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Feedback comments for LD23
KungPhoo's games and stats for all events →
| Timestamp | Since previous | Game | KungPhoo's comment |
|---|---|---|---|
| Apr 23 12:52:00 | Nano Ascension | Very polished entry. Hats off. | |
| Apr 23 13:12:00 | 20m 00s | Lilac.27 | Z,Y swapped on German keyboard. Q,E would be better. <br/>Sometimes I feel like moving is a biiit sticky. A shadow under the player would be ace. <br/>One of the best entries IMO. Absolutely a great game. |
| Apr 23 13:26:00 | 14m 00s | This Precious Land | That's so amazing. It took a while to find out what you can make, but then it won't let you go. Ace game! |
| Apr 23 13:33:00 | 7m 00s | These are your Friends | Very good tech demo. The picking is a bit hard, because the items are so small. A bit of a larger image would have been cool. <br/>Also, when you move the ship to the right side of the island, there's nothing to fear anymore. <br/>Helicopters would have been cool. It has great potential. Excellent graphics. |
| Apr 23 13:45:00 | 12m 00s | Everlasting | A nice game. The only drawback is, that once you run in a circle, the enemies all overlap on one spot. Some sort or random spawning might have been cool. <br/>The worlds idea with the badges at the top of the screen is nice. |
| Apr 23 13:57:00 | 12m 00s | HUNGRY BUGS | Ah. Once you get the idea of the water that floats the bugs and the possibility to let water flow out at the bottom, it's pretty interesting. But it gets a bit boring after a while. As if something was missing. Can't tell what. Some sort of a target. It had no sound for me - Opera on Win32. |
| Apr 23 15:27:00 | 1h 30m | NaMa Tek | This game is very hard to rate for me. <br/>It's a very sophisticated game. You need a lot of time to think into it. Maybe you should have provided a few tutorial solutions so the start is a bit easier. <br/>For me, it's just a bit too complicated. I failed at level 5. |
| Apr 23 15:38:00 | 11m 00s | TMORPG | It works quite nice. If it had more weapons and potions and such it would really rock. Also the multiplayer part is really fun, but there's not really a motivation to form a party. <br/>Hide a sword or a princess or both. |
| Apr 23 15:46:00 | 8m 00s | So You Want to Create a Game | This is... totally different. :) |
| Apr 23 15:54:00 | 8m 00s | Joe The Alien | Wow, very good game for that short time. Seems pretty complete also. The main player character is a bit "slim" in comparison to the bugs, but the overall graphics are great! |
| Apr 24 21:35:00 | 29h 41m | eat, sleep, work | Very nice game. A bit too fast paced for my taste. But I like the idea. Also, the rotation of the cube should be a bit faster when it's clear that you point to another surface. <br/>Definitely one of the top games. |
| Apr 24 21:44:00 | 9m 00s | Tiny Ranger | A shame you didn't have time to bring more features or content into the game. The artwork is amazing. It also plays very well. |
| Apr 24 21:54:00 | 10m 00s | Something Movable | crash with CLR20r3. System.IO.FileNotFoundException. <br/>Sorry for that. |
| Apr 24 22:03:00 | 9m 00s | Stranded | A winner. Some graphical glitches in the temple and I could shoot through walls, but overall a great experience. |
| Apr 24 22:10:00 | 7m 00s | Trapped Genie | Haha. We (uid=25) had the same idea with the world. <br/>Your controls are a bit better than my block-based approach. Needs some polishing, but looks fine. |
| Apr 24 22:16:00 | 6m 00s | Tiny Maze Speedrun | Works in Opera. (No sound?) <br/>Great for a first-time JavaScript experience! |
| Apr 24 22:20:00 | 4m 00s | Gnome Alone | Nice game. But it's very hard. The graphics are very good. |
| Apr 26 14:08:00 | 39h 48m | Delirium | It's really a nice game. A shame you ripped the gfx from somewhere else. It would be a nice game even with dummy graphics. |
| Apr 26 16:04:00 | 1h 56m | Frustrating Tiny Rooms | It's perfectly playable. You seem to have set the right content amount for your 48 hours. Better graphics and animations might have done good. <br/>The idea with the twisted movement is quite good, and it actually plays very well. |
| Apr 26 16:08:00 | 4m 00s | Who stole my pixels?!? | Tower Defense meets Minecraft. Excellent idea. And it's fully playable. Amazing what you did in just 48h! |
| May 3 16:30:00 | 168h 22m | Tinyville Confidential | A totally great concept. I really enjoyed playing it. <br/>You might want to extend it, so you have some sort of influence on the people. Like: click on blue and say "give present to red". Or "talk bad about green to red"... |
| May 3 16:34:00 | 4m 00s | Colours in the Void | The idea is something new. The mouse-key interaction is very hard for me. I'm not a good player, though. <br/> <br/>The graphics fit together, even it it's "just" blocks. Good work. |
| May 3 16:47:00 | 13m 00s | Atomsmash | Since I did a remake of SEUCK (http://gack.glbasic.com) this is a true gem to me! It's awesome with tomato sauce. <br/> <br/>A shame you couldn't provide an easier installer. Maybe you upload a YouTube video that people can rate? |
| May 3 16:54:00 | 7m 00s | Micro World | Good stuff. I liked the music. Top! <br/>I got 100%, 40 sec - is that right? <br/> <br/>It played a bit fast, so the enemies are pretty dull. Maybe when they moved slower, but with some more intelligent pattern it might have been cooler. Also the maze-background didn't have any meaning other than graphics here. Was that on purpose? |
| May 7 07:08:00 | 86h 14m | Super Planet Crusher Extreme | Yes, it worked! It's a pretty nice game. There's not much to do with logics, I think, which is a shame. If the arrows would update while you are flying, this would be a pretty good indicator for how far the planets are away from you. <br/> <br/>I like the background effects. Easy but it works. |
| May 8 15:04:00 | 31h 56m | Tiny Island | It looks very nice. I like the idea of having to real aim in a game. Animal Crossing e.g. <br/>However, there's really not a lot to do in this one. Please keep on working on this title. It might turn out nice. <br/> <br/>You might consider implementing some sort of combining things you find. (See Ishisoft's game). Or add some social component, so you can make friends and share stuff (Elite on C64?). Or even build a boat and roam the seas (like Sid Meyer's Pirates)... |