Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → SecondDimension
Feedback comments for LD26
SecondDimension's games and stats for all events →
| Timestamp | Since previous | Game | SecondDimension's comment |
|---|---|---|---|
| Apr 29 20:54:00 | Nothing is True | Looks great and love the idea, good work. | |
| Apr 30 11:07:00 | 14h 13m | Survivalism | Great, good design/overall feel. |
| Apr 30 15:05:00 | 3h 58m | Escape | Needs a bit more explanation on how to play. |
| Apr 30 21:23:00 | 6h 18m | TOO MANY DISTRACTIONS | At first I wasn't sure what I was meant to do but after a few attempts I really liked it. Great idea. |
| Apr 30 21:25:00 | 2m 00s | Atom That Matters | Wish there was a bit more to it/more levels but great idea and execution. |
| Apr 30 21:26:00 | 1m 00s | Moonshine | This is fantastic, good job. |
| Apr 30 21:28:00 | 2m 00s | The particle swarm | Very good idea and really simple, fit's the theme really well. |
| Apr 30 21:29:00 | 1m 00s | The Epic Journey of the Narcoleptic Cyber Kitten: Floppy Disk Deluxe | Very difficult, wasn't really sure how to play but great idea. |
| Apr 30 21:35:00 | 6m 00s | Towers of Rage | I know it's hard on such a small scale but more moves/variety to the combat would have been nice. Great fun to play though. |
| Apr 30 21:37:00 | 2m 00s | Tzatzauberer | Little more work on the combat needed but fantastic graphics, good stuff. |
| Apr 30 21:40:00 | 3m 00s | Escape Shaft | Would have been nice to get rewarded for combos and multiple kills with one shot. Good graphics and fun to play. |
| May 1 11:33:00 | 13h 53m | Scout | Nice style but just need a little more to do in the game. |
| May 1 11:38:00 | 5m 00s | Mnmlst Mnk | Nice, simple idea. |
| May 1 11:43:00 | 5m 00s | Drimonna | original idea. definitely needs the tutorial. |
| May 1 11:49:00 | 6m 00s | Lumber Rumble | Needs to get harder/faster as you progress but really good fun, nice idea. |
| May 1 11:54:00 | 5m 00s | Steam-Cube | Hard game but fun, fit's in well with the theme. |
| May 1 11:59:00 | 5m 00s | jmp | Controls were a little fiddly but great idea. |
| May 1 20:21:00 | 8h 22m | Maximalism | Really satisfying to hit those blocks away. |
| May 1 20:28:00 | 7m 00s | Zip | Great idea, really nice mechanic. |
| May 1 20:30:00 | 2m 00s | Jump On Cube (flash) | The controls are a bit awkward. Nice simple style. |
| May 1 20:35:00 | 5m 00s | Different Gameplays | Best use of the theme I've seen. |
| May 2 11:24:00 | 14h 49m | ProductionVille | very impressive in 48 hours. |
| May 3 13:44:00 | 26h 20m | Arena | A little hard to control at first but fun once you get the hang of it. |
| May 3 22:26:00 | 8h 42m | ^2 | A bit dificult, and I had some issue with falling through the floor. Very minamalist though, and I liked the idea of sqauares vs circles |
| May 3 22:27:00 | 1m 00s | Sine | I did the first level then spent a while crying, so hard. Bloody brilliant idea though |
| May 3 22:31:00 | 4m 00s | Dream Min | I was trying to get the kitty and I couldn't catch it, man I really wanted that kitty. Anyway this made me smile, so thanks |
| May 3 22:37:00 | 6m 00s | Potato Mania | Very simplistic, but a perfectly executed little trading sim |
| May 3 22:39:00 | 2m 00s | Squeezer | I struggled with it alone, but good work for trying a muliplayer game |
| May 3 22:47:00 | 8m 00s | Hyperdimensional Gorofu Shot Champion | People should make mental games like this more often. Video game are there to help us realise out dreams of turning golf balls into spaceships. |
| May 3 22:50:00 | 3m 00s | Expander | Really nice coherent game, good risk/reward for the multiplier |
| May 3 22:54:00 | 4m 00s | Nothing | Difficult and a bit frustrating, which is a shame because it looked great and had atmosphere |
| May 3 23:03:00 | 9m 00s | GUtGD | It was tough to play due to the flat colours and the camera angles, pretty stylish though |
| May 3 23:05:00 | 2m 00s | STFC | Congratulations on finishing your first LD |
| May 3 23:13:00 | 8m 00s | Aqueous | I do love a good pipe matching game |
| May 3 23:21:00 | 8m 00s | ABSTRAIT | I wish that I didn't have to point to the screen with my finger to solve the puzzles, definitely some control issues that could improve this. Having said that it's a very original thing and I was pretty impressed |
| May 3 23:24:00 | 3m 00s | Night Story... | Cool sound and atmosphere, reminded me of old BBC micro games. I love the enemies too |
| May 3 23:30:00 | 6m 00s | Player Block Door | This made me smile a lot! You were really messing with my head here, but in a good way. Damn fine work sir |
| May 3 23:35:00 | 5m 00s | moomieware | I think it's pretty impressive to put this together in a weekend, some of the game left me a little bemused by the controls I should have used; I think just sticking to mouse gestures may have been helped in that regard. Having said that I get exactly the same frustrations happen with Warioware, and I guess Nintendo do alright out of this whole making videogames thing. Overall very cool |
| May 3 23:44:00 | 9m 00s | Erase | Very nice audio & visuals, creates a great atmosphere |
| May 3 23:52:00 | 8m 00s | Gallery | I agree that the cutscene to gameplay ratio was maybe slightly off initially, but I loved the atmosphere; a excellent feel to the whole thing |
| May 3 23:57:00 | 5m 00s | Blockade | I like this, it had a good space feel to it. The weapons and explosions fit really well with the game as a whole. |
| May 4 00:09:00 | 12m 00s | TOOM | Oh man it looks so lovely, the whole atmosphere was amazing. I completed it, and frankly was left with more questions than answers. I want to know why my guy was stuck in his little apartment above the trees. |
| May 4 00:16:00 | 7m 00s | Budget Squad | My 3rd Ludum Dare and the 3rd time your game has been awesome, especially love the graphics. My high score was embarrasingly low, so I'll keep it to myself |
| May 4 20:19:00 | 20h 03m | Extruder | Nice little puzzle game, and it worked perfectly playing in Safari on my 4S |
| May 4 20:34:00 | 15m 00s | Potato Dungeon | That was....amazing. Great graphics, loved the music, good fun to play. |
| May 4 20:43:00 | 9m 00s | Dream Fishing | Great game and simple. |
| May 4 20:52:00 | 9m 00s | Dream Island | That was good fun, wonderfully surreal. |
| May 4 20:56:00 | 4m 00s | Minima World | Really hard but good little game. |
| May 4 20:59:00 | 3m 00s | cGame | Really enjoyed that, very original. |
| May 4 21:12:00 | 13m 00s | PaperCoaster | Great game for the time toy had, works really well. |
| May 4 21:16:00 | 4m 00s | BASHLAND - Breakout Mario Mashup | A lot easy but a very fun game. |
| May 5 09:23:00 | 12h 07m | Arco | Took me a while to figure out how to play. It's a great game once you do, good use of the theme. |
| May 5 09:35:00 | 12m 00s | Cubique Noire | Really liked it, jumping was a bit tricky but a really nice looking game. |
| May 5 21:55:00 | 12h 20m | Mini Malice | This was great, it was fun playing with the physics. I really liked the sound effect for breaking the soul containers, and well done for the voice acting! |
| May 5 21:55:00 | 0s | Battery | Wow this is beautiful, I love the atmosphere and the idea. Pretty perfect entry as far as I can see |
| May 5 21:55:00 | 0s | Save the Potato, Save the world. | Whoa awesome music! The game itself I found a bit tough, but the overall visuals and atmosphere were pretty amazing. It was fun and coherent as a whole. Plus seriously, awesome music |
| May 5 21:55:00 | 0s | Dieter Rams Memory | Nice pixel style and audio, it was strangely mesmerising |
| May 5 21:58:00 | 3m 00s | Combattant | Nice work to get all this functioning in 48hrs |
| May 6 08:06:00 | 10h 08m | Mobius | Nicely presented, good minimalist one-button game |
| May 6 16:54:00 | 8h 48m | Road Rage | Nice game, I loved it the first time I saw a guy go mental and just plough through the traffic |
| May 6 17:02:00 | 8m 00s | Loot Run | There was some seriously good platforming design on show here, very old school, but you definitely knew what you were doing. I liked that. |
| May 11 15:33:00 | 118h 31m | Drug Hunt | Nice, it feels like it could be a great hidden mini-game in Hotline Miami |
| May 11 15:40:00 | 7m 00s | DIG QUEST Deluxe: ASCII Mining Adventure | This was cool, a really good sense of exploration |
| May 16 23:37:00 | 127h 57m | Zomblocks Blockiller | I liked the particles when you shot the zombies |
| May 16 23:48:00 | 11m 00s | Colors | Really interesting, a lot of potential |
| May 16 23:58:00 | 10m 00s | Starhook | I see what you meant with the slow down, I know it was part of the game so I guess it made sense thematically, but it just felt like the controls were getting more sluggish. I liked it overall though, a cool idea. The look of the game was consistent and fits the theme. Shame you never got the copilot in there. It's a great first LD game |
| May 17 02:43:00 | 2h 45m | Funky Lincoln Saves the Day | Very well done, I mean it was bloody hard but a great idea. Good work |
| May 17 19:50:00 | 17h 07m | Play The Game | It's a cool little game, I like the sketchy art. Sometimes I thought the transitions between mini-games were a bit quick and I'd lose a life before I'd even realised what was happening. Overall, the game fits the theme well and it's fun trying to figure out the mechanics. |
| May 17 19:54:00 | 4m 00s | Mondriaan | A nice concept and it fits the theme perfectly. |
| May 17 20:01:00 | 7m 00s | Minimal Malice Mighty Maze | The different fields make for a good mechanic, it's an interesting take on the theme. |
| May 17 20:05:00 | 4m 00s | Dungeon Struggle | I liked the audio and graphics, it's a cool little game. |
| May 17 20:11:00 | 6m 00s | DREAM | It fits the theme really well and has a good look and feel to it. |
| May 20 15:08:00 | 66h 57m | Keep It Simple. | Solid shooter mechanics, I like the risk/reward thing with the loadout affecting the multiplier |