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| Timestamp | Since previous | Game | oldtopman's comment |
|---|---|---|---|
| Dec 17 03:23:00 | Animal King | Looking past the fact that the game is *very* confusing (it's incomplete, after all), it seems that you've got a pretty solid engine. It has a good "feel" to it, and I like the font. | |
| Dec 17 03:46:00 | 23m 00s | Villain Simulator 2000 | WARNING: CONTAINS MATURE THEMES. <br/> <br/>However, if you can work past that, you'll find an excellent ode to villany here. However, the fact that not all content was created during the compo knocks this one down to a 2/5 for me. |
| Dec 17 03:58:00 | 12m 00s | Lovely Santa | At first glance, this game appears to be one about quitting, not about villany. However, after digging through the source code and finding that you're supposed to press enter, it would appear to be one of a genocidal Santa Claus. Is there something I'm missing here? |
| Dec 17 04:17:00 | 19m 00s | Dream Chamber | The game is very solid, with only three bugs to note. <br/>One: Every single floor says "Welcome to Level 2" <br/>Two: Enemies get scarcer and scarcer the father you go down. <br/>Three: You often enter a room right on top of an enemy. <br/> <br/>The only detriment against the game is it's lack of villainous themes. However, the music is stellar, the gameplay is solid, and the graphics are coherent. |
| Dec 17 21:52:00 | 17h 35m | Die a Hero or Become the Villain | I love your text adventure game! While incomplete, it had me laughing. <br/> <br/>For those of you who can't get past the starting point, try "live" or "die". |
| Dec 17 22:02:00 | 10m 00s | Kingpin | The game in the middle window doesn't appear under OSX (10.6.8). It still seems to work, as I could select (what seemed) to be different towns and buy drug dealers. |
| Dec 17 22:25:00 | 23m 00s | A Natural Villain | I loved the game! "Tight" controls, with a new premise and all that; simply marvelous. I could see this, as is, being sold on mobile. 4/5. |
| Dec 18 16:05:00 | 17h 40m | Hero Beat ME! | I think you forgot to post your source. |
| Dec 18 16:27:00 | 22m 00s | Doc's Heist Starring Snuggles the Cat | Excellent game, with stellar level design. A little rough around the edges, but such is the norm. |
| Dec 18 16:52:00 | 25m 00s | Blob Revolution | Although a bit difficult for my tastes, this game is well polished with well designed graphics. The level design is no slouch either, with a variety of challenges to keep the game fresh. 5/5 |
| Dec 18 16:58:00 | 6m 00s | Splatter | Not a bad game, but the game should be 1-2 wider, because killing frogs on the side is a piece of cake (drop car on frog). I liked it though; nice concept! |
| Dec 18 17:21:00 | 23m 00s | Call of Booty | Excellent game, and bonus points for making an online game within the time constraints! Note that even if you're on the ship, you still game over. |
| Dec 18 17:30:00 | 9m 00s | Let them live | Flawless game. Gave me the chills after playing. 5/5 |
| Dec 18 21:13:00 | 3h 43m | Clowns Vs. Bunnies | A little short and not quite on-theme, but it is a game, and you did finish it, so points for that! |
| Dec 19 03:19:00 | 6h 06m | None Shall Pass | Easy to pick up, with a simple attack/punish feature in there as well. Maybe too easy, but polish is something hard to achieve in Ludum Dare. 4/5 |
| Dec 19 03:25:00 | 6m 00s | We Are Promoted Toknight | This game is just plain fun to play. 4/5 |
| Dec 19 04:19:00 | 54m 00s | Legithief | Not a bad game, but it is a bit frustrating trying to "break" the items with the baseball bat. Sometimes they fly across the room, most of the time you just get a "hit" sound. |
| Dec 19 04:25:00 | 6m 00s | Mad Professor | Excellent game, my only complaint being that the score should be multiplied by ten thousand or so. Nevertheless, an excellent game. |
| Dec 19 04:34:00 | 9m 00s | DieCubesDie | While not a spectacular game, this one left me feeling dirty afterwards. 5/5 in Mood. |
| Dec 19 04:49:00 | 15m 00s | ARM: Alien Research Mission | Fantastic! I have nothing bad to say about this game! I love the feeling of destruction you get when you go through some of the later levels. |
| Dec 19 04:52:00 | 3m 00s | TAKEOVER | Sometimes the most important part of Ludum Dare is submitting something, even if it isn't a game yet. |
| Dec 19 05:11:00 | 19m 00s | Conquest Of The Mayans | The game's text doesn't load, (possibly) among other things. http://i.imgur.com/BWyYY.png <br/> <br/>No rating from me, but it looks pretty good! <br/> <br/>Linux Xavier 3.2.29 #2 SMP Mon Sep 17 14:19:22 CDT 2012 x86_64 AMD Athlon(tm) II X4 640 Processor AuthenticAMD GNU/Linux <br/> <br/>Slackware 14.0(64), upgraded from 13.37(64). |
| Dec 19 18:38:00 | 13h 27m | Greater of Two Evils | Fellow review-readers, what we have here is a marvelous example of a game. eli has provided me with the best game in the entire Ludum Dare thus far. I'll cover each category separately. <br/> <br/>Innovation (5/5): Of all the board/card games I've played, this one manages to pack an interesting mechanic into a game without wasting hours setting it up (See: D&D, or other tabletop RPGs). The gameplay is simple, perhaps too much so, but it has a simple mechanic that captures my attention far longer than any game so far. <br/> <br/>Fun (5/5): The idea of becoming a villain just to destroy the environment is a captivating one. The ability to destroy tiles and watching the game become an almost maze is unique and entertaining. <br/> <br/>Theme (5/5): "You Are the Villain". It doesn't get much better here. Polluting oceans, burning forests, causing plagues, and enslaving people is about as villainous as you can get. Oh wait. You're competing against another villain at the same time. It's only a pity I can't double this score. <br/> <br/>Graphics (5/5): In four words, unbelievable. It felt like I was really on my kitchen table playing this game. Despite my slightly aging computer, I was unable to discern pixels, nor were there any graphical hiccups. 60(+)FPS, easily. A little creepy that the AI looked like my family, but such is a game. The patterns on the cards were the icing on the cake. Simple, yet informative. <br/> <br/>Audio (5/5): The clearest sound I've heard from a game yet. Absolutely incredible voice work from the AI as well. <br/> <br/>Humor (5/5): Again, the AI is a well-rounded thing, being hilarious without coming off as fake or perpetually chipper. It had me laughing at many a time. <br/> <br/>Mood (5/5): I rate mood as "Was I into the game". The answer here? A definitive YES! Nothing beats cackling about burning down forests while you're in a rush to go pollute an ocean <br/> <br/>Overall (5/5): An impossibly well done game, with some excellent cross-platform support. Works well on my AFW furniture, on my Ikea furniture, even my floor. I love board games, but hate the setup/cleanup, and you've taken all of that out. <br/> <br/> <br/>Notes: I love the simplicity of the game, but I made 3 additions to add a little more strategy. <br/>#1: Players start in opposite corners. <br/>#2: No sharing spaces with other players. (or jumping over them). <br/>#3: Add one extra turn to the time it takes for a tile to be destroyed. |
| Dec 19 21:50:00 | 3h 12m | Crobal and friends | Doesn't run on my system. I've tried both .jar's and the .sh. <br/>Slackware 14.0_64. http://hastebin.com/purunelowe.avrasm |