Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → Kvisle
Feedback comments for LD23
Kvisle's games and stats for all events →
| Timestamp | Since previous | Game | Kvisle's comment |
|---|---|---|---|
| Apr 23 14:19:00 | Tiny Monk | An excellent game! I really like this one :) | |
| Apr 23 14:28:00 | 9m 00s | TinyColony | Waiting for a Windows or Linux build. |
| Apr 23 16:03:00 | 1h 35m | $ales | It makes me wanna play Ports of Call, again. That's a good thing. |
| Apr 23 16:20:00 | 17m 00s | Who stole my pixels?!? | This is pretty good, but also pretty hard. <br/> <br/>It wasn't very intuitive, which I would consider its weakness. <br/> <br/>Overall; A pretty good job. An innovative take on the tower defense genre. |
| Apr 23 16:31:00 | 11m 00s | aidas | Some places, a bit too unforgiving perhaps - other than that; quite neat. There is a lot of potential for good puzzles here. |
| Apr 23 16:47:00 | 16m 00s | Rat Conquest | I like this. Given some tweaks and balancing as far as speed goes, both for your character and your enemies - can make this game quite fun. |
| Apr 23 17:00:00 | 13m 00s | Nineties Holywood Hacker | Conceptually, quite cool. I wish it didn't care if a tile did fit with adjent tiles or not, as in Pipes and similar games. Giving me access to the map in game would also be cool for deciding directions :) |
| Apr 23 17:19:00 | 19m 00s | Tiny World Corporation | Which version of Löve have you tested with? Mine throws exceptions on me. |
| Apr 23 19:48:00 | 2h 29m | Arnold Bros (est. 1905) | This was quite good. Only complaint I have, is that the window was a bit small. <br/> <br/>You should make more levels for this :) |
| Apr 23 19:58:00 | 10m 00s | The Wizard Delven | Some people add links for all platforms, Mac OS X / Linux, and just point it to the same file. <br/> <br/>About the game; It's a bit difficult to rate in its current form, and you're probably aware of that. Just don't give up. |
| Apr 23 21:14:00 | 1h 16m | Homedefender | How do I run it? <br/> <br/> <br/>$ java -jar homedefender-linux.jar <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: me/hopps/Starter : Unsupported major.minor version 51.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClass(ClassLoader.java:634) <br/> at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) <br/> at java.net.URLClassLoader.defineClass(URLClassLoader.java:277) <br/> at java.net.URLClassLoader.access$000(URLClassLoader.java:73) <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:212) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(URLClassLoader.java:205) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:321) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:266) <br/>Could not find the main class: me.hopps.Starter. Program will exit. |
| Apr 23 21:26:00 | 12m 00s | A Tiny New World | Make it possible with multiple projectiles at the same time, add a couple of additional enemy types and a boss --- and you got yourself a quite fun game. <br/> <br/>There is potential in this, and it can become quite fun if you put a little extra work in it :) <br/> <br/>(Also ran it on linux, java -jar tiny.jar worked fine with oracle jvm) |
| Apr 23 22:22:00 | 56m 00s | NanoQuest | Works fine in Linux, just start with: <br/> <br/># java -jar NanoQuest.jar <br/> <br/>About the game; <br/> <br/>Very nice graphics. Sometimes enemies appear too far to the side for me to be able to hit them - and there could have been better feedback as tcstyle already pointed out. <br/> <br/>Definitely potential in this. |
| Apr 23 22:23:00 | 1m 00s | Large Hadron Collider: Ludum Dare Edition | The exefile is 64 bit only, it seems? |
| Apr 23 22:35:00 | 12m 00s | Pale Blue Dot | The DNS-entry for the webserver I'm downloading this from is wrong; <br/> <br/>s3.staticvoidgames.com is an alias for http://s3.staticvoidgames.com.s3-website-us-east-1.amazonaws.com. <br/> <br/>It shouldn't have http:// in it. That's probably why webstart / applet loading fails. Downloading directly from AWS works. <br/> <br/>Adding the following line in my hosts-file: <br/> <br/>207.171.163.193 s3.staticvoidgames.com <br/> <br/>Fixes a lot of problems with that website in chrome. This probably affects other people too - you should check that out. <br/> <br/> <br/>The game: <br/> <br/>A nice prototype - would be nice if the camera could show a bit more of the surroundings as well. |
| Apr 23 22:45:00 | 10m 00s | Minikin | I like this a lot :) |
| Apr 23 22:55:00 | 10m 00s | Giant Wizards from the Outer Rim! | There's a lot of potential in this game - I hope you keep on pressing with those plans you mentioned. <br/> <br/>The game eventually crashed for me, here's the Traceback; <br/> <br/> <br/>Traceback (most recent call last): <br/> File "<string>", line 76, in <module> <br/> File "wizards/build/pyi.linux2/wizards/outPYZ1.pyz/game_window", line 462, in Update <br/> File "wizards/build/pyi.linux2/wizards/outPYZ1.pyz/game_window", line 329, in Update <br/> File "wizards/build/pyi.linux2/wizards/outPYZ1.pyz/game_window", line 186, in NextPlayer <br/> File "wizards/build/pyi.linux2/wizards/outPYZ1.pyz/wizard", line 202, in Select <br/> File "wizards/build/pyi.linux2/wizards/outPYZ1.pyz/texture", line 281, in Enable <br/>NameError: global name 'Hover' is not defined |
| Apr 23 23:03:00 | 8m 00s | Interstellar Planet-Ship Adventures: The Search for... $@#% Aliens!!!!!! | I really like the graphics, but the rest is hard to comment on - I don't know what I'm doing. |
| Apr 23 23:08:00 | 5m 00s | UpVote | Technical: <br/> <br/>It has a big problem with input --- I checked the source code. You can't have two SDL_PollEvent loops -- when you do PollEvent, it discards the event. Merge it into a single loop, and things will work smoothly. <br/> <br/> <br/>The game: <br/> <br/>I managed to both lose and win - could be an interesting turn based online game - switch the graphics to something a bit more intimidating and you'd be ready. :) |
| Apr 23 23:29:00 | 21m 00s | Tiny Island Adventure | A very pretty, complete, fun game. Wouldn't be surprised to find this with a overall and/or graphics medal. |
| Apr 26 21:42:00 | 70h 13m | Astro Break | This was excellent. |
| Apr 27 22:29:00 | 24h 47m | Don't Leave our Home! | I fixed the crashbugs and made a Windows-version and put it here: http://dl.dropbox.com/u/1287557/dontleave.zip <br/> <br/>I have not modified anything about the gameplay itself. <br/> <br/>I've chosen to rate the entry in that state, so he can at least get some feedback on it. <br/> <br/> <br/>Feedback; <br/> <br/>This game is freaking hard, still has quite a few bugs - but I believe you've gotten a fair amount of practice out of it anyway. Keep coding! |
| Apr 28 00:16:00 | 1h 47m | Bottled Worlds | It's a very charming little game, but it's a little hard for me. I wasn't able to pass level two :P <br/> <br/> <br/>I'm not sure if I'm doing something wrong, but I feel the trailer showed off more attacks than I was able to do in the game - and I couldn't hear the sound effects that are in the trailer either. |
| Apr 28 22:52:00 | 22h 36m | The Two of Us | Made an attempt to run this in Linux, to no avail; <br/> <br/> <br/>tv@apu:~/ld48/the-two-of-us$ ruby bin/main.rb <br/>bin/main.rb:1:in `require': no such file to load -- gosu (LoadError) <br/> from bin/main.rb:1 <br/>tv@apu:~/ld48/the-two-of-us$ sudo bundle install <br/>Using rake (0.9.2.2) <br/>Using chipmunk (5.3.4.5) <br/>Using cri (2.1.0) <br/>Using libxml-ruby (2.3.2) <br/>Using faster_xml_simple (0.5.0) <br/>Using gosu (0.7.41) <br/>Using httpclient (2.2.4) <br/>Using json (1.6.6) <br/>Using nokogiri (1.5.2) <br/>Using net-github-upload (0.0.8) <br/>Using ocra (1.3.0) <br/>Using thor (0.14.6) <br/>Using releasy (0.2.2) <br/>Using bundler (1.1.3) <br/>Your bundle is complete! Use `bundle show [gemname]` to see where a bundled gem is installed. |
| Apr 28 23:05:00 | 13m 00s | Primordial Smackdown: Bacteria with Badditude | Was unable to run in Mono - would be cool with a Mono-port. |
| Apr 28 23:16:00 | 11m 00s | Craemle Zone | Got stuck on "Level 2" - I got 16 coins but found no way to get past the toll - or enter the closed door. <br/> <br/>A bit trippy for my taste, but definitely pretty. |
| Apr 28 23:50:00 | 34m 00s | Forever Alone | I didn't figure out how to start this. <br/> <br/>The jnlp-file was downloaded by my browser. I attempted to open it with javaws (web start, often works) - it complains about parsing the file. |
| Apr 29 00:22:00 | 32m 00s | 3rd Planet | Tried to run with Mono 2.8 on Linux, didn't work. |
| Apr 29 00:53:00 | 31m 00s | The Cube Realms | same error as edg3 --- I'm on Linux though. |
| Apr 29 00:56:00 | 3m 00s | A Minecraftesque Adventure a` la Rogue | Good start, you should finish it. |
| Apr 29 01:12:00 | 16m 00s | Tiny World Racer | Linux user here, so I can't play it. <br/> <br/>It seems to use functions that are unimplemented in wine; <br/> <br/> <br/>wine: Unimplemented function msvcp100.dll.?_Orphan_all@_Container_base0@std@@QAEXXZ called at address 0x7edf6cf2 (thread 0009), starting debugger... |
| Apr 29 01:22:00 | 10m 00s | Polarity | Stuck at Infinite Potential Well. <br/> <br/>Very good game, with a very solid game mechanic. I'm usually not that entertained by the really simple games - but this hit the nail on its head. |
| Apr 29 01:29:00 | 7m 00s | Tiny Pig Run | I don't think the game works as it should in Linux, though - all I see is a player. And it took ~1 second before it said "Dead, you scored 100 points". <br/> <br/>Going to leave the rating empty, since I can't see any other graphics than the player itself - I consider it a game breaking bug. |
| May 1 12:41:00 | 59h 12m | Fracuum | This was excellent. There's not much more to say, really. |
| May 1 13:16:00 | 35m 00s | Fish Tank Commander | I got the message: "We're sorry, but something went wrong." when attempting to log in. |
| May 1 15:10:00 | 1h 54m | Planet 161 | Very nice graphics <br/>Very good puzzles <br/>Nice loops <br/> <br/>This whole thing feels very polished to me. |
| May 4 23:05:00 | 79h 55m | Greed Wars | This was incredible. |
| May 5 22:33:00 | 23h 28m | Super Strict Farmer | A very good entry. A bit too hard for me, but other than that; Very good. |
| May 11 21:17:00 | 142h 44m | Oh No, Tiny Rover! | My favorite part is when ludumdare_WIN.zip contains two directories: ludumdare_MAC and __MACOSX <br/> <br/>:) |
| May 11 21:29:00 | 12m 00s | Alice and Bob's tiny cubic planet | This was pretty awesome. I really like the core idea of this game - especially when I understood that walking off in certain directions would turn me around 90 degrees. That was a very nice niche. <br/> <br/>The audio was a bit unpleasant, so I turned the volume far down. |
| May 11 21:34:00 | 5m 00s | Around the World in 80 Seconds (or less) | Was neat, the window was a bit tiny though - may be related to me having a multimonitor setup in Linux. Twinview always suck if you attempt to go in fullscreen. |
| May 11 21:53:00 | 19m 00s | Tiny Invasion | Yeah, like the others; Keep practicing - if you want to make games, you'll make games. You just have to work to get there. |
| May 11 21:58:00 | 5m 00s | Ant Quest! | The controls are a bit difficult to master due to the way you get stuck at walls --- but the game has some very neat concepts. <br/> <br/>It's a bit hard. |
| May 11 22:10:00 | 12m 00s | Rally Mites | It's a good start, you should finish it up! |
| May 11 22:34:00 | 24m 00s | Micro World | Neat, but I'm a bit confused if the walls had a purpose - or if it's one of those unfinished features that you hoped to implement but didn't quite make. <br/> <br/>Other than that; Pretty solid. Fun, neat. |
| May 11 22:46:00 | 12m 00s | I Painted a Tiny World | Works in Linux if I remove pygame._view from the import list. |
| May 11 23:03:00 | 17m 00s | The Revenge of Grodzilla | Respect! |
| May 11 23:14:00 | 11m 00s | Legends of Babanok | There's a lot of potential in this - I think you should work more with it, finish it up / polish it. |
| May 12 14:08:00 | 14h 54m | Housefly | This was excellent! I really like this one. |
| May 12 14:26:00 | 18m 00s | Recluse | I beat it, didn't find all the collectibles though. <br/> <br/>Really good entry! I love the core mechanic - it was a bit surprising at first :) |
| May 13 01:08:00 | 10h 42m | BEEFWAR | What did I just play |