FoonLudum Dare ExplorerLD26 → Dooberflop

Dooberflop

By jellonator

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Coolness197910

Comments

baknik 2013-04-29 20:48

Since everything is pointed with a rainbow of colors, it can be hard to notice the bullets and spikes coming at you. Otherwise, good controls, and the music was fun!

jellonator 2013-04-29 21:44

@Baknik, dang it, I spent at least 2 hours fine-tuning things to be more visible.

puzzlem00n 2013-04-30 01:55

Definitely a good job on the music for your first time composing stuff. I played until the potato! The instructions in the beginning roll by a little too fast for me.

P.S. Your windows and mac builds could be improved. Tweet me if you'd like details. :)

ysty 2013-04-30 10:15

I liked the music, it seemed really well done (I usually just coward out and make a game without music).

leafo 2013-05-01 01:13

Cool music. I also like the colorful graphics. The game got a bit boring after playing for a while though! It didn't seem like it was getting harder.

_alts 2013-05-19 08:18

Did you update this? My session didn't look like your screenshots. Fun game. I don't think that mouse controls work all to well for a rotational system, especially where the player moves. I could have my mouse in an "up" position, but then jump, lowering my shield in a way that makes me vulnerable. Given the small set of obstacles, I was expecting to get tired quickly, but the difficulty ramps up at an appropriate pace. Maybe could afford to be a bit faster? Good work.

jellonator 2013-05-19 17:28

Every other Ludum Dare, everyone said my games were too hard(they were right) So this Ludum Dare I tried making it a tad bit more casual.

uhfgood 2013-05-20 05:59

Wow that was the most annoying thing I've ever played. Well done!

minionstudios 2013-05-20 17:57

Fun as hell! Super trippy!