Shifting Worlds by ichbinkeinreh 2016-04-21T23:30:00
I like the level changing based on the lights. It was really tricky for me on the last level. Hope you keep doing more Ludum dares :) p.s. my first one too
Foon → Ludum Dare Explorer → Users → ReyHax
| Year | LD | Theme | Game | Division | Rank | Co | |
|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Ancient Ruins | jam | |||
| 2016 | 35 | Shapeshift | Shifty | jam | 20 |
I like the level changing based on the lights. It was really tricky for me on the last level. Hope you keep doing more Ludum dares :) p.s. my first one too
I like how you implemented shape shifting by turning into different monsters to get over different obstacle. One thing I suggest is to be able to measure the distance the player traveled to act as a "score" for the player to want to beat their record and play again.
So far the game play you have established is a good start. One suggestion is having the rockets fire more often when the player gets farther in the game, it would make the game more challenging and refreshing. I can see this being a good game for a mobile device. Good Work!
I'm not that familiar with these strategy type games so I didn't know how to play, so I suggest maybe have a basic little tutorial before playing the game. One thing I noticed is that the camera's position is not clamped so if I wanted to I could move the camera away from the game( it's not a huge deal but could be fixed). I did enjoy the music and the artwork, GOOD JOB ON THAT!
Simple game that fits the theme pretty good.
Wow this game is pretty good. The only problem I have is that it's really hard for me. I was only able to get one diamond. I feel like its because of the way placing tracks is. It occurred to me that what if instead of changing the tracks with buttons you use your mouse wheel to cycle through the tracks, and removing a track with a right click. That way placing tracks only involves using the mouse. Other than that I really enjoyed the art and music and I feel like this is a solid entry, good job guys.
I can't seem to damage my opponents with the catapult. I also noticed that when a new ball is added to the catapult, it does not fit properly on the catapult and clips through it. Whenever my vehicle turns over, I can't do anything about it. I think this was an amazing idea to incorporate the theme but the current state of the game feels like it didn't do it justice.
I don't know if its just me not typing the correct commands into the terminals but I could not use the elevator at all. I tried many different formats and could not get it to work. If I were to play the game in full screen the camera is upside down (maybe a unity bug).
Although I could not play with other people I feel like this game would be very fun to play with others. The music was nice and a good fit for the theme. Good Job guys !
It took me a while to get used to the controls, but after I did it was pretty fun ( I did still however get some strange drifting movements when turning). I could never find all 5 landmarks though. The game looks very pretty and the music really adds to the experience. Nice Job!