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OscarTaylor

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it alive👥Keep the Conversation Alivejam3.002.673.693.612.682.292.682.96

Correlations

Feedback left by OscarTaylor

OscarTaylor leaves an average of 7.0 feedback comments each event.

LD46 — Keep it alive (7)

Mothership by Wet_Band-Aid 2020-04-21T05:27:56Z ♥ 1

This was great! I really liked the colour-based challenge, actually. It was surprisingly hard! I felt like I got better as I was playing, which is a big thumbs-up. The intro was well-paced, too, and a lot of fun to watch. It introduced the main premise of the game very clearly. I would have enjoyed it if I felt like I was aiming for a specific conclusion - for instance, if you could get revenge on the alien ship that blew up your planet. Overall, great game!

EDIT: Only just read in the description that there was actually a final goal. Maybe spell that out more clearly in the game itself?

Fire my guitar up by Alexey Kuzovkov 2020-04-21T04:46:55Z ♥ 1

Not a bad idea, but the controls were pretty awkward to control. I couldn't figure out what I was doing for the first 2 attempts, so an explanation that its a grid-clicker would have been much appreciated. Unfortunately, I think that this control scheme didn't work very well for the concept, given that tight, quick maneuvers to get firewood to the fire and to get away from the smoke ghosts were the main challenge. Collecting logs felt too easy, and avoiding monsters felt too hard. A fun idea dragged down by the choice of controls. Its a real shame I can't enjoy this to its full potential.

Bard: Keep the Story Alive by polyducks 2020-04-21T03:59:29Z ♥ 3

First, the good stuff. This game looks lovely. Very professional, focused presentation. The sound design was stellar, as well. Again, so good you barely noticed it. It was exactly what it needed to be.

My big issue was I found it too easy. I was bored. The screen that said "Verse X" seemed to stay on screen too long, and all I wanted to do was hit 20 stories for the secret scene. I didn't make it that far.

I think it would have been much better if you had to recall every previous verse as well as the current one. Perform a story that gets longer with each iteration. It would have been a tricky, but more manageable challenge, and every story would feel like it was building to one great conclusion.

Also, this would keep the "Verse X" screen from feeling too boring, as you would be spending that time trying to commit the previous verse to memory in preparation for your next performance.

However, the fact I'm thinking about how to improve it this much shows its a good game. You got me hooked, and I only wish I felt the drive to go a little further in the game.

Really good job!

Efi by ludipe 2020-04-21T03:44:22Z ♥ 1

Massively polished. Lovely. It was great. Don't know how you made it. It was hard, but in a good way. Died 88 times. I do wish the map was more visible - maybe you can see it on the pause screen? I ended up rushing past it every time, even though I wanted to have a look.

Excellent work! Favourite game so far!

afterthought by hirsch 2020-04-21T03:09:05Z ♥ 1

I really wanted to enjoy this game - it looks lovely, and the combination of pixel art and 3D is stunning - but bugs and technical issues kept getting in the way. The motion blur was annoying, and the mouse sensitivity was way too high for me. I kept doing a 360 when I was trying to just turn around. Additionally, the bloom made it really hard to see the three memories at first, to the point that I thought the game was broken. This could have been fixed if the rooms were just a bit closer together? On that note, it was frustrating walking objects between the three memories, as it took a long time. Which was a shame, because it was a really cool concept, fixing up memories by moving objects between them. But I was never sure which one was meant to go where, which meant I had to walk a long time to test each object. The worst issue was that I clipped through the side wall of the disco more than once, and ended up in an out of bounds area that I couldn't escape, forcing me to quit. That sapped the fun out of it. Thanks for making this game, though, it was a novel idea.

Mr.Virus by Blackgoku36 2020-04-21T02:44:23Z ♥ 1

Woah man. Those green guys move way too fast. I don't think you can reliably stop them. I beat the game, but I'm not sure I had fun doing it.

UnLeeched by Jason Q 2020-04-21T02:39:32Z ♥ 3

Not awful. I got a bit bored as soon as I realised that the level were being randomly selected, but until that point, it was solid. Not a super original idea, but well-executed.