Space Jelly Factory by Taldius 2020-04-22T15:13:47Z
The attract and repulse is a good twist on the "match three" genre, but it doesnt seem to help making the game fun as much. The audio sounds pretty nice and fun. Good work !
Foon → Ludum Dare Explorer → Users → stanlkm
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Green Space | jam | 3.38 | 3.23 | 3.65 | 3.50 | 3.42 |
The attract and repulse is a good twist on the "match three" genre, but it doesnt seem to help making the game fun as much. The audio sounds pretty nice and fun. Good work !
New and nice puzzle mechanic!
Cool art style ! The controls can be better .
I like it links to feeling sad/happy everyday, good work !
Super amazing puzzle game, I played it all in one go, totally engaged throughout the whole session Would love to see this being developed as a full game !
really creepy game, especially after i accidentally see the red eyes in the cupboard opposite the bed other than that, i dont really get how this game works
Nice traps and room designs !
A very fun and humorous mini game, appreciate the garlic bread
I decoded that JUST IN CASE somebody needs help, who knows ? or it could lead to something else special :D
Interesting game, looking forward for more interesting concepts in the game within the same context
Very nice idea ! Among everything, I love the audio the most as it perfectly expressed how close I am to overheating the computer ! Good work !
@aret24 Thanks for testing the game and all your suggestions, I appreciate that a lot ! The game wasn't properly tested, so I am really sorry for the bugs you encountered. I have uploaded a new version with fixes for those bugs!
@kaijiro Thanks a lot for testing the game and addressing the problems you encountered ! I didn't spend much time playtesting the game so I am sorry for the bugs. I uploaded a new version with bugfixes so you can consider redownloading the game and test it again :) And yes, within my world setting, every planet (including Earth) regenerates Greens (at a rate related to its current Greens amount). The idea is basically something along the line of "the living beings on the planet is making effort to improve their planet's Greens, and it gets faster as the Greens' value gets higher".
@keybol Thanks for testing the game ! I am pretty bad at art as you can tell, hence the bad presentation :sweat_smile: but thanks for the suggestion and comment !
@robin49 Thanks for taking your time to play the game ! There are supposedly to be some narrative for the game but it wasn't added into the game, so it is super duper subtle at its current state :)
@picusbgames Wow, thanks for the long comment ! First, thanks for your suggestion for introducing urgency into the game, it makes a lot of sense, I didn't think of it while making this.
Next, this jam game is sort of designed to be an exploration and narrative game about "save lifes with Green energy". You can actually transfer Greens to planets other than Earth to speed up its Greens regeneration rate(if it is not dead) or revive the planet (if it is dead). Some planets that respond to the "Search" ping are supposed to be dangerous, and will shoot at you when approaching them, and HP is meant for that, to let you survive the sudden attack. Think of it as the planet is luring victim to the planet to harvest its resources. (However, it is not added in time as I decided to slack off and enjoy the jam process :stuck_out_tongue: ) It's really primarily about "life", "sacrificing to save life" (because the main objective is supposed to be recovering Earth's Greens, but player can choose not to), something along that line, I didn't think much beyond that, and then actual development started :D
I have never heard of Star Control, will look into it to check out what you mean, and thanks again for the great comment !
@pilarius thanks for informing me that ! this is my first LD submission so i wasn't aware of that !
@erebus Thank you for the feedback too, it does make me think deeper into it !
@shyguyberlin thanks for testing the game and giving your feedback !
@adamcyounis thanks for testing the game on stream and your feedback ! I agree with you on introducing some threat to the player !