The more high level the engine, the worse it gets by Ajayajayaj 2017-12-05T23:18:55Z
The idea is really cool! I's a pity that you could not develop it completly. Unity can be trickier than it seems...
Foon → Ludum Dare Explorer → Users → Seanbeans
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Platform Assembly | jam | 627 | 3.41 | 3.27 | 3.69 | 3.70 | 3.22 | 2.21 | 2.83 | |
| 2017 | 40 | The more you have, the worse it is | 👥 | FIT_IN | jam | 478 | 3.53 | 3.57 | 3.21 | 4.05 | 3.19 | 3.10 | 3.09 |
The idea is really cool! I's a pity that you could not develop it completly. Unity can be trickier than it seems...
It really sets a nice mood with its graphics and sound. I think that it needs a hit sound or a camera shake so you know when you are actually being damaged by the wolves.
A curious and funny idea! The mood setled by its graphics and music its relaxing. A nice little game.
I love its aesthetics and the mood it sets. I think that it would be nice if your tribesmen would be able to come to hunt with you to hunt bigger animals. I would love to see a more developed idea. Nice work!!
Loved the lava lamps. It has a cool concept, but it lacks at detail. With some more work on audio, graphics, a real time HUD that show's your actual coins and terriblenesses and the level you're in, the game would improove alot. Overall the use of the theme is creative, and it was fun to play!
I was expecting for a drinking game looking at the theme of these year. These game filled all my expectations XDD. I really enjoyed it. Oi! I take me hat off!
Its hard to know when you are moving beacuse you don't have any feedback, neither in camera nor in sound. The scale of the game objects is weird. Even so, I liked the mood and where the game wanted to go with the theme. But certainly these needed more work in many sections of the game.
Really cool concept and character design! Needs some sound and fixing on the physics, but its really curious. What I think it's that some mechanic that makes the player urge the necessity to go up and accomplish the game's objective would be needed in these cases. But, over all, it's a really nice start!
Really good mood, although without music (you can put the excuse that in space there is no sound beacuse the lack of oxigen, lol). Good job!
@oskarolausson I have sent you a mail with the game on drive! Thanks for the advice! Currently working on a itch.io download link!
@oskarolausso Thanks for playing!! :D
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@talia many thanks!! ^^
@beebo-studios Thanks!! We inspired on the controls from Downwell. We thought it would be a fitting controls for the mechanics, and very flexible for left-handed and right-handed people. But the caps lock its its disadvantage.
@machocodes Thanks!!
@foomar We had the idea to make an ending when you have lasted enough time to see all the shapes. But we hadn't the time and we didn't feel it was necessary beacuse no one will reach that milestone. Certainly, the next project we make on a jam will have a milestone and will be easier to accomplish! Hope you enjoyed!
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@catspawsgames Thanks! We really wanted to make the player feel that way :D! About the technical issues; we didn't noticed that type of issues yesterday. We will try to fix it! Thanks for the feedback
@cortexdeveloper Thanks! Same ;)
@crdmrn Thanks! We had that idea in mind too! Maybe we will try to make a port for Android, for the lolz
@grentacular Thanks for the feedback!
Indeed, the fact that you can only change your shape forward, and the new shapes adding at the list on the opposite side of the window makes the game harder as it gets more and more shapes and get every single one. But I will have in mind the window suggestion :D
@arch We didn't really had much time to test it in depht, and we agree that later on it should progress slower on shapes. As I said to a comrade higher on the chat, we will maybe try to make a port on movile and realise it.
Thanks a lot for the feedback! :D
@ethos Thank you! It's a common problem XD
Nice game with nice graphics! What I have noticed when playing it is that the game gives you the choice of taking bigger and more value objects at once, risking on not having enough time to escape the police, or take less value objects on various runs without any risk of loosing. But if you want to make the second you have to go through a slower the menu process every single time. Notice that these isn't bad, it gives the game depht on gameplay I think, and its really cool!
Really nice job fitting the theme for a really short time! :D
Good mood made by the graphics and sounds. Using the sword wasn't very useful due to be hitten every time you approached to an enemy. Also, the music doesen't stop and restart from the beginning when you start the level again, instead a new music instance stacks with the previous, which is annoying. Overall good game. Keep it up!
Nice Graphics, nice mood and nice music, but the gameplay is clunky, specially on making the ice creams. A more open error range would make the gameplay more fair and better to play.