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Feedback comments for LD26
GarethIW's games and stats for all events →
| Timestamp | Since previous | Game | GarethIW's comment |
|---|---|---|---|
| Apr 30 09:32:00 | Mind the Gap | Great concept, actually quite atmospheric for such a simple game! | |
| Apr 30 09:37:00 | 5m 00s | Nothing | Collision was quite unforgiving, perhaps reduce the hitboxes a little! |
| Apr 30 17:08:00 | 7h 31m | Bridge Crosser | Charming game, left me wishing there were more levels! |
| Apr 30 17:55:00 | 47m 00s | theseus.f | A nice lil challenge. I enjoyed the nods to other games. I don't know if it's the same with all items, but the result of meeting the minotaur with the chainsaw was fun. |
| Apr 30 19:05:00 | 1h 10m | 16 | Really fun game! |
| Apr 30 20:13:00 | 1h 08m | Title: Subtitle | Excellent! I needed a bit of cheering up and the intro had me belly laughing. Then I was just stunned by all of the tile descriptions. All of that, and it was quite fun to play too :) |
| Apr 30 20:21:00 | 8m 00s | Type|FACE | Not bad, like other said it was pretty tough. Or maybe I just need to learn to touch-type. Also, the level seemed to stop generating after about four mins? |
| Apr 30 21:53:00 | 1h 32m | Floating Point | RUN! |
| May 1 01:05:00 | 3h 12m | Infinitesimal | The lighting was nicely done, disallowing a player from seeing the way through a maze before going through it naturally maintains the purpose very well. I would say having some shorter levels at the start to give players a sense of achievement might fuel them to conquer the larger mazes. Nicely done though, oddly flavourful. |
| May 1 15:47:00 | 14h 42m | mungeon | It was nice, the game play was fast enough to keep me engaged, but slightly more difficult enemies/attack animation would have been nice. The maze was nicely laid out though, I found myself at a fair few dead ends. |
| May 1 15:58:00 | 11m 00s | Minimal Jump | A surprising little challenge for such a simple concept. Moments of satisfaction from chaining a few jumps together to moments of self-loathing when a botched jump lands you two floors down. Lovely stuff. <br/> <br/>For a harder difficulty (if you wish to further polish) you could add a mode where the sides of the tower kill the player, requiring them to jump the floor gaps too. |
| May 3 19:04:00 | 51h 06m | Minimality | A little slow to get started, but not bad thereafter! |
| May 3 21:43:00 | 2h 39m | Molbert | Once the gem mechanic clicked this got pretty good. The platforming itself needed a little tightening (collision detection was a little unforgiving), but that aside not bad! |
| May 3 21:50:00 | 7m 00s | Minimaloon | Loved the drawn art style! Two things I would change: Make the cursor an actual fan, and give the balloon a little more inertia. Other than that, good stuff! |
| May 3 21:58:00 | 8m 00s | Less | Such an interesting concept! I managed three of the endings, one was pretty depressing :D <br/> <br/>One mechanical issue I noticed is that the text disappeared a little too quickly (IE10 if that matters). <br/> <br/>Good stuff! |
| May 3 22:59:00 | 1h 01m | Super 1-Bit Space Arena | A whole bunch of awesome in just two colours! Reminded me a little of Cannon Fodder. |
| May 9 15:08:00 | 136h 09m | Escape the Plane | Not having an avatar as such didn't really bother me. Fun game! |
| May 14 08:08:00 | 113h 00m | Walk Softly, Bronson | Wonderful art style and atmosphere. Not entirely sure what I was meant to be doing, as the only item I found to interact with was the ball. And then the ghost kid got run over. Would definitely play the finished game! |
| May 14 08:21:00 | 13m 00s | Minnie & Mal | Nice engine. I had a hard time trying to kill the bad dudes, after Mal ran out of mana there was no way to do damage! |
| May 14 08:32:00 | 11m 00s | Platform Jumper | Wow, that was ambitious! I love that LD throws up really cool stuff like this, well done :D |
| May 14 08:39:00 | 7m 00s | Minimalism | Really fun! Would play a full version of this with a gentle difficulty ramp ;) |
| May 14 13:58:00 | 5h 19m | Ruined | Awesome game, really funny and quite addictive. I think I got to 44% after playing for nearly an hour! Please please please make a polished version, even if you don't add much more! |
| May 14 14:38:00 | 40m 00s | Jejeboy: Baby Volleyball | Hahaha, love it! |
| May 14 14:44:00 | 6m 00s | Stomp Space | Great idea, pretty fun aside from the slightly janky stomping. Would like to play a polished/full version! |
| May 15 09:33:00 | 18h 49m | Ai'n Av Diortem | This had a lot of polish for a Jam game! Very enjoyable and the last two rooms made me chuckle :) |
| May 15 09:47:00 | 14m 00s | Robo-Sheriff: Minimalising Crime | Movement was a bit off, making the jumping/platform tricky. But the art was nice. |
| May 15 09:58:00 | 11m 00s | Rocket Ruins | Made it through to the end. I think I got lucky on the last room as I went straight into the correct pit on my first go :) Only thing I'd suggest is putting some slide into the collision detection as you get stuck on blocks too easily. |
| May 15 10:08:00 | 10m 00s | Misshapen | Loved the art style, and I could definitely see where you were going with the idea. Has potential! |
| May 15 10:25:00 | 17m 00s | Minimalist Horror Story | Nice little game. I expected something to appear at every window I walked past :D I missed the bats as well. |
| May 15 10:32:00 | 7m 00s | Short Fall | Really cool! You've got a nice engine that could be turned into a great full game. |
| May 15 11:07:00 | 35m 00s | Gods Will Be Watching | What can I add that hasn't already been said? Your artist is channelling early LucasArts with this one, and that alone makes this a winner. |
| May 15 11:33:00 | 26m 00s | Perfection Achieved | Interesting ide :) Fits the theme very well! |
| May 15 12:23:00 | 50m 00s | Lightrail | Tough! But I like the idea, and the lighting on the radar effect was good. |
| May 15 12:34:00 | 11m 00s | Invasion | Took me a while to get the hang of the controls (didn't realise that left/right was a dodge move) but after that had plenty of fun! |
| May 15 12:42:00 | 8m 00s | I Dream Of Circles | Frustrating collision detection, but I liked the idea and story :) |
| May 15 13:00:00 | 18m 00s | Convulx | Nice little shooter! |
| May 15 13:13:00 | 13m 00s | A Man from the Docks | Pretty much a complete RPG in 48 hours? Hats off to you, sir! |
| May 15 13:23:00 | 10m 00s | Square Quest | Really fun, loved the pixelly art. Collisions were a bit sticky at times. |
| May 15 13:43:00 | 20m 00s | Rex Galaxy and the SpaceSkull | Extremely retro in-game and on the boxart! I found the green ships to have too high a rate of fire though. Either that or I suck. |
| May 16 08:01:00 | 18h 18m | Fiyahfawl | This was a pretty ambitious game for a jam, so congrats! I enjoyed what I played of it. |
| May 16 08:27:00 | 26m 00s | Game of Rows | Nice little puzzle game! |
| May 16 08:33:00 | 6m 00s | The Journey of a Blob | Yeah, neat mechanic! Added a lot to the platforming gameplay. Cute graphics too! |