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Feedback comments for LD27
Kaslai's games and stats for all events →
| Timestamp | Since previous | Game | Kaslai's comment |
|---|---|---|---|
| Aug 28 11:07:00 | Every Ten Seconds A Kitten Drowns | A cat spawned inside a mine. What a sad, sad day :( | |
| Aug 28 11:12:00 | 5m 00s | Nex | The game itself was fairly fun, but the soundtrack made me want to rip my hair out after a while :( <br/> <br/>I really love these graphics a lot, though. |
| Aug 28 11:20:00 | 8m 00s | Fire, Fire, Burning Bright | The graphics were pretty nice, and I laughed a bit when I ran out of resources. |
| Aug 28 11:38:00 | 18m 00s | The Lost Robos | The graphics are very cohesive and fit a very charming style. It was also very fun! I hope to see you at the top of the charts. Keep up the good work! |
| Aug 28 12:25:00 | 47m 00s | 10s Zombies | A huge swarm of paladins ganged up on me :( |
| Aug 28 18:59:00 | 6h 34m | Dodge These | It's very easy to avoid the mines at full speed, since you can just move the mouse through any mines and not hit them. You just need to move the mouse so fast that the ship teleports completely over the mine. |
| Aug 28 19:33:00 | 34m 00s | Quartz | This entry was beautiful. I was incredibly frustrated by not being able to jump while ghosting, but it was otherwise an perfect game. |
| Aug 28 19:45:00 | 12m 00s | 10 Second Gooback | The game was enjoyable, but it reminded me quite a bit of seppukuties. |
| Aug 29 18:17:00 | 22h 32m | Stahlholz | Well, I got to 154.7 seconds before getting two unobtainable time boosts in a row :( |
| Aug 29 18:23:00 | 6m 00s | Ten Second Physics | It was difficult, but not too difficult. I liked it quite a bit :) |
| Aug 29 18:30:00 | 7m 00s | 10 Seconds to Save the World | This is really nicely done for a LD entry. The controls are very intuitive, and the first level explains the game perfectly. Kudos. |
| Aug 29 19:08:00 | 38m 00s | Jet Racing | It pleases me to no end that you're using whff :D <br/>At first, it seemed quite mediocre, but as the ghosts accumulated, it was incredibly fun to see all the cars zooming by in the middle of the track. |
| Aug 29 19:22:00 | 14m 00s | Black Holy Shit | I don't like installers :( <br/> <br/>The game was fairly solid in all aspects, though it was very repetitive. Not being able to know where the portal is makes it almost impossible to go back in time more than two or three times. |
| Aug 29 19:35:00 | 13m 00s | Marrow Wind | The dialog makes the game. 5/5 from me :) |
| Aug 29 20:22:00 | 47m 00s | Chrono Defense | I loved this game! The only thing that could make it better (with current gameplay elements) would be allowing you to micromanage your units. It's incredibly frustrating when I have 3 snipers and they all attack the little guys, instead of the wave of hounds attacking my foot soldier blockade :( |
| Aug 29 21:43:00 | 1h 21m | Our last 10 seconds together | It's so... BIG! And here I thought Unity made huge files. <br/>Anywho, there was very little gameplay, and the game messed up when I completed it. The graphics are quite nice though. |
| Aug 29 22:24:00 | 41m 00s | The Curse of Chronos | Once I realized that time stepped only when I moved, it became more enjoyable. <br/>Also Chronos ripped me off. I only got 20,000,000 seconds back for lifting the curse. That's only 8 months :( |
| Aug 29 22:53:00 | 29m 00s | Mishlike | I found it nigh on impossible to beat even a single level. I was able to explore an entire area in ~ 6 seconds, but killing just one monster for a key can take upwards of 2 seconds. This would be a great game if you hadn't tried to stuff it in to such an arbitrary limitation. |
| Aug 29 23:12:00 | 19m 00s | 10 Second Crawl | This game was pretty decent, but it was infuriating when I ran out of time when I was standing on the stairs to level 4 :( <br/> <br/>Also I've never had problems with OpenGL 1 in 2D games. Having shader access is nice, but even naive OpenGL 1 tile rendering on my computer from 2004 works just fine. (No graphics card, using the Mesa driver on Linux. 1200MHz dual core CPU) |
| Aug 29 23:14:00 | 2m 00s | Scorpio 10 | As PTSnoop said, the kerning on that font is awful. The game itself was well executed though. The clicking gets pretty intense too. |
| Aug 29 23:39:00 | 25m 00s | Treasure Get! | Seems like it could be a fun game with many people. I'll try to rally my friends and play some as a group on the public server. |
| Aug 30 00:23:00 | 44m 00s | The Thief | I'm a sucker for stealth games. It was annoying how some guards could see through walls, but that just meant I needed to be more careful. The sounds were also a little obnoxious. |
| Aug 30 00:26:00 | 3m 00s | 10 seconds of hell! | I found it fun up to round 17. At that point I could hardly keep up with the other triangle. The graphics are simple, but crisp. With some frills, I could see it as a mobile game. |
| Aug 30 02:10:00 | 1h 44m | Inherity | The gameplay was mediocre at best. It was very easy to beat all the levels with little to no planning. It was pretty entertaining for a while though, and was a great demonstration as to the difference that a little sound and graphics can make. |
| Aug 31 00:00:00 | 21h 50m | Pathfinders Delight | This was a cute little game. The UX was kind of bad, since clicking slightly on a wall would completely negate your path. It would be much nicer if it would snap to the nearest walkable tile. Also being able to click and hold would be really nice. It was otherwise very enjoyable. |
| Aug 31 00:20:00 | 20m 00s | Macro | I can't give this a 5 for humor, but in every other category, this earns solid 5s across the board. This is easily among the top 5 LD entries I've ever played. The graphics are perfect, the physics are perfectly implemented, the puzzles are genuinely fairly difficult, and the soundtrack is perfect. Good job, team! |
| Aug 31 00:33:00 | 13m 00s | Fly: Generations | I got to 5 generations. It was a pretty cute concept. The second I grab one food, I sprint to get more, and repeat until I mate. |
| Aug 31 01:01:00 | 28m 00s | Shuutshimi | The music and graphics all go together very cohesively. The upgrade descriptions were also fantastic. |
| Aug 31 01:19:00 | 18m 00s | Twitchy Thrones | Once I got the hang of the basic strategy, I was in love with the game. It would be more fun if it wasn't as... Twitchy, but otherwise this could be made in to a full game. Maybe conquer Britain, then the UK, then to Europe, then Eurasia, then the entire (eastern) world! |
| Aug 31 01:30:00 | 11m 00s | One Direction | The game was somewhat fun, but that hosting service is awful. You should use something more along the lines of my site ( http://whff.frogbox.es/ ) |
| Aug 31 01:34:00 | 4m 00s | Countdown | The movement was really awkward, but I was able to get up to 800 points before getting bored. |
| Aug 31 01:45:00 | 11m 00s | Nut - timeout | la codepage de ce site est errone. Tous les accents ne sont pas correct. <br/>J'adore les graphiques parallaxes, mais je pense que le joueur devrait rebondir après tue les monstres, comme dans Mario. |
| Aug 31 07:18:00 | 5h 33m | Swarm | I agree with Gremlin; this definitely needs some indication of movement. It's pretty solid for just a few hours of work. |
| Aug 31 08:05:00 | 47m 00s | The Ten Seconds | Shooting from one or two random gunslingers is really annoying. I have no idea how to line up a shot. I won though, since I just atrophied shooters until I had one. From there I was very deadly. |
| Aug 31 08:15:00 | 10m 00s | The Compass | I was contemplating a similar interpretation of the theme, but decided against it because the actual meaning might get lost. Kudos to you for going along with it! |
| Aug 31 08:49:00 | 34m 00s | Diesel May Care: Quest For The Ten-Second Car | I... I DID IT! FINALLY HE HAS BEEN PURGED FROM THIS EARTH! |
| Aug 31 08:56:00 | 7m 00s | Switch | Do we really need 2048x2048 PNG textures? Can't you maybe downscale them and save them as jpeg? :( <br/>Simply making OrangeDiamond.png a high quality, 1024x1024 jepg dropped it from 10MB to 300KB |
| Sep 1 22:57:00 | 38h 01m | Hail Of Bombs | Well that was somewhat enjoyable. I started out really bored, wondering what the point was... but then I'm sure you know what happened. I got up to about 850 before accidentally clicking the copyleft symbol :( |
| Sep 2 11:01:00 | 12h 04m | Red Or Blue ? | I scored 406! Is that a high score? |
| Sep 2 11:34:00 | 33m 00s | Minute/6 | Levels 9 and 12 were crazy |
| Sep 2 11:39:00 | 5m 00s | Baldaquin | Haha that boss fight surprised me and I laughed hard all the way through |
| Sep 2 23:55:00 | 12h 16m | CatWalk: Final battle | I loved the graphics, though it was quite frustrating how one hit meant death. |
| Sep 6 00:48:00 | 72h 53m | 10 Second Happy Rocket | I got it with three weights :) <br/>http://puu.sh/4k5CJ.png |