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Feedback comments for LD26
Xgor's games and stats for all events →
| Timestamp | Since previous | Game | Xgor's comment |
|---|---|---|---|
| Apr 29 07:27:00 | Blue | Pretty similar to the unfinished swan, but unlike that you can't control as well where you wanna shoot so you can't see stuff in front of you :x | |
| Apr 29 07:34:00 | 7m 00s | Out Of Light | Great amosphere... but it feels really odd because you can't be killed and it really kills the game (pun not intended) |
| Apr 29 07:38:00 | 4m 00s | Rad vs Blae | Really buggy, I get shot but don't get killed but get killed by nothing other times :| |
| Apr 29 07:45:00 | 7m 00s | Miasma | Really great atmosphere, but it's pretty damn confusing what to do, I got a knife and killed some animals but I keep dying from the rain or whatever it is. |
| Apr 29 07:52:00 | 7m 00s | 16 | This game just oozes minimalism, It's possible to get into unwinnible situations if you don't have the magnet though and that's really annoying |
| Apr 29 07:54:00 | 2m 00s | Mondricraft | Well, I tried to do something similar but only came half way. Works well, but let's face it. it's not really a game |
| Apr 29 08:00:00 | 6m 00s | Join | Nice one, It has a really high difficulty spike at the level shown in the other screen shots but it flowed well before that, |
| Apr 29 08:07:00 | 7m 00s | The Square - By Suese | Great intro, the collision feels kinda weird, and you can't be hit by a enemy several times without you having a chance to move so that's pretty annoying though. |
| Apr 29 08:22:00 | 15m 00s | Wandering Darkness | 5:44 <br/>Nice game, can be frustrating but is mostly fun. Would be nice with a jump sound though. |
| Apr 29 10:16:00 | 1h 54m | I'm Not a Paper Person! | Pretty nice, would be nice if you had a bit animation and the collisions would be better but otherwise it looked good. <br/>Needs a restart button, I got stuck in a loop on one level and had to close the game. :( |
| Apr 29 10:21:00 | 5m 00s | Piet Mondrian: Minimal Techno Dance Simulator | Would be nice with more variation... very repetive. <br/>It looks hilarious to see him dance though |
| Apr 29 10:41:00 | 20m 00s | Hatchet | Bit too grindy.. Do like the take that to the theme though :P |
| Apr 29 10:46:00 | 5m 00s | I Know Nothing | Intresting consept, buut not really appealing for me. Also I feel that the ending is really immersive breaking.. |
| Apr 29 11:01:00 | 15m 00s | Gravity Worm | Neat puzzle game, Could start of a bit easier to explain the basics but it's great later |
| Apr 29 11:41:00 | 40m 00s | (Follow the) Line | Really nice, Could use some more strict collision because I can glide on the walls and it looks kinda odd. |
| Apr 29 12:31:00 | 50m 00s | Sociales Santillana | Pretty nice, the game play could be explained a lot better in-game though as I had to read the instructions at the description to understand what I was doing. <br/>Also, it would be neat if you actually saw the pieces rotate. |
| Apr 29 12:36:00 | 5m 00s | The Paper Concord | Damn is this hard, right now the levels are waay to closed for controls like this. With more open ended levels and bigger collectibles it would be great! <br/>Love the visual style though |
| Apr 29 12:42:00 | 6m 00s | barry-cade | Nice interpretation of the theme and pretty fun, Desperately needs a kick-ass soundtrack or heck atleast some sounds |
| Apr 29 12:58:00 | 16m 00s | And Then There Were None | Really confusing how the mechanics works.... Could be explained a lot better |
| Apr 29 13:09:00 | 11m 00s | Minimal Hero | The level design is really hard for such different controls and it's explained poorly in the game howto play. Also the moving platform moves waaaaay to fast, I can't beat that level x.x |
| Apr 29 13:20:00 | 11m 00s | The Creation | The cell part feels kinda unresponsive but very intruging otherwise. |
| Apr 29 13:28:00 | 8m 00s | One Crate Sokoban In The Dark | I pushed the crate towards the green spot but nothing happened. |
| Apr 29 14:16:00 | 48m 00s | Neverending bricks | Pretty fun spin on breakout... but it got kinda stale fast.... I wanna see more powerups than just extra boll. Arkanoid had tons of em. |
| Apr 29 14:19:00 | 3m 00s | Chameleon | Ahh dosn't work for me :( |
| Apr 29 14:28:00 | 9m 00s | MinimalisMan | Correct me if I'm wrong but it does feel like you have taken sprites from the net/ taken graphics from your own game you've been working on... |
| Apr 29 14:50:00 | 22m 00s | Minimalist MAYHEM | Awesome game yet again, Gotta say this one makes me feel more like a villain more than the last game.. I don't wanna destroy the music :( |
| Apr 29 15:00:00 | 10m 00s | minsweeper | Kinda fun but the last level is waaay too hard. <br/>And yeah, Multiplayer would be neat |
| Apr 29 15:05:00 | 5m 00s | MinimalismRPG | The music just stops randomly after a while, otherwise not too intresting, it's very unrewarding to do anything other than run away and find the goal and it kinda kills the game. |
| Apr 29 15:10:00 | 5m 00s | Invertigo! | Fun game, Wish the character had a different shape than a triangle. I thought I was a spike and could hurt the enemies by running into them :( |
| Apr 29 15:15:00 | 5m 00s | Rocket Runner | Dosn't feel that it fit the theme that well but whatever. A fun game is a fun game. |
| Apr 29 16:52:00 | 1h 37m | Barren Universe | Really fun game, the second level is a bit brutal with how much you have to collect though. |
| Apr 29 17:54:00 | 1h 02m | Red | Ahh, I can't see where I'm going |
| Apr 29 18:32:00 | 38m 00s | Ninja Cube | Really easy, I could go on forever by just mashing left and right button. |
| Apr 30 06:25:00 | 11h 53m | Like Rogue | Kinda annoying how you have to move diagonally to even have a chance to kill the enemies. Also for me removing the stats, loot and random generation kinda kills the fun with rougelike for me |
| Apr 30 11:38:00 | 5h 13m | BASHLAND - Breakout Mario Mashup | Would be nice if there actually was some difference between the different coloured blocks, Would add a lot. Right now it's just press right key to win.. |
| Apr 30 11:46:00 | 8m 00s | Dream Fishing | Kinda cool graphics but it's really hard to get any sense of depth and thus it becomes kinda hard to catch fishes. |
| Apr 30 14:56:00 | 3h 10m | Meteoranger | Didn't expect much from this game but it was really nice, it was a great design choice that you need to catch the bullets or else if hurt the defenses. |
| Apr 30 17:38:00 | 2h 42m | Atmo | Nice game, I kinda wish you got more feedback if you lost a level as it's just the same as the win one. |
| Apr 30 17:43:00 | 5m 00s | Complete Revenge: A Hero s Journey | It's looks nice but the gameplay just feel wrong... It's floaty and I die for no reason.. |
| Apr 30 18:08:00 | 25m 00s | Balls Balls Balls | Ahh the ball went outside the screen at level 12 :( Those arrows pushed it outside the screen. |
| Apr 30 18:46:00 | 38m 00s | Treasure! | Too short, Neat graphics though |
| May 4 14:38:00 | 91h 52m | Ai'n Av Diortem | Oh, didn know you joined again awp (Should have done a LD thread for this or something). <br/> <br/>As said before it really is halfways there. Tons of stuff is missing, messy control and so on. It's a shame because from what I can see from the last room there could be done a lot of neat stuff with the light engine that's being shown of in the end. |
| May 4 18:01:00 | 3h 23m | Get The Potato | Oh god do I love the humor in this, Not that minimalistic but damn gettin' potato's have never been this fun. |
| May 4 18:26:00 | 25m 00s | Brutaliz'Art LD26 | Awesome. Wish it was a feature though so I could smash my own game just because it would be funny. |
| May 4 18:35:00 | 9m 00s | True treasure of Kartoffelschloss | Pretty cool, the engine is could use some polish though, the jumping (And flying) felt kinda stiff though. |
| May 4 18:51:00 | 16m 00s | Digital H | Well it does look nice, but I had to look to the instructions to understand what to do and that kinda kills the fun and when I do follow it it dosn't make much sense (to me at least) |
| May 5 07:59:00 | 13h 08m | Greyspace | Really nice. I really like the clean look of it, it works well with the theme. Gotta say I wish it had a jump sound though. |
| May 5 08:14:00 | 15m 00s | The Cave | Gotta say, The looping on the music tracks is really really terrible. It's a pretty fun idea though |
| May 5 09:11:00 | 57m 00s | Cube Colors | Feels kinda odd with the gravity in this game, I think it would be much more fun without it. |
| May 6 06:56:00 | 21h 45m | The Gallery | The voice of fire level worked fine, otherwise it was waaaaay to buggy. |
| May 6 07:02:00 | 6m 00s | RedShot | Can't really enjoy it that much because how you can't really avoid getting shot and the guys keep getting behind you. Heck even when you stand in a corner they jump on at you at random and you can't avoid it. |
| May 6 07:14:00 | 12m 00s | Platonic Dot Solid | Boy the controls is awkward. Also a good idea if you doing a isometric platformer, Have a shadow so you can see where you land. |
| May 6 07:26:00 | 12m 00s | MiniJump | I liked the visual style, but other than that, the game.. wasn't very intresting, could use some kind of gimmick. |
| May 15 08:16:00 | 216h 50m | Real Final Boss | Gotta say, the flickering was extreme for me. It worked fine otherwise but the bosses needs to be more exiting, The patterns was kinda boring. |
| May 16 06:25:00 | 22h 09m | QbQbQb | I really like the music and atmosphere. Wish there was a way to select difficulty, because I didn't have enough patience to wait until it picks up so I got bored :| |