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| Timestamp | Since previous | Game | Cthulhu's comment |
|---|---|---|---|
| Aug 28 23:29:00 | Alien Evolution | Nice graphics but i encountered some bugs while playing. When i'm walking in the desert, i see a doctor sometimes but it dispears. Is it normal? Plus, when i get to the "town" i shot down the policemen, but i cannot go further because i'm sucked after the big house and there's no way to jump the obstable. What can I do? And what is the use of the wallets? Sorry but I didn't understand :/ | |
| Aug 28 23:34:00 | 5m 00s | Chromasome | The linux version is not working on Ubuntu 32 bits. |
| Aug 29 01:31:00 | 1h 57m | Evo Towerwars | I played your game during more than an hour! <br/>Best score: 2066 <br/>Best tower: 11.7 1.7 0.1 <br/> <br/>Nice game. <br/>The only problems I see are: <br/>- the bullets are hitting the previous position of the minions <br/>- Performance issues when there is a lot of ennemies / bullets at a time. <br/> <br/>Good job! |
| Aug 29 01:40:00 | 9m 00s | Evolution of the Flying Pinatas | Nice simple game. Graphics are quit nice but when i killed all of them, and picked all of the bodies from the floor, nothing happened :D Plus, these flying things are not attacking or multiplying at a point so the gameplays needs to get a bit more challenging i think. |
| Aug 29 01:57:00 | 17m 00s | Conway's Revenge | The kind of games I'd like to implement myself! :D <br/>Neat idea. The only bad point is the lack of real gameplay (at this time!) <br/> <br/>Good job! |
| Aug 29 02:18:00 | 21m 00s | It Will Grow | Nice idea but the game is a bit too hard to understand. I've tried a lot (all?) of combinations but only Ivy and Grape Wine worked. I think a little help screen who be neat! |
| Aug 29 02:45:00 | 27m 00s | Snake Evolves | Haha my initial entry name was "SnakEvolution" but as the game evolved, this name wasn't accurate anymore! <br/> <br/>Very nice gameplay but you've got a serious probleme with controls! Are you using something like a wait function? Because I would cause this kind of trouble :/ <br/> <br/>I reached the level 2 easily but I couldn't finish 3 because of these control problems :( <br/> <br/>Good job anyway! This is the kind of game I'd like to implement! <br/> <br/>I took a look a your source code and I've got an idea to improve controls: <br/>I think the problems are coming from the fact that the key events are too fast. I mean that when an arrow key is pressed, (maybe) the user the releasing the key too fast and the boolean that is recording his state is set to false which leads to the key not being recorded. <br/> <br/>In main.as, instead of registering Arrow keys state with booleans, you could register the 'lastPressedTime'. Then, when you wanna get the state of the keys you do like this: <br/> <br/>if (CurrentTime - lastPressedTime < minTime) <br/> // The key is detected as pressed <br/>else <br/> // The key is not detected as pressed <br/> <br/>minTime should be something like 'timeBetweenSteps' (the time on which your proceed function is based) |
| Aug 29 03:18:00 | 33m 00s | Gapaos | Nice graphics style and gameplay but is there more than 3 locations? And what can we do against the ghosts in the black hole? I tried to shoot them but it doesnt do anything. <br/> <br/>Neat idea but there is not enough content (or maybe it is to hard to find out?) |
| Aug 29 03:26:00 | 8m 00s | Evolve 'em all | Your game is really hard. Especially for someone who sucks so much at this kind of games. I couldn't reach 5 stars in 5 rounds :( But neat idea and good job! |
| Aug 29 17:16:00 | 13h 50m | Eatme! | I liked it. <br/>Demental was too hard for me. <br/>I made a game quite similar! |
| Aug 29 17:27:00 | 11m 00s | Dungeon Thingy (Unfinished) | Nice randomly generation! <br/>The funny thing is that the monster is not moving if you don't move :p |
| Aug 29 17:52:00 | 25m 00s | Bacteria Infection | I'm working on making your game easier to execute. <br/>Honnestly, it couln't be worse :D |
| Aug 29 21:09:00 | 3h 17m | Rubicon's LD24 Age of Defense game | Hi, <br/> <br/>I've tried to turn your game into JAR. I did some progress but what I've got is not really a JAR. Check my changes in Screen.java. You can run it directly but it must remains in the game folder to run correctly. I don't understand what is wrong with what I did since all your resources are now in the JAR. Seems that when the jar is not in the game folder, the levels don't load. <br/>(spent 1 hour for this). <br/> <br/>Here is my gift: 0xg.fr/AgeOfWar.rar <br/> <br/>Your game runs fine but sometimes I get "IndexOutOfBounds" exception and the game crashes, and the enemies are not following the path since level 3 or 4. At level 6 the game crashes. There's a bug: I can put towers on the path. <br/> <br/>Good job for your first LD. I had the same issue at my first LD and someone helped me to export into JAR :D |
| Aug 29 21:18:00 | 9m 00s | How evolution really works? | Haha Wonderfull! <br/>I love the graphics of the background! |
| Aug 29 21:37:00 | 19m 00s | EvoR | Ok so you are new to game development? It's fine you've tried to make something with what you know! No matter what others tell you. But if you wanna do something better for your next Ludum Dare, you should take a look a some programming libraries like XNA or SFML. If you want to make a game that works for every OS, you should take a look a Java, or Javascript/HTML5. If you don't know where to begin, just google these names. <br/> <br/>About your game: <br/>It made me smile because it reminds me some old games I used to play when I was younger :D I love the way you've managed to do what you wanted with a few tools! <br/>The only problem is that when i come back the the first room, I press C and type "evo13", no error message but when I press G, it says "You need the stone key" :/ <br/> <br/>Some tips: <br/>- Arrows are better than WASD because some people (like me) don't have a QWERTY keyboard, so it's very hard to play <br/>- If some things aren't working in your game, describe the bugs in your entry to let people know that it's not their fault if it's not working correctly. <br/> <br/>Good job for your first LD! |
| Aug 29 21:51:00 | 14m 00s | Space Rig Zeta | Neat game. I've killed the 2 first enemies but then I took the 2 "evolution things" and then a third enemy spawned and I couldn't fire anymore :( <br/>The ship is also very hard to control but I like the way it is made! |
| Aug 29 22:24:00 | 33m 00s | SURV: Evolve to Survive! | Good gameplay! <br/>These green triangles are so horrible!! :D |
| Aug 29 22:49:00 | 25m 00s | Obsolete Upgrade | Haha floppy disk :D <br/>Very fun game! |
| Aug 29 23:06:00 | 17m 00s | The Tower with Traps in it | Very nice work! It is a real game that you made. I liked the concept of "life = range of sight" and the dying sequence was funny :D <br/> <br/>I suggest that when the player dies, he can restart from the current level instead of coming back to zero. <br/> <br/>I liked the narration too. |
| Aug 29 23:31:00 | 25m 00s | Obelisk Preserver | You know what? Your game rocks!! :D <br/>I loved the final boss so much! <br/> <br/>A little music would be great. |
| Aug 30 03:23:00 | 3h 52m | !wrms | Haha funny sounds! :D <br/>Will you release the source code? I'd like to understand how you are doing to compute the world collisions and things like this. Can you explain a bit? |
| Aug 30 03:46:00 | 23m 00s | Selection | I cannot rate your game because it keeps on crashing :( <br/>I'm using linux. |
| Aug 31 21:54:00 | 42h 08m | Evu for life | I liked it. Very polished game. It makes me think to super meat boy. I were stucked at level 10. |
| Aug 31 21:56:00 | 2m 00s | Far From Earth | Can you rename windows in JAR? I think it would be better. |
| Aug 31 22:32:00 | 36m 00s | Unstealthiest Ninja | Yeah found him! <br/>I liked the levels |
| Sep 1 04:28:00 | 5h 56m | Evolution is the Key | Wow! This game looks so awesome! I had the same idea but I had not enough skill for this! <br/> <br/>I've got a problem because in text mode, I cannot find how to jump the gap. When I type "jump" it says I jumped the gap, but nothing happens. Then "north" but it says I must jump the gap. Can you tell me what to do? <br/> <br/>I will come back to this page to check your answer. |
| Sep 14 22:15:00 | 329h 47m | Harry no te mueras | I would like to rate this game but... you know I don't speak spanish. |
| Sep 14 22:16:00 | 1m 00s | Scavenger | Did you ever wake up? |
| Sep 14 22:20:00 | 4m 00s | The Evolution of Revolution | Can't even download your game =( |
| Sep 17 19:49:00 | 69h 29m | A Game With A Castle | So hard! I could not even pass the level 1 (many many attempts) |
| Sep 17 20:16:00 | 27m 00s | The World Hates You | Extremely addictive game! Very nice job! This is exactly the kind of games that I would like to have made =) <br/> <br/>A ranking system could make this game so addictive! Also, I suggest to show to the players the rating of the level and if the level have been completed once or never. <br/> <br/>One of my favorites! Great job! |
| Sep 17 20:31:00 | 15m 00s | Xelution - Game of Time | Nice game! Collisions are weird (but I know how hard it is because I made a similar game). <br/> <br/>Sometimes I cannot capture the last block for an unknown reason. After a few tries it works again. <br/> <br/>Good job. |
| Sep 17 20:53:00 | 22m 00s | RobotCity | The most common trap is to start a project far too ambitious! <br/> <br/>I see what you wanted to make. Good job. |
| Sep 17 21:15:00 | 22m 00s | Evolutionary Designer | Very polished! <br/> <br/>I so bad at finding effective combinations :D <br/> <br/>Great job! |
| Sep 17 21:23:00 | 8m 00s | Evo | Haha I liked this game! Finished it also. <br/>Good job! |
| Sep 17 21:31:00 | 8m 00s | Glider Drop | High-score 92! (I don't know if it is good) <br/>Hard to control and to plan the moves. <br/> <br/>Good idea and job! |
| Sep 17 23:58:00 | 2h 27m | End Humanity! | Hard but fun to play! |
| Sep 18 00:22:00 | 24m 00s | cuboidAI | Great idea. I will try to run fast forward mode all night long to see if the creatures avoid worms. Do you recommend some parameters? |
| Sep 18 00:25:00 | 3m 00s | What The Flock | My eyes :( |
| Sep 18 00:40:00 | 15m 00s | Rock-Parer-Scissors War | Nice idea but the AI is definitely too hard for me. |
| Sep 18 00:47:00 | 7m 00s | dai'narcur | Weird controls but neat idea! It makes me think to Spore. |
| Sep 18 00:52:00 | 5m 00s | Gene Binder | I just understood the gameplay when I won. |