Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Uhfgood
Feedback comments for LD26
Uhfgood's games and stats for all events →
| Timestamp | Since previous | Game | Uhfgood's comment |
|---|---|---|---|
| Apr 29 04:07:00 | Final Journey | Frankly while I understood the minimal aspect of it, I couldn't really "get" it. I just had to keep my mouse button down and stay flying. Got old quick. The audio became annoying. | |
| Apr 29 04:17:00 | 10m 00s | Coin Collector | Diabolical! Haha, great entry. |
| Apr 29 04:44:00 | 27m 00s | CubeMaster | hilarious, it gets crazy |
| Apr 29 05:00:00 | 16m 00s | Minimal Force | I didn't see any shield. It's kind of interesting. |
| Apr 29 05:21:00 | 21m 00s | Recondite Rectangles | kept getting stuck in puzzle 9 -- but great work otherwise |
| Apr 29 06:29:00 | 1h 08m | Schizophrenic Astral Return | challenging |
| Apr 29 06:31:00 | 2m 00s | sn | Interesting |
| Apr 29 06:33:00 | 2m 00s | Tactical Spreadsheet | Did not understand. |
| Apr 29 06:37:00 | 4m 00s | Save the potato! | Interesting. One of those infinite runner types (like Canabalt). You should continue to improve it. |
| Apr 29 06:44:00 | 7m 00s | A Couple of Questions | I didn't hear any music, however I did hear some sound. It seemed to not play on every option. |
| Apr 29 06:56:00 | 12m 00s | Strategia | Liked this pretty good, played all 8 levels. |
| Apr 29 07:00:00 | 4m 00s | Gotta Light 'em All! | The music was a bit annoying, but other than that not bad. |
| Apr 29 07:01:00 | 1m 00s | GUtGD | About as minimalist as you can get, good job. |
| Apr 29 07:13:00 | 12m 00s | Scout Droid Bravo 325 Jr | Had trouble with level 5 -- not sure why but i got stuck there, otherwise good job! |
| Apr 30 04:29:00 | 21h 16m | unessential | Pretty slick, I also noticed I was a "student" there ;-) |
| Apr 30 05:28:00 | 59m 00s | a-mazing TowerDefense | The graphics were minimal but the game play wasn't so much. |
| Apr 30 05:30:00 | 2m 00s | City Walk | Cute, but I wouldn't call it a game. |
| Apr 30 05:38:00 | 8m 00s | Cube Defender | pretty unique. You're right you can screw yourself, but it's pretty fun |
| Apr 30 05:59:00 | 21m 00s | Dungeoneer | Yeah I didn't really know about the colored squares either. But I give this a good rating even if I didn't feel like spending more time with it. |
| Apr 30 06:01:00 | 2m 00s | Escape | Not really getting it. |
| Apr 30 06:07:00 | 6m 00s | Life/Routine | Very weird. |
| Apr 30 06:11:00 | 4m 00s | P27 | I kind of couldn't tell what I was doing |
| Apr 30 06:21:00 | 10m 00s | SUMOMIMAL | I don't know why that green cylinder keeps humping me, but great job! |
| Apr 30 06:23:00 | 2m 00s | The minimalist | same here |
| May 1 05:00:00 | 22h 37m | .claustrophobia. | That was pretty interesting, if a bit short. This would have also worked well in the "indirect action" LD (like one of the early ones) |
| May 1 05:03:00 | 3m 00s | BE A CUBE | Kind of soothing, great work! |
| May 1 05:17:00 | 14m 00s | Life | Took a long time to load, couldn't alt-tab out, had to actually hit the windows button, was too slow for me to get it. |
| May 1 05:21:00 | 4m 00s | MiniCave | That was neat, a bit tricky to gain control (meaning how long it took me to sync up my hand-eye coordination) -- Well done. Assuming it doesn't have levels you should make them so that I can get to a door instead of just sitting around shooting. I didn't have any motivation to move around. |
| May 1 05:27:00 | 6m 00s | Minimalist Living | Nicely done, although the part in the restroom... |
| May 1 05:31:00 | 4m 00s | Mnmlst Mnk | I second the sounds, but well done, challenging and unique |
| May 1 06:15:00 | 44m 00s | Persist | Pretty good, however, I couldn't really get past the second level without my arms |
| May 1 06:18:00 | 3m 00s | Robot Meditation | Not a game here. |
| May 1 06:21:00 | 3m 00s | Shoot (AAA_FPS_GOTY) | I didn't see the live stream. It was interesting, but I was never any good at multiplayer games. |
| May 1 06:25:00 | 4m 00s | Soldier of Yellowism | Mouse look didn't seem to work in the web version on firefox. |
| May 1 06:32:00 | 7m 00s | The Minimalizer | I got stuck trying to leave the weapons upgrade screen |
| May 1 06:54:00 | 22m 00s | the pretentious apple | Reminiscent of Marble Madness, however it was a pain in the butt to control that apple. |
| May 1 06:59:00 | 5m 00s | The Rules Are Simple... | couldn't get past the one with the 5 alternating red blocks, kind of annoying, but the theme is right on |
| May 1 18:54:00 | 11h 55m | The Vale | Pretty interesting, although, need to work on the jumping mechanics. Specifically trying to get to another platform. Maybe let there be a leading off of and on to the platforms so you don't immediately fall. I found myself tending to keep the x down the whole time, so maybe modification of that too. Pretty well done for a 2 day game, maybe you should consider polishing it and releasing it publicly (either for pay or for free). |
| May 1 19:10:00 | 16m 00s | Formless Reliquary | This is a pretty good example of the theme as well as being pretty polished. Could almost release this publicly as-is (by that I mean to the non-ld crowd). Minimal without feeling like they're reducing it to nothing. Still a complete game. Pretty soothing to play as well. Well done! |
| May 1 19:35:00 | 25m 00s | Space Captant | It was a bit hard to control. Kudos for putting in Potatoes :-P |
| May 1 20:03:00 | 28m 00s | Zmore | Quite interesting take on the minimalism. and it's funny when the level started disappearing even after you shot it. Sound got annoying after a while. |
| May 1 20:17:00 | 14m 00s | flee the inevitable | Another infinite runner. |
| May 1 20:21:00 | 4m 00s | Jump | Infinite runner. Although with the obstacles hanging down remind me a bit of the "hover-sleds" level of BattleToads for the NES |
| May 1 20:45:00 | 24m 00s | Exit | One of the few I played to the end. Pretty cute. |
| May 1 20:47:00 | 2m 00s | Battery | Nice, now if you could only get a real handheld to act like this, it would be a great practical joke! |
| May 1 20:53:00 | 6m 00s | Million Dollar Manbaby | Well that was kind of gross and weird. |
| May 1 20:56:00 | 3m 00s | A Bird's Love | One-button game, low res art. Very minimalist. I like it, and also the graphics were pretty great. |
| May 1 20:57:00 | 1m 00s | Go Get Em | should have made a 1 player version, i don't really feel like playing by myself -- I didn't rate it though, so no bad ratings from me |
| May 1 21:13:00 | 16m 00s | SpaceGeometry : The Arcade Version | Not bad at all. |
| May 1 21:38:00 | 25m 00s | You are the Minimalist | Nice concept, but still needs work in execution. |
| May 1 21:40:00 | 2m 00s | NinjaFlare | You need to keep working on it and release it publicly (meaning non-ld for profit or non) looks fairly polished but the combat could use some work. Should also put in some music. Graphics were pretty sweet. |
| May 2 05:54:00 | 8h 14m | Gallery | I got stuck in that 5 square area with the glowing side, I couldn't turn the glowing side all the way down. |
| May 2 06:43:00 | 49m 00s | Dehoarder | Interesting idea, keep your room minimalist ;-) |
| May 2 06:48:00 | 5m 00s | RogueOut | This makes me lol |
| May 2 07:00:00 | 12m 00s | Spread | Nice atmosphere, you guys should develop it more. |
| May 2 07:02:00 | 2m 00s | Reich 18 | Interesting but hard for me to figure it out |
| May 2 07:07:00 | 5m 00s | Tana | Interesting concept although I didn't know what to do half the time. Just started hitting space and before I knew it you were thanking me for playing! |
| May 2 17:16:00 | 10h 09m | We Call it Tactics | Pretty interesting way to do it. Added complexity while still attempting to keep it minimalist. |
| May 2 17:39:00 | 23m 00s | AbbrevsMaster | Interesting concept, however I don't know half of these abbreviations |
| May 2 17:42:00 | 3m 00s | Astral Offset | It was a little weird to play, and I didn't know half of what I was doing. |
| May 2 17:45:00 | 3m 00s | Chao Ab Ordo | Interesting, but it gets crazy too fast! No need to be disappointed, it's a complete game, and uses the theme well. |
| May 2 17:53:00 | 8m 00s | Circular Symphony | It's not technically a game, but more of a toy. Also I think you should start the player out rather easy... make the outline really thick and as he/she progresses make the ring thinner. Add some scoring, otherwise a fairly solid entry. |
| May 2 18:03:00 | 10m 00s | MBlok | Pretty dang good. Like completely polished and finished game. Good use of minimalism even though it doesn't look like it. |
| May 2 18:13:00 | 10m 00s | Detour | IMO, rather poor use of the theme. Granted the graphics are ascii, but the game itself is rather complex. I would say it's good as a game, though. |
| May 2 18:17:00 | 4m 00s | Dye | Good job actually, but for rating purposes I had to do the compo version. I don't know about finishing it, but I do wish you had created an exit button on the main menu and had the game go back to the main menu when you die. |
| May 3 01:07:00 | 6h 50m | F*** This Job | Nice job, minimal interaction, and minimal graphics. And fun |
| May 3 06:14:00 | 5h 07m | Def | Nice. Simple to play. Fun! |
| May 3 06:49:00 | 35m 00s | Justice | I felt the argument was a little one-sided since I had not seen the whole court case from the beginning. <br/> <br/>Interesting way to make a "game". I'm all for things that make me think, but I'm not into things that make me pre-judge people. |
| May 3 07:56:00 | 1h 07m | Keypad Trainer Turbo | I suck at the numpad |
| May 6 23:38:00 | 87h 42m | Puzzlecave Episode 1 - Raiders Of The Lost Potato | Well done, nice way to be minimalistic. Even though the blurring was interesting, it just looked like someone smeared Vaseline over my screen. |
| May 6 23:45:00 | 7m 00s | SQUARE TRIANGLE CIRCLE | You should have told us how to drop shapes. I almost rated this badly (or not at all) but figured it out eventually. For anyone not in the know, you need to click on a shape above the line to drop it below. You can also drag the shape around to position it properly but still above the line. |
| May 6 23:54:00 | 9m 00s | Steve Can't Zen | Hilarious. I did kind of wonder what happened behind the censored sign. |
| May 7 00:01:00 | 7m 00s | the sunset | Interesting but after a while of wandering around I just quit. Jumping mechanic is quite interesting. |
| May 7 00:04:00 | 3m 00s | QUEST SPACE | Haha! Man that was hard, now my index finger hurts! |
| May 7 00:14:00 | 10m 00s | Milton | Great job! |
| May 15 22:15:00 | 214h 01m | tama-pixel | I too, couldn't really see anything happening other than the intelligence go up, by teaching. |
| May 15 22:18:00 | 3m 00s | Square | Fairly well done all the way around although I've seen enough infinite runner type games for a life time. |
| May 15 22:24:00 | 6m 00s | Without Light | Kind of interesting, not really a game like you say though. |
| May 15 22:34:00 | 10m 00s | Minimal Forms | Once I got the hang of it, that was kind of interesting. Too bad you didn't put in more levels. You should work on this some more and enter it into the October challenge! |
| May 15 22:42:00 | 8m 00s | Sail Away | That was great. Managed to do a full on point'n'click (okay hunt'n'peck keyboard) adventure, as minimally as possible. And I agree with others, the colored poly shapes is preferable to plain boxes, and black and white. Also like others you should have added sound. Well done! |
| May 15 22:47:00 | 5m 00s | minimaliZm | Not really getting this one. Like others have pointed out. Hitting 'z' produces a snare drum sound, and it doesn't always do it. I was hoping pressing it while keeping to the rhythm would work but it didn't really do anything |
| May 15 22:59:00 | 12m 00s | Clown fixer | This was pretty great for your first time out. (First LD, first completed) -- You seem to have gotten everything in. Also it was funny the way he didn't like clowns. I have to say I must agree with him, all clowns must die! |
| May 15 23:02:00 | 3m 00s | Load Time | While I understood the directions, wasn't really sure what I was supposed to be doing. |
| May 15 23:12:00 | 10m 00s | Extermitrons | This is pretty cool, it still fully fit in the theme and yet is somewhat complex. I'll have to play it more later. Only problem was, number 2 was killed off, and he was the one that was supposed to be hacking, so need a way to mitigate that, maybe make the others able to do it but at a much slower pace, also bugs should show up when you're hacking, to give that extra element of the clock ticking. |
| May 20 04:53:00 | 101h 41m | Balls | Excellent. Although I'm sort of stuck on i think level 4 or something. |
| May 20 05:06:00 | 13m 00s | 3D - GameEngine - Terry | Quite interesting. Very impressive for a 14 year old. Keep at it. |
| May 20 05:08:00 | 2m 00s | Laamp | Amazing. Amazingly bad. |
| May 20 05:11:00 | 3m 00s | That Game | Amusing. Good job for your first game. Although I wasn't really sure how it was a game rather than a "tech demo". |
| May 20 05:14:00 | 3m 00s | What is Dark? | That was cute |
| May 20 05:30:00 | 16m 00s | Y.A.H.G (G for Game) | I didn't really figure out the part where he/it Rick-rolls you -- I just kept dying. |
| May 20 05:32:00 | 2m 00s | The best game ever | umm... wut? |
| May 20 05:38:00 | 6m 00s | TrappedLD26 | Interesting idea. Not a very challenging game, but fun none-the-less. |
| May 20 05:53:00 | 15m 00s | The Theft of Colour | interesting |
| May 20 05:57:00 | 4m 00s | Do you want a Mint? | That was a bit... odd |
| May 20 05:59:00 | 2m 00s | Dooberflop | Wow that was the most annoying thing I've ever played. Well done! |
| May 20 06:02:00 | 3m 00s | No Color Allowed | This seems like a good prototype, you should develop it further. |
| May 20 06:04:00 | 2m 00s | Pong-mt | Not that great, but not bad either. |
| May 20 06:07:00 | 3m 00s | Minimalist Art Gallery | couldn't run either. |
| May 20 06:11:00 | 4m 00s | Sorrowfil | Pretty good. |