FoonLudum Dare ExplorerUsers → syg

syg

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202251Every 10 seconds👥Very Fast Foodjam3.503.004.003.504.50
202149UnstableF@!# My Ship Upcompo2.782.502.573.642.712.282.28
202148Deeper and deeper👥Peak Oiljam2.502.503.504.252.502.83

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by syg

LD48 — Deeper and deeper

A Deep Frame of Mind by Space_man 2021-04-28T03:20:52Z

Cute game, not really "fun" but relaxing, fits the theme and has very nice art and audio.

Dig Deeper by Donamougou 2021-04-28T05:44:57Z

Fits the theme, relatively nice graphics, however you really want to add some instructions, took me ages to understand that I have to go right to start mining and you have to click multiple times on a block to mine it, whereas the animation loops when you hold click. I'd say either remove the loop or make it possible to mine while holding the mouse button. Otherwise the balance and pace are good.

Peak Oil by syg 2021-04-28T00:42:45Z

Hi @arista, thanks for the feedback. I just wrote some how-to on the description page, hope that helps.

Peak Oil by syg 2021-04-28T06:25:29Z

Hi @adam-selker, we made one but it didn't seem to be working. You can try to build the game yourself tho, there are instruction in the source tarball on how to do it (you'll need a few deps).

Edit: I put up a small script to build/install everything in a tmp directory, the whole thing with all dependencies is less than 3Mb.

LD49 — Unstable

Mininum Viable Tower by smilewood 2021-10-04T00:51:08Z

The goal is a bit confusing at first. Took me some reasoning and trials to understand that the goal is to keep the tower as high as possible.

I understand that you tried to incentivize the player to blow up as many blocks as possible while keeping the tower as high as possible but the scoring system makes it a bit unclear sometimes to know whether I should blow up a block or keep it. Maybe display the score on each block? Or better, update/display the total score in real time?

Otherwise simple and fun, fits the theme really well. Good job!

- syg

Download more ram (100% Legit) by NoelOskar 2021-10-04T01:43:09Z

Fun game but pretty hard. It's cool that you randomize the file tree and the antivirus code.

Very cool theme interpretation as well. Good job!

Alchemy Courier by Paroxysmal 2021-10-04T01:10:52Z

Very good! It's simple but not easy, fits the theme nicely, intuitive controls.

A few remarks: - There is a hitbox bug that has me stuck in-between platforms when jumping into one. - It's a bit unclear what's causing "damage" or un-stability. Or maybe it's just me not being used to platformers.

Good job!

syg

Better Tomorrows by DzejPi 2021-10-04T07:27:48Z

Very nice... I didn't think too much of it at first, at some point I almost quit thinking it's not really a game but the ending is well thought out. Simple and effective. I also really like this interpretation of the theme. Good job!

F@!# My Ship Up by syg 2021-10-05T04:30:14Z

@skleembof Thanks for the feedback, the game doesn't crash, it graciously exits and prints the score in the terminal. That's very silly indeed but I didn't have much time to do proper menus. I'm using my own homemade 3D engine which is quite limited. Same thing for sound effects, really wanted to get it going but just no time.

F@!# My Ship Up by syg 2021-10-12T02:07:07Z

@DzejPi Thank you for your review. I'm working on getting a post-jam version with a more user friendly interface, I'll update this page when it is done. Writing your own game engine is fun, massively rewarding and super instructive. I recommend it.