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Feedback comments for LD26
Polyganz's games and stats for all events →
| Timestamp | Since previous | Game | Polyganz's comment |
|---|---|---|---|
| Apr 29 13:20:00 | GHOSTS - Minimalistic horror game. | pretty awesome! The second level is quite hard tough. I like the graphics. Bigger screen would be nice :) | |
| Apr 29 13:24:00 | 4m 00s | Obscure | the idea is cool but its way to difficult to find your way because the vision spectrum is so small. Additional sometimes the player wont move even tough there is no wall. Keep up the good work! :) |
| Apr 29 13:28:00 | 4m 00s | Dark City | that was pretty cool! |
| Apr 29 13:35:00 | 7m 00s | NinjaFlare | that was awesome but also very difficult! :) |
| Apr 29 15:48:00 | 2h 13m | The Silent | really cool and atmospheric! |
| Apr 29 20:21:00 | 4h 33m | Frost Mint Beach | looks nice but it needs better gameplay. Like instructions where to find the other things or why you have to find them. I gave up searching after a while. |
| Apr 29 20:52:00 | 31m 00s | The Journey of a Blob | that was fun, but difficult! :) |
| Apr 29 20:58:00 | 6m 00s | INO | way to difficult! but nice music :) |
| Apr 29 21:06:00 | 8m 00s | hru | really cool but difficult :) |
| Apr 29 21:19:00 | 13m 00s | MinimalisMan | awesome! |
| Apr 29 21:23:00 | 4m 00s | Z Jumper | very difficult |
| Apr 29 21:31:00 | 8m 00s | My Mini Castle | exactly what pvwradtke said :) |
| Apr 29 21:36:00 | 5m 00s | The Forgetful Little Square | that was awesome! the text added a whole lot of atmosphere to the game :) |
| Apr 29 21:38:00 | 2m 00s | Simplicity | really minimalistic :) |
| Apr 29 21:48:00 | 10m 00s | The Ethereal Stage | that was awesome! a bit repetitive tough. |
| Apr 29 21:52:00 | 4m 00s | XYZ | I like the concept but I'm not sure I get all the shapes as its difficult to tell without any guides. Sometimes I'm not even sure if its a 3D shape. Awesome work tough! |
| Apr 29 21:58:00 | 6m 00s | MiniCity | awesome work but I think the graphics are too minimalistic for a complex game like this :) |
| Apr 29 22:02:00 | 4m 00s | Traite de taoisme applique aux canons lasers | not really sure whats going on. Also its no fun because its way too difficult :( |
| Apr 29 22:05:00 | 3m 00s | Potatosimplificationarmaggedon | I couldn't find anything after the first potato :( |
| Apr 29 22:10:00 | 5m 00s | Conveyor | that was really cool. You should make the camera follow the player or have it look at him to increase playability :) |
| Apr 29 22:13:00 | 3m 00s | Dehumanizer | that was awesome and also a little creepy once you realize that your using the corpses of your fallen enemies to gain height. :D |
| Apr 29 22:19:00 | 6m 00s | Platformer: An Exploration of Minimalism | interesting concept but a bit too much on the lecturing side. You could turn those texts into a gameplay element or story and it would a lot more fun to watch and play :) |
| Apr 29 22:27:00 | 8m 00s | Running With Swords | this game is cruel. I was totally looking forward to slicing up some bad boys after all the instruction on sword fighting and then all I get are dull throwing stars -_- :) Nice work tough and could turn out really interesting with some polish. |
| Apr 29 22:31:00 | 4m 00s | The Paper Concord | interesting concept but a bit too difficult imho. You should increase the turn speed or add some other way to get speed when on low altitude. :) |
| Apr 29 22:33:00 | 2m 00s | Zzaxxaddriill | way too difficult for me but interesting idea. |
| Apr 29 22:43:00 | 10m 00s | Swimming Fool | awesome game. The text dialogs were a bit too much and irrelevant imho. Art style reminded me of the story "the little prince". :) |
| Apr 29 22:51:00 | 8m 00s | Atom That Matters | really cool visuals and concept. The controls are way too difficult imho. Because you usually fly past the tiny things you want to pick up at very high speed making it very difficult to pick up stuff. Nice work tough :) |
| Apr 30 08:12:00 | 9h 21m | Press Z | Dude thanks so much for the awesome comment on my entry! :) <br/> <br/>Your game is interesting as it provides a lot of dynamic with by simple pressing one button. I guess this is as simple as it gets. I really enjoyed stomping the little things even tough it gets a bit repetitive after a while and you can solve each level by simply holding space. :) Maybe exchanging the graphics and adding more features (or dangers) could make this game more fun in the long run. Nice shake effect with the stomping! |
| Apr 30 09:10:00 | 58m 00s | Primary Reaction | great concept. The sounds and wait between losing made it a bit annoying tough. |
| Apr 30 09:16:00 | 6m 00s | Bucket | great concept but the flying controls are way to difficult imho. |
| Apr 30 09:19:00 | 3m 00s | The Call | awesome visuals and music but the dialog options made it a bit boring for me. |
| Apr 30 09:24:00 | 5m 00s | Moondar | Ok no matter what I did I couldn't get the buggy to change paths. Also I think its asking a bit too much of the player to do both things at the same time. Maybe divide into parts where you only shoot the bad guys and then followed by parts where you have to steer the buggy. Either way great visuals and animation! :) |
| Apr 30 14:10:00 | 4h 46m | ProductionVille | awesome and impressive work. Adding some animations or npcs would help understand whats going on or if things are working. The game reminded me of my game in the last compo :) http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=7317 |
| Apr 30 14:33:00 | 23m 00s | Minimal Force | the movement makes this game very wonky to play. Nice work tough :) |
| Apr 30 14:34:00 | 1m 00s | (Follow the) Line | that was great! |
| Apr 30 22:21:00 | 7h 47m | Mini-Malicious - when the bit bugs byte | ok so this is either way too simple or I just dont get it it. All you do is move the mouse over each number to win the level? Anyway nice work with the audio :) |
| Apr 30 22:27:00 | 6m 00s | Potato Dungeon | great work all tough the sword fighting is a bit weird :) |
| Apr 30 22:33:00 | 6m 00s | Towers of Rage | that was awesome and pretty violent for its minimalism. Does get a bit repetitive after a while tough. |
| May 1 21:06:00 | 22h 33m | Square Wars | ok that was awesome and I think the concept has a lot of potential. However you have to work a lot on communicating to the player what does what or why for example certain units only attack certain other units and stuff. Because I had no idea what does what but I still liked it. :) Improve that and it'll turn into a great game! |
| May 1 22:06:00 | 1h 00m | Gods Will Be Watching | Awesome work and a lot of attention to details which made this game highly enjoyable. However 40 days is quiet long. Maybe add some way to make transitions faster. Also you can click on stuff during the transitions. |
| May 2 23:25:00 | 25h 19m | COLORUS | pretty well done! |
| May 4 09:51:00 | 34h 26m | Dungeon Struggle | that was pretty cool. I liked the part where your sword turns into a lazer gun :) What would be fun for further versions is to add some level design or stuff in the level that you can use to kill the enemies. Maybe even some goal like save the princess or get the gold :) Anyway great work! |
| May 4 09:56:00 | 5m 00s | Hubu Handler | I dont really know what this is but I had fun playing it :) |
| May 4 10:00:00 | 4m 00s | KEY | a bit too minimal imo. Like some health info or explosions when you kill the enemy would be nice. If you want to keep working on it :) |
| May 4 10:05:00 | 5m 00s | Cube_Story | not bad for your first LD. I liked the music. However the game is a bit short. I guess you could call that minimalism as well ;) |
| May 4 10:12:00 | 7m 00s | Long Live the King | ok this was way too hard. I got gang-raped by multiple enemies all the time and never really got anywhere without dying. :( |
| May 4 10:16:00 | 4m 00s | Another Day In The Life | this would've been a lot more fun with some kind of objective or other thing to do / interact with. All you do is walk in a circle and triggering stuff that has no effect. Nice modeling work tough. |
| May 4 10:17:00 | 1m 00s | Skyrim Simplified | could not play because of missing MSVCP110.dll :( |
| May 4 10:19:00 | 2m 00s | Isocolor | wont run for me: could not find the main class: ludamdare26.ludamdare26. :( |
| May 4 10:24:00 | 5m 00s | DHRDR | great work however its really hard to move anything with that bouncy bouncy magnet thingy. :) |
| May 4 10:34:00 | 10m 00s | Pieces | pretty well balanced. Even someone like me who's really bad at jump'n'runs was able to finish the game. :) |
| May 4 10:54:00 | 20m 00s | Panzers | awesome game and very addicting! but a little to hard. I always kept getting stuck on edges and walls. :( |
| May 4 10:59:00 | 5m 00s | Baron von Tater: Attack of the Taters! | way to difficult! but the graphics are funny :) |
| May 4 11:09:00 | 10m 00s | maximumCuriosity | I dont really know what I did or why it worked but I made it to the beach. Maybe some coherence among the things you can do would be nice. But then again maybe you didn't want that in the first place :) |
| May 4 11:20:00 | 11m 00s | Fight The Minimalism | that was awesome and well balanced! I bet you've played "I wanna be the guy" :) |
| May 4 11:28:00 | 8m 00s | GunBoat | that was cool. I liked the graphic style a lot. Reminded me of the old DOS and amiga games. Gameplay gets a bit boring over the time so maybe add some upgrades to your gun or other stuff to enhance the experience would be a good idea. Anyway great game :) |
| May 4 11:33:00 | 5m 00s | FreeFall | the controls are a bit wonky but the game reminded me a lot of pilot wings. The old version had a similar free fall game mode with similar graphics. :) |
| May 4 11:39:00 | 6m 00s | Life & Minimalism | that was pretty cool and cute at the same time. You could argue that its to simple because all you do is click everywhere until you find the right things but I liked it. Sometimes the result is quiet surprising. :) |
| May 4 11:55:00 | 16m 00s | Stalker | very atmospheric and eerie game but I got stuck after going down those stairs. |
| May 4 23:48:00 | 11h 53m | Screaming Cubes | cool game. Reminds me off the old game: Battlezone. If you do a post compo add some auto-cargo-unloading on the mother ship. My cargohold was always full and there was no way for me unload it -_- |
| May 4 23:54:00 | 6m 00s | Brutaliz'Art LD26 | ironic and innovative. Me gusta! |
| May 6 09:55:00 | 34h 01m | MiniSim | cool little game. The only thing thats bothering me is the middle mouse button (didn't work on my mouse) and that there isn't much to do after a while. |
| May 6 20:24:00 | 10h 29m | You Must Escape | fuck this game. I almost fell out of my chair... <br/> <br/>btw GOTY imho. Awesome work! |
| May 6 20:28:00 | 4m 00s | Toastergeist | the plate wouldn't move for me :( |
| May 6 20:33:00 | 5m 00s | Tamawatchi | couldn't get this to work. |
| May 6 20:35:00 | 2m 00s | PEW! | why are my lazer snakes circling the level? Why do I close my eyes when firing my lazers? Why are the controls so weird? :D nice graphics tough! :) |
| May 6 20:45:00 | 10m 00s | Parabox | awesome game. I loved the music. It created a certain relaxed mood. |
| May 6 20:48:00 | 3m 00s | Dropblocks | couldn't pick up blocks and got stuck repetitiously in some dead ends. Looks nice tough. |
| May 6 20:59:00 | 11m 00s | My Hair Is On Fire | Argh! My hair is on Fire! |
| May 6 21:21:00 | 22m 00s | Lunar Rain | very atmospheric and disappointing because its too short! You totally should do a post-compo. |
| May 6 21:32:00 | 11m 00s | Mind the Gap | this has a lot of potential. Awesome game! |
| May 6 21:47:00 | 15m 00s | crush. | awesome idea and execution. I loved the sync with the sound. Some checkpoints would've been nice so you dont have to replay everything. |