Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → Johnicholas
Feedback comments for LD23
Johnicholas's games and stats for all events →
| Timestamp | Since previous | Game | Johnicholas's comment |
|---|---|---|---|
| Apr 23 11:33:00 | Pale Blue Dot | Great Sagan! | |
| Apr 23 22:29:00 | 10h 56m | Minilization - Dawn and Fall of Man | Good job! |
| Apr 23 22:33:00 | 4m 00s | Volo | Nice. Had you written procedurally-generated caves before? |
| Apr 23 22:46:00 | 13m 00s | Tiny Island Adventure | Lovely graphics and an impressive amount of level design. |
| Apr 23 23:08:00 | 22m 00s | Giant Wizards from the Outer Rim! | I almost got to the fight! But then I think it crashed. |
| Apr 26 15:55:00 | 64h 47m | Wunderworld | This fits 'build it and then use it' as well as 'tiny worlds'. AND IT HAS KITTENS! |
| Apr 29 20:44:00 | 76h 49m | Worlds in Cards | Very nice! |
| Apr 30 23:01:00 | 26h 17m | Space Cabin | Great, exotic look and feel. |
| May 1 09:54:00 | 10h 53m | Rush Hour | This is a fun game, but it has nothing to do with the theme. <br/> <br/>Having a textured rather than flat sky (clouds? contrails?) would make it easier to see movement. The sides of the screen are deadly? Put visible obstacles there to give some warning that they will be deadly. |
| May 2 12:07:00 | 26h 13m | Planet Waves | Neato - animating the planet moving to its eventual destination would be nice, as well as animating the match-and-removal process (blink or similar). One thing that would make it easier (and possibly winnable) would be fewer colors of planets. |
| May 2 22:50:00 | 10h 43m | Worlds End | I'm sorry, this doesn't start for me (windows). |
| May 3 13:47:00 | 14h 57m | Save Tiny World | Sorry, I can't run this - no smartphone. |
| May 3 13:51:00 | 4m 00s | Dimensional | Neato, I solved it but I still don't understand it. |
| May 3 14:06:00 | 15m 00s | Tiny Bomber | The tech (destructible world, falling sand) is great. The controls and puzzles were really irksome - it seemed like I had a 1 in 6 chance of making the bomb fly upward and stick like it is supposed to. The borders of the screen were annoying, too - sometimes you can go across a screen border (or fall through one) and sometimes you can't, or you just walk on an invisible surface. |
| May 4 21:59:00 | 31h 53m | Tiny Card World | Relation to the theme? |
| May 4 23:19:00 | 1h 20m | c!ph3r | Wow awesome polish! |
| May 5 14:30:00 | 15h 11m | It's a tab | Awesome work! |
| May 5 14:45:00 | 15m 00s | Mirror Rays | Awesome mechanic, execution and polish. |
| May 7 11:53:00 | 45h 08m | Obsolescence | After a while going in the same direction, my probes started returning no packets - is there a galaxy map with an edge or a black hole or something? |
| May 7 12:07:00 | 14m 00s | Honey Heist | The controls seemed awkward. |
| May 8 01:55:00 | 13h 48m | Atom Planet | Overwhelming. |
| May 11 00:12:00 | 70h 17m | My Little Dungeon | Indirect Control; very nice. |
| May 12 13:01:00 | 36h 49m | 2 Tiny Gods | The big green walls to the universe were disconcerting. Is it possible to win/lose this game? |
| May 12 13:11:00 | 10m 00s | Solar Thief | Nice variety in the enemies! |
| May 12 13:18:00 | 7m 00s | Urth Defense | There's more there than appears at first; actually fun. |