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Feedback comments for LD22
Robmaister's games and stats for all events →
| Timestamp | Since previous | Game | Robmaister's comment |
|---|---|---|---|
| Dec 20 09:12:00 | I Hate Being Delicious | Some intermittent audio issues on Chrome 15, otherwise a pretty cool entry. Congrats on finishing your first LD! | |
| Dec 20 09:20:00 | 8m 00s | Alone in the Unknown | This game was a lot of fun! There was a small bug after I died where there were two characters, but one just stood there. Otherwise a very solid entry. (I did find it a bit frustrating to have to perfectly time my moves from the buttons to the doors, btw) |
| Dec 20 09:26:00 | 6m 00s | ESS: Escape the space station | For your first game ever, it's decent. There was no starting cue for the game, so I quickly lost at the beginning thinking it was the intro to a menu or something. If you spent more time on this entry it could have been a lot better. |
| Dec 20 09:37:00 | 11m 00s | HUG MONSTER | Overall an awesome game. Lot of fun, the way the character accelerated as you kept moving was pretty cool, but some of the jumps were very tricky because of it. |
| Dec 20 09:40:00 | 3m 00s | The Pit | The idea is solid, but right now the game isn't really much of a game. |
| Dec 20 09:47:00 | 7m 00s | Alone | The game itself was good, but did you really need an installer? I don't want to have to uninstall every entry after I finish judging it. Just something to think about for the next LD |
| Dec 27 04:46:00 | 162h 59m | Alone | After some tinkering with the batch script and extracting the class files, it turns out you are compiling against JRE 1.7 while most people are still on JRE 1.6u26. You can either recompile your game against 1.6 or you can tell people to update here: http://www.oracle.com/technetwork/java/javase/downloads/index.html <br/> <br/>Also, here's my modified java command "java -cp ./libs/lwjgl.jar;./libs/slick.jar;./libs/alone.jar -Djava.library.path="./natives" alone.alone" |
| Dec 27 05:05:00 | 19m 00s | Cave Runner | Having to restart the game after each death gets very frustrating after a while. An explanation of jumping on the tokens instead of just colliding with them would be nice. This entry definitely needed more work, but from what I played before ragequitting, it's a decent entry. |
| Dec 27 05:12:00 | 7m 00s | Alone and Stranded | Using the installer is annoying. It means I have to find the program in Programs and Features and uninstall it after I've finished playing. The game itself was just a button mash, and I seem to have just randomly won without passing a certain survival chance %, unless I missed something. <br/> <br/>Keep working at it and next time, don't use the installer, and I'm sure you'll make a more complete game come next Ludum Dare. |
| Dec 27 05:34:00 | 22m 00s | A World Alone | The game gets a bit frustrating after you have to restart the timer multiple times. Otherwise an excellent entry, I loved the graphics (compared to most of the entries being 2d), the music was nice, and I loved the audio clips (although they did lose their funny after the 50th time). <br/> <br/>There was a crash when you press a key to restart after winning, but it's not too big a deal since I already won. |
| Dec 27 05:42:00 | 8m 00s | Alone in the War | Needs instructions, could have used a lot more work. |
| Dec 27 05:57:00 | 15m 00s | Populating_Racing | I really like the idea, but I kept on psyching myself out and turning early. Still really fun. Audio was good but didn't really fit the game. |
| Dec 27 06:59:00 | 1h 02m | The Amazing but Lonesome Adventures of Greg the Spaceman | I really like the hand drawn graphics and the audio, but the game itself is incredibly frustrating. After I mastered the first level, I died twice by hitting a small white mark in the middle of the path and ragequit. |
| Dec 27 07:26:00 | 27m 00s | The Almighty Annihilation | Very fun! It got really repetitive at around 600-700, halving the total population may have worked out a bit better. The comments made by the people were hilarious. |
| Dec 27 07:33:00 | 7m 00s | Lone Escape | Simple and really fun, wish there were more levels. |
| Dec 27 10:19:00 | 2h 46m | Enneige | Don't use the XNA installer. I don't want to have to install 800 programs, then hunt them all down in Programs and Features and uninstall all of them. Just compile for release mode, zip up the bin/Release directory and distribute that. <br/> <br/>Other than that, the game was decent. I really liked how the footprints became bloodier after walking through the barbed wire. The controls were annoying though, I had to spam WASD to move instead of just being able to hold one direction. |
| Dec 27 10:39:00 | 20m 00s | Alone | This was a really fun game. It wasn't the same kind of frustrating that other entries are, it was a fun type of frustration. The other comments explain it perfectly, it was like Super Meat Boy in that way. |
| Dec 30 09:50:00 | 71h 11m | YANA | There's something VERY buggy about this game for me. I start off with the camera down the grid really fast. I have to hold R, W, and D and release all three at the exact same time in order to get the camera to follow the player. Beyond that I can't interact with anything in the world, I had to break the brown blocks at the very beginning in order to move left, and something started killing me as soon as I hit the second checkpoint, which made me spawn in a wall that triggered an infinite death loop. |
| Dec 30 10:09:00 | 19m 00s | The Last Shadow | This was a pretty solid entry, but I have to agree with SLiV on the point about the game being pretty unforgiving. Sometimes the objects would get destroyed just as I noticed turning, giving me no time to react. |
| Dec 30 10:27:00 | 18m 00s | Last Stand | It's not working on Windows 7 64-bit. Based on what I'm seeing in system_err.txt, it's looking for the 64-bit version of the libraries even on the 32-bit version of the game. <br/> <br/>java.lang.UnsatisfiedLinkError: no jinput-dx8_64 in java.library.path <br/>java.lang.UnsatisfiedLinkError: no jinput-raw_64 in java.library.path <br/>... <br/>Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\...\LastStand\lib\gluegen-rt.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform |
| Dec 30 10:37:00 | 10m 00s | Follower | It was only until after I ragequit that I read in the comments that pressing R restarts the level. The game was fun, but attempting to exit stalled the entire Windows message pump and it look like my computer froze for a few seconds until my mouse started moving again, so I played the game with Task Manager ready to kill the game's process if I died. <br/> <br/>Otherwise it was pretty cool. |
| Dec 30 10:46:00 | 9m 00s | A rather Lonely Darkness | Not bad, the graphics could use work though. |