Foon → Ludum Dare Explorer → Users → Quality Tisel
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | WE LOVE THE BOYS! | jam | 933 | 3.07 | 3.08 | 3.23 | 3.35 | 3.33 | 3.46 | 3.61 | 3.16 |
Quality Tisel leaves an average of 12.0 feedback comments each event.
LD56 — Tiny Creatures (12)
Happy Hamster? by Halgendy 2024-10-08T12:43:54Z ♥ 0
The announcer started sounding suspiciously like one of the rodents... He had to be one to be that appalled by me playing the game. So far I've played games involving shooting rabbits, punching squirrels and now burning hamsters. I should probably be kept away from animals...
TinyWar by Iaroslavik 2024-10-08T12:31:50Z ♥ 5
Interesting idea, but hoo boy, I spent so much time waiting around doing nothing, and wondering what I could do when the fleas ran out. Eventually I reset and figured out the best trick, but it was annoying running out of options.
Carrot Patch by Historymaker118 2024-10-08T02:14:31Z ♥ 3
451. Let it be known. It took FIVE tractors to stop that pesky rabbit...!
Pretty simple idea, but I did notice some clever ways you mixed it up too. The bad carrots that invert controls, the extra tractors... heck, I had the tractors spawning on the left side of the screen too by the 400 mark. Pretty cool.
Night at the 8th Warehouse (八号仓库奇妙夜) by hidden61ade 2024-10-08T01:47:45Z ♥ 5
This was one moody looking game, it has a unique eerie atmosphere that works to it's advantage, with the light adding to the mood. The protag was a bit goofy looking, clashing with the style, and I noticed them shifting sizes quite often, the jump anim was noticeably smaller than the normal sprite. That said, it's clear that a lot was added to the project, and I ended up spending a little longer than expected. I only got to the 2nd map, but there's a good reason for it...
There are a couple of bits of criticism that must be made, because they did stand out to me: Sound is incredibly important, and for audio, there was a massive lack of sound effects. An absence of sound can make a project, sound and art are key for setting a mood, and the art was let down by total silence; even a subtle jump sound and some ambience could have helped massively. The music that turned up during the creature encounters was the only thing your ears get. Now for the other issue... I softlocked myself! I pushed a block, fell, died and found myself in a situation where I couldn't jump out of a pit...! My journey ended on the second map, a little after the chase. I then paused and... couldn't escape the pause screen. Yeah.
I hope other people try out your project though, it clearly had a good amount of effort put into it.
Carbs vs Protein: A Scrote Jenkins Story by Tyler Whitehead 2024-10-08T01:22:54Z ♥ 5
The music... I was not ready for entire themed songs about building and defending a marvellous meat fortress, but it certainly got me in the right frame of mind to fight off those vile meat and veggie hating critters.
Squirrel puncher by eerongal 2024-10-08T01:04:36Z ♥ 1
Those squirrels got a REAL good pummelling. Didn't fall once. This is once of those games that's just silly, and unapologetic about it. Good fun.
Morgi Rescue by starvingindie 2024-10-08T00:56:58Z ♥ 3
4 on first attempt, 12 Morgis on replay. It's charming, has real good art direction. Come on now people, play the game, don't you want to help the Morgis too?!
Parasite Revolution by Hakusai 2024-10-08T00:50:48Z ♥ 1
For some reason, the game just began zooming in and making it impossible to see anything. I see what you were going for, but something clearly went wrong.
Mice Cage / 鼠笼 by Xlores Liang 2024-10-08T00:44:25Z ♥ 0
Got to give the unique art style some credit, it certainly made it stand out among the crowd. I can't blame you for any mistranslations or odd wordings, if english isn't your first language it isn't your first language, but there were a few moments where I wondered if I missed something you intended for me to know. Atmosphere and art are the strong sides of this one. Keep up the good work.
Goo Patrol by Mateu 2024-10-07T22:19:38Z ♥ 2
Yeah, this is actually something pretty great. The addition of the vacc losing power if you use it too long made sense, the physics were pretty entertaining (especially how your catcher interacts with everything) but it could cause a pile up... I buried myself somehow chasing down one of the buggers. Yeah, I'm rating you all pretty high; for 3 days, this is impressively well done.
Nostalgia Castle by Kamuniaft 2024-10-07T22:09:32Z ♥ 2
Interesting concept. Wish there'd been better information though; I hadn't the foggiest idea what I was doing at first, and the lack of details on health and statistics meant you'd sometimes put down a character in a terrible place. Yes, I didn't put the bear in front the first time... No, it didn't end well.
Pika47 by Raumy 2024-10-07T21:21:42Z ♥ 4
Yes, I played it, I got 47 of them. Don't believe me? It says "daddy's little girl" on the rabbit's shirts, I took the time to read it. The song in the background was maddening, and I somehow dropped one of them through the earth.
I have blood on my hands.