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Feedback comments for LD17
Tenoch's games and stats for all events →
| Timestamp | Since previous | Game | Tenoch's comment |
|---|---|---|---|
| Intercontinental Drift | Meh? Quite hard, and very annoying music. Mostly I felt like randomly pushing stuff around and see what happened. | ||
| Island Repair Man | Quite minimalistic but pleasant. Although for very conceptual games like that, a nice athmosphere would help a lot (music and visual effects). | ||
| Pleochorism | Quite amazing idea. Got pretty hard very fast, but the athmosphere maked you want to keep going. <br/>Great job! | ||
| The Naturalist | Cool concept, nice graphics. Physics were a bit off I think. And the lack of proper ending is a bit frustrating. <br/>As they say, try to make it more, it'd be great! | ||
| BRAVE ISLAND DIVER | Nice realisation and everything, but I really dont get this one oO | ||
| Larma and the Missing Island | Wow, I'm hypnotised by this one. Played it through. <br/>Amazing visuals and animation. Interesting and unusual gameplay (although doing pretty much anything seemed ok to pass to the next level, I did funny stuff anyway :) ). <br/> <br/>However, quite lazy connection to the theme. And did you actually compose/record the music during the compo? Seems unlikely, but if you did, kudos! | ||
| Tiny Armada | Heh, I'm hooked. Really nice mechanics, and these ennemies are not so easy to beat. I've been playing it for a while now :) | ||
| Island Hopping | Very nice looking albeit simple. Pretty hard, though, and the first straight line is maybe a bit long, since we die and start over every 3 islands :) <br/>Music is clean but a bit repetitive. Overall quite well polished. | ||
| Island Defender | I love fast and reactive games like this. Simple but efficient. Powerful sounds effects, and nice music. <br/>All good! | ||
| Roller-Derby 20XX: Mega Islands of Awesome | Sweet! Love the universe, background, graphics, humor, music. Gameplay is a tad annoying sometimes (big leaps of faith that end, well, badly) but otherwise quite smooth and enjoyable. <br/>Yay! | ||
| Rocket Bike To Space | Wow, tough one, but addictive. <br/>Extreme frustration when jumping over a star, you don't get the checkpoint activated. *Extreme* <br/>Marvelous paletted drawings and psychedelic music! | ||
| I HATE ISLANDS | Good laughs from this one! The drawings a pretty cool, and the overall idea of personificating islands is interesting. <br/> <br/>Also I liked how the copter fired both bombs and bullets for increased rage. <br/> <br/>Did you make the music during the compo, though? Ôo | ||
| The Floor Is Lava | I like the gameplay and the little funny details. The music is pretty nice too. | ||
| Nieuwe Aarde | Very well polished (lacks music perhaps). <br/>Gameplay is a bit confusing at first , and a bit slow afterwards (clicking "work" repetedly). The traveling method was odd (adding lots of boats on the sea like this?) <br/>But you might be able to make a great game out of this. | ||
| The Lost Hebrides | I seemed to have an aiming problem as well. I needed to click far below the guys for it to work. <br/>Otherwise beautiful! | ||
| Monkey Islands | Now this is insanely cute, and the music is nice. <br/>But yeah, not a game, really... | ||
| Islands: Through the Sweep of Stars | That would have been nice, turned into a Pretentious Art Game, with some delicate music and a minimum of interactivity (moving a guy around to get clues?) The drawings have a pretty distinctive style, would have like more! <br/> <br/>Most of the questions were far too tricky to be answered without cheating. Perhaps basing them only on clues in the images would have been more interesting. <br/> <br/>It has some charm though. | ||
| Island Hermit Hop! | This one got me hooked. The colors and music made the game very poetic and charming. Animation and big pixels too. <br/> <br/>The movement is very well balanced, but those darn homing sharks are quite a pain. | ||
| SkyLands | Great fun! The simplest ideas are sometimes the best. <br/> <br/>Never managed to beat the second level though, these rotating ones are nasty. Adn sometimes the collision detection is a bit severe. <br/> <br/>But the great music made me want to finish the game! | ||
| Poke-Slayer | Mwahaha, the best laugh! Absolutely charming drawings and sounds, and that crappy-recording non-edited song is just gold! <br/> <br/>Thank you so much for this! | ||
| Hairgel Quest | I appreciate the effort in making this game, and bonus points for that! Fun drawings, humor, etc. We need more graphical adventures. <br/>It was however a bit slow to move and buggy. | ||
| Hula Girl HD | In a ryhtm game, the music should probably by in tempo with the game... <br/>Once I managed to ignore the music, it was actually quite fun. Got to 82% or so. | ||
| YOU ARE ISLAND. | Meh? What's going on there? :D | ||
| The Noah's Ark | Ha, overall gets minimal, but humor maximal grade! <br/>Someone had to do it! | ||
| Pedestrian Voter | Fun sounds. A bit slow perhaps. | ||
| Isolated Empire | Very nice looking and quite complete game. I did suck at it though. Maybe it would be nice to see which zones are being worked at, even when not having the mouse over them. | ||
| Eyelands | Mmm, i agree with the others. Death is swift and mercyless in this game. Funny graphics, but the environment is quite empty. Feels desolated. | ||
| the Traveling Salesman Problem | Oah, the movement is super slow. Too bad the cute graphics didn't extend to the shores. | ||
| Evil Lair Command | A clicking-frenzy game like this requires mad sounds and visual effects :) <br/>It seems that the difficulty wasn't increasing, so after 200 I got bored. <br/>Could be turned into a fun little game though! | ||
| Tango | Erm, is that a game? =) <br/>Looks okish though. Minimalistic. | ||
| Loneliness | Ha, I loved it. I half wanted to do something similar. Funny patterns sometimes, and the expected ending. <br/> <br/>Music would have been great though. | ||
| Ultimate Baluga Whale | Bonus points for "so bad it's good", but minus points for all the rest... | ||
| Awesome LifeBoat Game | Cool sounds, but the game is a bit boring. <br/>It's not bad, though. | ||
| Golden | Nothing really special, but platformer movements worked well. | ||
| Island Abduction | I can make a port to Windows tomorrow if you want, it should be quite esay. I'll let you know. <br/> <br/>This being said, except if you actually live on a paradisiac island, there's little chance that you could take the background pictures during the compo (or the jungle sounds), thus breaking The Rules. <br/> <br/>Too bad, the game itself is fun and quite well realised. | ||
| AlienIslands | The guy was really slow. And the game slightly boring. But looked quite nice. I didn't like too much the very big open space before the boat. Seemed unfinished. | ||
| Island Shoving | Compilation is fine (Linux), but segfaults at start... | ||
| Simcano | Cute art, but what's the goal? | ||
| Napol�©on et la punition myst�©rieuse �®le du diable | Frustratingly hard, probably because of bad physics? <br/>Otherwise I liked the athmosphere, with the looks and sounds. | ||
| Pirate-Go-Round | I like the bullet patterns and how you can shoot yourself if you want. Graphics are simple but nice. <br/> <br/>Not sure why there are 4 fire buttons though. Is there any difference? <br/> <br/>Didn't play with someone, but i imagine it could keep us busy for a while. | ||
| NoNameIsland | It's not really easy to understand what's happening, maybe a more complete explanation of the mechanics would have helped. <br/>Appart from placing a lot of buildings and flags, and wait, is there anything to do? Is there a winning condition? <br/> <br/>The little ingame texts are quite funny though. | ||
| Atollery | Took a while to figure out controls (left/right click) and despite the explanations, the goald was not clear. Managed the first few levels, but then there seemed to be several solutions, and mine weren't accepted. | ||
| 108 seconds of loneliness | At first I thought there was nothing to do on the island, just wander around and push boxes, and with the name, I figured it was a case of Prententious Art Game that would make you meditate on isolation... <br/> <br/>But once you figure out the goal, it's quite fun. It has a nice sokoban feel, plus interesting mechanisms (streams). And it looks good. <br/> <br/>The 4rth level seems undoable though? |