Ends Nice! I like it a lot!
Aug 27 01:59:00 0s SILX Dropbox 404 :(
Aug 27 02:04:00 5m 00s Attack Force Deca Boss rush mode for the win! :)
Aug 27 02:12:00 8m 00s Ninja Cube Gets very difficult around level 10, nice game though well done!
Aug 27 02:18:00 6m 00s Capitall Very difficult game, either that or I'm really unlucky and the green platform was in the furthest place possible from me every time. Never once landed on green... maybe make a smaller playfield? Or at least give the green platform a maximum distance it can appear from the player? Cool idea though, and it looks very nice!
Aug 27 16:31:00 14h 13m Trench Coat Tunes Oh my goodness why is the character so damn slow? The only way I could stand moving around was jumping constantly. I like the idea behind the music mechanic, but the game really suffered from the short development period. If you had more time, I bet this could be fleshed out into something interesting and fun!
Aug 27 16:38:00 7m 00s deci-mer Randomly generated platformer, cool idea, but didn't turn out much fun to be honest. Nice attempt though!
Aug 27 16:41:00 3m 00s 10 seconds of hell! Cool idea! Reminds me of an entry from the Minimalist theme from last year, can't remember the name of it though...
Aug 27 16:44:00 3m 00s BulletTime Almost beat it, got down to the last enemy and ran out of time. I like the bullet time concept. Not a bad attempt :)
Aug 27 16:49:00 5m 00s Hype Pretty standard platformer. Controls are indeed kind of odd. I liked the platform tiles art style, and that the background changed color with the time. Nice attempt!
Aug 27 16:53:00 4m 00s Time Rupture Nice idea and artwork, and I liked that the worlds were randomly generated, though I spawned in a rock once, haha. Nice entry!
Aug 27 17:00:00 7m 00s Marrow Wind Not bad, I see lots of potential in this game, I hope you pursue it further!
Aug 27 17:04:00 4m 00s ADD Kiwi Not bad, like others have said the quests should have been easier to read, and should have been more obvious when you complete one. Nice pixelly artwork!
Aug 27 17:08:00 4m 00s Survive Blank screen :(
Aug 27 17:08:00 0s BALLZ Website won't load :/
Aug 27 17:11:00 3m 00s 10 seconds to Disaster Not bad, could have benefited from more time :)
Aug 27 17:17:00 6m 00s Lean Mikey's Mega Muscles with Lean Mikey Haha, this was actually surprisingly fun! Very well done :D
Aug 27 17:23:00 6m 00s Bit-ship Ld27 By lcass I think that a 20 minute tutorial is a bit much, especially for a Ludum Dare game, haha. I can tell you have big ideas and big plans for this one, I hope it turns out well!
Aug 27 17:27:00 4m 00s The Last Memory Nice story, enjoyed it :)
Aug 27 17:38:00 11m 00s <<Rewind! Cool idea, I like the time mechanic and the building of skills. This could be a really neat idea if expanded properly :)
Aug 27 18:01:00 23m 00s 10 Seconds of Grey Well that was odd, haha. Excellent presentation, but not much "game" to it I guess. I loved the layout of the texts, looked great!
Aug 27 22:58:00 4h 57m Caves of Caladria Nice start, you've got a great solid engine here, you could turn this into something really neat if you wanted to :)
Aug 27 23:03:00 5m 00s Distraction I'm confused... but I had fun, I think? Haha :D
Aug 27 23:05:00 2m 00s Cheese Time! Haha, excellent idea with the rotating level, I enjoyed collecting the angry cheeses XD
Aug 27 23:19:00 14m 00s Worst 10 Seconds of Your Life Interesting idea, though the randomness of it made "winning" near impossible... but maybe that's the point? You find yourself separated from your [whatever] and feel like you need [whatever] back in your life, but the world is holding you back, making it impossible to [take back what you did/get whatever back/etc]. <br/> <br/>I think I get it the message, and I enjoyed that, but the game itself was lacking.
Aug 28 22:08:00 22h 49m Taquito Tower Taquito Tower is the most best tower of taquitos I've ever taquito'd. Which state is the no state I don't know my abbreviationss :c
Aug 28 22:18:00 10m 00s 10 seconds to die Beat the game! I am so much better at this game than nddrylliog you don't even know. <br/> <br/>I liked it! I wish the wall jumping was easier, it's quite a tough mechanic to get just right! Polish this up and put it up somewhere, you've got a winner :D
Aug 28 22:23:00 5m 00s John Q. Adamant Not bad! The gameplay and the drum music got repetitive after a while, but other than that it was enjoyable :)
Aug 28 22:28:00 5m 00s Explosion Time Oh man super difficult but excellent fun game! I loved this one, please turn it into a full game!!
Aug 28 22:32:00 4m 00s Evasion Woo! 207331! Agreed with vittorioromeo, I think only having 1 health point would increase tension and make for more satisfying plays :)
Aug 28 22:36:00 4m 00s 10 Second Tower Defence Aahhh why was the reset button right next to the other controls :( <br/> <br/>Well, it wasn't bad, and up until I hit reset I was enjoying it :)
Aug 28 22:42:00 6m 00s 0x0A Seconds Not bad, it felt like it got very overwhelming very fast, but then I just stood in one spot and spammed space until I won, hahaha :)
Aug 28 22:51:00 9m 00s Count by Tap Nice! I could see kids eating this one up :)
Aug 28 23:05:00 14m 00s S0LB0T Not bad, can get very frustrating though. I think it would have worked better as a "twin stick" type of game, with WASD controlling movement and arrow keys shooting in 4 directions. Nice attempt though!
Aug 28 23:15:00 10m 00s Talking Is A Free Action Not bad! I liked the idea that you keep your items through level resets, made for some cool puzzles!
Aug 28 23:56:00 41m 00s Explore10 Neat idea, having exploration be the game itself. I wish there was more time to explore, or more teleportation spots (or maybe I only found the first?). I think that having collectibles or flags to mark your progress could be cool, have it be a challenge to find all the flags, instead of just the user remembering where they have/have't been.
Aug 29 00:01:00 5m 00s You will die. Very nice control! Most mouse controlled characters like this don't control nearly as well. Just that achievement alone is excellent, plus the game is really fun! Well done!! <br/> <br/>Btw the slope/wind mechanic was really freaking hard D:
Aug 29 00:31:00 30m 00s Duke Dashington This is one of the best entries I've seen, super well done!! Everything is so well made! I hope you expand this into a full game, and mobile versions would be awesomeeeee!!
Aug 29 01:39:00 1h 08m Narcoleptic Chicken Kid Super well polished game, holy crap. Excellent design all around, with a touch of gruesome horrible imagery. Dang buddy, well done.
Aug 29 15:21:00 13h 42m 10 Seconds in Hell Well done, and good use of the LD theme. Very nice touch how the endings can be "stacked," I found four unique endings and combined three of them together for my last playthrough. <br/> <br/>Excellent job!
Aug 29 15:36:00 15m 00s Stator Chronicle Great visuals and music, and I liked exploring the randomly generated world. Didn't get too far into the story, collecting rotors got a bit repetitive after a while tbh. <br/> <br/>If I had to give you any suggestions, I think that I would have made each story element only cost 1 rotor, but make the player find their way back to the house themselves. That way you get a better sense of being lost and helpless the further out into the forest you go. Just my two cents :)
Aug 29 15:54:00 18m 00s Deja Vu Yesss! Figured it out :D Excellent job, I initially didn't think it was that great, but then I found myself on my 30th playthrough, trying to figure out your puzzle! Well done, and awesome solution, haha!
Aug 29 16:03:00 9m 00s 10 Wow! You get mostly 5's from me, this was excellent, you have a brilliant game here! Great mechanics, great style, wish there was more!! Not sure how it fits the theme, would have fit perfectly with last LD's minimalism theme though!
Aug 29 16:13:00 10m 00s Mercurial Very nice!! You easily get 5 stars for fun, very well done :D
Aug 29 16:18:00 5m 00s Oxy Wow this is a great idea for a game, it's super difficult but I really enjoyed it. Well done!
Aug 29 16:23:00 5m 00s Sleep Well Wow very original idea, didn't think to use space to speed myself upward faster until the last level, haha. I liked this one a lot!
Aug 29 16:26:00 3m 00s Space Time Nice entry, enjoyed it :)
Aug 29 16:29:00 3m 00s 10seconds Please try to avoid installers in the future, whenever possible! <br/> <br/>Nice idea though! Try making your own music next time :)
Aug 29 16:35:00 6m 00s 10 Seconds This was a bit confusing, I couldn't really figure out what options to choose and why, based on the current character. Nice attempt, I really like the idea!
Aug 29 16:47:00 12m 00s Sleeping House Nice job for your first finished game!
Aug 29 16:51:00 4m 00s Crazy Genetist Not sure why I was getting a Game Over sometimes, nice take on a Pipe Dream type of game though! <br/> <br/>Also your logo character is amazing.
Aug 29 16:55:00 4m 00s GridBall Very challenging, and nice job for your first go a Unity! I would suggest adding a shadow under the ball, so you can see where you will land. It would make the control much less frustrating :)
Aug 29 17:00:00 5m 00s Who's Counting? Lasted 12 rounds, nice job trolling the player, haha
Aug 29 17:03:00 3m 00s TPTBT I loved the pixellating effect at the end!
Aug 29 17:07:00 4m 00s Here Interesting one here, not sure how to rate it. I liked the idea, just wish there was some way to progress in the game, or a way to get more of the story than just these few seconds.
Aug 30 21:16:00 28h 09m Feisty Forest Nice graphics! I agree with the above comparison to Wario-Ware games! :)
Aug 30 21:22:00 6m 00s Extraterrestrial Encounters Not a bad fps for 48 hrs. The way the theme was used was not very strong, but good entry nonetheless :)
Aug 30 21:59:00 37m 00s Inside the Safe Ha! Excellent.
Aug 30 22:03:00 4m 00s 10 Seconds SUPER frustrating controls, man! I don't know if it's me, but I really hated how the character controlled. Otherwise I liked the sounds, visuals, and level designs. Well done for 72hrs, but needed more testing when it came to the control :)
Aug 30 22:09:00 6m 00s Time Flies Straight Wow! That was odd and awesome :D
Aug 30 22:13:00 4m 00s Go For Gold Haha, excellent interpretation of the theme XD
Sep 7 16:25:00 186h 12m 10 Second Paper Flight Man this is a difficult one! My best was 6.5 seconds, tried about 40 times.