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Feedback comments for LD25
qualia's games and stats for all events →
| Timestamp | Since previous | Game | qualia's comment |
|---|---|---|---|
| Dec 18 03:44:00 | Sir Cat | For your executable, on Google Drive: "You need permission to access this item." | |
| Dec 18 03:50:00 | 6m 00s | Robo Jerks | Very nice. I feel like it could have done with more onscreen cues, though? For example, it took me a while to realise it was turn based :P |
| Dec 18 03:56:00 | 6m 00s | GLOBAL Heist | Insanely difficult, but extremely fun, very stylish. Excellent game. |
| Dec 18 04:03:00 | 7m 00s | Target: Restaurant ! | Awesome art. Very cool game. Nicely done. |
| Dec 18 04:09:00 | 6m 00s | Killer Crusade | Nice idea, and a very nice style. As you said, it's way too easy, and it could do with a little more strategy, but yeah. Nice game. |
| Dec 18 04:11:00 | 2m 00s | Mortal Fear | The game looked really cool, but the controls didn't work for me at all. They seemed like they might be difficult anyway? But whenever I right-clicked (I think that's how you move?) it opened a context menu. |
| Dec 18 04:33:00 | 22m 00s | Rise of The Bug Bot | It seems like the controls are a little clunky. Besides that, one of the most interesting games I've seen, and I like the graphics. Well done! |
| Dec 18 06:29:00 | 1h 56m | An Evil Giant Monster | I really like the graphics |
| Dec 18 06:38:00 | 9m 00s | Goatocalypse | Looks like it has the potential to be a really cool fighting game. Right now, it seems like it's too easy to just sit there and shoot in one direction, though. Also, a lot of the bullets blend in with the background :/ |
| Dec 18 06:44:00 | 6m 00s | Double DeConstruction | Seems like the most complete game I've played so far, but it suffers from the false difficulty of just too much stuff flying at you, and I end up just circling the main blob of enemies and occasionally throwing something at them. Still, awesome job. |
| Dec 18 06:53:00 | 9m 00s | UREVIL ENDLESS TD! | This is one of the nicer tower defence games I've played, and very easy to grasp, but the map is clearly designed to aid the player instead of making the game more challenging. I played for five minutes and nobody got anywhere near my castle. |
| Dec 18 06:59:00 | 6m 00s | Terra Day Massacre | Wow, I love the art! Shame the platforming is a bit clunky - though I wouldn't call it broken. |
| Dec 18 07:05:00 | 6m 00s | Royal Reptile Rampage | I liked the level design. The arrow knockback seemed a bit drastic, though, and sometimes the controls seemed a little clunky. Was there an incentive to crushing buildings? Other than being the villain, of course :P |
| Dec 18 07:11:00 | 6m 00s | Dr. Maleficent's Doom-Ray | Ah, another engine programmer! I'm rating you a little higher just for that :P. The graphics are really nice. |
| Dec 18 07:19:00 | 8m 00s | You're the Boss! | Original idea - I like it. Found a bug, though. If you shout at a worker who's reported you, if crashes. |
| Dec 18 07:32:00 | 13m 00s | Captain Torrent | Very nice idea, and great graphics. I seem to be able to get cannonballs to fire stupidly fast at low angles, though. But then I guess pirates can break the laws of physics as well as international copyright. |
| Dec 18 07:39:00 | 7m 00s | DV | Really like the splayed-out corpses, and the lighting mechanic. Not such a fan of the way the random map doesn't necessarily connect up, but oh well. To package your game better, write it in C++! :D |
| Dec 18 07:49:00 | 10m 00s | Robbert | I really like everything about this game, but.. I can't seem to play it. |
| Dec 18 08:00:00 | 11m 00s | Valkyrie | I appreciated all the norse mythology. Couldn't really play it, though, because I kept getting stuck looking the wrong way or shooting through enemies. Other than that, very well executed. |
| Dec 18 18:20:00 | 10h 20m | Hero Beat ME! | Couldn't find libfreesound.so.3 , and it's not in my system repositories, so you should staticly link it or include a dynamic link library. |
| Dec 18 18:23:00 | 3m 00s | Asteroids Backwards | Lol, great idea! |
| Dec 18 19:02:00 | 39m 00s | Kong Fu Bike | Nice game. Really fun. One of few that actually has a nicely scaling difficulty |
| Dec 18 19:24:00 | 22m 00s | The Evil Space-Hippie | Very nice graphics. And yeah, unskippable intro text :/ |
| Dec 19 17:00:00 | 21h 36m | 60 Second Bad Boy | Nice game, but I think the input handling was buggy - the cones weren't detecting clicks a lot of the time, and I couldn't get past the first screen as a result. (I played fullscreen) |
| Dec 19 18:44:00 | 1h 44m | EvilCakes | I liked the graphical theme a lot. It seems like with a lot more time, the movement could be made into a really fun physics-based mechanic. |
| Dec 19 18:49:00 | 5m 00s | against your past | Really hard, which is awesome. Very nice idea. |
| Dec 19 19:23:00 | 34m 00s | Vault | Really innovative. Nice! |
| Dec 19 20:22:00 | 59m 00s | Earthmageddon | Difficult and very fun! It reminded me of Curiosity, but in a good way :P |
| Dec 19 21:48:00 | 1h 26m | Multigon: A story about an unloved mesh. | Really awesome idea. I like how the shape you make affects the difficulty. The AI seems pretty good at avoiding you, too. |
| Dec 19 22:58:00 | 1h 10m | Blue Idiot | I won! Eventually. <br/> <br/>Giving up is a form of winning, right? <br/>It was enfuriatingly difficult and weirdly addictive. When I finally won I was literally on the line with him. Good job! |
| Dec 19 23:37:00 | 39m 00s | Mitt Romney and the Case of the Sex Doll | This is my favourite game so far. <br/>I'm not sure what that says about me. |
| Dec 20 03:02:00 | 3h 25m | Unhappy Holidays! | Excellently executed. It seemed like it was possible to run out of ammo through no fault of your own, though? Or maybe I'm just too trigger-happy. |
| Dec 20 03:06:00 | 4m 00s | Trolls: Where the Sun Don't Shine | Very nice game, but I wasn't very good at it. It took me two attempts before I realised you had to stamp on flowers multiple times to kill them, and even then I only got ~7000. |
| Dec 20 03:19:00 | 13m 00s | The Adventures of Tim Burr | Couldn't get the Windows version to work: "There should be '12.16.12.2637PCNEWNAME_Data' <br/>folder next to the executable". Really nice game, though. I got to the end, and then my major complaint stopped me: it's too easy, when you die, to accidentally keep hitting S and select Main Menu instead of retry. I really liked how well the difficulty scaled, and the jokes were good. |
| Dec 20 03:21:00 | 2m 00s | Paradise Island | On my resolution, I couldn't access any of the controls :/ |
| Dec 20 03:25:00 | 4m 00s | HeroDontSavePrincess | I really liked the idea, but it seems too restrictive, and the hero can rejump too soon - I can barely get two kills per pit. Graphics were simple, but really nice. Nicely done! |
| Dec 20 03:31:00 | 6m 00s | Waldo | Very cool, it's really satisfying in a very sick way. I like the various clothing designs. |
| Dec 20 04:48:00 | 1h 17m | MISSION 1 | I couldn't get this working on Windows, so I compiled a Linux version. I've uploaded it here: http://gazokblog.co.uk/misc/mission_1-linux.tar.gz . Despite the compiling trouble, well done! |
| Dec 20 05:07:00 | 19m 00s | Responsibilities | Wow, this game really oozes atmosphere. I'm afraid I couldn't rate you very highly on theme, as I have no idea what the theme of your game is, but whatever it is, I'm sure it's great. It seems like with more work it could be a really great interactive story. Oh, and I liked the space invader. |
| Dec 20 16:18:00 | 11h 11m | Villingen | I liked this a lot, and it's a shame that the FBI will be coming for you soon. |
| Dec 20 17:03:00 | 45m 00s | DEFCON 0 | Quite fun, but gets boring selecting loads of little counties - could do with a group select. It's really easy, but I get that games like this take a lot of time to balance. Also, some countries like Eritea were not contemporaries of the Soviet Union... but I'm sure nobody really cares :P |
| Dec 20 17:09:00 | 6m 00s | Erfos | Wow. Wow. |
| Dec 23 13:45:00 | 68h 36m | Onus | Ran on Linux Mint x64 but the screen didn't update unless I forced reveals. |