Overkiller by SubWooferX3 2017-12-07T08:08:16Z ♥ 1
Difficult to play on a laptop without a mouse. Controls felt a bit weird, almost like the game was speeding up and slowing down at different times.
Didn't make it past wave 1, if I had a mouse I'm sure it would've gone much better :)
LD45 — Start with nothing (9)
com-bat-ant by falstro 2019-10-08T08:47:31Z ♥ 0
Glad to see you used Godot. Keep it up! :) The movement was very hard to get used to (gravity seemed too high). Many jumps required jumping into the ceiling causing failed jump trajectories (slightly frustrating).
Molecular Madness by PurpledArtFrog 2019-10-08T08:31:06Z ♥ 1
Very cool. It crashed when I was doing really well so that was a bit sad. Not sure why the "UI Added" and "Map Added" were necessary. Well done.
Start Of A Galactic Empire by Ruby Interactive games 2019-10-07T04:50:43Z ♥ 1
I really like the planets, but the lighting was a bit too dark. Are they randomly generated? If so, that's impressive, well done, and if not, they're still very cool looking, well done. If I took some time I'd probably be able to figure out the optimal balance of pop-centers, food-production, factories, and entertainment for each planet. The tooltips for what a planet has on it were a bit squished and hard to read. The music was happy, but a bit repetitive. Perhaps a good bass-line would help. Thanks for the mute button :)
Homie The Homeless by KekkoDude 2019-10-07T04:28:09Z ♥ 1
I was a beggar for 3 days... but then succumbed to the mundanity of it all...
Chemical Horror by The Blue Hatted 2019-10-07T04:08:17Z ♥ 1
I like the grid-based-biology. It seems odd to me that you can place a hand (maybe more than one), a foot (maybe more than one), a flesh, and an eye block in one block. I couldn't figure out how to grab boxes, and I was a bit disappointed that the bombs don't damage the creature. I liked it though, and the scientists watching and the buttons were well drawn. :)
Hungry Hungry Spiders by bendmorris 2019-10-07T03:50:17Z ♥ 1
I also approve of the domain name. Great job on the multiplayer! The background is a bit bright for night-time viewing.
Vacuum by Zerptin 2019-10-07T03:06:43Z ♥ 1
I got to about 206 energy, but the red particles spawned too rapidly and were too fast to be avoided. The background was neat.
A Field of Flowers by KeithSwanger 2019-10-07T02:55:09Z ♥ 4
I made the whole field have grass. That was enjoyable :D I was very sad when seeds fell outside the borders.
In the beginning by djee 2019-10-07T00:50:53Z ♥ 2
A bit short. The glitchy lines between tiles was a bit annoying.
The puzzles felt a little weird. It felt a bit like they could be failed, but they also felt like there was only one thing to do at a time. It seemed like it was zoomed in too far so that I couldn't make a plan. I mostly just wandered around until I got to where I should be. Not seeing the gates open when the buttons were pushed was a bit confusing.
I liked the progression of mechanics from changing color to get through gates and getting "food". The story menu was a bit generic, and I clicked it rather than pressing the "A" button.