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Feedback comments for LD25
Muu?'s games and stats for all events →
| Timestamp | Since previous | Game | Muu?'s comment |
|---|---|---|---|
| Dec 17 14:22:00 | Tale of Scale | The game-mechanic war really interesting. <br/>But I got stuck at level 2, I don't really understand what I was supposed to do. | |
| Dec 17 14:42:00 | 20m 00s | Escape | This game starts automatically, giving me annoying popups while I was reading the upper text. <br/>An healthbar or something similar could have helped in determining when I was playing well and when bad. There's a lot of randomness, the cops where just "popping" at random positions, which lowered the fun. Some kind of evade and pursuing gameplay could have improved it a lot. <br/>It fits the theme perfectly in the game description, while the game itself is so abstract it doesn't show much of the theme. <br/>For your first 3D attempt, effects were ok, I loved the moving board, much less boring than a fixed one. |
| Dec 17 14:53:00 | 11m 00s | (Don't) Save Christmas | Fits the theme really well! And it's perfect for the Xmas season, too. I really like the music but I didn't like how the difficulty grew up after one minute making me lose in seconds and killing the lots of fun I was having. An higher fire rate could have saved it. <br/>PS: I made a Missile Command clone, too! |
| Dec 17 15:01:00 | 8m 00s | Animal King | Nice writing, white text on black background killed my eyes. <br/>I'm not sure I understood the story: At the point I though was the end I got back to the first text. |
| Dec 17 15:09:00 | 8m 00s | Bandits | Simple but fun! <br/>I lost before I had the chance to fully understand mechanics and had to stop and reopen the application. What about a restart button? |
| Dec 17 15:14:00 | 5m 00s | Execution Chamber (Now a Jam entry) | In one word: LOL! :) |
| Dec 17 15:22:00 | 8m 00s | Dungeon Overlord: Master of the Queue | The game itself was fun in the first minute, then when you have 2 skeletons in the same place heroes can't get any further. Eventually I unlocked all 3 spots and filled them with skeletons. <br/>Add more powerful enemies/defenders, and maybe a score, and you will get an awesome game. |
| Dec 17 15:50:00 | 28m 00s | In good heart | I failed each level at least 10 times, thanks for making them all available a start. <br/>It is very difficult to make blue thingies to do what I want them to do without dying or angering the evil boss. |
| Dec 17 17:31:00 | 1h 41m | Fetch Quest | Simple and fun mechanics. Loved the score system. The wandering hero really adds difficulty by killing minions. |
| Dec 17 17:53:00 | 22m 00s | Villain's base management | I hired a bunch of guys, ran out of money a completed both task. I had a couple of "breaking news" texts, but I have no idea of what I've actually made to trigger them. <br/>The music loops were cool, but a bit short and soon they became annoying. <br/>Overall I just clicked randomly without really understanding what I was doing. |
| Dec 17 18:09:00 | 16m 00s | Goat Hate Jug Band | I got to L4 by just pressing space randomly. I loved how the lights and sun worked as timer. I don't see how a bleating goat could be a villain. <br/>Still I found this game pretty humorous to play. |
| Dec 17 19:56:00 | 1h 47m | BIOMINT | I found lots of red stuff by just blowing up stuff at random positions without ever using scouts. <br/>Even with bomb tool selected the Earth rotated when I clicked, this caused some bomb misplacements. <br/>I actually blew up roughly 1/4 of the planet before getting bored, does the game have other levels or a win condition? |
| Dec 18 14:16:00 | 18h 20m | Ludum Dare: The Musical | Clap clap clap! <br/>Somehow it reminded me a bit of Monkey Island's battles. <br/>The lyrics were awesome. |
| Dec 18 14:22:00 | 6m 00s | Bad Kitty | Hilarious game. I actually enjoyed pooping all around the house! |
| Dec 18 14:31:00 | 9m 00s | Space Restaurant | Beast. <br/>There's so much senseless violence that I actually enjoyed it. |
| Dec 18 14:46:00 | 15m 00s | Silent night | I wasn't able to open doors without awaking everyone. I completed most of the levels just by following people around. <br/>Really liked the graphics and the setting. |
| Dec 18 14:55:00 | 9m 00s | Somso | Interesting concept. <br/>I got to phase 9 by just swinging mouse around at random, then (after 10-12 tries) I wasn't able to get past phase 9. <br/>Probably it was because I didn't understand how the ball movement actually worked. |
| Dec 18 15:12:00 | 17m 00s | Terminal | The first playthrough I died 1 second after loading. Then I lost inside the brain. <br/>Interesting game idea, great setting and graphics. <br/>The only thing I didn't like is when an infected red cell pops under a white one, actually wiping all the viruses. |
| Dec 18 15:27:00 | 15m 00s | Turret Maniac | Simple entry, a bit too easy. With some well placed turrets it is impossible for officers to reach the hideout. <br/> <br/>One tip: Rename the game's exe to the same name of the entry. I downloaded a bunch of games together and then I had troubles finding your game's entry page again. |
| Dec 18 15:42:00 | 15m 00s | DR. MADDOC Takes Over The World and Kills 3D Forever | Nice story and lighting effects! |
| Dec 18 15:47:00 | 5m 00s | Goatocalypse | The first two fights are fun while you figure controls. Then you can complete all the other levels with bullet spam. |
| Dec 18 16:24:00 | 37m 00s | Eaten | Twisted entry, loved the audio effects. |
| Dec 19 13:43:00 | 21h 19m | Overlord | Developing a well executed RTS is an extreme task for LD, you overall made a good job, with a couple major disappointments. I agree with other comments about your game needing more ingame instructions. It also needs something to differentiate between player skeletons and AI skeletons. |
| Dec 19 13:54:00 | 11m 00s | Hero Must Die | The AI plays its role really well, awesome. I had to think and retry a lot during some levels. <br/> <br/>You could have named your zip/exe same as the entry, I got troubles finding it again through LD search. |
| Dec 19 14:03:00 | 9m 00s | Make It Black | Interesting and well developed idea. Maybe it was a little too easy. |
| Dec 19 14:06:00 | 3m 00s | Splatter | Before making my entry, I first thought of a frogger game too. <br/>To bad I ran out of money so soon. :D |
| Dec 19 14:56:00 | 50m 00s | Dr. Villano | Solid entry, good graphics and the bgm was the best one I've heard so far! <br/>Online scores were a nice addition, too. |
| Dec 19 16:45:00 | 1h 49m | The Legend of Destiny | You are a genius. Period. |
| Dec 21 10:42:00 | 41h 57m | LeVillian | Thugs are so dumb. <br/>I tried spamming thugs over the houses, but no matter what I do they start to run around to get killed by the hero or other minions. I never got over 50% terror. Eventually I was able to get past lv1 once, but lost shorty after in lv2. |
| Dec 21 10:48:00 | 6m 00s | Cinders | Burning trees required a lot of patience and was a bit boring. Some screams were a bit too long and annoying buy burning people was fun. |
| Jan 7 07:13:00 | 404h 25m | Behind Blue Pixels | Really clean graphics and nice audio effects. <br/>But controls were the worst worst: <br/>-I found hard to avoid ships with movement limited to one axis at time. <br/>-I miss an autoshoot feature (I made the same mistake in LD#22) which could have lowered boss difficulty. Am I the only one that didn't find the "weak spot"? |
| Jan 7 07:23:00 | 10m 00s | Bad Puppy | Nice entry! The animations looked odd and fun at the same time. <br/>Loved the "baaad puppy!" intro: Sounded like American wrestling fight intros. :D |