beyond the sea by Keke 2021-04-27T19:12:01Z
I really admired the concept of this game, and the aesthetics were gorgeous. It felt like Animal Crossing meets Minecraft to me in a slight way. I appreciated being able to get the radio tower constructed.
Foon → Ludum Dare Explorer → Users → Pharaohcity
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Belongings Left Behind | jam | 1684 | 2.94 | 2.84 | 2.53 | 2.66 | 2.66 | 3.10 | 2.58 | 2.88 |
I really admired the concept of this game, and the aesthetics were gorgeous. It felt like Animal Crossing meets Minecraft to me in a slight way. I appreciated being able to get the radio tower constructed.
What a charming little spiritual adventure!
I very much admire the look and feel of this game. It's very sleek and polished looking, while the ambiance is very solemn and beautiful. I agree with the aforementioned comments that it's hard to move the book to the pedestal just right, as well as navigate the maze, but I find this to be a really cool proof of concept. Well done!
This seems like a really cool proof of concept for a game I'd be nostalgic for. I love that you used Pico-8 to the fullest.
I very much admired the vibe of this game, especially the ending choice. I'll definitely return to it to see what the alternate path would have been. The only criticism I would give is that the final screen gets tremendously loud because of how many arrows are being shot at a time. But otherwise, a very cute game.
Gosh, I loved this game. The Fire Emblem style portraits and music were a really nice addition to setting up the vibe of the world, and I admired seeing characters come full circle. The mechanics of the different games were also very good--I don't think I've experienced a more fun archery or fishing game in a while. Well done, keep at it!
I liked this game a lot! The sound effects and visuals are very compelling. The only qualm I had was that when I reached a new floor, I spawned on top of an enemy which automatically hurt me. But this game is super cool.
The concept for this game is so amazing, I would love to see it fully fleshed out some day. Good luck!
This game moved me to pieces. I loved how organically the sound design interacted with the player as they went on their journey. Some part of me wishes one could move a little bit quicker, but I think it really adds to the ambiance. This will be one game I'm keeping on my computer to play again. Thank you for the lovely experience.
This game really reminds me of what I can imagine an old windows desktop game could have been. I would love to see it explored more, maybe with different power-ups (like running faster, quicker swings of the pickaxe), as well as terrain differences. Fantastic job though working within the parameters of the game jam.