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BMacIntosh

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TimestampSince previousGameBMacIntosh's comment
Aug 27 03:21:00 Praepoch I liked this entry, though not necessarily as a game. Unless I missed something, I found it impractical to actually fight things. But more importantly, the aesthetic is very cool and unified, and the thematic progression is great.
Aug 27 03:58:00 37m 00s Karyote I have no idea what is going on in this game. But I spent at least half an hour trying to figure out what is going on in this game, and enjoyed doing so. So I think that's a win.
Aug 27 04:19:00 21m 00s The World Tree Nice. I like how the graphical style is so simple, yet so polished. I also like your innovation on the "jump" mechanic - the puzzles could have taken advantage of this more. A cool experience.
Aug 27 04:29:00 10m 00s E.V.O Not a bad game, overall. Good platforming, nice bit of humor with the sausages (especially the "get" animation :D). I have to say that the Game Overs annoyed me, though. Having to restart the program to play again was a problem. The game was certainly doable, though.
Aug 27 04:54:00 25m 00s Sweepers! I love it. Very innovating idea, has a lot of cool strategy and quick lateral thinking. I think I'm going to go play some more right now :).
Aug 27 07:18:00 2h 24m NOAHS ARK 2 I can run it. I like the art a lot, very unified. I couldn't figure out what to do, though. Eventually I figured that I had to blow up the animals (I think), but after a minute or so of playing I would turn into a cave man or something and be unable to do anything. Some form of instructions/goals would be important.
Aug 27 07:42:00 24m 00s Soul Jar This game looks great. Great sound, great mood - I love the reactions of the bot and the sounds associated with it, especially. One big thing that bugged me, though, was that I had no goals. I wasn't really sure whether I should be running left or right or how far or if there was any kind of progression to the thing.
Aug 27 17:14:00 9h 32m Digital Evolution by TheJackiMonster You can edit the post and put the proper links in the link boxes. Overall it was a nice, featured platforming engine. A few gripes: it was very hard to see the status of the energy bar on my screen, and I kept getting stuck under triangles and enemies. I also think you should have brought the evolution mechanic into play more by making the game hard enough that the player might actually die.
Aug 27 19:41:00 2h 27m Evolwar Solid game, pretty cool. It was pretty easy for me. The blues weren't too smart about preventing me from snatching eggs out from under them - I would just let them get an attack off and then steal it on the next turn.
Aug 27 19:52:00 11m 00s Evolution Charming MSPaint graphics :). The enemy variety also makes a nice balance. I have to gripe about the collision though. So many times I thought I would be able to fit through a gap, but I would collide with what appeared to be nothing and die. When you do stuff like this, you should make the collision boxes only the size of the visual enemy, not the size of the entire enemy image - or at the very least, crop the graphics more closely to get rid of empty space in them.
Aug 27 20:00:00 8m 00s level-32 Well, it looks quite nice, even if it isn't finished. I would have liked to be warned somehow that I wasn't going to be able to shoot while I was "evolving"! (good thing death isn't implemented!)
Aug 27 20:02:00 2m 00s Probes of fury I get "Error" "Error creating OpenGL window"
Aug 27 20:02:00 0s Mech Creature 502 - server is busy error. Perhaps a temporary problem...
Aug 27 20:12:00 10m 00s Out of the Sea I'm getting only a light grey screen that does not respond to Windows. Interestingly, it appears behind the Explorer window I opened it in.
Aug 27 20:31:00 19m 00s being a Vampire Is Not Very Fun This game is awesome :). The platforming works very well, and the grappling hook is sweet. I love the story and the voice-over. This could be something cool some proper cartoony graphics and more content. <br/> <br/>But it doesn't have much to do with the theme.
Aug 27 21:00:00 29m 00s Orbitary Looks really nice! When I got to level 6 it seemed like all the cells started clumping up on the top and bottom edges, which made it difficult to get the greens without getting reds, too.
Aug 27 22:26:00 1h 26m terravolve Unfortunately the game is unplayable for me. I do not see the nice background box or the title text at all, and the black stat text overlaps the dark part of the planet, making parts of it impossible to read. The instructions, credits, and whatever 'O' shows do not render either - I get only a blue screen. <br/> <br/>This is a Windows 7 64-bit laptop with DX11.
Aug 27 22:50:00 24m 00s Tad's Adventure Great game! Looks good, sounds good, and the abilities are fun to play with. <br/> <br/>Sequel? :P
Aug 27 23:20:00 30m 00s Grow I can't figure out how to get through the "Continue? Yes Quit" screen. I tried every button and went to some lengths to have the mouse cursor over "yes" when the level ended, but I couldn't get through it.
Aug 27 23:45:00 25m 00s GenFight Your battle art is quite good. I'm afraid I can't seem to win battles at all, though. The enemies always do more damage than me and so they kill me first.
Aug 28 01:56:00 2h 11m Do the Evolution, baby! Not bad, solid game, and great art style. The only thing I would change would be to add hotkeys (clicking over to the menu bar every time I wanted to do something was tedious). I never really figured out what the pressure and temperature features did. <br/> <br/>I also had one game where I think the critters reached some sort of critical mass where they were actually spawning faster than they were dying of starvation and faster than I could slaughter them!
Aug 28 04:03:00 2h 07m Fish Selection Download seems to be missing a "Fishy_Data" folder. Nice, helpful error message :).
Aug 28 04:30:00 27m 00s Evolution of a Planet Well, I got to O2 and Sugar (without looking at your screenshots), but I got stuck there. I tried every pair and most of the triples, but I couldn't figure out the next one. <br/> <br/>Your music is going to be stuck in my head for the rest of the night!
Aug 28 07:14:00 2h 44m Natural Selection Cool game (ha ha, butterflies). The music is indeed neat - I'm impressed you managed to do so many tracks. The mouse movement is, indeed, still a problem. It might have been better with a control scheme like Doom - WASD to move, L/R arrows to aim, Ctrl to fire.
Aug 28 07:23:00 9m 00s Cellvolution Your graphics are sweet! The game itself is very straightforward, but I enjoyed the spawning mechanics - except that the cells had a tendency to spawn directly on top of me, in front of me, behind other cells, and similarly be annoying.
Aug 28 17:13:00 9h 50m Bakeneko Nice aesthetic for cubes :). The controls were nice - hotkeys for switching worlds would have been even better.
Aug 28 20:46:00 3h 33m Zombie Evolution Nice game - surprisingly fun, though short. It was a bit too tough to stay away from the zombies, since they have perfect pathfinding and move just as fast as you, and once they've caught up to you you can't shake them. I really liked how the items didn't respawn, though, so you had to make the most of limited supplies. <br/> <br/>Also, I'm afraid I don't see the evolution.
Aug 28 20:57:00 11m 00s Primordial Smackdown Great idea, a good use of the theme, in my opinion. While I understand why you didn't give the player direct control over the cephalopod's movement, it was sometimes annoying to have to wait for it to "find" the last enemy on the map. It was also hard for me to feel the affects the Attack and Defense stats were having (maybe pop-up damage numbers would have been nice).
Aug 28 22:38:00 1h 41m Deal with It Not bad. I agreed with others at first that the mid-air control was very annoying, but if you get use to it you can exploit it to good effect. <br/> <br/>Also, I agree that the difficulty ramp-up could be tweaked. I thought that levels 3 and 5 were (don't shoot me) way too easy. I did level 5 in three tries.
Aug 29 02:35:00 3h 57m LimiT This game was an experience. Great job.
Aug 29 15:22:00 12h 47m The Adventures of Box Man Great game! I felt kind of cheated on the last level, though, when I was coming back up and I tried to stand on the right cliff. I fell through it.
Aug 29 15:50:00 28m 00s Beetlefield : The Forecast Easily the best graphics I've seen. Looks like a published game. The gameplay, though, had a tendency to be frustrating - even when one team had an obvious advantage (Blade/Elite vs Intimidate/Intimidate), it seemed like the outcome could still go either way.
Aug 30 23:23:00 31h 33m Mutating Scales Great game! I like the use of genetic algorithms :). Having used them myself, I know that the outcomes can vary wildly each game, but when I played my towers got godlike pretty quickly. By Wave 7 I had a tower with 119 damage and 0.2 cooldown - two of those at the gate would just wreck everything. Wave 10 brought me this sucker (http://bit.ly/PTs9lM), but then evolution surprised me and found a few dragons that were too fast to hit :). <br/> <br/>I loved your effects (visual and sound), and how you animated the evolution process.
Aug 30 23:35:00 12m 00s Pinbology Goodness, I stink at pinball. It's a nice, solid game, though - I like the attention to detail in staying as close to real pinball as possible. <br/> <br/>The red alert texts were very distracting and tended to lead to death when they coincided with me needing to hit the ball.
Aug 30 23:57:00 22m 00s The life of Cat Nicely done. I enjoyed the cat animations a lot. I also really liked the music and played the game again (slowly) so I could hear each track in its entirety - it bugged me when the music cut out at each level end, I wanted to hear more!
Aug 31 00:22:00 25m 00s Dissolution Great game idea, and really cool art. Perhaps some kind of animation of the pixels flying from the landscape onto you would help make the mechanic more understandable.
Aug 31 03:57:00 3h 35m FOR THE darWIN The design of this game is flawless. The art is also exceptional, and the animations are hilarious (Darwin's running animation is probably my favorite!). Nice job.
Aug 31 04:08:00 11m 00s Ugg's Travels Your art is not bad at all - but you're right, there do seem to be quite a few bugs that make it very difficult to play. Good luck on your next Dare! Maybe you should try a puzzle or tile-swapper game of some kind - platformers are easy to design, but harder to implement.
Aug 31 04:18:00 10m 00s The evolution of the little purple alien Cute. Charming MSPaint art, and the music is fitting, though of course gameplay is lacking.
Sep 4 00:12:00 91h 54m Spawning Creatures, Evolution of Creatures and Creatures Mayhem I really enjoyed the idea of spawning little minions to defend you instead of directly attacking. It seemed to come down to just spamming spawns toward the different clumps of enemies, though. I think it would benefit a lot from special powers like walls and insta-damage strikes. But this is a great start for 48 hours. Your evolution UI is pretty nice, just needs some polish and animation.
Sep 4 00:18:00 6m 00s A Conglomerate of Pixels Great idea, great design. I was sad when the fourth level was over. I enjoyed gathering a huge cloud of blocks and ramming into things, but I also enjoyed trying to catch blocks in strategic locations to build the best "blob" (especially the orange ones). I almost wished the blocks didn't spawn in so fast, because I usually just gave up be strategic and went for "gotta grab 'em all". <br/> <br/>Either way, though, it's great.
Sep 4 00:34:00 16m 00s Geomelution I got to the boss! Until then, I wasn't sure if the goal was a troll (hahaha! circles have INFINITE sides!). Excellent game, the music kept me coming back the first few times, and then the gameplay did, too.
Sep 4 01:30:00 56m 00s Human 2.0 Great feel, graphics, and especially audio. The gameplay, though, is very slow (perhaps not a bad thing), and a bit repetitive (probably a bad thing).
Sep 4 19:36:00 18h 06m Sorry, i was late! Brilliant game, enjoyed every minute!
Sep 4 22:34:00 2h 58m How Mosquito Became Human Excellent game. I almost couldn't get up to the second bird nest, even with your directions. But that's about the only problem I found. Clever, and looks great!
Sep 5 01:48:00 3h 14m Angry Fish What do you mean getting big isn't the way to go? <br/>http://i429.photobucket.com/albums/qq18/bmaczero/Keep/angryfish.png <br/> <br/>Well, I guess it does crash the game eventually :P. Surprised how much fun this was for its simplicity. Great 48-hour game!
Sep 5 02:06:00 18m 00s Bit-Craft Evolution A+ visual and audio. I, too, really wish the guns would autofire. Not much to complain about, other than that!
Sep 5 03:17:00 1h 11m Darwin's Booby Snatch I like your animation style. The character walking animation was funny, but the birds hopping around and flying blended quite well. Obvious issues have been pointed out already.
Sep 5 03:37:00 20m 00s Demonevolution I beat it on my first try. (Maybe spoilers) I used the time-honored roguelike tactic of always getting the first attack by making sure the enemy moves next to you - you never move next to the enemy. I never had less than 60% health. <br/> <br/>Pretty straightforward game, don't know if I have much more to add.
Sep 7 00:36:00 44h 59m Moche Super trippy idea. Well done! I love it (but I suspect not for playing it...playing it properly is almost impossible!).
Sep 7 23:08:00 22h 32m Ulovetion I really dig the faces, for some reason :P. Yeah, I didn't understand what was going on in the compo version. I also think I managed to break it when it looked like two dudes tried to evolve at once. They both went white and floated to the same spot on the map. They didn't reappear and I couldn't move at all afterward. <br/> <br/>In the post-compo version, now I actually understand that there is a goal. Yay!
Sep 8 16:52:00 17h 44m Slowly The mouseclick hitboxes were indeed a bit weird (they seemed to be aligned below the actual graphics?). But it's a nice gam e overall, would be great for mobile platforms.
Sep 8 16:58:00 6m 00s Silent Game of Death Uh, I'm not sure how I'm the only one having this problem, but the ZIP won't open for me. I get invalid archive errors in Windows and 7zip. I tried downloading it twice.
Sep 8 17:07:00 9m 00s spacerace Yeah, I'm not quite sure what affect changing the breeding shapes has. I couldn't see any differences in the offspring. Also, two of my planets spawned on top of each other.
Sep 10 19:15:00 50h 08m Infestation Really nice, amazing polish for the time period! I wish you'd innovated on the gameplay more, though, and it's very hard to see the evolution going on.
Sep 16 18:10:00 142h 55m RPS Evolution I liked the graphical style, it was very smooth. Obviously, you didn't implement the instructions screen, but your description seemed to be sufficient. There didn't seem to be much feedback on whether I won or lost (any given round or the entire game).
Sep 16 18:15:00 5m 00s The Evolution of Revolution Hopefully the OP doesn't mind, I'm mirroring this game here for the duration of the voting: <br/>https://dl.dropbox.com/u/13891352/TEOR%201.0%20%28Alpha%29.zip
Sep 16 18:36:00 21m 00s The Evolution of Cthulhu This doesn't appear to be a download link anymore. Actually sounds like a fairly complete game, though!