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| Timestamp | Since previous | Game | davidpeter's comment |
|---|---|---|---|
| Apr 30 01:56:00 | Rook, Troll, Scribe | Fun, simple game! The instructions were too long for me, for a game that was basically 4 buttons. Something to keep in mind later - the length got in the way of what ended up being a really simple game. I absolutely love the graphics. | |
| Apr 30 03:34:00 | 1h 38m | Left Right Space | Whoa, this is an insanely hard game! :) Fun mechanic, though it all moved *very* fast. I dunno if it's time-based or not? |
| Apr 30 03:54:00 | 20m 00s | The Epic Journey of the Narcoleptic Cyber Kitten: Floppy Disk Deluxe | Couldn't beat level two. :( I think you should have a sliver more jetpack fuel. |
| Apr 30 12:37:00 | 8h 43m | Flaw | Heh, cute game, and you should be able to turn the sprite around smoother without having to keep clicking the arrow keys. <br/> <br/>I wonder what it's like to play this game under the experience. |
| Apr 30 12:43:00 | 6m 00s | Mini Pirates! | Great mood. I keep losing! My personal opinion, but the font was hard to read and it was tough to determine the effects of my choices. Perhaps use icons next time as well? |
| Apr 30 12:51:00 | 8m 00s | I Dream Of Circles | Congrats on finishing your first LD on your first try! The controls were a bit frustrating. It felt like a lot of pixel-perfect jumping. Also, dat ending. |
| Apr 30 16:09:00 | 3h 18m | The Minimalizer | I really like seeing your graphics improve over the LDs. This game was really difficult because it ran so fast on my computer and the bullets follow me. Health hearts was also a bit confusing to me, I didn't really know how to interpret it. I assume the music is great LOLOL. I enjoyed playing it, good work! |
| Apr 30 18:59:00 | 2h 50m | Lethal Blow | Oh man, I thought there was no HP, so I was liberal in getting hit, but there actually is -- got a game over and had to restart :( <br/> <br/>I *love* the cute graphics! |
| Apr 30 19:49:00 | 50m 00s | IIII | Solid game. I enjoyed it but couldn't really figure out how to get more people. I think I had to click it again? But wasn't sure - I wish you could just touch them and bam. Fun and actually minimalist. |
| Apr 30 23:12:00 | 3h 23m | IceBreaker | Hmm, went a bit too fast. Everything kept dying and I didn't know what to do. I think I won, but not sure. Enjoyable when I did though :) |
| May 1 12:22:00 | 13h 10m | Steam-Cube | I very much enjoyed the minimalistic graphic style and gameplay. It controlled well, but the level design got frustrating after a while; I gave up on Agility. |
| May 2 00:36:00 | 12h 14m | Mini Space Adventure | Nice graphics, great control. Too simplistic though - which is not necessarily minimalism. |
| May 3 00:04:00 | 23h 28m | Blind guy Vs Zombies | Good idea with the radar. I felt like this game was too easy though and the crosshair was a confusing representation of the main character. I liked how the player could remember where the walls were, very interesting mechanic. |
| May 3 00:10:00 | 6m 00s | Grid Blaster | Great concept, I love that enemies destroyed the grid and it slowly restored! Graphics were a bit plain and it felt unfair that enemies knew where I was but I didn't know where they were. I think this serves as a great foundation for a slightly bigger game. |
| May 3 00:18:00 | 8m 00s | Blitz's Minimalistic Runner | Congrats on finishing :) It will get easier, but this is a great start. Definitely better than my first. (I didn't even finish!) |
| May 3 00:27:00 | 9m 00s | Peter The Stranger | Good game. Jumping is a bit choppy (linear rather than quadriatic) but otherwise it's fine. Could smooth out the collisions a bit more. A few collision errors as well. Wish you could continue from a level though because I died and didn't feel like starting over :( BTW, this works with Java 1.6 too! |
| May 3 00:35:00 | 8m 00s | Maximus Minimalist | Weird game - perhaps I just don't get it. That's ok, I completed it, at least :) |
| May 3 00:38:00 | 3m 00s | The Haunting of the Torus | Echoing other commenters - hope to see you in LD again in the future! |
| May 3 00:47:00 | 9m 00s | <Title> | I'm deaf and could really use a visual indication of a light being there :P <br/> <br/>There was a lot of bumping around, and I "fixed" the fact I couldn't hear the sounds by mashing the space button. I liked that it fit the theme most, and I enjoy the cute graphics! |
| May 3 01:27:00 | 40m 00s | Tzatzauberer | Fun game, but got a bit stale after a while. I couldn't find the boss :( <br/> <br/>Beautiful graphics. |
| May 3 01:33:00 | 6m 00s | Spacetime Smash | The OS/X version is a bunch of .exes :/ |
| May 3 01:37:00 | 4m 00s | Tessitron | 120795. Very well done game, nice work guys! |
| May 3 01:44:00 | 7m 00s | Earth Defender | A bit simplistic, though I felt like the ammo concept made it harder than it needed to be. |
| May 3 02:00:00 | 16m 00s | hru | Great game. Took a very long time for me to get to the ending, like 10 tries. Worth it. |
| May 3 02:12:00 | 12m 00s | True treasure of Kartoffelschloss | Awesome. Excellent play on the theme. |
| May 3 02:29:00 | 17m 00s | PRISMA | Nicely done. I felt like some of them ended up as guesswork but I had the sound off (I can't hear) so maybe there were hints in there. Overall, great mood. |
| May 3 03:46:00 | 1h 17m | 0 | Wow. Way too hard for my puny brain. But very fun game. |
| May 3 04:05:00 | 19m 00s | Minimalist MAYHEM | Fun game, but got repetitive. I really enjoyed the idea. |
| May 4 03:08:00 | 23h 03m | Composition Number 10 | The web version has a bug where when I tried accessing the locked door, it made me keep walking past it. I couldn't stop walking :( <br/> <br/>Fun minigames, and a nod to your use of Mondrian! |
| May 4 03:15:00 | 7m 00s | Church of Minimalism | I couldn't understand the mechanics :/ Felt like I was looking at an airplane cockpit. Great mood, however. |
| May 4 14:17:00 | 11h 02m | Super Minimalistic Nuclear Space Potatoes ! | Nice game! The controls were a miss for me - CTRL for shooting means that on my Mac laptop, pressing the arrow keys will change my workspace. I wish it was Space instead or something. I have a trackpad so I'd prefer not to use it for shooting games like this! |
| May 5 03:43:00 | 13h 26m | To And Fro | Nice concept! Became too easy once I reached the green squares, since it just meant I could focus fire on one side and then switching to the other if it got too close. |
| May 5 03:48:00 | 5m 00s | Press Space To Jump | Fun game, but too hard for me :( Game over screen lasts a single frame if I press space. If I don't press anything then it shows up and waits. |
| May 5 05:32:00 | 1h 44m | Turn On The Machine | Nice work! Got stuck on the third level, however. |
| May 16 19:29:00 | 277h 57m | ._ | Good idea and execution. The controls were really difficult, I wish you added was some friction to your movement. Overall, I thought the game fit the theme really well. |
| May 16 19:36:00 | 7m 00s | ... | I really liked this game. One of the best ones I've played. The level design was excellent; I enjoyed that it led you to learn the game mechanics. <br/> <br/>I'm not sure what the secret levels were, or if I reached any, so an indicator of this would've been nice. |
| May 16 19:51:00 | 15m 00s | Cruxton | The enemies shooting at me always got me :( <br/> <br/>The perspective was interesting. I felt like the gameplay needed an extra dimension to it -- like a special weapon that you see in most shooter games. |
| May 16 20:18:00 | 27m 00s | Line | Great idea on the shifting background; it made the game harder and more interesting than it would have been otherwise. |
| May 16 20:25:00 | 7m 00s | Block Disco | Man, I can't get past 22m. I really suck at this game, but this is a beautifully executed game. |
| May 16 20:36:00 | 11m 00s | Defender. | The graphics are insanely gorgeous. It got pretty easy the second time since I put a thumb on the screen to mark where my mouse had been last and just kept hitting the cube that way ;) |
| May 17 13:21:00 | 16h 45m | Critical Mess | Fun game! There was a bug with the jumping though -- sometimes when I jumped on the yellow tiles, I would bounce really small once before jumping normally again, which screwed up my timing. I would also get stuck jumping -- probably related. I also thought the game was pretty easy, you could skip a lot of stuff (especially with the teleporters at the end). Overall, I enjoyed playing this game! |
| May 18 21:47:00 | 32h 26m | .MONDR | Nice twist (in a sense!) on the colors not killing you a second time. Really fun game, though I got lucky for a very long time! |
| May 18 21:57:00 | 10m 00s | Atom That Matters | Beautiful graphics. |
| May 18 22:08:00 | 11m 00s | CLRS | Hah, the color mixing destroyed me :) Fun game! |
| May 18 22:13:00 | 5m 00s | Fade | Nice idea, though it was way too easy. Probably because I spend way too much time with RGB :) |
| May 18 22:21:00 | 8m 00s | Battery | This is the best game I've played this Ludum Dare. Very, very solid. |
| May 19 04:42:00 | 6h 21m | Budget Squad | Your graphics make me slobber over my tablet. I have to say that this game wasn't my cup of tea this time, but I enjoyed it for what it was: a straight rompin' exploring-shoot-'em up. |
| May 19 17:40:00 | 12h 58m | Guiding Light | A+ mood, but I often got frustrated waiting for the light to come on so I could see the surroundings. I think you could've bumped down the intervals between flickers a bit. This hampered the fun, but overall a very, very solid game. |
| May 19 17:50:00 | 10m 00s | A journey to Nightshade | I didn't get to see that title screen, but I'm looking forward to the post-compo game. |
| May 19 17:58:00 | 8m 00s | Angry Viking vs Minimalist Hipsters | It froze for a couple seconds during the same time the other commenters were complaining about. Not sure what that's about. Overall, entertaining game! |
| May 19 21:23:00 | 3h 25m | Lines | I speak for the number 39. |
| May 19 22:15:00 | 52m 00s | OktumBoktum - A minimal adventure of a boy and his crazy pet | I feel like the controls were reversed, since the cat is in front of the guy running. Fun game, I like the ramp in difficulty :) |
| May 20 14:12:00 | 15h 57m | Maximalism | WHAT ARE YOU, SADOMASOCHISTIC? |
| May 20 14:27:00 | 15m 00s | ::.::::::. | This game is like I like my steak: well done. Love how getting damaged made things look crazy. |
| May 20 15:02:00 | 35m 00s | (Follow the) Line | Kind of weird that I could press any arrow key for it to turn. Got frustrated after a while, and was fun while it lasted! |
| May 20 15:09:00 | 7m 00s | Karate Alien Color Attack | I think the difficulty ramped a bit too slowly. If there was a slowly depleting fuel gauge it might add more difficulty as well. I gave this maximum points on fun, I love this kind of game :) High score: 48,679. |
| May 20 19:58:00 | 4h 49m | Bipolar | Please make this into a real game. Very Portal-esque. |
| May 20 21:57:00 | 1h 59m | Dock Zone | Your pixels are beautiful. |
| May 20 22:18:00 | 21m 00s | Metahotel | I felt like this was way too easy, but I had incredible fun playing it :) |
| May 20 22:28:00 | 10m 00s | MNML | Fun, but a bit too short. I won in 1:49, and I wasn't particularly trying too hard. Expand on this, this could be awesome! |
| May 20 22:38:00 | 10m 00s | climbing 208 feet up the ruin wall | dat feel. I enjoyed that you could select from different choices, but there's no way I'm going back through that! <br/> <br/>This sort of reminded me of those websites with the 10,000 alert windows. I actually never minded those. |
| May 20 22:56:00 | 18m 00s | HOT/COLD | The "The World is Collapsing" level could be made easier by reducing the obstruction by 1 tile. I felt it was too hard. Fun game otherwise :) |
| May 20 23:05:00 | 9m 00s | Hyperdimensional Gorofu Shot Champion | I feel like you could reduce the amount of time spent waiting for the restart to happen, or add a way to restart immediately. That said, I had a fun time getting a hole in one. Man, this was a trippy game! |
| May 20 23:46:00 | 41m 00s | MinimalFive | Clicking the squares is too challenging on a trackpad :( |
| May 20 23:53:00 | 7m 00s | Hurdles | Final score: 280. Fun! |
| May 21 00:14:00 | 21m 00s | Dual Perspective | Clever idea. The jump mechanics need some tweaking; it was really frustrating. |
| May 21 00:23:00 | 9m 00s | MUBIC | It was super hard to figure out which side of the cube was being selected. I'm deaf so I can't actually hear the audio differences =P Maybe a ripple effect in the future -- just a 3D two-sided plane from that one face. It'd be easier with that, but not much. |
| May 21 00:29:00 | 6m 00s | MOTHBOTS | Amazing lighting. I liked how breaking the guys added to the difficulty due to the shadows. |
| May 21 00:38:00 | 9m 00s | Octopia | Collisions drove me crazy, but graphics made me stay. |
| May 21 00:41:00 | 3m 00s | <Insert Title Here> | I got 95! There were problems with enemies spawning in walls and I felt like the enemy squares had collisions beyond their colored square. |
| May 21 00:52:00 | 11m 00s | METROCRAFT | Basically what raincole said. Maybe if I had played Minecraft I would be good at this game :( |