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belickim

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TimestampSince previousGamebelickim's comment
Apr 29 15:39:00 Sightless I really liked the idea (haven't seen this mechanics before!), despite what others say, I kinda liked the controls and surely wouldn't call them `wacky' :)
Apr 29 15:55:00 16m 00s O.R.M. Ontological Ressource Management Wow, the combination of fun and simplicity of this game is insanely impressive. The core fun feeling seems to come from discovering game's rules, and capabilities of each bought element. I would love to have a more complete version on my phone/tablet.
Apr 29 16:14:00 19m 00s Blob Runner Well it's surely not the most innovative game out there, although I must admit I've spent quite some time playing, and enjoyed it, it's fun.
Apr 29 16:56:00 42m 00s Minimalist Dungeon Crawler Hard and fun.
Apr 29 17:04:00 8m 00s Kipple Oh my, it was the most minimalist potato, I've ever seen (also: kudos for C + SDL combo :D).
Apr 29 17:23:00 19m 00s F*** This Job Very nice, I love Super Meatboy-like replays :D
Apr 29 18:22:00 59m 00s Lunar Rain The game is impressive. I love this romantic motif of being lonely and surrounded by the technology (it reminds me works of Stanislaw Lem [0]). Graphics and sounds are obviously great, they fit perfectly into your story (I really liked the walking animation). <br/> <br/>[0] http://en.wikipedia.org/wiki/Stanislaw_Lem
Apr 29 18:36:00 14m 00s Multiplied Screens The game is difficult, but elegant visuals stir up curiosity and make "going deeper" to the end really worth the effort.
Apr 29 18:56:00 20m 00s Minimal Jump I hope the princess is not in another castle, because getting into this one will cost me a bit of effort :D
Apr 29 19:12:00 16m 00s Evil cubes I've always knew there is something evil in the geometry.
Apr 29 19:21:00 9m 00s Kazimir's Revenge It's generally fun, but definitely too short, it would be great if there were more paintings. I really liked the music.
Apr 29 20:06:00 45m 00s The Ethereal Stage The theme and the universe you came up with are quite impressive. I don't have much experience with visual novels, so it's hard for me to judge how original this idea is, but I find it really clever and neat to place the protagonist in front of the screen, it resembles games with third person perspective. I think it really adds a bit of depth. <br/> <br/> <br/>However, the looping sound drives me crazy, please, consider adding a way to turn it off.
Apr 29 20:22:00 16m 00s Come No Closer It is really, really fun to play, well at least it was until I came up with idea of constantly rotating the torch around, effectively transforming it into a radar (:D), then it became a little bit too easy. I would gladly play a more full-featured version with more updates available.
Apr 29 20:30:00 8m 00s The Journey of a Blob It look easy until I found that there the deadly pools of lava boiling underground :D. Anyway, the concept of size changing is quite cool, the black grid is in my opinion a bit distracting.
Apr 29 20:37:00 7m 00s Minimal Hero I'm not sure if this is the right idea, but maybe a little bit more responsive controls would make it better? Right now movements feels a little bit too clunky.
Apr 29 20:45:00 8m 00s PotatoQuest Yay, I have won! :) <br/> <br/>Anyway, there are some bugs with collisions and jumping really doesn't feel right. I liked the idea of power-ups and timed levels.
Apr 29 20:51:00 6m 00s Abstract Oh, I made a picture, that I really liked and the price for it was ZERO, so depressing :( <br/> <br/>The idea is obviously great and execution is quite nice (I liked the subtle background sound).
Apr 29 21:25:00 34m 00s Greyspace It has this vague feeling of scientifically themed mystery, just like the Portal games. Gameplay, visuals and sounds, are all perfect, length is the only flaw.
Apr 30 14:11:00 16h 46m One Word RPG Just as others said, you have some pretty solid base for a good game; the classic Zelda-esque hack &amp; slash mechanics is always fun.
Apr 30 14:26:00 15m 00s Barren Universe It's super fun, my only wish would be some kind of timer-less mode for noobs like me :D
Apr 30 15:59:00 1h 33m The Migration I'd like to write something nice, but actually I'm busy playing your game... <br/> <br/>1 hour later: <br/> <br/>I've played a couple of LD games today and yesterday and I must admit that so far this one was the most playable and addictive game I've seen. <br/> <br/>I liked the sandbox feeling of the game, I love the way in which you can go around growing your population of food-colored fishes just to loose it, so you can build it up again. It sounds silly, but is extremely fun and somehow rewarding, I have no idea why. <br/> <br/>Any chance to hear your ideas for further development?
Apr 30 16:07:00 8m 00s Ellsworth Both visuals and mechanics are very tightly connected to the theme of minimalism, excellent.
Apr 30 16:48:00 41m 00s Procedural Island Happiness I really hoped islands are destructible :( <br/>Are you planning to make it more game-like?
Apr 30 16:54:00 6m 00s Return Home The aesthetics are superb, moves of the ship are really smooth and really nicely done. However, I wish your little universe was a little bit more diverse, but... yeah, well minimalism is the theme after all :)
Apr 30 17:24:00 30m 00s Space, Space, Space! I loved the first part, I think it was truly impressive.
Apr 30 17:36:00 12m 00s NoBility Short and really enjoyable, I liked the background music.
Apr 30 17:46:00 10m 00s Meteoranger Superb graphics and sounds, really, really neatly done.
Apr 30 21:34:00 3h 48m MiniQix Oh my, I haven't seen a game with this mechanics for a while now, thanks for bringing some good memories back :D
May 4 10:33:00 84h 59m Less is More? Oh, I love cellular automata, kudos for very fun, and quite demanding game :)
May 4 10:50:00 17m 00s Other Space You have some really nice valves :D. The game is quite fun, teleporting between layers brings lots of depth, and combination of mostly monochromatic graphics with ambient sounds creates convincing mood of postapocalyptic world. <br/> <br/>I would love to play a more polished version.
May 4 11:03:00 13m 00s Simplicity I enjoyed it. I guess it's a proof of how little you actually need to create an immersive story.
May 4 11:15:00 12m 00s Title: Subtitle There should be also a voice saying "BACKGROUND MUSIC, BACKGROUND MUSIC, BACKGROUND MUSIC, ..." as the background music :D
May 5 11:06:00 23h 51m beTween Extremely simple, but super playable.
May 5 11:14:00 8m 00s Four Scepters This is so unbelievably simple and good, great job.
May 5 13:34:00 2h 20m Sine Very clever idea. However, the game is super difficult. As you die a lot it's mega irritating to to see this pop-up with instructions each time.
May 5 17:46:00 4h 12m Everyone Together Really loved this one, quite fun and engaging.
May 13 21:33:00 195h 47m Checker Absolute minimalism :D
May 19 10:27:00 132h 54m Lunarium Wow, it was quite fun. Jumping somehow doesn't feel right, it's kinda clumsy; the fact that you cannot shoot while jumping is a bit annoying.
May 19 10:34:00 7m 00s Super Clutter Blaster 2013 Background music is quite nice; the gameplay is really simple (and obviously far form being innovative), but yet fun and somehow addictive.
May 19 10:46:00 12m 00s Golden Age It's a nice compilation of some classic game mechanics, transitions between stages are really cool. I found two things to be quite annoying: the first one is the dying sound, the second is performance, which was quite poor despite the minimalistic graphics, the game was especially laggy in breakout/arkanoid mode (I was playing in Firefox 21 stable).