Foon → Ludum Dare Explorer → LD24 → Feedback comment stats → kato9
Feedback comments for LD24
kato9's games and stats for all events →
| Timestamp | Since previous | Game | kato9's comment |
|---|---|---|---|
| Aug 27 03:27:00 | Advancer | Nice job! Great idea with the theme, although it would have been to cool to see if it kept advancing, although that would obviously start getting harder to do. Surprisingly, big world too! | |
| Aug 27 05:02:00 | 1h 35m | Papillon | Great game - wonderful use of a wide array of game mechanics, and nicely polished animations. I did find it a bit too difficult, I suppose my request would be that instead of insta-death, the game could have a 3-heart system of something like that. Since it's a Metroidvania perhaps health power ups scattered along the way? Anyway, great work! |
| Aug 27 05:16:00 | 14m 00s | Microraptor | Nice start, Im sure that bird and the walk cycle took a while to make! Looks like it has potential! |
| Aug 27 05:22:00 | 6m 00s | AntZ Evolution | Yeah, I also am having trouble understanding just what it is I'm supposed to be doing. Seems like an interesting simulation, but needs a bit more guidance for the player. |
| Aug 27 05:29:00 | 7m 00s | Badass | Totally awesome / utterly ridiculous / very funny. Ok, I'll admit I wish there was a little more depth to the combat, but overall very enjoyable. |
| Aug 27 05:33:00 | 4m 00s | Blobber | Yeah I also got stuck in the ground in that area pictured in your screen shot. For the record the game seemed the same to me in both Firefox and Chrome. |
| Aug 27 17:29:00 | 11h 56m | RED PLANET | Wow, this is great! Wonderful atmosphere and the music is excellent. Good story and use of the theme as well. You definitely got a lot done in 24 hours! <br/> <br/>I think my only complaint is that the game is too 'directed' in that instead of having to figure anything out the computer tells you what to do (almost) the whole time. Some light puzzle solving would have improved that for me, but overall I still really enjoyed it. <br/> <br/>Oh, and for whats it's worth, my game is pretty similar in terms of tone/atmosphere/story. It also takes place on Mars but that's kind of a secret :) |
| Aug 27 17:43:00 | 14m 00s | Bored Bob | Wow. VERY smooth and fast-paced gameplay. Creative game mechanics as well. <br/> <br/>The generative sound design approach would have worked better if it was a little more harmonious, but the background music is quite nice on its own. <br/> <br/>I feel like the game starts to get very visually cluttered once you have a lot of minions, it's really hard to tell where your character is and what the heck is going on. Still, an impressive effort! |
| Aug 27 17:59:00 | 16m 00s | Evolution VS 1000 kittens | Really clever game design in theory, but I have to say the gameplay gets very repetitive after just a short time. Not especially strong on the visual front (that lime green color is blinding) but the music is pretty good. Overall, good effort but could use some refinement. |
| Aug 27 18:12:00 | 13m 00s | Evolve Larry | Pretty solid idea, although I feel like the gameplay needed to 'evolve' a little more as it went on. <br/> <br/>It would probably be funner if you could actually destroy creatures that you dont want - if the view was zoomed out a bit more you could have like a trash can, or a Bunsen burner or something that you could throw unwanted creatures into. <br/> <br/>Anyway, good work! |
| Aug 27 18:19:00 | 7m 00s | Evomatch | Huh, well the first two times I played I 'won' without having any clue what I was doing or even which character I was controlling. Still, once I figured out what was going on, it seems like a pretty good idea for a game, just needs a little more challenge! |
| Aug 27 18:24:00 | 5m 00s | Generation X | You might want to explain how exactly you're supposed to 'select 3 specimens'. it seems like I did it somehow, but just after mashing keys randomly. Anyway, the first level was ok, but the second was way too hard. |
| Aug 27 18:40:00 | 16m 00s | Kudzundheit | Wow, great game. Awesome graphics, gameplay, audio - everything! Only thing I noticed that seemed like a bug or something was that I beat two levels without actually killing all the hearts - somehow they were destroyed on their own or something. Anyway, great job! |
| Aug 27 19:09:00 | 29m 00s | Magna Systems Inc. | Ok, it took me a long time to understand what I supposed to do... There's a decent concept here but it's a bit too frustrating now - maybe go a little easier on the par times. After all, it's not like in golf when you dont hit par you have to play that hole over and over...and over. |
| Aug 27 19:14:00 | 5m 00s | The Adventure of Charles Starwin | A little too easy to fly out of the map boundaries. It's a solid game - but I definitely didn't notice any evolution in the enemies. |
| Aug 27 19:25:00 | 11m 00s | The Balance | As others have said - incredible presentation (even the web page is wonderfully designed), but the gameplay is repetitive. |
| Aug 27 19:35:00 | 10m 00s | The Three Rituals | Hmm, I'm not really sure what's going on - when I start the game I can't move (w,a,s,d doesn't do anything) - so I don't really know what I'm supposed to be doing. Tried in Chrome and Firefox using both links. |
| Aug 27 19:38:00 | 3m 00s | The Underglen | Your link doesn't load for me. |
| Aug 27 19:48:00 | 10m 00s | Cow (Game about evolution of the game) | Awesome! Great idea for the theme. I liked how the later puzzles seemingly could be solved in a variety of ways, made it more of a physics based sandbox. Nice work! |
| Aug 27 20:03:00 | 15m 00s | EVOL | Sort of like like a creepy minecraft where you don't mine or craft, but instead walk around mostly in the dark and occasionally kill innocent people. What I'm saying is I liked it. |
| Aug 27 20:12:00 | 9m 00s | Evolution Defense | Solid game. Took me a couple tries to realize there was more stuff going on to the right of the screen. |
| Aug 27 20:31:00 | 19m 00s | Evolving Situation | Hah, kind of funny, but a bit too simple. Nice idea though! |
| Aug 27 20:36:00 | 5m 00s | Extinction Evader | Nice! Solid game, although It could use a little more variety. Your death trigger seems to be broken though, as I was able to keep playing even though I had gone into negative health! |
| Aug 27 21:10:00 | 34m 00s | Geomelution | Great game! Really fun and challenging in a good way! |
| Aug 28 15:32:00 | 18h 22m | 3 Apples High | Pretty good! The nice bouncy cartoon style works well, but overall I'd say the game is too easy. I'm sure you didn't have time but it would have been cool if some additional challenges popped up along the way. |
| Aug 28 15:36:00 | 4m 00s | Bigfoot Rescue | Hoo boy....pretty funny, but could use a little more depth. |
| Aug 28 15:45:00 | 9m 00s | Bitolution Love | Intuitive this game is not. |
| Aug 28 15:49:00 | 4m 00s | DeviLock | Nice game - cool retro visual style. Controls were a little tough (meaning I didn't do very well). |
| Aug 28 16:02:00 | 13m 00s | Do the Evolution, baby! | Interesting, kinda bizarre gameplay = but even when you know the 'formula' it seems pretty hard to actually get these things to transform. |
| Aug 28 16:06:00 | 4m 00s | Eatme! | Pretty good for such a simple game. It's fun and challenging - nice work! |
| Aug 28 16:33:00 | 27m 00s | Evo Towerwars | As you say it's tower defense as usual, but quite well done. It took me a while to realize the benefit of evolving - apparently sometimes you can get stronger towers for cheaper costs. |
| Aug 28 16:37:00 | 4m 00s | Evolver Worm | Not bad - a little too simple but the idea is there. Good work. |
| Aug 28 16:44:00 | 7m 00s | Existence : Evolving with Videogames | Pretty cool! I've played a couple games with this concept already, but yours in the first that actually went into the 3d era. Just collecting yellow dots gets a little dull after a while, it would have been nice if there was some challenge. |
| Aug 28 16:49:00 | 5m 00s | Guppies | Cool, nice atmosphere - but the third level is pitch black for me, not sure how I'm supposed to play that. (Reading the comments now I see your supposed to detect them by sound but I couldn't really hear anything besides the normal ambience) |
| Aug 28 19:57:00 | 3h 08m | LimiT | Really nice pixel art and animation. Gameplay is a little shallow, but the crazy ending makes up for it. Nice work! |
| Aug 28 20:01:00 | 4m 00s | Space Ham | That's some serious saliva action. Pretty impressive for just a day's work! |
| Aug 28 20:04:00 | 3m 00s | A Game of Towns | Pretty interesting simulation but the game moves way to fast to actually 'play' it. Would be interesting to slow things down and add some strategy to it. |
| Aug 28 20:14:00 | 10m 00s | Boxy the Boxcat in Evolution Escapades | Cute little exploration game with a touch of metroidvania. A little light on gameplay but bonus points for laser eyes. |
| Aug 28 20:34:00 | 20m 00s | Dawn | I like the visual style a lot. The puzzles are good, but the method to craft items is too convoluted, I would have given up if I hadn't read some of the comments. <br/> <br/>My game was also inspired by a certain Kubrick movie, but more towards the end of it then the beginning :) |
| Aug 28 20:46:00 | 12m 00s | Evolution Stew | Pretty cool idea, it seems a little random to me, but maybe that's part of the fun. |
| Aug 28 20:53:00 | 7m 00s | Galagapos | It's a cool idea, but the payoff isn't so great. In the end it just kind of seems random. <br/> <br/>The game could be more interesting strategically if a. you knew what colors meant beyond the few examples you gave and b. the enemy (in this case the ship) had different characteristics per level so the goal would be to try and counter that specific ship type. |
| Aug 28 21:02:00 | 9m 00s | Gapaos | Interesting start but I couldn't find the second black stone. Wandered around the whole map but couldn't find anywhere else to go besides the big rock and the ? guy. Well interesting visual style to say the least. |
| Aug 28 21:05:00 | 3m 00s | Hungry Flies | Nice game, it's a little simple, but still enjoyable. The evolution aspect of it is really subtle though... |
| Aug 28 21:19:00 | 14m 00s | Caveman Evolution Story | Nice little story. I feel like this could have been an interesting puzzle game if you could change ages at will but that would obviously lost some of the meaning behind the story. |
| Aug 28 21:56:00 | 37m 00s | Kittens vs Evolution | Very cool, nice take on an old school genre. Kind of a cop out on the theme, but hey kittens who can walk on two feet and shoot guns - well, I suppose that's evolution! |
| Aug 28 22:28:00 | 32m 00s | Cubevo | Great ambience and wonderfully addictive gameplay. I'm just a little miffed that i was just a few gems short of being able to open the final '10' box...and no more trees in the whole world! |
| Aug 28 22:49:00 | 21m 00s | Evoland | Well this is the fourth (and counting) game I've played with this concept, but this one is certainly the most comprehensive. Amazing amount of content for 48 hours, and a very funny, enjoyable experience. |
| Aug 28 23:16:00 | 27m 00s | Mars Evolution | Really great visuals with a lot of small details and polish - I especially liked the sort of flickery, blurred overlay. <br/> <br/>The puzzles are a little convoluted - most of them seem to just require some random guessing. This wouldn't be so bad but with the timer and slow movement it gets tedious and after two tries I gave up. <br/> <br/>I did watch the playthrough so I can see that I ended up missing a pretty sweet payoff at the end, so it's a shame it wasn't a little easier to figure out. <br/> <br/>Still, I really liked the overall ambience of the game, and once again, great visuals. My game is also about terraformers living on Mars - although this is not something that's actually stated at any point in the game :) |
| Aug 28 23:31:00 | 15m 00s | Radioactive Space Bunnies | Kind of wonky platforming and hit-detection, some seemingly impossible sections. |
| Aug 28 23:43:00 | 12m 00s | New Unity Project | Dang, I'm surprised no one's played this. Anyway, pretty good concept - the platforming is kinda rough, not enough control over the player. But the idea of stuff being programmed into the game while you're playing is cool. |
| Aug 29 00:30:00 | 47m 00s | Blob's Gotta Eat | Nice implementation of stealth mechanics, but yeah it does seem a little slow. |
| Aug 29 00:46:00 | 16m 00s | Aniee | Now, I'm fairly liberal when it comes to the definition of what a game is... but a NON-INTERACTIVE game? Man, that's kind of stretch. Even though this idea could have been easily somewhat interactive, ie. you have to click somewhere on the screen to proceed to the next scene. <br/> <br/>The artwork is good, and I do like how you've interpreted the theme of evolution, but in your efforts to be subversive I think you went too far. Or maybe you just ran out of time. |
| Aug 29 00:50:00 | 4m 00s | Bots Vs Fleshbags | Sounds like this was a good learning experience for you, so here's hoping you'll take things to the next level next LD. Good effort though! |
| Aug 29 00:54:00 | 4m 00s | Doug Bones - Fossil Collector | Haha, well it's not bad...a bit short, and some wonky platforming. Nice effort. |
| Aug 29 01:22:00 | 28m 00s | The life of Cat | It's a bit slow but pretty good otherwise. |
| Aug 29 02:28:00 | 1h 06m | Buffalo Joe | Dang, I really liked this game, very unique and original mechanics. It's kind of tough but mostly in a good way. I wish the baby buffalo were just a little smarter, like for example it'd be nice if they got out of your way when you are charging at a wolf. There's a lot of other little tweaks that could make the experience friendlier, but overall I thought this was really good! |
| Aug 29 02:45:00 | 17m 00s | Evolutionary Chocolatier | This is actually a pretty cool idea (and quite original) but right now it definitely feels incomplete. I feel like I game like this would need lots of visual feedback (ie cookies getting burned, or being a goobly mees of dough if undercooked) to really be understandable without so much text instruction. |
| Aug 29 02:49:00 | 4m 00s | Legacy of the Cavemen | hoo boy. Well, I played against myself - maybe it might actually be kind of fun against someone else, but the combat seems a bit too simple. |
| Aug 29 02:56:00 | 7m 00s | Mutagen | Really cool concept - it's pretty fun too but a little hectic. I actually think it'd be a little funner if you could just assimilate stuff automatically - in the end I was just taking whatever i was closest too anyway so it wouldn't have made a difference. |
| Aug 29 03:10:00 | 14m 00s | Alivolv | Really promising, but I think it's just too hard - the game spawns ufos way too quickly, and before you know it you're dead! With a little more balancing this could be a really fun game! |
| Aug 29 03:16:00 | 6m 00s | Booster | Hey! Hey! Hey! Dude! Check this out! Yo! Hey! Check this out! Hey! Yo! Check this out! Check this out! Hey! Yo! Hey! Hey! Check this out! <br/> <br/>In other words, it was weird and interesting but kind of hard to understand. The rapid fire sound effects were brain melting so I had to quit. |
| Aug 29 03:20:00 | 4m 00s | E-Volution By Vagabond | Kind of a cool tool to make interesting geometric designs, but the game side of things (matching the premade shape) seems virtually impossible. |
| Aug 29 03:24:00 | 4m 00s | Geometry Evolution | Not bad! One thing about the movement that feels off is that you move pretty slowly but turn very quickly - would probably be better if it were the other way around! A little too easy, but overall a pretty good effort! |
| Aug 29 20:55:00 | 17h 31m | AGAIN Corp: Adaptive Genetic Artificially Initiated Corporation | Dang, this is pretty cool, but yeah kinda buggy. The level design is a bit too random, after a while it gets tedious because the game doesn't even hint at which way you're supposed to go. Great visual style, very promising! |
| Aug 29 21:05:00 | 10m 00s | Arcane Dungeons ( aka Evil Lord vs Angel for the salvation or perdition of a hero's soul) | Wonderful visuals and really excellent music as well. It's a shame the gameplay seems so unfinished because this shows really huge potential. Hope you guys keep working on it! And again, kudos on the artwork! |
| Aug 29 21:29:00 | 24m 00s | Dinosaur Survival Bash!! | Really nice! Simple concept but executed very well. The enemy AI is actually pretty good (especially for 48 hrs). Graphics are solid as well. But why F5 to restart?? Haha, not that it's a big deal, but kind of annoying on a mac keyboard. |
| Aug 29 22:40:00 | 1h 11m | GiRL2501 | Damn! This looks super cool but unfortunately I'm on a mac so I can't play it :( |
| Aug 29 22:49:00 | 9m 00s | 1 Million B.C. | Pretty good! One thing that was kind of confusing - I couldn't really tell when I was allowed to spawn a new monkey. Would be cool if there was a resource gathering aspect to this as well so it was more like a realtime strategy game - gather resources, build more huts, spawn more units, ect. Anyway, nice job. |
| Aug 29 22:52:00 | 3m 00s | Creationism vs Evolutionism - The Ultimate Quiz? | Repeats the same questions over and over. |
| Aug 29 23:06:00 | 14m 00s | Dojo | Hmm, well I couldn't beat the second stage. I guess I don't really understand how you're supposed to tell what the result is going to be when you mate two students. It seems like a pretty good (and unique) concept but right now it's not very accesible. I had some issues with students randomly disappearing as well. |
| Aug 29 23:25:00 | 19m 00s | Dragoncore Overdrive | Cool man, I liked this a lot (can't believe you don't have more comments!!) Takes a little while to get the hang of it but when you do it's really fun! Overdrive mode is awesome! <br/> <br/>Some things that seemed off - after you go through overdrive mode it seems like you get the opportunity to 'level up' a bunch - but this never seems to happen doing regular play. It'd be nice if the enemies occasionally dropped health power ups - and on that same note, the life bars are so minuscule I never had any idea how much health I had left anyway. <br/> <br/>But yeah, besides those kind of nitpicky things I think this was a really good entry, hopefully more people will stop by and play it! |
| Aug 30 23:46:00 | 24h 21m | Arctic Upgrade | Cool, I thought the puzzles were pretty creative. The platforming is a little wonky, but besides that I thought it was quite good. Nice authentic looking NES graphics as well! |
| Aug 30 23:52:00 | 6m 00s | Pinbology | REALLY good pinball game for 48 hrs - although it feels a bit fast to me - therefor it's pretty hard. Use of the theme feels a little shallow here, but overall really impressive work! |
| Sep 2 01:43:00 | 49h 51m | Star Explorers of the United Nations | Cool! Very good use of the theme, imo. |
| Sep 2 01:49:00 | 6m 00s | Ivan the Infection | Very fun! Nice power-ups. |
| Sep 3 23:24:00 | 45h 35m | A Walk In The Park | Well, I dunno about this one. I actually ran away from my dog on purpose because there was seemingly nothing else to do. I think if the experience as a little more detailed - it might potentially have more impact. Nice music though! |
| Sep 3 23:28:00 | 4m 00s | Assimilation | Well, it's a good start. Right now it's definitely too hard - enemy bullets need to be slowed way the heck down! |
| Sep 3 23:30:00 | 2m 00s | Concealing the truth | Kind of funny, but not especially fun and a bit too slow paced. |
| Sep 3 23:43:00 | 13m 00s | Crystalbots - Moon Defense | Really nice work. Could use a little more variety in terms of enemy types/behavior, but overall a very solid TD style game (especially for 48 hours!) |
| Sep 3 23:50:00 | 7m 00s | Fluff | Solid effort! While the 'collect a bunch of coins for no reason' aspect of it isn't so interesting, the evolution mechanics are quite good. |
| Sep 4 00:01:00 | 11m 00s | Mad Scientist Monster Maker | Dang, this is awesome! A little bit on the slow side, but all the other great things about this make up for it. Really nice work! |
| Sep 4 00:07:00 | 6m 00s | Penelope Panther | The web version of this seems pretty glitchy (easy to walk into walls, gun seems to fire inconsistently), but it's still playable. A pretty solid start, but needs a bit more work. |
| Sep 4 00:11:00 | 4m 00s | Stellar Nursery | Well, yeah seems to be missing a lot on the gameplay side, but the graphics and music are great and the idea certainly has potential |
| Sep 5 01:01:00 | 24h 50m | A.D.A.P.T.I.O.N.: You Are What You Eat! | Pretty good overall, but I'd agree the one hit kills are a bit much - why not just a de-evolution or something? |
| Sep 5 01:11:00 | 10m 00s | Cuboid Sandbox | Hooooooooly craappolla - voxel magic ahoy! The ambient occlusion and glow effects are to die for! And it's all in real time, holy crapolla x2. Wonderful simulation as well, good potentially spend a lot of time messing around with this! A+ |
| Sep 6 02:14:00 | 25h 03m | Super Charles Darwin | Awesome concept and great execution...but yeah it's too hard! |
| Sep 9 21:58:00 | 91h 44m | Dig, Jesus! Dig! | Well, very funny concept. Gameplay is a bit slow and the controls are kind of confusing (WASD and arrow keys at the same time breaks my mind!). |
| Sep 9 22:01:00 | 3m 00s | Leap of the Lemmings | Ha! well is is a funny concept, too bad you ran out of time. |
| Sep 9 22:05:00 | 4m 00s | Negemon | Great presentation and humor. A little more depth to the 'combat' would have been nice, but it gets the job done. Nice graphics and music as well! |
| Sep 9 22:10:00 | 5m 00s | Delicious Idea! | Not too bad. As others have mentioned that one jump on the second level is a bit frustrating. |
| Sep 9 22:13:00 | 3m 00s | RUN DINO RUN ! | Well not the most original idea...but it was pretty fun! Nice graphics! |
| Sep 9 22:37:00 | 24m 00s | Evolution of a monster | Nice graphics and mood, but I found the puzzles here to be pretty random. |
| Sep 9 22:49:00 | 12m 00s | Happy Vegan Birthday | Really impressive character animation for 48 hrs. Like others I had some trouble understanding how to use the inventory. Not sure if it's bugged or what but I had to give up. |
| Sep 9 23:01:00 | 12m 00s | Species | Nice atmosphere, very cool flashlight lighting effect. Gave me a good scare too! Ladders are kind of broken, but other than that I enjoyed it. |
| Sep 9 23:14:00 | 13m 00s | Where am I? | Wonderfully creepy, I LOVE the slowly intensifying noise overlay. Music and audio were good too. I saw the ending coming from a mile away but it still made me jump. Actually the apprehension waiting for it happen probably enhanced the mood overall! The hallways disappearing were very freaky and seemingly a pretty impressive technical feat. Great job! |
| Sep 15 16:27:00 | 137h 13m | Go Robot Go! | Really solid game all around, fun gameplay and decent graphics and music as well. Visually the game is a bit hectic - this isn't necessarily a bad thing, but it does make it hard to tell what's going on at times. Overall, I think the difficulty is a bit too easy - even the health pick ups are super generous - it's fun but without the necessary challenge its hard to find motivation to keep playing. |
| Sep 15 16:34:00 | 7m 00s | The Devil's Lie | Haha, awesome concept for a game and well executed too. I liked the how the difficulty steadily ramped up and the 'risk-reward' system for trying to get the miners to discover new fossils without hitting them is pretty clever. Great work! |
| Sep 15 16:53:00 | 19m 00s | evocorion | Nice graphics! The gameplay is a little bit crazy and hectic, but it's a cool idea and makes sense once you figure out what's going on. It's a little annoying how quickly your 'weapons' meter seems to drain once you've picked up a few guns. Because of this the game gets pretty hard, pretty quickly. Still, nice job! |
| Sep 15 17:04:00 | 11m 00s | RE-evolution: The Legend of Hopper | Nice visuals, and I liked your approach to telling the story. The combat was a bit too simple to be really engaging.The enemies need to have more randomized behavior, instead of just standing still and throwing spears at regular intervals. Solid effort overall! |
| Sep 15 17:11:00 | 7m 00s | SPECIES | Nice effort! Could use a little more polish, but the basic gameplay is there for sure. It seemed a little hard, but I was able to beat it so maybe not! |