Foon → Ludum Dare Explorer → LD25 → Feedback comment stats → Kaslai

Kaslai

Feedback comments for LD25

← LD22   LD27 →

Kaslai's games and stats for all events →

TimestampSince previousGameKaslai's comment
Dec 18 02:43:00 Seeds of Wrath This was fairly entertaining and the resources are fantastic. It took way too long to download though.
Dec 18 20:17:00 17h 34m MISSION 1 It worked for me. I just went in to \source\Skeleton_Gui and ran the EXE there. <br/> <br/>Overall it was kind of boring. I got to the bigger guys that shoot the red and yellow balls at you, but it got way too repetitive. Maybe increase the charges per rock?
Dec 19 02:02:00 5h 45m Ekil-Eguor This was an interesting game. It's easily broken though if you stack guys on the spawn point; your money literally multiplies to millions. Could be quite fun if expanded upon and polished.
Dec 19 02:22:00 20m 00s Zzard I thought that this game was very fun and well done, but it doesn't really fit the theme all that well. It would be nice if Curiosity gave some sign of where he was going to move before he moved though.
Dec 19 03:00:00 38m 00s Eater This entry was somewhat entertaining, but the collisions were a little too ambiguous for me :/ <br/> <br/>Also I noticed your inclusion of libgcc_s_sjlj-1.dll and libstdc++-6.dll. I like to statically link those by adding "-static-libgcc -static-libstdc++" to my linker options.
Dec 19 03:18:00 18m 00s Attack of the Crimson Plumber If you time it just right, you can fire the lower projectile, kill the plumber, and then the gun kills the next plumber as he spawns. Just a silly little time saver :)
Dec 19 05:33:00 2h 15m Zomega Well, I got all three endings... I dedicate this review to you, Cambrian. Good job on a great entry.
Dec 19 05:51:00 18m 00s Vivi, the Greatest Villain Well, going through that maze was really tedious. I arrived at the blue door holding the yellow key, looped back to find the blue key, dropped the yellow one where the blue one was, only to find that immediately after the blue door was another yellow door. I loved the transition sound for some reason though. I also don't quite get how you are a villain for fetching those items...
Dec 19 18:02:00 12h 11m Goatstar Well I do agree that the shooting mechanism isn't very straightforward. You have to hold down a key and wait for about a second before you start firing. Also, it would be less game breaking if weapons went on cooldown after using them too much. C is just OP.
Dec 20 06:31:00 12h 29m My Little World Domination Simulator I was having a blast with this game. The only thing I really want is many more task labels, and a minion organizer. Also this was a real buzzkill: http://puu.sh/1D1zI <br/>This is the first LD game that I've ever given full 5s to. I hope to see further revisions on this!
Dec 20 06:50:00 19m 00s Invasion of the Replicators This game exhibits a super cheap mechanic: infinite lives with no death penalty! It's fun to hold down 'R'...
Dec 20 18:58:00 12h 08m Illegal Crime Game I was laughing the whole game long. Good job.
Dec 20 22:22:00 3h 24m Welcome to my dungeon I really enjoyed it but it ended way too soon! I wish it was never ending so that I can see how OP I get =p
Dec 21 02:52:00 4h 30m Mad Goat I think that the balance of power in this game feels way off. For the amount of bullets that the enemies can soak up, the spawn rate is way too high. The boss is really punishing with the 1-hit-you-die mechanic, especially after dealing with the small guys that you can pretty much tank forever. Also, you can jump behind the boss and not get shot at... <br/> <br/>However, if the little guys were somewhat easier to kill, and also a bit more dangerous, it would have more of a Contra feel. This game has great pacing and has some good potential.
Dec 21 03:02:00 10m 00s Villain OS 8 Short and sweet. I love my fluffy little companion!
Dec 21 05:52:00 2h 50m Satan's Booger I had a really hard time killing the guys with hearts, since my spikes went away every time I was forced to turn around, and I'd get cornered.
Dec 21 05:58:00 6m 00s End Boss The graphics were fantastic, and the game is pretty fun. However, if you can position one of your two omnidirectional shooters over the player, you can instagib him &gt;:3 <br/>It's a little OP. Just a little.
Dec 21 06:02:00 4m 00s Lumberjack The gameplay was solid and fluid, and I had a blast playing the game. All this really needs is maybe an extra mechanic or two and some more eyecandy, along with an easy to use level editor for the masses. You could make hundreds or thousands off this game if you market it right ;)
Dec 21 06:12:00 10m 00s Schoolocide This is just depressing. I couldn't bring myself past 3 frags :(
Dec 22 01:20:00 19h 08m O TUTT'I CAVI LESI Angry developers are overpowered...
Dec 22 01:39:00 19m 00s Bad Bad Pigeon I thought the pooping aspect was hilarious, but it sometimes distracted me from where I was going...
Dec 31 15:04:00 229h 25m The Day Before Monkeymass 125 megabytes? One-hundred-twenty-five megabytes. For this? What on earth is it all being used on? You have 3 meshes: the building, the ground, and the monkey. You have a few textures for them, but 125 megabytes? I have no idea how you managed to achieve that. <br/> <br/>That aside, it was somewhat jarring to see that first monkey float down on to me from several stories up. It's also freaky when I turn around to see one right in front of my face :p <br/>Actually killing the monkeys and getting to the end was too tedious and I gave up after 3 deaths.I was able to go by the backs of the buildings though and get to the red one, but I couldn't kill it before it killed me :(
Dec 31 15:28:00 24m 00s Bank Robber2.5D The 2.5D was kind of cool, but the closer I was to a billboard, the slower it ran. When I got to the chest at the end, by the time I was close enough to trigger the win message, it was well below 1 FPS. The second I passed through it, it rose back up to over 60.
Dec 31 15:33:00 5m 00s Kidnap the princess Blasted goats!
Dec 31 15:37:00 4m 00s Susie's Xmas Hit List It's a cute space invaders type of game with the twist of limited ammo. It was pretty fun for a few repetitions =p
Dec 31 16:08:00 31m 00s War'Asaal http://puu.sh/1HGV3 <br/>I'd always wanted my own horde of demon goats...
Dec 31 16:38:00 30m 00s Abrupt Salvation Once you get past the framerate issue, it's pretty fun to destroy everything.
Jan 4 23:27:00 102h 49m killCity It was fun to trick the turret in to looking the other direction =p <br/> <br/>I recommend you use jpeg for noisy textures in the future. You would easily save 20 MB if you did.
Jan 5 01:32:00 2h 05m On the Run Anyways, it would be really nice if the world was larger and the orbs didn't spawn off the road. I don't like to risk the enemies catching up to me :( <br/>It would also be good to explain why you need the orbs.
Jan 5 01:44:00 12m 00s Smite the King! The game was all around fantastic, but the raw mechanism behind it was way too brutal for me to finish :(
Jan 5 02:18:00 34m 00s "I Never COULD Get The Hang Of Thursdays..." Those sound effects...