Foon → Ludum Dare Explorer → LD25 → Feedback comment stats → kato9
Feedback comments for LD25
kato9's games and stats for all events →
| Timestamp | Since previous | Game | kato9's comment |
|---|---|---|---|
| Dec 18 18:51:00 | Land of the Weebums | Funny, weird, and very satisfying to send those guys flying off the edge of the cliff. The little bell explosion when they hit somewhere in the distance was a nice touch! | |
| Dec 18 19:14:00 | 23m 00s | Reclaimed Empire | Really nice visuals and cool concept. It's unfortunate it seems so incomplete, but it's definitely a nice start. Great color scheme and low poly models. |
| Dec 18 19:27:00 | 13m 00s | Hunter to Hunted | Well I've played this about ten times now...I feel like I get the gist of it but at the same time...not really. Could see this being really interesting with a comprehensive tutorial to ease you in to it. |
| Dec 18 19:49:00 | 22m 00s | Dig-Dug Dungeon | Wow, incredible! Amazingly complex for 48 hours, but presented in an easily digestible manner. Really enjoyed this - my only complaint would be that it was a bit too easy. Great job! |
| Dec 18 20:00:00 | 11m 00s | Under a bloody sky | Really interesting visual style. The idea of using the thickness of the cross hatching to represent darkness of the shadowed areas is really clever. Obviously, missing some more game like elements here, but as a sort of technical demo it's really great! |
| Dec 18 20:08:00 | 8m 00s | Kill Kong | Nice little game. I like the minimal color palette. I got him down to 2 and then died from crashing into a building. One thing though...I thought King Kong was the 'villain'? |
| Dec 18 20:17:00 | 9m 00s | BFG TD | Well the concept of a two player competitive tower defense game is really cool - but this game is unbearably slow. |
| Dec 18 20:25:00 | 8m 00s | Princess Rush | Wow great job! Really fun, and nice polished presentation. Zombie vomiting was a bit gratuitous though ;) |
| Dec 18 20:31:00 | 6m 00s | Defend Your Treasure | Haha, pretty nice. The pace of the game seems overwhelming at first, but when you get the hang of things I think it actually become a bit too easy. Still, nice work! |
| Dec 18 20:41:00 | 10m 00s | Bret | Ermm..the use of the word 'poon' made me very uncomfortable here. Not sure if this was supposed to be a metaphor or...? Uh, anyway nice game - reminded me of the hunting bits in the old school Oregon Trail games. |
| Dec 20 04:23:00 | 31h 42m | Mad Princess | Really fun, polished game. Provided a nice challenge without being overbearing. The only issue I noticed is that the bombs are so cheap and powerful they basically become the easiest solution to every level. Still, great work! |
| Jan 6 21:57:00 | 425h 34m | A Reason for Vengeance | Mechanics are a bit simplistic, but a decent effort nonetheless. |
| Jan 6 22:04:00 | 7m 00s | President VS Eevol | Not bad - the bomb mechanic is pretty cool. The dashing was strangely unreliable though. After about the third area it seemed like the game could've used a bit of a twist to mix things up a bit. Still, nice work. |
| Jan 6 22:28:00 | 24m 00s | Double Tap | Awesome visual style with great looking post processing effets. The 'game' is simple, but the message is strong. Nice work. |
| Jan 6 22:32:00 | 4m 00s | The Filthy Coward | err what |
| Jan 6 22:55:00 | 23m 00s | the BRINK | Really nice polish on the look and feel of this one. Wonderfully bizarre setting and art direction - and it all made sense in the end. |
| Jan 6 22:58:00 | 3m 00s | TYRANOFORCE | Great concept and artwork. |